@Booper no scrambles, thanks
18L axis-dominion (+3) vs bsd (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
7 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters in 55 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters moved from 55 Sea Zone to 54 Sea Zone
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
7 bombers moved from Western United States to Queensland
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
3 fighters moved from Gibraltar to EgyptPlace Units - Americans
1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
7 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters in 55 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters moved from 55 Sea Zone to 54 Sea Zone
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
7 bombers moved from Western United States to Queensland
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
3 fighters moved from Gibraltar to EgyptPlace Units - Americans
1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 bombers and 1 fighter moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 3 bombers, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 3 bombers, 1 fighter and 1 infantry in Yunnan, round 2 : 5/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 bombers and 1 fighter moved from Yunnan to India
1 infantry moved from Burma to India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
2 destroyers placed in 71 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 26 PUs (2 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 97 Sea Zone to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 marines moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Timguska to KansuPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.17
Russians : 0.67 -
Hi, sorry for the delay, I’ve been swamped with life stuff. I will take this turn tomorrow for sure. Thanks.
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@BSD:
Hi, sorry for the delay, I’ve been swamped with life stuff. I will take this turn tomorrow for sure. Thanks.
understood. no rush
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits
ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from New Guinea: 1 armour and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to New Guinea: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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Battle calcd inf, tank, fighter in NG, the result was mutual wipe out. Figured you trusted me enough at this point to do that without asking. Sorry if that was presumptuous.
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@BSD:
Battle calcd inf, tank, fighter in NG, the result was mutual wipe out. Figured you trusted me enough at this point to do that without asking. Sorry if that was presumptuous.
no prob. but for your future reference, you can and shud use the forum dice roller, which is pretty easy to do. here is the notation:
for ex, 2 inf, 1 tank, 2 figs, 1 bomber:
?aaa 2@1 3@3 1@4?
just replace the ‘?’ with ‘:’, and it’ll work
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:aaa 2@1
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aaa: 2@1
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no, you need colon in front AND at end
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:aaa 2@1?
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needs to be wrapped in colons (replace BOTH ‘?’ )
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Rolls: 2@1; Total Hits: 02@1: (6, 3) -
Awesome, thanks!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Iraq to Volgograd
1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
3 fighters moved from Greece to Volgograd
4 tactical_bombers moved from Greece to Volgograd
1 armour and 4 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
3 armour, 21 artilleries, 3 bombers, 3 fighters, 16 infantry and 11 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Yunnan
Germans attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yunnan
Germans roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Germans win, taking Yunnan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 21 artilleries, 3 bombers, 8 fighters, 16 infantry, 14 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 13 artilleries, 1 factory_minor, 1 fighter, 40 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Volgograd : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Volgograd
Germans roll dice for 8 armour, 21 artilleries, 3 bombers, 7 fighters, 16 infantry, 14 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 39/74 hits, 28.33 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 13 artilleries, 1 fighter, 40 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/60 hits, 20.83 expected hits
37 infantry owned by the Russians, 5 artilleries owned by the Germans, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Volgograd
Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 7 fighters, 14 mech_infantrys and 5 tactical_bombers in Volgograd, round 3 : 21/53 hits, 22.83 expected hits
Russians roll dice for 2 armour, 13 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/23 hits, 8.50 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians, 13 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 8 armour, 10 artilleries, 3 bombers, 7 fighters, 14 mech_infantrys and 5 tactical_bombers in Volgograd, round 4 : 20/47 hits, 20.17 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 10 artilleries, 3 bombers, 7 fighters, 13 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 121
Casualties for Germans: 11 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 2 armour, 13 artilleries, 1 fighter, 40 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Bessarabia to Rostov
3 artilleries and 2 infantry moved from Western Ukraine to Ukraine
7 infantry and 1 mech_infantry moved from Novgorod to Belarus
5 artilleries and 5 infantry moved from Iraq to Trans-Jordan
3 fighters moved from Volgograd to Greece
4 fighters and 5 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Volgograd to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Greece
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
2 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Yugoslavia to Romania
3 mech_infantrys moved from Romania to Bessarabia
1 artillery moved from France to Northern Italy
3 infantry moved from France to Northern Italy
2 mech_infantrys moved from Iraq to Trans-JordanPlace Units - Germans
3 armour placed in Iraq
1 bomber placed in Western Germany
3 infantry placed in Novgorod
3 artilleries and 3 infantry placed in Germany
2 destroyers and 1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 7.33
AA fire in Volgograd : : 0.00
Chinese : 0.00
Russians : -2.50 -
That’s the nail in the coffin. GG WP!
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In a week or so I will be less busy than I am now. Care to play another about a week from now?
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@BSD:
In a week or so I will be less busy than I am now. Care to play another about a week from now?
yup, I’m down whenever you’re ready again.
gg!
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@BSD:
In a week or so I will be less busy than I am now. Care to play another about a week from now?
yup, I’m down whenever you’re ready again.
gg!
Okay cool! My wife just started a big new job and I’m in the process of renewing my license to practice Real Estate, which will be over in about a week, so I will hit you up when I’m finished with that.





