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18L Deimos (Axis) vs dawgoneit (Allies +24) G40

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                1 artillery moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 artillery moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                4 fighters moved from Vyborg to Poland
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 4 fighters and 2 infantry in Poland, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 fighters moved from Poland to Baltic States
                4 aaGuns moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 armour, 1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Vyborg to Karelia
                1 armour and 5 infantry moved from Finland to Karelia
                4 armour and 4 mech_infantrys moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 aaGun and 8 infantry moved from Amur to Korea
                1 aaGun and 8 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                Russians undo move 1.
                2 armour and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 53 PUs (1 lost to blockades); end with 53 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 73 PUs

    triplea_42447_Rus5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    its been 10 days.
    i hope to see ya soon.
    bump #1


  • Jesus Christ, sorry.
    I’ve been way too busy and it’s not fair to keep you waiting so long for moves.
    You can claim a win if you want to.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    no, i dont want to claim a win.
    if your busy i can wait.
    it was nice of you to play a game with me and i can wait.
    keep me up to date though.
    well, i hope you have a great day.
    wayne,


  • Exams start in a week and a half but let’s get some moves done this weekend.

    BR,
    Deimos

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    Good luck with your Exams.
    I’ll look for your moves.
    dont worry about our game your Exams are more important

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    hope all is well.
    exams are going well.
    cant wait until we continue.
    no hurry.
    just keeping the game active. :-)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    what type of exams are they?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 artilleries, 1 battleship, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                2 tactical_bombers moved from Anhwe to Korea
                2 bombers moved from Marianas to Korea
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from Marianas to 18 Sea Zone
                1 fighter moved from Marianas to 18 Sea Zone
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 9 infantry
                        AA fire in Korea : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 2 : 5/14 hits, 6.33 expected hits
                        Russians roll dice for 1 aaGun and 9 infantry in Korea, round 2 : 4/9 hits, 3.00 expected hits
                        4 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Korea, round 3 : 3/10 hits, 5.17 expected hits
                        Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits
                        3 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Korea, round 4 : 8/10 hits, 5.17 expected hits
                        Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Russians: 1 aaGun and 9 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
                2 bombers moved from Korea to Japan
                2 fighters moved from Korea to Chahar
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Anhwe to India
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to India
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Yunnan to French Indo China
                3 artilleries and 1 infantry moved from Szechwan to Shensi
                2 tactical_bombers moved from Korea to 6 Sea Zone
                1 fighter moved from Marianas to 36 Sea Zone

    Place Units - Japanese
                5 artilleries placed in Japan
                1 transport placed in 6 Sea Zone
                1 battleship and 1 destroyer placed in 36 Sea Zone
                2 armour and 1 fighter placed in India

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.50
        Americans : -0.17
        Russians : -0.33
        Japanese : -1.17

    triplea_42447_Jap5.tsvg


  • I don’t know how it works in other countries, but in Finnish high school the year is split into five periods.
    At the end of each we have examination week. I had my last test yesterday so now I should be able to focus on the game much more.

    Thanks a dozen for your patience!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery and 4 infantry moved from Algeria to Morocco
                3 mech_infantrys moved from Tunisia to Morocco
                1 fighter moved from 101 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42447_Ame5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42447_Chi5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery and 4 infantry moved from Algeria to Morocco
                3 mech_infantrys moved from Tunisia to Morocco
                1 fighter moved from 101 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Move - British

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
                1 bomber moved from Brazil to British Guiana

    Turn Complete - UK_Pacific

    triplea_42447_UK_5.tsvg


  • Due to a debating tournament this weekend, I have again been slow to respond. Don’t worry, such competitions are far and few between (about twice a year, in fact). Just keeping you updated.

    I’ll try and get back to you tomorrow afternoon. Italy shouldn’t require too too much time after all.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    cool


  • Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 91 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yugoslavia
                    Italians attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/10 hits, 3.67 expected hits
                        Russians roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                3 aaGuns moved from Northern Italy to Yugoslavia
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                3 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -1.67
        Russians : -0.33


  • Unfortunately apparently I accidentally had the wrong password entered (I changed mine recently) so the automatic gamesave post isn’t working. I’ll just redo my move and edit to fix anything that goes differently.


  • Test summary from TripleA, engine version: 1.9, time: 00:43:41


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 91 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yugoslavia
                    Italians attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 4/10 hits, 3.67 expected hits
                        Russians roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy
                3 aaGuns moved from Northern Italy to Yugoslavia
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Italians
                3 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.33

    triplea_42447_Ita5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42447_ANZ5.tsvg

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