Good luck - and have fun!
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 4 artilleries, 13 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from 20 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
4 armour moved from West India to Eastern Persia
10 armour, 12 artilleries, 32 infantry and 11 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Vologda to Samara
Japanese take Samara from RussiansCombat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Persia
Japanese attack with 10 armour, 12 artilleries, 32 infantry and 11 mech_infantrys
British defend with 2 aaGuns, 24 artilleries and 27 infantry
Japanese roll dice for 10 armour, 12 artilleries, 32 infantry and 11 mech_infantrys in Persia, round 2 : 19/65 hits, 18,17 expected hits
British roll dice for 2 aaGuns, 24 artilleries and 27 infantry in Persia, round 2 : 19/51 hits, 17,00 expected hits
19 infantry owned by the Japanese, 2 aaGuns owned by the British and 17 infantry owned by the British lost in Persia
13 infantry owned by the Japanese, 11 mech_infantrys owned by the Japanese, 12 artilleries owned by the Japanese and 10 armour owned by the Japanese retreated to Eastern Persia
British win with 24 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 19 infantry
Casualties for British: 2 aaGuns and 17 infantryNon Combat Move - Japanese
3 armour moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 43 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Borneo: 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 6 artilleries, 13 infantry and 11 mech_infantrys
EDIT: Removing units owned by British from Persia: 19 artilleries and 10 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in India
3 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
British : 2,00
Americans : 0,67
ANZAC : 0,33
Japanese : 0,33 -
I forgot to post before closing the game. That’s why I had to redo the turn and edit the results
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
12 artilleries and 7 infantry moved from Vyborg to Novgorod
1 fighter moved from Norway to 109 Sea Zone
3 bombers moved from Soviet Far East to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 12 artilleries and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 12 artilleries and 7 infantry in Novgorod, round 2 : 6/19 hits, 6,33 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 12 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 battleship
Americans roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in 109 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 artillery and 5 infantry moved from Finland to Vyborg
3 armour moved from Vyborg to Finland
3 infantry moved from Norway to Finland
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
3 artilleries placed in Finland
3 armour placed in Norway
2 fighters and 2 tactical_bombers placed in Western United States
1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 1,00
Americans : -1,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
12 artilleries and 7 infantry moved from Vyborg to Novgorod
1 fighter moved from Norway to 109 Sea Zone
3 bombers moved from Soviet Far East to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 12 artilleries and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 12 artilleries and 7 infantry in Novgorod, round 2 : 6/19 hits, 6,33 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 12 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 battleship
Americans roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in 109 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 artillery and 5 infantry moved from Finland to Vyborg
3 armour moved from Vyborg to Finland
3 infantry moved from Norway to Finland
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
3 artilleries placed in Finland
3 armour placed in Norway
2 fighters and 2 tactical_bombers placed in Western United States
1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Vyborg to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Iraq to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Egypt to 94 Sea Zone
1 fighter moved from Egypt to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to RostovCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Rostov
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 1/7 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Samara
British roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
British win, taking Samara from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
14 mech_infantrys moved from Caucasus to Persia
3 armour and 3 mech_infantrys moved from Iraq to Persia
8 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 94 Sea Zone to Tobruk
3 mech_infantrys moved from Egypt to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 armour, 2 artilleries and 10 infantry moved from Vyborg to NovgorodPlace Units - British
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 32 PUs (4 lost to blockades); end with 32 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -1,50
Americans : -1,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in Southeast MexicoNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Southern Italy to Libya
2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from Libya to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 carriers, 1 destroyer, 3 fighters and 6 submarines
Japanese defend with 2 carriers, 1 fighter, 5 submarines, 3 tactical_bombers and 1 transport
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hitsCombat Hit Differential Summary :
ANZAC : 1,00
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3 hits in 43
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Just take a max defense approach please. so 2 damaged carriers and then one sub.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 carriers, 1 destroyer, 3 fighters and 6 submarines
Japanese defend with 2 carriers, 1 fighter, 5 submarines, 3 tactical_bombers and 1 transport
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Units damaged: 2 carriers owned by the Japanese
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 2 carriers, 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 carriers and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
1 carrier owned by the ANZAC and 3 submarines owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 3 : 3/6 hits, 2,00 expected hits
2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 carrier, 1 destroyer and 3 fighters in 43 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
3 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 4 : 2/6 hits, 2,00 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 43 Sea Zone
6 submarines owned by the ANZAC Submerged
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 52
Casualties for Japanese: 2 carriers, 1 fighter, 5 submarines, 3 tactical_bombers and 1 transport
Casualties for ANZAC: 2 carriers, 1 destroyer and 2 fightersNon Combat Move - ANZAC
1 fighter could not land in 43 Sea Zone and was removedPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : 3,83
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Rostov
1 artillery and 3 infantry moved from Tambov to Volgograd
1 bomber moved from Western Germany to Rostov
1 bomber moved from Bryansk to Volgograd
2 artilleries and 4 infantry moved from Tambov to Samara
3 artilleries and 5 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
5 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to FinlandCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Norway causes 0 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits, 0,83 expected hits
Bombing raid in United Kingdom rolls: 7,7,3,4,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Volgograd, round 2 : 1/6 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 3 : 3/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Rostov, round 2 : 3/5 hits, 1,67 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 2/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in Samara
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries and 4 infantry in Samara, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 artilleries and 3 infantry in Samara, round 3 : 3/5 hits, 1,50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Russia
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries and 5 infantry in Russia, round 2 : 1/8 hits, 2,33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 3 artilleries and 4 infantry in Russia, round 3 : 4/7 hits, 2,17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Russia, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans destroys 14PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
6 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 infantry moved from Western Ukraine to Bryansk
41 armour and 8 mech_infantrys moved from Tambov to Belarus
1 bomber moved from Volgograd to Belarus
1 bomber moved from Rostov to Belarus
1 artillery moved from Ukraine to Bryansk
4 aaGuns, 11 artilleries and 21 infantry moved from Tambov to Rostov
5 bombers moved from United Kingdom to Western Germany
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Finland to Western Germany
9 artilleries and 36 infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 3,17
AA fire in Norway : : 0,83
AA fire in Finland : : -0,17
Russians : 1,00
AA fire in United Kingdom : : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Caucasus to Kansu
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Sikang
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 fighter moved from Caucasus to Volgograd
2 artilleries and 2 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Caucasus to Sikang
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 4 artilleries and 6 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 4 artilleries and 6 infantry in Samara, round 2 : 0/10 hits, 3,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 4 artilleries and 4 infantry in Samara, round 3 : 0/8 hits, 2,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Samara
Russians roll dice for 4 artilleries and 1 infantry in Samara, round 4 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 4 artilleries in Samara, round 5 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 3 artilleries remaining. Battle score for attacker is -11
Casualties for Russians: 1 artillery and 6 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Sikang
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Turkmenistan
2 fighters moved from Sikang to Turkmenistan
4 infantry moved from Kazakhstan to Samara
1 aaGun moved from Kazakhstan to Samara
1 aaGun moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Samara
1 aaGun, 12 artilleries and 19 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Kansu to TsinghaiTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 4,33
Russians : -4,83
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 11 infantry and 1 transport; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from ANZAC, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers
ANZAC defend with 6 submarines
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
ANZAC roll dice for 5 submarines in 43 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits
2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
2 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for ANZAC: 6 submarines
Casualties for Japanese: 2 submarinesNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
3 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun, 10 armour and 6 artilleries moved from Eastern Persia to West India
1 artillery and 2 infantry moved from India to West India
3 infantry moved from Malaya to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Japanese collect 71 PUs (3 lost to blockades); end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
ANZAC : 1,17
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 89 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Southeast Mexico
2 mech_infantrys moved from British Columbia to Central United States
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Southeast Mexico
1 bomber moved from Midway to Southeast MexicoCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southeast Mexico
Americans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Southeast Mexico, round 2 : 2/5 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Southeast Mexico, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southeast Mexico
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 aaGun moved from Western United States to Central United States
1 aaGun moved from British Columbia to Western United States
1 fighter moved from 89 Sea Zone to Eastern United States
2 bombers moved from Southeast Mexico to Central United States
1 tactical_bomber moved from Southeast Mexico to Eastern United States
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Midway to Queensland
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
12 artilleries and 5 infantry moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Vyborg to Finland
3 armour, 3 artilleries and 3 infantry moved from Finland to NorwayPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 bombers placed in Norway
Americans undo move 3.
3 submarines placed in 112 Sea Zone
3 bombers placed in Finland
Americans undo move 4.
Americans undo move 3.
3 bombers placed in Norway
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians : 1,33
Americans : 0,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 89 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Southeast Mexico
2 mech_infantrys moved from British Columbia to Central United States
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Southeast Mexico
1 bomber moved from Midway to Southeast MexicoCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southeast Mexico
Americans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Southeast Mexico, round 2 : 2/5 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Southeast Mexico, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southeast Mexico
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 aaGun moved from Western United States to Central United States
1 aaGun moved from British Columbia to Western United States
1 fighter moved from 89 Sea Zone to Eastern United States
2 bombers moved from Southeast Mexico to Central United States
1 tactical_bomber moved from Southeast Mexico to Eastern United States
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Midway to Queensland
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
12 artilleries and 5 infantry moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Vyborg to Finland
3 armour, 3 artilleries and 3 infantry moved from Finland to NorwayPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 bombers placed in Norway
Americans undo move 3.
3 submarines placed in 112 Sea Zone
3 bombers placed in Finland
Americans undo move 4.
Americans undo move 3.
3 bombers placed in Norway
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 127 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
British buy nothing; Remaining resources: 32 PUs;Combat Move - British
1 armour moved from Novgorod to Poland
British take Baltic States from Germans
British take Poland from Germans
1 armour moved from Archangel to Vologda
British take Vologda from Japanese
1 armour moved from Vologda to Urals
British take Urals from Japanese
1 infantry moved from Novgorod to Archangel
2 armour, 2 artilleries and 9 infantry moved from Novgorod to Karelia
1 fighter moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
2 mech_infantrys moved from Tobruk to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries and 8 infantry moved from Iraq to Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
British take Eastern Persia from Japanese
3 armour, 5 artilleries and 17 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Libya
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Germans to British
EDIT: Turning off Edit Mode
1 fighter moved from Libya to Egypt
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Tsinghai to Timguska
2 fighters and 1 tactical_bomber moved from Caucasus to PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,1
British collect 37 PUs (5 lost to blockades); end with 69 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,00
British : 0,33
Americans : 0,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 95 Sea Zone to Crete
1 bomber moved from Southern Italy to CreteCombat - Italians
Battle in Syria
Battle in Crete
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Crete, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Crete
Italians win, taking Syria from French, taking Crete from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Libya
Italians attack with 3 artilleries and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 artilleries and 1 infantry in Libya, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Crete to 99 Sea Zone
1 bomber moved from Crete to Southern Italy
1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from France to Northern Italy
1 artillery and 12 infantry moved from France to Northern Italy
1 carrier moved from 95 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Southern Italy to 99 Sea ZonePlace Units - Italians
1 carrier and 2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 1,67
British : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Russia to Vologda
Germans take Vologda from British
9 artilleries and 36 infantry moved from Germany to Poland
1 armour moved from Belarus to Baltic States
Germans take Baltic States from British
2 bombers and 2 infantry moved from Belarus to Archangel
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Rostov to Caucasus
2 artilleries and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
10 artilleries and 15 infantry moved from Rostov to Volgograd
4 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits, 0,67 expected hits
Bombing raid in United Kingdom rolls: 4,4,8,7 and causes: 0 damage to unit: factory_major
Bombing raid in United Kingdom causes 0 damage total.
Battle in Poland
Germans attack with 9 artilleries and 36 infantry
British defend with 1 armour
Germans roll dice for 9 artilleries and 36 infantry in Poland, round 2 : 13/45 hits, 10,50 expected hits
British roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 9 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 10 artilleries and 15 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 artilleries and 15 infantry in Volgograd, round 2 : 5/25 hits, 7,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Russia
2 armour and 3 mech_infantrys moved from Belarus to Nenetsia
1 armour moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Russia
37 armour, 4 infantry and 6 mech_infantrys moved from Belarus to Novgorod
2 bombers moved from Archangel to Russia
3 infantry moved from Western Ukraine to Bryansk
4 aaGuns moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Russia
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -0,67
British : 0,50
Russians : -0,67
AA fire in United Kingdom : : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Combat Move - Russians
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Turkmenistan to Shensi
12 artilleries and 19 infantry moved from Turkmenistan to Eastern PersiaCombat - Russians
Battle in Szechwan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 aaGun moved from Sikang to Shensi
1 aaGun and 4 fighters moved from Turkmenistan to Eastern Persia
2 aaGuns, 3 artilleries and 4 infantry moved from Samara to NovosibirskTurn Complete - Russians
Combat Hit Differential Summary :
Russians : -0,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
3 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 aaGun, 13 armour, 7 artilleries and 2 infantry moved from West India to India
1 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Burma
3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to KweichowPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 58 PUs (7 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese : -0,67
Japanese : 1,67





