18L axis-dominion (+3) vs aev (allies) bm3

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    All good.
    I missed your sub and das that coming.
    Subs don’t fight Subs anyway, right?
    They can participate and shoot along with other ships and be taken as casualties but don’t engage head on against only subs and submerge.
    Correct??

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    @aequitas:

    All good.
    I missed your sub and das that coming.
    Subs don’t fight Subs anyway, right?
    They can participate and shoot along with other ships and be taken as casualties but don’t engage head on against only subs and submerge.
    Correct??

    I could have ignored it if I had entered the sz but decided not to fight. but because I am wanting to fight, you may decide to remain and not submerge, but instead, to fight. so the choice is yours whether you wish to submerge or fight back.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 6 bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                7 fighters moved from 33 Sea Zone to Iwo Jima
                2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 bombers moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 7/13 hits, 5,50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 bombers in 34 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                4 bombers moved from 34 Sea Zone to Midway
                1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter and 5 submarines moved from 33 Sea Zone to 17 Sea Zone
                7 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 17 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                2 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 artillery and 6 bombers placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 1 fighter in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Iraq to Persia
                5 fighters moved from Iraq to Persia
                2 bombers moved from Egypt to Persia
                1 fighter moved from Egypt to Persia
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from 80 Sea Zone to Persia

    Combat - British
                Battle in Persia
                    British attack with 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 7/12 hits, 6,17 expected hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 bombers, 8 fighters and 1 tactical_bomber moved from Persia to Iraq
                2 bombers moved from Iraq to Egypt
                6 mech_infantrys moved from Egypt to Iraq
                1 battleship moved from 33 Sea Zone to 17 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in Iraq
                1 artillery placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 mech_infantrys placed in Egypt
                British undo move 2.
                British undo move 1.
                1 artillery and 2 fighters placed in Iraq
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        British : 0,33
        Americans : 2,50
        Chinese : -2,83
        Japanese : 2,00

    triplea_42521_UK_10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Tambov
                3 fighters moved from Rostov to Tambov
                1 bomber moved from Rostov to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Tambov to Northwest Persia
                1 bomber moved from Tambov to Southern Italy
                3 armour and 2 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                2 infantry moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Romania to Eastern Poland
                1 aaGun and 2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 infantry placed in Ukraine
                2 mech_infantrys placed in Southern Italy
                Italians undo move 2.
                2 mech_infantrys placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,3,5,5,1,1,5
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Russians : -0.33

    triplea_42521_Ita10.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                3 fighters moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    triplea_42521_ANZ10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                3 fighters moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 62 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 55 Sea Zone
                3 submarines moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to New South Wales
                1 fighter moved from Northern Territory to New South Wales
                1 fighter moved from 17 Sea Zone to Amur

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,50
        Japanese : -0,33

    triplea_42521_Fre10.tsvg

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    Assumed you will submerge.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Vologda to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Volgograd to Persia
                1 bomber moved from Novgorod to Persia
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 fighters and 2 tactical_bombers moved from Romania to Belarus
                4 artilleries and 4 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Romania to Belarus

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 2.00 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 2/8 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/8 hits, 3.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Vologda to Samara
                1 infantry moved from Urals to Vologda
                2 armour moved from Novosibirsk to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                1 bomber moved from Persia to Northwest Persia
                1 bomber moved from French Indo China to India
                1 aaGun moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                7 artilleries moved from Rostov to Caucasus
                5 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Northwest Persia
                6 infantry moved from Romania to Eastern Poland
                3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Novgorod to Archangel
                3 fighters and 3 tactical_bombers moved from Belarus to Romania
                6 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Northern Italy to Romania
                1 infantry and 1 marine moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 submarine moved from 125 Sea Zone to 124 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 aaGun and 2 artilleries moved from Urals to Novosibirsk

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                2 armour and 1 infantry placed in Volgograd
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                4 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,5,3,3,2,1,6
                Germans collect 61 PUs (6 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        British : -0.33
        Russians : -0.67

    triplea_42521_Ger11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                18 artilleries and 24 infantry moved from Bryansk to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 18 artilleries and 24 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 18 artilleries and 24 infantry in Tambov, round 2 : 15/42 hits, 13,00 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 18 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                6 infantry moved from Russia to Tambov
                1 fighter moved from Smolensk to Russia
                1 aaGun moved from Bryansk to Tambov
                1 aaGun and 5 infantry moved from Sakha to Amur

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        Italians : -0,33
        Russians : 3,33

    triplea_42521_Rus11.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                3 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Kweichow to Kansu
                1 bomber moved from French Indo China to Kansu
                1 bomber moved from French Indo China to 44 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 cruiser
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                10 fighters moved from 36 Sea Zone to Japan
                2 infantry moved from Java to 42 Sea Zone
                1 marine moved from Java to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 bomber moved from 44 Sea Zone to Philippines
                5 fighters moved from 55 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 battleship, 5 carriers, 4 destroyers, 1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                5 infantry moved from India to West India
                2 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                1 tactical_bomber moved from French Indo China to India
                1 mech_infantry moved from Malaya to Yunnan
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                2 mech_infantrys moved from Malaya to Burma
                1 fighter moved from Northwest Persia to India
                1 bomber moved from Kansu to Shensi
                1 fighter moved from Northwest Persia to West India
                1 submarine moved from 5 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 aaGun and 3 fighters placed in Japan
                3 infantry placed in India
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        ANZAC : -0.17
        Chinese : -0.33
        Japanese : 1.50

    triplea_42521_Jap11.tsvg

  • 22 21 20 19 18 17 16

    I have the Impression that i am just holding on to an invisibil straw.

    You played very well and you recovered quickly and maintained your upper Hand.

    I learned that Japan is able to stay strong even without Caroline Is., but Maybe that was just my Gameplay wich allowed you to much in the Pac.

    After all i can’t complain About my self and i am thankful for the opportunity that you played against me.

    I will wait to a repost from you, and file your win then in the result Forum. After that I will start the set up for Axis Aetv +3 vs A-D Allies.

    Kind regards

    AetV

  • 22 21 20 19 18 17 16

    Hold on A-D. i will go for another turn and see how it Plays out, before i lay down the dice on that one.
    Thank you.

    AetV

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 32 Sea Zone
                3 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 9 fighters, 7 submarines and 2 tactical_bombers moved from 17 Sea Zone to 32 Sea Zone
                1 carrier moved from 26 Sea Zone to 32 Sea Zone
                2 fighters moved from Midway to 32 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 bombers moved from Western United States to Gibraltar
                1 artillery, 2 fighters and 1 infantry moved from Iraq to Trans-Jordan
                1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 5 transports moved from 91 Sea Zone to 92 Sea Zone
                4 bombers moved from Midway to Eastern United States

    Place Units - Americans
                2 fighters and 2 infantry placed in Western United States
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 infantry placed in Western United States
                1 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Iraq to Persia
                10 fighters and 1 tactical_bomber moved from Iraq to Persia
                2 bombers moved from Egypt to Persia

    Combat - British
                Battle in French Madagascar
                Battle in Persia
                    British attack with 2 bombers, 10 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 bombers, 10 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 7/14 hits, 7,17 expected hits
                        Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking French Madagascar from Neutral_Axis, taking Persia from Germans with 2 bombers, 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 bombers, 10 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
                2 bombers moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Egypt to Trans-Jordan
                1 carrier, 3 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun, 4 armour, 7 artilleries, 5 infantry and 7 mech_infantrys moved from Iraq to Trans-Jordan
                1 battleship moved from 17 Sea Zone to 32 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in Iraq
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                British undo move 3.
                1 destroyer placed in 106 Sea Zone
                British undo move 3.
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        British : -0,17

    triplea_42521_UK_11.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bessarabia to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                3 fighters moved from Northwest Persia to Romania
                1 bomber moved from Western Ukraine to Romania
                1 aaGun, 2 armour, 1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,4,5,2,1,4,1
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Italians : 1.50
        Russians : 0.67

    triplea_42521_Ita11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 54 Sea Zone
                ANZAC creates battle in territory 62 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Amur to Sakha
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,6,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
                ANZAC collect 5 PUs (5 lost to blockades); end with 6 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42521_Fre11.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Archangel to Smolensk
                1 fighter moved from Volgograd to Bryansk
                1 bomber moved from Northwest Persia to Bryansk
                1 bomber moved from Western Germany to Smolensk
                6 mech_infantrys moved from Northwest Persia to Persia
                6 armour moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from India to Persia

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 6 armour, 1 bomber, 1 infantry and 6 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 6 armour, 1 bomber, 1 infantry and 6 mech_infantrys in Persia, round 2 : 4/14 hits, 4.83 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 6 armour, 1 bomber, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                15 artilleries and 8 infantry moved from Novgorod to Belarus
                4 artilleries moved from Archangel to Belarus
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Romania to Ukraine
                6 infantry moved from Eastern Poland to Western Ukraine
                4 fighters and 4 tactical_bombers moved from Romania to Southern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                3 mech_infantrys moved from Germany to Romania
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Romania
                4 armour and 16 mech_infantrys moved from Northwest Persia to Persia
                1 bomber moved from Persia to Romania
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Romania
                1 fighter moved from Bryansk to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 armour and 2 mech_infantrys moved from Archangel to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Archangel to Belarus
                1 aaGun and 2 artilleries moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Western Germany to Southern Italy
                1 artillery, 15 infantry and 1 marine moved from Normandy Bordeaux to France
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Persia

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 infantry
                EDIT: Adding units owned by Germans to Rostov: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Volgograd
                3 infantry placed in Novgorod
                Germans undo move 2.
                3 artilleries placed in Novgorod
                4 infantry placed in Germany
                2 artilleries placed in France
                Germans undo move 2.
                1 artillery placed in France
                2 artilleries and 1 mech_infantry placed in Novgorod
                Germans undo move 5.
                2 artilleries placed in Novgorod
                Germans undo move 2.
                1 infantry placed in Novgorod
                3 infantry and 7 mech_infantrys placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6,4,1,5,4,6,1
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.33
        Russians : 0.33

    triplea_42521_Ger12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Tambov to Rostov
                2 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Samara
                1 fighter moved from Russia to Samara
                2 infantry moved from Tambov to Bryansk
                1 fighter moved from Russia to Bryansk
                1 artillery moved from Tambov to Bryansk
                2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 artillery moved from Tambov to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Rostov
                1 armour and 1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 3/8 hits, 2,67 expected hits
                        Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                15 infantry moved from Tambov to Rostov
                10 artilleries moved from Tambov to Rostov
                1 aaGun moved from Tambov to Rostov
                10 mech_infantrys moved from Russia to Rostov
                3 armour moved from Russia to Rostov
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun and 6 infantry moved from Amur to Sakha
                1 aaGun moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Italians : -0,33
        Russians : 3,67

    triplea_42521_Rus12.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Vologda
                1 bomber moved from Shensi to Vologda
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 marine moved from Philippines to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Iwo Jima
                Battle in Vologda
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Japanese win, taking Caroline Islands from Americans, taking Iwo Jima from Americans, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 10 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                6 fighters moved from Japan to 33 Sea Zone
                4 fighters moved from Japan to 33 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                2 armour, 1 fighter and 5 mech_infantrys moved from West India to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                4 mech_infantrys moved from India to Eastern Persia
                14 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                2 mech_infantrys moved from Burma to West India
                1 mech_infantry moved from Yunnan to India
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Malaya to Burma
                1 fighter moved from 44 Sea Zone to India
                1 battleship, 1 carrier and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to Guam
                2 fighters and 1 tactical_bomber moved from Japan to Philippines
                1 bomber moved from Philippines to India
                1 bomber moved from Vologda to Shensi
                1 mech_infantry moved from Tsinghai to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Szechwan to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Burma

    Place Units - Japanese
                1 submarine placed in 39 Sea Zone
                2 armour placed in India
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 destroyer and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Russians : -0.33
        Japanese : 0.17

    triplea_42521_Jap12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 bombers and 4 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 32 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 6 submarines and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Morocco to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                5 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                7 bombers moved from Gibraltar to Egypt
                2 carriers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                4 bombers moved from Eastern United States to Gibraltar
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                4 destroyers placed in 10 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
                EDIT: Changing PUs for Americans from 76 to 81
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 0,67

    triplea_42521_Ame12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 bombers and 4 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 32 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 6 submarines and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Morocco to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                5 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
                7 bombers moved from Gibraltar to Egypt
                2 carriers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                4 bombers moved from Eastern United States to Gibraltar
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                4 destroyers placed in 10 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
                EDIT: Changing PUs for Americans from 76 to 81
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Union of South Africa to Egypt
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 battleship moved from 32 Sea Zone to 26 Sea Zone

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier, 1 cruiser and 1 transport
                EDIT: Removing units owned by Americans from 81 Sea Zone: 1 carrier, 1 cruiser and 1 transport
                EDIT: Removing units owned by British from Iraq: 2 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 0,67

    triplea_42521_UK_12.tsvg

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