@surfer Scramble? You have 6 planes!
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West AfricaCombat - Italians
Battle in French West AfricaNon Combat Move - Italians
4 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Gibraltar
2 carriers and 4 destroyers moved from 98 Sea Zone to 95 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Tunisia to Gibraltar
3 bombers moved from Southern Italy to Gibraltar
1 infantry moved from Iraq to Trans-JordanPlace Units - Italians
2 destroyers and 3 submarines placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 destroyers moved from 44 Sea Zone to 21 Sea ZoneNon Combat Move - ANZAC
1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 aaGun, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 21 Sea Zone
1 aaGun, 3 infantry and 1 marine moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Persia to West India
1 infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
Germans take 125 Sea Zone from Americans
2 bombers moved from Western Germany to 127 Sea ZoneCombat - Germans
Battle in West India
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in West India
Germans win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 127 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 127 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 bombers moved from 127 Sea Zone to Novgorod
2 armour, 4 artilleries and 16 infantry moved from Caucasus to Northwest Persia
2 armour, 2 artilleries and 13 infantry moved from Northwest Persia to Iraq
4 aaGuns, 13 artilleries and 26 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
3 armour moved from Urals to Timguska
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to Timguska
1 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
3 mech_infantrys moved from Volgograd to Novosibirsk
9 artilleries and 39 infantry moved from Bryansk to Rostov
28 armour moved from Norway to Karelia
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 bombers moved from Western Germany to GibraltarPlace Units - Germans
1 carrier, 1 destroyer, 4 submarines and 2 transports placed in 112 Sea Zone
Germans undo move 1.
1 artillery, 2 fighters and 3 infantry placed in Western Germany
1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
3 submarines placed in 112 Sea Zone
1 submarine placed in 127 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0,67
Americans : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Combat Move - Russians
3 fighters moved from Ethiopia to Egypt
3 artilleries and 1 infantry moved from Evenkiyskiy to YeniseyCombat - Russians
Battle in Yenisey
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 1 infantry in Yenisey, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Evenkiyskiy to YeniseyTurn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 17 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Wake IslandNon Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kwangsi to French Indo China
1 artillery and 2 infantry moved from Malaya to Shan State
2 artilleries moved from Shensi to KweichowPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Malaya
5 infantry placed in Japan
Japanese undo move 2.
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 bombers moved from Western United States to Soviet Far East
1 bomber moved from Hawaiian Islands to Soviet Far East
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
3 fighters and 2 tactical_bombers moved from Western United States to Midway
1 battleship, 2 cruisers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 cruisers moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 mech_infantry moved from Guam to 21 Sea Zone
1 mech_infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in KoreaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers and 1 submarine
EDIT: Turning off Edit Mode
1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 carrier moved from 101 Sea Zone to 103 Sea Zone
4 submarines moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers and 1 submarine
EDIT: Turning off Edit Mode
1 armour, 8 infantry and 1 mech_infantry placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 bombers moved from Western United States to Soviet Far East
1 bomber moved from Hawaiian Islands to Soviet Far East
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
3 fighters and 2 tactical_bombers moved from Western United States to Midway
1 battleship, 2 cruisers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 cruisers moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 mech_infantry moved from Guam to 21 Sea Zone
1 mech_infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in KoreaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers and 1 submarine
EDIT: Turning off Edit Mode
1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 carrier moved from 101 Sea Zone to 103 Sea Zone
4 submarines moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers and 1 submarine
EDIT: Turning off Edit Mode
1 armour, 8 infantry and 1 mech_infantry placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British repair damage of 20x factory_major; Remaining resources: 19 PUs;
British buy 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from India to West India
1 mech_infantry moved from Burma to West India
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Evenkiyskiy to YeniseyCombat - British
Battle in West India
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in West India
British win, taking West India from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantryNon Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5
British collect 26 PUs (4 lost to blockades); end with 27 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by British to India: 2 armour, 8 artilleries, 7 infantry and 16 mech_infantrys
EDIT: Removing units owned by British from Burma: 2 armour, 8 artilleries, 7 infantry and 16 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
British : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from 82 Sea Zone to Nigeria
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 103 Sea Zone
2 bombers moved from Gibraltar to 103 Sea Zone
2 bombers moved from Gibraltar to 90 Sea Zone
1 bomber moved from Gibraltar to 88 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to BrazilCombat - Italians
Battle in Gold Coast
Battle in 103 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 carrier
Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 carrier in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 103 Sea Zone
Italians win, taking Gold Coast from British with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Brazil
Battle in French Equatorial Africa
Battle in Nigeria
Battle in South West Africa
Battle in 90 Sea Zone
Italians attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
Americans roll dice for 1 carrier in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 90 Sea Zone
Italians win, taking Brazil from British, taking French Equatorial Africa from French, taking Nigeria from British, taking South West Africa from British with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 88 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 88 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
2 bombers and 2 fighters moved from 103 Sea Zone to 91 Sea Zone
5 bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 carriers, 6 destroyers, 3 infantry, 3 submarines and 2 transports moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 85 Sea Zone to 88 Sea ZonePlace Units - Italians
1 submarine and 3 transports placed in 95 Sea Zone
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Italians collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Italians : 2,17
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 infantry and 1 marine moved from Guam to 21 Sea Zone
1 cruiser, 2 destroyers, 4 infantry, 1 marine and 2 transports moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from Dutch New Guinea to New Guinea
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Gibraltar to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Central United States
1 artillery moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to Central America
2 bombers moved from Novgorod to Yenisey
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 mech_infantrys moved from Novosibirsk to Yenisey
3 armour and 2 infantry moved from Timguska to YeniseyCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits, 0,67 expected hits
Bombing raid in United Kingdom rolls: 5,3,3,3 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Central America
Battle in Central United States
Germans converts factory_major into different units
Battle in West Indies
Battle in Yenisey
Germans attack with 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 armour; Russians defend with 2 aaGuns, 3 artilleries and 1 infantry
AA fire in Yenisey : 0/2 hits, 0,33 expected hits
Germans roll dice for 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys in Yenisey, round 2 : 4/10 hits, 3,67 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 3 artilleries and 1 infantry in Yenisey, round 2 : 4/5 hits, 1,83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yenisey
Germans roll dice for 3 armour, 2 bombers and 1 mech_infantry in Yenisey, round 3 : 4/6 hits, 3,00 expected hits
Russians roll dice for 1 armour and 2 artilleries in Yenisey, round 3 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yenisey
Germans win, taking Central America from Americans, taking Central United States from Americans, taking West Indies from Americans, taking Yenisey from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries and 1 infantry
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Yenisey to Novosibirsk
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
9 artilleries and 39 infantry moved from Rostov to Caucasus
2 armour, 2 artilleries and 14 infantry moved from Iraq to Trans-Jordan
4 artilleries and 16 infantry moved from Northwest Persia to Persia
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 127 Sea Zone to 112 Sea Zone
28 armour moved from Karelia to Belarus
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
4 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 112 Sea Zone
Germans undo move 1.
1 carrier and 2 transports placed in 112 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
2 artilleries and 4 infantry placed in Western Germany
2 fighters placed in FinlandTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Germans collect 79 PUs (2 lost to blockades); end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : 1,33
AA fire in Yenisey : : -0,33
Russians : 2,00
AA fire in United Kingdom : : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Hawaiian Islands from Americans, taking Korea from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to Japan
3 carriers, 1 destroyer and 2 submarines moved from 31 Sea Zone to 49 Sea Zone
1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
6 infantry moved from French Indo China to Yunnan
7 artilleries and 31 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan StatePlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Malaya
2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,6,3,6,3,4,5,5,3,2,2,2,5,4,3,4,1,2,5,1,5,1
Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Americans : -0,33
Japanese : 0,67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central AmericaCombat Hit Differential Summary :
-
scramble
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Scramble 1 Tac please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central AmericaCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 101 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 2 bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Central America, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Central America
Americans roll dice for 1 bomber in Central America, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers, 1 submarine and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 6/10 hits, 4,67 expected hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Central United States
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Central United States, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Central United States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Central United States
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Central United States, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Japan
Americans attack with 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_upgrade, 5 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
Americans roll dice for 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Japan, round 2 : 15/24 hits, 12,67 expected hits
Japanese roll dice for 1 armour, 5 fighters, 20 infantry and 2 tactical_bombers in Japan, round 2 : 12/28 hits, 11,50 expected hits
15 infantry owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 fighters owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 4 fighters and 3 tactical_bombers in Japan, round 3 : 7/12 hits, 7,00 expected hits
Japanese roll dice for 1 armour, 5 fighters, 5 infantry and 2 tactical_bombers in Japan, round 3 : 4/13 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 5 infantry owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber in Japan, round 4 : 5/8 hits, 4,67 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Japan, round 4 : 5/6 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 2 bombers in Japan, round 5 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Japan
Americans destroys 47PUs while taking Japanese capital
Americans converts factory_upgrade into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -49
Casualties for Americans: 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Casualties for Japanese: 1 armour, 5 fighters, 20 infantry and 2 tactical_bombersNon Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Central America to Eastern United States
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from Central United States to Eastern United States
4 submarines moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Soviet Far EastPlace Units - Americans
4 artilleries, 3 fighters and 3 infantry placed in Eastern United States
2 bombers placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5,5,6,4,5,3,1,3,4,2
Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0,00
Americans : 2,83
Japanese : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central AmericaCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 101 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 2 bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Central America, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Central America
Americans roll dice for 1 bomber in Central America, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers, 1 submarine and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 6/10 hits, 4,67 expected hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Central United States
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Central United States, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Central United States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Central United States
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Central United States, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Japan
Americans attack with 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_upgrade, 5 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
Americans roll dice for 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Japan, round 2 : 15/24 hits, 12,67 expected hits
Japanese roll dice for 1 armour, 5 fighters, 20 infantry and 2 tactical_bombers in Japan, round 2 : 12/28 hits, 11,50 expected hits
15 infantry owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 fighters owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 4 fighters and 3 tactical_bombers in Japan, round 3 : 7/12 hits, 7,00 expected hits
Japanese roll dice for 1 armour, 5 fighters, 5 infantry and 2 tactical_bombers in Japan, round 3 : 4/13 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 5 infantry owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber in Japan, round 4 : 5/8 hits, 4,67 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Japan, round 4 : 5/6 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 2 bombers in Japan, round 5 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Japan
Americans destroys 47PUs while taking Japanese capital
Americans converts factory_upgrade into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -49
Casualties for Americans: 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Casualties for Japanese: 1 armour, 5 fighters, 20 infantry and 2 tactical_bombersNon Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Central America to Eastern United States
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from Central United States to Eastern United States
4 submarines moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Soviet Far EastPlace Units - Americans
4 artilleries, 3 fighters and 3 infantry placed in Eastern United States
2 bombers placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5,5,6,4,5,3,1,3,4,2
Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 21 PUs;
British buy 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Union of South Africa: 1 fighter
EDIT: Turning off Edit Mode
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 82 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
4 armour and 8 mech_infantrys moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 submarine moved from 37 Sea Zone to 39 Sea ZoneCombat - British
Battle in 82 Sea Zone
British attack with 1 fighter
Italians defend with 3 transports
3 transports owned by the Italians lost in 82 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
British attack with 4 armour and 10 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 4 armour and 10 mech_infantrys in French Equatorial Africa, round 2 : 2/14 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Alexandria to Rhodesia
4 artilleries, 1 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
2 armour and 1 mech_infantry moved from West India to India
1 fighter moved from 82 Sea Zone to Anglo Egyptian SudanPlace Units - British
1 fighter placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5
British collect 16 PUs (10 lost to blockades); end with 17 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 armourCombat Hit Differential Summary :
Germans : 0,00
British : -1,33
Italians : 0,67
Americans : 2,83
Japanese : -2,00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Brazil to British Guiana
Italians take British Guiana from British
1 artillery moved from Brazil to Suriname
Italians take Suriname from British
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
5 bombers moved from Gibraltar to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt -
Will you scramble?
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yes





