1942 2nd Ed surfer Allies + 1 BB vs Deiganator Axis

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
                      Americans take Morocco from Germans
                1 bomber moved from United Kingdom to Germany
                2 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Solomon Islands
                4 fighters moved from 53 Sea Zone to Solomon Islands
                1 battleship moved from 53 Sea Zone to 44 Sea Zone
                2 fighters moved from 56 Sea Zone to 44 Sea Zone
                2 fighters moved from 44 Sea Zone to Solomon Islands

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Germany causes 1 damage total.
                Battle in Solomon Islands
                    Americans attack with 6 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Solomon Islands, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters and 2 infantry in Solomon Islands, round 2 :  2/8 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 carriers, 2 destroyers and 1 submarine moved from 53 Sea Zone to 44 Sea Zone
                1 carrier moved from 56 Sea Zone to 44 Sea Zone
                6 fighters moved from Solomon Islands to 44 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 13 Sea Zone
                1 fighter moved from Eastern United States to 13 Sea Zone
                1 bomber moved from Germany to United Kingdom

    Place Units - Americans
                1 transport placed in 11 Sea Zone
                1 infantry placed in Eastern United States
                3 submarines placed in 56 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs

    triplea_42552.0_Ame3.tsvg

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Karelia S.S.R.
                1 artillery moved from West Russia to Karelia S.S.R.
                1 armour moved from West Russia to Kazakh S.S.R.
                1 artillery moved from Russia to Kazakh S.S.R.
                2 infantry moved from Russia to Kazakh S.S.R.
                1 armour moved from West Russia to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Archangel to Karelia S.S.R.
                1 fighter moved from India to Kazakh S.S.R.
                1 fighter moved from India to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 armour and 3 infantry moved from West Russia to Caucasus
                3 infantry moved from Archangel to Russia
                1 fighter moved from Kazakh S.S.R. to Caucasus
                1 fighter moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry
                EDIT: Adding units owned by Russians to Ukraine S.S.R.: 1 infantry
                EDIT: Adding units owned by Russians to West Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42552.0_Rus4.tsvg

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    The edits involved 1 inf moves to Ukraine (originally to Caucus from W. Russia)
    and 1 inf  moves to W. Russia (originally to Moscow from Archangel)

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans repair damage of 1x factory; Remaining resources: 43 PUs;
                Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Northwestern Europe
                2 artilleries and 2 infantry moved from Belorussia to Karelia S.S.R.
                2 armour and 2 artilleries moved from Belorussia to Ukraine S.S.R.
                2 artilleries and 9 infantry moved from Poland to Ukraine S.S.R.
                1 infantry moved from Belorussia to Ukraine S.S.R.
                1 fighter moved from Belorussia to France
                1 fighter moved from Belorussia to Northwestern Europe
                1 fighter moved from Belorussia to Karelia S.S.R.
                1 infantry moved from Belorussia to West Russia
                1 fighter moved from Belorussia to West Russia
                1 artillery and 1 infantry moved from Algeria to Morocco
                3 bombers moved from Italy to Morocco
                1 battleship, 1 submarine and 1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Italy to 15 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from 14 Sea Zone to Morocco
                1 infantry moved from Germany to France
                1 infantry moved from Italy to France
                1 armour moved from French Equatorial Africa to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Belgian Congo to Union of South Africa
                      Germans take Union of South Africa from British

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Germans attack with 2 artilleries, 3 bombers and 2 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 battleship in Morocco, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 3 bombers and 2 infantry in Morocco, round 2 :  3/7 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  0/4 hits
                        1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 2 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 2 armour, 4 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 4 artilleries and 10 infantry in Ukraine S.S.R., round 2 :  2/16 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    retreated to West Russia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 1 artillery, 1 factory and 2 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia S.S.R., round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in France
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in France, round 2 :  1/3 hits
                        British roll dice for 1 infantry in France, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    Germans win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 artillery and 7 infantry moved from Germany to Poland
                1 aaGun moved from Belorussia to Ukraine S.S.R.
                1 fighter moved from France to Germany
                1 fighter moved from Northwestern Europe to Germany
                1 fighter moved from Karelia S.S.R. to Germany
                1 fighter moved from Belorussia to Germany
                1 fighter moved from West Russia to Germany
                1 submarine moved from 28 Sea Zone to 27 Sea Zone
                1 submarine moved from 27 Sea Zone to 25 Sea Zone
                1 artillery moved from Egypt to Anglo-Egyptian Sudan
                1 aaGun moved from Egypt to Trans-Jordan
                3 bombers moved from Morocco to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Italy
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs

    triplea_42552.0_Ger4.tsvg

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 3x factory; Remaining resources: 32 PUs;
                British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 3 infantry moved from United Kingdom to 8 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 8 Sea Zone to 13 Sea Zone
                1 armour and 3 infantry moved from 13 Sea Zone to Morocco
                2 fighters moved from 13 Sea Zone to Morocco
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Germans
                1 armour moved from India to Burma
                      British take Burma from Japanese
                1 armour moved from Burma to India

    Combat - British
                Battle in Morocco
                    British attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        British roll dice for 1 armour, 2 fighters and 3 infantry in Morocco, round 2 :  0/6 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 :  2/4 hits
                        2 infantry owned by the British lost in Morocco
                        British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 3 :  1/4 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Morocco, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
                        British roll dice for 1 armour and 2 fighters in Morocco, round 4 :  1/3 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Morocco, round 4 :  1/3 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Morocco
                        British roll dice for 2 fighters in Morocco, round 5 :  0/2 hits
                        Germans roll dice for 2 artilleries in Morocco, round 5 :  1/2 hits
                        1 fighter owned by the British lost in Morocco
                        British roll dice for 1 fighter in Morocco, round 6 :  1/1 hits
                        Germans roll dice for 2 artilleries in Morocco, round 6 :  0/2 hits
                        1 artillery owned by the Germans lost in Morocco
                        British roll dice for 1 fighter in Morocco, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery in Morocco, round 7 :  1/1 hits
                        1 fighter owned by the British lost in Morocco
                    Germans win with 1 artillery remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour, 2 fighters and 3 infantry

    Non Combat Move - British
                1 carrier, 1 cruiser and 1 transport moved from 27 Sea Zone to 23 Sea Zone
                2 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Solomon Islands

    Place Units - British
                3 infantry placed in India
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs

    triplea_42552.0_Bri4.tsvg

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 bomber moved from Yunnan to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Russia causes 4 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Russia to Yunnan
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine moved from 60 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
                2 artilleries and 2 infantry moved from 61 Sea Zone to Yunnan
                2 artilleries and 2 infantry moved from Manchuria to Anhwei
                2 infantry moved from Sinkiang to Evenki National Okrug

    Place Units - Japanese
                2 artilleries, 2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs

    triplea_42552.0_Jap4.tsvg

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Kazakh S.S.R. to Russia
                1 artillery and 2 infantry moved from Kazakh S.S.R. to Caucasus
                9 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus

    Non Combat Move - Russians
                1 submarine moved from 7 Sea Zone to 13 Sea Zone

    Place Units - Russians
                3 infantry placed in Caucasus
                4 infantry placed in Russia
                Russians undo move 2.
                1 artillery and 3 infantry placed in Russia
                1 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    triplea_42552.0_Rus5.tsvg

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                3 bombers moved from Germany to 23 Sea Zone
                3 fighters moved from Germany to 14 Sea Zone
                1 armour moved from Union of South Africa to Rhodesia
                      Germans take Rhodesia from British
                1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
                1 armour moved from Rhodesia to Belgian Congo

    Combat - Germans
                Battle in 14 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 cruiser
                        Germans roll dice for 3 fighters in 14 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser in 14 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 14 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Belgian Congo
                    Germans attack with 1 armour and 1 artillery
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in Belgian Congo, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Belgian Congo, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Germans win, taking Belgian Congo from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 23 Sea Zone
                    Germans attack with 3 bombers and 1 submarine
                    British defend with 1 carrier, 1 cruiser and 1 transport
                        Germans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers in 23 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 transport in 23 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 carrier owned by the British lost in 23 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser and 1 transport

    Non Combat Move - Germans
                3 bombers moved from 23 Sea Zone to French Equatorial Africa
                2 fighters moved from Germany to Ukraine S.S.R.
                1 artillery and 7 infantry moved from Poland to Ukraine S.S.R.
                3 artilleries and 7 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Italy
                1 infantry moved from France to Italy
                1 infantry moved from Northwestern Europe to Germany
                3 fighters moved from 14 Sea Zone to Italy
                1 aaGun and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Karelia S.S.R. to Finland

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                5 artilleries and 5 infantry placed in Germany
                2 infantry placed in Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Italy: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs

    triplea_42552.0_Ger5.tsvg

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    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                Turning off Edit Mode
                British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 13 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                1 infantry moved from 8 Sea Zone to France
                      British take France from Germans

    Combat - British

    Non Combat Move - British
                2 infantry moved from Solomon Islands to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 infantry moved from India to Persia
                1 fighter moved from India to Caucasus
                1 carrier, 3 destroyers and 1 fighter moved from 13 Sea Zone to 8 Sea Zone
                1 fighter moved from United Kingdom to 8 Sea Zone

    Place Units - British
                3 infantry placed in India
                1 artillery and 2 infantry placed in United Kingdom
                1 transport placed in 8 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    triplea_42552.0_Bri5.tsvg

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenki National Okrug to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Evenki National Okrug to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Evenki National Okrug to Archangel
                      Japanese take Archangel from Russians
                1 artillery moved from Philippine Islands to 48 Sea Zone
                6 fighters moved from 48 Sea Zone to Eastern Australia
                4 carriers, 2 destroyers and 1 submarine moved from 48 Sea Zone to 45 Sea Zone
                1 artillery, 2 battleships, 1 cruiser and 1 transport moved from 48 Sea Zone to 49 Sea Zone
                1 infantry moved from New Guinea to 49 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Eastern Australia
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from British
                1 armour moved from Burma to Yunnan
                1 bomber moved from Yunnan to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Russia causes 5 damage total.
                Battle in Eastern Australia
                    Japanese attack with 1 artillery, 6 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships in Eastern Australia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Eastern Australia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Australia
                    Japanese win, taking Eastern Australia from British with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Anhwei to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Evenki National Okrug to Sinkiang
                2 transports moved from 61 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
                2 artilleries and 2 infantry moved from 61 Sea Zone to Yunnan
                2 fighters moved from Japan to 45 Sea Zone
                6 fighters moved from Eastern Australia to 45 Sea Zone
                1 bomber moved from Russia to Yunnan

    Place Units - Japanese
                2 artilleries, 1 bomber and 1 infantry placed in Japan
                1 factory placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs

    triplea_42552.0_Jap5.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 13 Sea Zone
                2 infantry and 1 transport moved from 13 Sea Zone to 24 Sea Zone
                2 infantry moved from 24 Sea Zone to French Equatorial Africa
                2 fighters moved from 13 Sea Zone to French Equatorial Africa
                1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
                2 infantry moved from Eastern United States to 11 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 23 Sea Zone
                1 artillery and 3 infantry moved from 23 Sea Zone to French West Africa
                      British take French West Africa from Germans
                1 bomber moved from United Kingdom to Germany
                2 infantry moved from Hawaiian Islands to 53 Sea Zone
                1 battleship, 3 carriers, 2 destroyers, 6 fighters, 2 infantry, 4 submarines and 1 transport moved from 53 Sea Zone to 59 Sea Zone
                2 infantry moved from 59 Sea Zone to Iwo Jima
                6 fighters moved from 59 Sea Zone to Iwo Jima

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Germany causes 5 damage total.
                Battle in Iwo Jima
                    Americans attack with 6 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Iwo Jima, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Equatorial Africa
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 3 bombers
                        Americans roll dice for 2 fighters and 2 infantry in French Equatorial Africa, round 2 :  1/4 hits
                        Germans roll dice for 3 bombers in French Equatorial Africa, round 2 :  0/3 hits
                        1 bomber owned by the Germans lost in French Equatorial Africa
                        Americans roll dice for 2 fighters and 2 infantry in French Equatorial Africa, round 3 :  2/4 hits
                        Germans roll dice for 2 bombers in French Equatorial Africa, round 3 :  0/2 hits
                        2 bombers owned by the Germans lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 36
                    Casualties for Germans: 3 bombers

    Non Combat Move - Americans
                1 carrier moved from 13 Sea Zone to 24 Sea Zone
                2 fighters moved from French Equatorial Africa to 24 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 destroyer and 3 submarines moved from 56 Sea Zone to 59 Sea Zone
                6 fighters moved from Iwo Jima to 59 Sea Zone

    Place Units - Americans
                1 transport placed in 11 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs

    triplea_42552.0_Ame5.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 2x factory; Remaining resources: 18 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                1 infantry moved from Russia to Novosibirsk
                1 fighter moved from Caucasus to Novosibirsk
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from West Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 fighter moved from Caucasus to Archangel

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Caucasus
                1 fighter moved from Archangel to Caucasus
                1 infantry moved from Caucasus to West Russia

    Place Units - Russians
                1 armour and 3 infantry placed in Caucasus
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    triplea_42552.0_Rus6.tsvg

  • 18

    I will take another turn Wednesday night then have to call it as I will be unavailable for the next 2 weeks.

  • 2026 25 24 23 22 21 20

    “call it” = end game or just put on hold?  If end game, then unless you have some spectacular move, I’d just call it a draw…
    I’d rather just put game on hold.

  • 18

    I’d rather end it if that’s ok. I was just trying to prep for a tournament but that’s changed now to 50th. I’m not actually a big fan of 1942. Would you be into a game of 50th when I get back?

  • 2026 25 24 23 22 21 20

    Ok.  Sure, I’ll try something new.  What is the 50th?

  • 18

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair damage of 5x factory; Remaining resources: 42 PUs;
                Germans buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Norway
                      Germans take Norway from British
                1 fighter moved from Ukraine S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from Ukraine S.S.R. to West Russia
                2 infantry moved from Italy to France
                2 infantry moved from Germany to Northwestern Europe
                1 fighter moved from Italy to France
                1 fighter moved from Germany to France
                1 fighter moved from Germany to Northwestern Europe
                1 infantry moved from Ukraine S.S.R. to West Russia

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in France
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in France, round 2 :  0/4 hits
                        British roll dice for 1 infantry in France, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 infantry in France, round 3 :  2/4 hits
                        British roll dice for 1 infantry in France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    Germans win, taking France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
                2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                1 aaGun and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
                1 armour and 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
                1 fighter moved from Archangel to Ukraine S.S.R.
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 fighter moved from Northwestern Europe to Germany
                2 fighters moved from France to Germany
                1 aaGun and 3 infantry moved from Italy to France
                1 artillery moved from Italy to Germany
                1 infantry moved from Germany to France
                5 artilleries moved from Germany to Poland
                3 infantry moved from Germany to Poland

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                10 infantry placed in Germany
                2 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs

    triplea_42552.0_Ger6.tsvg

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