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Entek allies -vs- dawgoneit axis T.R.S.

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    Just a minute for USA

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Americans
                3 Destroyers moved from sz4 to sz3
                1 Destroyer moved from sz20 to sz18
                2 EarlyFighters moved from Wake to sz18
                1 Bomber moved from Wake to sz18
                1 Destroyer moved from sz20 to sz17
                1 Destroyer moved from sz20 to sz17
                5 EarlyFighters and 1 Fighter moved from sz20 to sz17
                1 B29 moved from Pearl Harbor to sz17

    Purchase Units - Americans
                Americans buy 1 B29, 1 Bomber, 2 Destroyers, 2 Elites, 2 S.Subs and 1 Transport; Remaining resources: 5 PUs;

    Combat - Americans
                Battle in sz18
                    Americans attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz18, round 2 : 2/4 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
                        1 Destroyer owned by the Yamamoto lost in sz18
                    Americans win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in sz17
                    Americans attack with 1 B29, 2 Destroyers, 5 EarlyFighters and 1 Fighter
                    Masaharu defend with 2 Destroyers
                        Americans roll dice for 1 B29, 2 Destroyers, 5 EarlyFighters and 1 Fighter in sz17, round 2 : 3/9 hits, 3.67 expected hits
                        Masaharu roll dice for 2 Destroyers in sz17, round 2 : 1/2 hits, 1.00 expected hits
                        2 Destroyers owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz17
                    Americans win with 1 B29, 2 Destroyers, 4 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 EarlyFighter
                    Casualties for Masaharu: 2 Destroyers
                Battle in sz3
                    Americans attack with 3 Destroyers
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 3 Destroyers in sz3, round 2 : 1/3 hits, 1.00 expected hits
                        Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits
                        1 Destroyer owned by the Masaharu lost in sz3
                    Americans win with 3 Destroyers remaining. Battle score for attacker is 8
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Americans
                1 Destroyer moved from sz22 to sz9
                1 Infantry moved from Kauai to sz22
                1 Battleship, 1 Cruiser and 1 Infantry moved from sz22 to sz20
                1 Infantry moved from sz20 to Wake
                1 B29 moved from sz17 to Wake
                1 Bomber moved from sz18 to Wake
                1 Battleship and 2 Destroyers moved from sz25 to sz20
                2 EarlyFighters moved from sz18 to sz19
                1 Fighter moved from sz17 to sz19
                1 EarlyFighter moved from sz17 to sz19
                2 EarlyFighters moved from sz17 to sz19
                1 EarlyFighter moved from sz17 to Wake
                1 Infantry moved from Anchorage to Alaska
                3 Carriers moved from sz20 to sz19
                1 Battleship and 2 Transports moved from sz20 to sz19
                5 B.Transports moved from sz20 to sz19

    Place Units - Americans
                1 Destroyer placed in sz19
                1 Destroyer and 1 Transport placed in sz4
                2 S.Subs placed in sz25
                2 Elites placed in Pearl Harbor
                1 B29 and 1 Bomber placed in San Francisco

    Turn Complete - Americans
                Americans collect 84 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Masaharu : -0.50
        Yamamoto : -0.50
        Americans : -0.33

    Production/PUs Summary :

    Yamamoto : 67 / 69
        Chinese : 19 / 20
        Hisaichi : 77 / 77
        Dutch : 7 / 0
        Thai : 10 / 10
        British : 53 / 54
        Anzac : 26 / 26
        Americans : 84 / 89
        Masaharu : 29 / 34
        Russians : 34 / 34

    triplea_42431_Ame5.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Masaharu
                2 Infantrys moved from Belogorsk to Hsingan
                4 Infantrys moved from Belogorsk to Quingdao
                1 Infantry moved from Vostok to Irkutsk
                1 Tank moved from Belogorsk to Irkutsk
                2 Tanks moved from Yakutsk to Angarsk
                3 Artillerys, 2 Infantrys and 1 Marine moved from Palana to Kamchatka
                2 Destroyers moved from sz8 to sz7
                2 Transports moved from sz1 to sz15
                2 Infantrys moved from Akina to sz15
                2 Infantrys moved from Akina to sz15
                1 Tankette moved from Amursk to Hsingan
                1 Tankette moved from Amursk to Quingdao
                1 Bomber moved from Belogorsk to Irkutsk
                4 Infantrys and 2 Transports moved from sz15 to sz1
                1 Infantry moved from Amursk to Belogorsk

    Purchase Units - Masaharu
                Masaharu buy 1 Destroyer and 13 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Kamchatka
                    Masaharu attack with 3 Artillerys, 2 Infantrys and 1 Marine
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Kamchatka, round 2 :  1/6 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Kamchatka, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Kamchatka
                        Masaharu roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Kamchatka, round 3 :  3/5 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 3 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Masaharu win, taking Kamchatka from Russians with 3 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Hsingan
                    Masaharu attack with 2 Infantrys and 1 Tankette
                    Russians defend with 1 Artillery
                        Masaharu roll dice for 2 Infantrys and 1 Tankette in Hsingan, round 2 :  0/3 hits
                        Russians roll dice for 1 Artillery in Hsingan, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Hsingan
                        Masaharu roll dice for 1 Infantry and 1 Tankette in Hsingan, round 3 :  1/2 hits
                        Russians roll dice for 1 Artillery in Hsingan, round 3 :  0/1 hits
                        1 Artillery owned by the Russians lost in Hsingan
                    Masaharu win, taking Hsingan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Artillery
                Battle in Quingdao
                    Masaharu attack with 4 Infantrys and 1 Tankette
                    Russians defend with 2 Infantrys
                        Masaharu roll dice for 4 Infantrys and 1 Tankette in Quingdao, round 2 :  0/5 hits
                        Russians roll dice for 2 Infantrys in Quingdao, round 2 :  0/2 hits
                        Masaharu roll dice for 4 Infantrys and 1 Tankette in Quingdao, round 3 :  2/5 hits
                        Russians roll dice for 2 Infantrys in Quingdao, round 3 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 3 Infantrys and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Irkutsk
                    Masaharu attack with 1 Bomber, 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Irkutsk, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Masaharu win, taking Irkutsk from Russians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Angarsk
                    Masaharu attack with 2 Tanks
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 2 Tanks in Angarsk, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Angarsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Angarsk
                    Masaharu win, taking Angarsk from Russians with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Irkutsk to Belogorsk
                4 Infantrys moved from sz1 to Vostok
                2 Transports moved from sz1 to sz15

    Place Units - Masaharu
                1 Destroyer placed in sz16
                7 Infantrys placed in Akina
                3 Infantrys placed in Amursk
                3 Infantrys placed in Belogorsk

    Turn Complete - Masaharu
                Masaharu collect 39 PUs; end with 39 PUs

    triplea_42431_Mas5.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Russians
                1 Submarine moved from sz4 to sz8
                1 Artillery and 3 Infantrys moved from Ulaan Ude to Quingdao
                1 EarlyFighter moved from Ulaan Ude to Quingdao
                1 Artillery and 2 Infantrys moved from Ulaan Ude to Irkutsk

    Purchase Units - Russians
                Russians buy 1 EarlyFighter, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Irkutsk
                    Russians attack with 1 Artillery and 2 Infantrys
                    Masaharu defend with 1 Infantry and 1 Tank
                        Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits
                        Masaharu roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
                        Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits
                        Masaharu roll dice for 1 Tank in Irkutsk, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits
                        Masaharu roll dice for 1 Tank in Irkutsk, round 4 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    1 Artillery retreated to Ulaan Ude
                    Masaharu win with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 Infantrys
                    Casualties for Masaharu: 1 Infantry
                Battle in Quingdao
                    Russians attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
                    Masaharu defend with 3 Infantrys and 1 Tankette
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Quingdao, round 2 : 2/5 hits, 1.33 expected hits
                        Masaharu roll dice for 3 Infantrys and 1 Tankette in Quingdao, round 2 : 2/4 hits, 1.17 expected hits
                        2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tankette owned by the Masaharu lost in Quingdao
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 2/3 hits, 1.00 expected hits
                        Masaharu roll dice for 2 Infantrys in Quingdao, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Masaharu lost in Quingdao
                    Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 3 Infantrys
                    Casualties for Masaharu: 3 Infantrys and 1 Tankette

    Non Combat Move - Russians
                1 EarlyFighter moved from Quingdao to Ulaan Ude
                3 Infantrys moved from Tulun to Ustkut
                3 Infantrys moved from Tulun to Ulaan Ude
                1 Elite, 7 Infantrys and 4 Tanks moved from Kaask to Tulun
                4 Tanks moved from Tulun to Ulaan Ude
                3 Tanks moved from Achinsk to Kaask
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                1 Elite and 5 Infantrys placed in Kaask
                1 EarlyFighter, 1 Infantry and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Masaharu : 1.33
        Russians : 0.50

    Production/PUs Summary :

    Yamamoto : 67 / 69
        Chinese : 19 / 20
        Hisaichi : 77 / 77
        Dutch : 7 / 0
        Thai : 10 / 10
        British : 53 / 54
        Anzac : 26 / 26
        Americans : 84 / 89
        Masaharu : 36 / 39
        Russians : 27 / 27

    triplea_42431_Rus5.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                14 Destroyers moved from sz76 to sz18
                1 Infantry moved from Sian to W.Sian
                1 Artillery and 2 Infantrys moved from Nanking to Sian
                3 Artillerys and 2 Tanks moved from Naha to sz74
                3 Infantrys moved from Naha to sz74
                1 Infantry moved from Naha to sz74
                3 Artillerys, 1 B.Transport, 4 Infantrys, 2 Tanks and 3 Transports moved from sz74 to sz60
                3 Artillerys, 4 Infantrys and 2 Tanks moved from sz60 to N.S
                2 Bombers moved from Malaya to sz63
                1 Infantry moved from N.B to sz68
                1 Infantry moved from Spralty to sz68
                2 Infantrys and 2 T.Boats moved from sz68 to sz60
                3 Transports moved from sz60 to sz68
                1 B.Transport moved from sz60 to sz68
                6 Tankettes moved from Malaya to sz60
                2 Infantrys and 6 Tankettes moved from sz60 to N.S
                1 B.Transport and 3 Transports moved from sz68 to sz74
                8 Infantrys moved from Naha to sz74
                2 Infantrys moved from S.Japan to sz74
                3 Tankettes moved from Kichedung to Sian
                4 Infantrys moved from Kichedung to Nanking
                10 Infantrys moved from sz74 to Kichedung
                2 Carriers moved from sz60 to sz71
                1 Battleship and 1 Destroyer moved from sz60 to sz71

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 5 Destroyers, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz18
                    Yamamoto attack with 14 Destroyers
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 14 Destroyers in sz18, round 2 :  6/14 hits
                        Americans roll dice for 1 Destroyer in sz18, round 2 :  0/1 hits
                        1 Destroyer owned by the Americans lost in sz18
                    Yamamoto win with 14 Destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in sz63
                    Yamamoto attack with 2 Bombers
                    British defend with 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 2 Bombers in sz63, round 2 :  1/2 hits
                        British roll dice for 1 Destroyer and 1 Transport in sz63, round 2 :  1/2 hits
                        1 Transport owned by the British and 1 Bomber owned by the Yamamoto lost in sz63
                        Yamamoto roll dice for 1 Bomber in sz63, round 3 :  1/1 hits
                        British roll dice for 1 Destroyer in sz63, round 3 :  1/1 hits
                        1 Destroyer owned by the British and 1 Bomber owned by the Yamamoto lost in sz63
                    British win with no units remaining. Battle score for attacker is -14
                    Casualties for British: 1 Destroyer and 1 Transport
                    Casualties for Yamamoto: 2 Bombers
                Battle in N.S
                    Yamamoto attack with 3 Artillerys, 6 Infantrys, 2 Tanks and 6 Tankettes
                    British defend with 3 Artillerys and 2 Infantrys
                        Yamamoto roll dice for 3 Artillerys, 6 Infantrys, 2 Tanks and 6 Tankettes in N.S, round 2 :  5/17 hits
                        British roll dice for 3 Artillerys and 2 Infantrys in N.S, round 2 :  1/5 hits
                        3 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Tankette owned by the Yamamoto lost in N.S
                    Yamamoto win, taking N.S from British with 3 Artillerys, 6 Infantrys, 2 Tanks and 5 Tankettes remaining. Battle score for attacker is 12
                    Casualties for British: 3 Artillerys and 2 Infantrys
                    Casualties for Yamamoto: 1 Tankette

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                3 Artillerys and 3 Infantrys placed in Malaya
                1 Artillery and 2 Tankettes placed in Kichedung
                3 Destroyers placed in sz76
                1 Infantry placed in Tokyo
                2 Destroyers placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 69 PUs; end with 69 PUs

    triplea_42431_Yam6.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Chinese
                1 Infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Hisaichi

    Purchase Units - Chinese
                Chinese buy 10 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese
                4 Infantrys and 2 Marines moved from Xining to Tsingnan
                2 Tanks moved from Gobi to Tsingnan
                1 Infantry moved from Sikang to Tsingnan
                4 Infantrys moved from Urumal to Quyan
                2 Infantrys moved from Quyan to Ming Jong
                1 AAGun moved from Tsingnan to Xining

    Place Units - Chinese
                6 Infantrys placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 69 / 69
        Chinese : 20 / 20
        Hisaichi : 76 / 77
        Dutch : 7 / 0
        Thai : 10 / 10
        British : 51 / 54
        Anzac : 26 / 26
        Americans : 84 / 89
        Masaharu : 36 / 39
        Russians : 27 / 27

    triplea_42431_Chi6.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 Artillery and 2 Infantrys moved from Shangsi to Szechwan
                1 Tankette moved from Sian to Sikang
                1 Infantry moved from W.Sian to Sikang
                1 Tank and 2 Tankettes moved from Shangsi to Tsingnan
                10 Tanks moved from Gansu to Tsingnan
                4 Elites moved from Davao to sz70
                1 Tank moved from Celebs to sz70
                1 Infantry moved from Mindanao to sz70
                4 Elites, 1 Infantry, 1 Tank and 3 Transports moved from sz70 to sz60
                1 Infantry moved from Celebs to sz58
                1 Infantry moved from Celebs to sz58
                1 Artillery and 1 Infantry moved from Soem to sz59
                1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz81
                1 Artillery and 1 Infantry moved from sz81 to Nayumo
                2 Infantrys moved from sz58 to Flores
                      Hisaichi take Flores from Dutch
                7 Infantrys moved from Korea to sz74
                6 Infantrys and 3 Transports moved from sz74 to sz60
                4 Elites, 7 Infantrys and 1 Tank moved from sz60 to N.S
                2 Destroyers moved from sz46 to sz18
                3 Tanks moved from Malaya to Burma

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Transport, 4 Destroyers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Sikang
                    Hisaichi attack with 1 Infantry and 1 Tankette
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Sikang, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 3 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Sikang, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
                    Hisaichi win, taking Sikang from Chinese with 1 Tankette remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Nayumo
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Nayumo, round 2 :  2/2 hits
                        Dutch roll dice for 1 Infantry in Nayumo, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Nayumo
                    Hisaichi win, taking Nayumo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Szechwan
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 Infantry in Szechwan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Tsingnan
                    Hisaichi attack with 11 Tanks and 2 Tankettes
                    Chinese defend with 9 Infantrys, 4 Marines and 2 Tanks
                        Hisaichi roll dice for 11 Tanks and 2 Tankettes in Tsingnan, round 2 :  2/13 hits
                        Chinese roll dice for 9 Infantrys, 4 Marines and 2 Tanks in Tsingnan, round 2 :  6/15 hits
                        4 Tanks owned by the Hisaichi, 2 Tankettes owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Tsingnan
                    7 Tanks retreated to Gansu
                    Chinese win with 7 Infantrys, 4 Marines and 2 Tanks remaining. Battle score for attacker is -24
                    Casualties for Hisaichi: 4 Tanks and 2 Tankettes
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Hisaichi
                1 Infantry moved from E.Shansi to N.Shangsi
                1 Tank moved from Peking to N.Shangsi
                2 Tankettes moved from Peking to N.Shangsi
                9 Infantrys moved from Hopeh to E.Shansi
                1 Infantry moved from Tientsin to Hopeh
                1 Infantry moved from Korea to Tientsin
                1 Infantry moved from sz74 to Hopeh
                8 Infantrys moved from Seoul to Korea
                5 Infantrys and 1 Marine moved from Hanan to Sian
                3 Infantrys moved from Kwangsi to Chunking
                2 Infantrys moved from Kwangsi to Hanan
                6 Infantrys moved from Macau to Kwangsi
                1 Artillery and 5 Infantrys moved from Hongkong to Macau

    Place Units - Hisaichi
                1 B.Transport and 1 Fighter placed in sz60
                2 Elites placed in S.Borneo
                4 Destroyers placed in sz70
                2 Infantrys and 1 Tank placed in Peking
                5 Infantrys placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 80 PUs; end with 80 PUs

    triplea_42431_His6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Thai
                1 Infantry moved from Malaya to sz60
                1 Infantry moved from Java to sz60
                2 Infantrys and 1 Transport moved from sz60 to sz58
                1 T.Boat moved from sz59 to sz58
                1 Infantry moved from Bava to sz58
                3 Infantrys moved from sz58 to Halma
                1 Infantry and 1 Marine moved from Thailand to Burma
                2 Infantrys and 1 Marine moved from Phuket to Thailand
                1 Infantry moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Halma
                    Thai attack with 3 Infantrys
                    Dutch defend with 1 Infantry
                        Thai roll dice for 3 Infantrys in Halma, round 2 :  1/3 hits
                        Dutch roll dice for 1 Infantry in Halma, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Halma
                    Thai win, taking Halma from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                5 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 11 PUs; end with 11 PUs

    triplea_42431_Tha6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - British
                3 Transports moved from sz61 to sz63
                3 Artillerys and 3 Infantrys moved from Calcutta to sz63
                2 Artillerys, 11 Infantrys, 6 Mech.Infs and 1 Tank moved from Bengal to Burma
                3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz64
                3 Artillerys and 3 Infantrys moved from sz64 to Burma
                3 EarlyFighters moved from sz61 to Burma
                1 Submarine moved from sz49 to sz81
                1 Transport moved from sz4 to sz5
                1 Infantry moved from Anchorage to sz5
                1 Infantry and 1 Transport moved from sz5 to sz4
                1 Infantry moved from sz4 to Palana
                      Russians take Palana from Masaharu

    Purchase Units - British
                British buy 2 Artillerys, 1 Carrier, 1 Cruiser, 2 EarlyFighters and 3 Infantrys; Remaining resources: 1 PUs;

    Combat - British
                Battle in sz81
                    British attack with 1 Submarine
                    Hisaichi defend with 1 Transport
                        British roll dice for 1 Submarine in sz81, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Submarine in sz81, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Submarine in sz81, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Transport in sz81, round 4 : 1/1 hits, 0.17 expected hits
                        1 Submarine owned by the British lost in sz81
                    Hisaichi win with 1 Transport remaining. Battle score for attacker is -6
                    Casualties for British: 1 Submarine
                Battle in Burma
                    British attack with 5 Artillerys, 3 EarlyFighters, 14 Infantrys, 6 Mech.Infs and 1 Tank
                    Hisaichi defend with 1 Artillery, 1 Infantry and 5 Tanks; Yamamoto defend with 2 Artillerys, 1 Infantry and 2 Tanks; Thai defend with 9 Infantrys, 2 Marines and 1 Tank
                        British roll dice for 5 Artillerys, 3 EarlyFighters, 14 Infantrys, 6 Mech.Infs and 1 Tank in Burma, round 2 : 5/29 hits, 9.33 expected hits
                        Yamamoto roll dice for 3 Artillerys, 11 Infantrys, 2 Marines and 8 Tanks in Burma, round 2 : 12/24 hits, 9.33 expected hits
                        4 Infantrys owned by the Thai, 12 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 5 Artillerys, 3 EarlyFighters, 2 Infantrys, 6 Mech.Infs and 1 Tank in Burma, round 3 : 8/17 hits, 5.83 expected hits
                        Yamamoto roll dice for 3 Artillerys, 6 Infantrys, 2 Marines and 8 Tanks in Burma, round 3 : 10/19 hits, 7.67 expected hits
                        5 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto, 5 Artillerys owned by the British, 2 Infantrys owned by the British, 3 Mech.Infs owned by the British and 2 Marines owned by the Thai lost in Burma
                        British roll dice for 3 EarlyFighters, 3 Mech.Infs and 1 Tank in Burma, round 4 : 2/7 hits, 2.50 expected hits
                        Yamamoto roll dice for 3 Artillerys and 8 Tanks in Burma, round 4 : 4/11 hits, 5.00 expected hits
                        2 Artillerys owned by the Yamamoto, 1 EarlyFighter owned by the British and 3 Mech.Infs owned by the British lost in Burma
                    2 EarlyFighters owned by the British retreated
                        British roll dice for 1 Tank in Burma, round 5 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Artillery and 8 Tanks in Burma, round 5 : 3/9 hits, 4.33 expected hits
                        1 Tank owned by the British lost in Burma
                    Yamamoto win with 1 Artillery and 8 Tanks remaining. Battle score for attacker is -55
                    Casualties for British: 5 Artillerys, 1 EarlyFighter, 14 Infantrys, 6 Mech.Infs and 1 Tank
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Thai: 9 Infantrys and 2 Marines
                    Casualties for Yamamoto: 2 Artillerys and 1 Infantry

    Non Combat Move - British
                3 Mech.Infs moved from Dheli to Bengal
                2 EarlyFighters moved from Burma to Bengal
                1 Destroyer moved from sz61 to sz66
                1 B.Carrier moved from sz61 to sz64
                1 Artillery and 1 Infantry moved from Calcutta to C.India

    Place Units - British
                1 Carrier and 1 Cruiser placed in sz63
                2 Artillerys and 3 Infantrys placed in Calcutta
                1 EarlyFighter placed in sz63
                British undo move 2.
                1 EarlyFighter placed in sz63
                2 Artillerys and 2 Infantrys placed in Calcutta
                1 Infantry placed in Dheli

    Turn Complete - British
                British collect 51 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    British : -4.17
        Hisaichi : 0.50
        Yamamoto : 2.67

    triplea_42431_Bri6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Anzac
                1 EarlyFighter moved from sz50 to sz81
                1 Infantry and 1 Marine moved from Derby to sz50
                2 Artillerys moved from W.Australia to sz50
                1 Artillery and 1 Infantry moved from sz50 to Flores
                1 Artillery and 1 Marine moved from sz50 to Soem
                      Anzac take Soem from Hisaichi
                1 EarlyFighter moved from Darwin to sz81
                1 Submarine moved from sz42 to sz72

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz81
                    Anzac attack with 2 EarlyFighters
                    Hisaichi defend with 1 Transport
                        Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits
                        Anzac roll dice for 2 EarlyFighters in sz81, round 3 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Hisaichi lost in sz81
                    Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Transport
                Battle in Flores
                    Anzac attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 2 Infantrys
                        Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi lost in Flores
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Flores, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Flores
                    Anzac win, taking Flores from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Anzac
                2 EarlyFighters moved from sz81 to sz50

    Place Units - Anzac
                1 Destroyer and 2 Transports placed in sz50
                1 Submarine placed in sz37

    Turn Complete - Anzac
                Anzac collect 28 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        Anzac : -0.33

    Production/PUs Summary :

    Yamamoto : 69 / 69
        Chinese : 18 / 20
        Hisaichi : 78 / 80
        Dutch : 4 / 0
        Thai : 11 / 11
        British : 51 / 52
        Anzac : 28 / 28
        Americans : 84 / 89
        Masaharu : 35 / 39
        Russians : 28 / 27

    triplea_42431_Anz6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Americans
                2 Destroyers moved from sz17 to sz76
                1 Destroyer moved from sz9 to sz76
                3 Destroyers moved from sz3 to sz16
                1 Destroyer moved from sz4 to sz3
                4 Infantrys moved from Alaska to sz4
                4 Infantrys moved from sz4 to Palana
                1 Destroyer moved from sz19 to sz18
                1 Battleship moved from sz19 to sz18
                1 Fighter moved from sz19 to sz18
                5 EarlyFighters moved from sz19 to sz18
                2 Destroyers moved from sz20 to sz18
                2 Battleships moved from sz20 to sz18
                1 Infantry moved from Taka to sz20
                1 Cruiser and 1 Infantry moved from sz20 to sz19
                1 Cruiser and 1 Infantry moved from sz19 to sz18
                1 Infantry moved from sz18 to Marcus
                1 EarlyFighter moved from Wake to sz18
                1 Bomber moved from Wake to sz18
                1 B29 moved from Wake to sz18
                1 Bomber moved from San Francisco to Wake
                1 B29 moved from San Francisco to Wake

    Purchase Units - Americans
                Americans buy 1 B29, 1 Battleship, 2 Destroyers, 2 Elites and 3 S.Subs; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz76
                    Americans attack with 3 Destroyers
                    Yamamoto defend with 3 Destroyers
                        Americans roll dice for 3 Destroyers in sz76, round 2 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 3 Destroyers in sz76, round 2 : 1/3 hits, 1.50 expected hits
                        1 Destroyer owned by the Americans lost in sz76
                    2 Destroyers retreated to sz17
                    Yamamoto win with 3 Destroyers remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 Destroyer
                Battle in sz18
                    Americans attack with 1 B29, 3 Battleships, 1 Bomber, 1 Cruiser, 3 Destroyers, 6 EarlyFighters and 1 Fighter
                    Hisaichi defend with 2 Destroyers; Yamamoto defend with 14 Destroyers
                        Americans roll dice for 1 B29, 3 Battleships, 1 Bomber, 1 Cruiser, 3 Destroyers, 6 EarlyFighters and 1 Fighter in sz18, round 2 : 7/16 hits, 7.50 expected hits
                        Yamamoto roll dice for 16 Destroyers in sz18, round 2 : 9/16 hits, 8.00 expected hits
                    Units damaged: 3 Battleships owned by the Americans
                        3 Destroyers owned by the Americans, 7 Destroyers owned by the Yamamoto and 3 EarlyFighters owned by the Americans lost in sz18
                        Americans roll dice for 1 B29, 3 Battleships, 1 Bomber, 1 Cruiser, 3 EarlyFighters and 1 Fighter in sz18, round 3 : 6/10 hits, 5.50 expected hits
                        Yamamoto roll dice for 9 Destroyers in sz18, round 3 : 5/9 hits, 4.50 expected hits
                        1 Fighter owned by the Americans, 1 Cruiser owned by the Americans, 6 Destroyers owned by the Yamamoto and 3 EarlyFighters owned by the Americans lost in sz18
                        1 Infantry owned by the Americans lost in Marcus
                        Americans roll dice for 1 B29, 3 Battleships and 1 Bomber in sz18, round 4 : 4/5 hits, 3.50 expected hits
                        Yamamoto roll dice for 3 Destroyers in sz18, round 4 : 2/3 hits, 1.50 expected hits
                        1 Bomber owned by the Americans, 2 Destroyers owned by the Hisaichi, 1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
                    Americans win with 1 B29 and 2 Battleships remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Battleship, 1 Bomber, 1 Cruiser, 3 Destroyers, 6 EarlyFighters and 1 Fighter
                    Casualties for Yamamoto: 14 Destroyers
                    Casualties for Hisaichi: 2 Destroyers
                Battle in sz16
                    Americans attack with 3 Destroyers
                    Masaharu defend with 2 Destroyers
                        Americans roll dice for 3 Destroyers in sz16, round 2 : 0/3 hits, 1.00 expected hits
                        Masaharu roll dice for 2 Destroyers in sz16, round 2 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 3 Destroyers in sz16, round 3 : 0/3 hits, 1.00 expected hits
                        Masaharu roll dice for 2 Destroyers in sz16, round 3 : 2/2 hits, 1.00 expected hits
                        2 Destroyers owned by the Americans lost in sz16
                    1 Destroyer retreated to sz8
                    Masaharu win with 2 Destroyers remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 Destroyers

    Non Combat Move - Americans
                1 B29 moved from sz18 to Wake
                2 Elites moved from Pearl Harbor to sz25
                2 Elites and 2 S.Subs moved from sz25 to sz19
                2 Elites moved from sz19 to Wake

    Place Units - Americans
                1 Battleship placed in sz19
                2 Destroyers placed in sz4
                2 S.Subs placed in sz25
                2 Elites placed in Pearl Harbor
                1 S.Sub placed in sz23
                1 B29 placed in San Francisco

    Turn Complete - Americans
                Americans collect 84 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Masaharu : 0.00
        Yamamoto : 1.50
        Americans : -2.50

    Production/PUs Summary :

    Yamamoto : 69 / 69
        Chinese : 18 / 20
        Hisaichi : 78 / 80
        Dutch : 4 / 0
        Thai : 11 / 11
        British : 51 / 52
        Anzac : 28 / 28
        Americans : 84 / 84
        Masaharu : 35 / 39
        Russians : 28 / 27

    triplea_42431_Ame6.tsvg

  • 20 19 18 17 16

    That was a harsh turn for the Brits and the US  :-(

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Masaharu
                2 Destroyers moved from sz16 to sz18
                3 Artillerys, 1 Infantry and 1 Marine moved from Kamchatka to Palana
                4 Infantrys moved from Vostok to Quingdao
                2 Artillerys, 6 Infantrys, 1 Marine and 2 Tanks moved from Belogorsk to Quingdao
                1 Tank moved from Irkutsk to Quingdao
                1 Tank moved from Angarsk to Irkutsk
                3 Infantrys moved from Amursk to Belogorsk
                1 Bomber moved from Belogorsk to sz18

    Purchase Units - Masaharu
                Masaharu buy 2 Artillerys, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz18
                    Masaharu attack with 1 Bomber and 2 Destroyers
                    Americans defend with 2 Battleships
                        Masaharu roll dice for 1 Bomber and 2 Destroyers in sz18, round 2 :  1/3 hits
                        Americans roll dice for 2 Battleships in sz18, round 2 :  1/2 hits
                        1 Battleship owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz18
                        Masaharu roll dice for 1 Bomber and 1 Destroyer in sz18, round 3 :  1/2 hits
                        Americans roll dice for 1 Battleship in sz18, round 3 :  0/1 hits
                        1 Battleship owned by the Americans lost in sz18
                    Masaharu win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 32
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 2 Battleships
                Battle in Quingdao
                    Masaharu attack with 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks
                    Russians defend with 1 Artillery
                        Masaharu roll dice for 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks in Quingdao, round 2 :  5/16 hits
                        Russians roll dice for 1 Artillery in Quingdao, round 2 :  0/1 hits
                        1 Artillery owned by the Russians lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery
                Battle in Palana
                    Masaharu attack with 3 Artillerys, 1 Infantry and 1 Marine
                    British defend with 1 Infantry; Americans defend with 4 Infantrys
                        Masaharu roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Palana, round 2 :  3/5 hits
                        Russians roll dice for 5 Infantrys in Palana, round 2 :  1/5 hits
                        1 Infantry owned by the Masaharu, 2 Infantrys owned by the Americans and 1 Infantry owned by the British lost in Palana
                        Masaharu roll dice for 3 Artillerys and 1 Marine in Palana, round 3 :  0/4 hits
                        Russians roll dice for 2 Infantrys in Palana, round 3 :  1/2 hits
                        1 Artillery owned by the Masaharu lost in Palana
                        Masaharu roll dice for 2 Artillerys and 1 Marine in Palana, round 4 :  1/3 hits
                        Russians roll dice for 2 Infantrys in Palana, round 4 :  0/2 hits
                        1 Infantry owned by the Americans lost in Palana
                        Masaharu roll dice for 2 Artillerys and 1 Marine in Palana, round 5 :  1/3 hits
                        Russians roll dice for 1 Infantry in Palana, round 5 :  0/1 hits
                        1 Infantry owned by the Americans lost in Palana
                    Masaharu win, taking Palana from Russians with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Masaharu: 1 Artillery and 1 Infantry
                    Casualties for Americans: 4 Infantrys

    Non Combat Move - Masaharu
                1 Bomber moved from sz18 to Marcus
                2 Transports moved from sz1 to sz15
                7 Infantrys moved from Akina to sz15
                7 Infantrys and 4 Transports moved from sz15 to sz1
                7 Infantrys moved from sz1 to Vostok

    Place Units - Masaharu
                2 Destroyers placed in sz16
                1 Artillery and 2 Infantrys placed in Belogorsk
                1 Artillery and 2 Infantrys placed in Amursk
                4 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 39 PUs; end with 39 PUs

    triplea_42431_Mas6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Russians
                1 Submarine moved from sz8 to sz18
                3 Infantrys moved from Ustkut to Angarsk
                1 EarlyFighter moved from Ulaan Ude to Angarsk
                1 Artillery, 9 Infantrys and 9 Tanks moved from Ulaan Ude to Quingdao

    Purchase Units - Russians
                Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Angarsk
                    Russians attack with 1 EarlyFighter and 3 Infantrys
                    Masaharu defend with 1 Tank
                        Russians roll dice for 1 EarlyFighter and 3 Infantrys in Angarsk, round 2 : 1/4 hits, 0.83 expected hits
                        Masaharu roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Angarsk
                    Russians win, taking Angarsk from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Tank
                Battle in Quingdao
                    Russians attack with 1 Artillery, 9 Infantrys and 9 Tanks
                    Masaharu defend with 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks
                        Russians roll dice for 1 Artillery, 9 Infantrys and 9 Tanks in Quingdao, round 2 : 7/19 hits, 6.50 expected hits
                        Masaharu roll dice for 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks in Quingdao, round 2 : 5/16 hits, 5.83 expected hits
                        5 Infantrys owned by the Russians and 7 Infantrys owned by the Masaharu lost in Quingdao
                        Russians roll dice for 1 Artillery, 4 Infantrys and 9 Tanks in Quingdao, round 3 : 9/14 hits, 5.67 expected hits
                        Masaharu roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 3 Tanks in Quingdao, round 3 : 3/9 hits, 3.50 expected hits
                        3 Infantrys owned by the Russians, 1 Marine owned by the Masaharu, 3 Infantrys owned by the Masaharu, 2 Artillerys owned by the Masaharu and 3 Tanks owned by the Masaharu lost in Quingdao
                    Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 Infantry and 9 Tanks remaining. Battle score for attacker is 30
                    Casualties for Russians: 8 Infantrys
                    Casualties for Masaharu: 2 Artillerys, 10 Infantrys, 1 Marine and 3 Tanks
                Battle in sz18
                    Russians attack with 1 Submarine
                    Masaharu defend with 1 Destroyer
                        Russians roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
                        1 Submarine owned by the Russians and 1 Destroyer owned by the Masaharu lost in sz18
                    Masaharu win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Submarine
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Russians
                1 EarlyFighter moved from Angarsk to Ulaan Ude
                1 Infantry moved from Tulun to Ustkut
                1 Elite and 6 Infantrys moved from Tulun to Ulaan Ude
                3 Tanks moved from Kaask to Ulaan Ude
                1 Elite and 5 Infantrys moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Kaask
                2 Tanks moved from Achinsk to Kaask
                1 EarlyFighter moved from Achinsk to Ulaan Ude
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                6 Infantrys placed in Kaask
                2 Infantrys and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Masaharu : -0.33
        Russians : 4.67

    Production/PUs Summary :

    Yamamoto : 69 / 69
        Chinese : 18 / 20
        Hisaichi : 78 / 80
        Dutch : 4 / 0
        Thai : 11 / 11
        British : 51 / 52
        Anzac : 28 / 28
        Americans : 84 / 84
        Masaharu : 35 / 39
        Russians : 28 / 29

    triplea_42431_Rus6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Destroyer moved from sz76 to sz18
                1 Tank moved from N.S to sz60
                1 Tank moved from N.S to sz60
                1 Tankette moved from N.S to sz60
                4 Tankettes moved from N.S to sz60
                2 B.Transports, 2 Tanks and 5 Tankettes moved from sz60 to sz73
                2 Tanks and 5 Tankettes moved from sz73 to Thailand
                3 Artillerys and 3 Infantrys moved from Malaya to Thailand
                1 Transport moved from sz60 to sz68
                3 Artillerys and 3 Infantrys moved from N.S to sz60
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz59
                1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
                1 Artillery and 1 Infantry moved from sz58 to Flores
                1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
                1 Artillery and 1 Infantry moved from sz59 to Soem
                2 Infantrys moved from N.S to sz60
                2 Infantrys and 2 T.Boats moved from sz60 to sz59
                2 Infantrys moved from sz59 to Soem
                1 Artillery and 1 Infantry moved from sz58 to Buru
                1 Artillery, 2 Infantrys and 3 Tankettes moved from Sian to Szechwan
                4 Infantrys moved from Nanking to Sian
                2 Artillerys, 10 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes moved from Kichedung to Nanking
                3 Tanks and 2 Tankettes moved from Nanking to Sian
                1 Battleship, 2 Carriers and 1 Destroyer moved from sz71 to sz76
                2 Destroyers moved from sz78 to sz76

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 2 Destroyers, 3 Fighters, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Flores
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 :  1/2 hits
                        Anzac roll dice for 1 Artillery in Flores, round 2 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                    Yamamoto win, taking Flores from Anzac with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Artillery
                Battle in Buru
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 :  0/2 hits
                        Dutch roll dice for 1 Infantry in Buru, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Buru, round 3 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Buru
                    Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Soem
                    Yamamoto attack with 1 Artillery and 3 Infantrys
                    Anzac defend with 1 Artillery and 1 Marine
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 :  0/4 hits
                        Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 :  1/4 hits
                        Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 3 :  0/2 hits
                        1 Marine owned by the Anzac lost in Soem
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 4 :  2/4 hits
                        Anzac roll dice for 1 Artillery in Soem, round 4 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Soem
                    Yamamoto win, taking Soem from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Artillery and 1 Marine

    Non Combat Move - Yamamoto
                3 Transports moved from sz74 to sz76

    Place Units - Yamamoto
                3 Fighters placed in sz76
                2 Destroyers placed in sz78
                3 Artillerys, 2 Infantrys and 1 Marine placed in Malaya
                1 Artillery and 1 Infantry placed in Tokyo
                Yamamoto undo move 4.
                1 Artillery and 1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 72 PUs; end with 72 PUs

    triplea_42431_Yam7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Destroyer moved from sz76 to sz18
                1 Tank moved from N.S to sz60
                1 Tank moved from N.S to sz60
                1 Tankette moved from N.S to sz60
                4 Tankettes moved from N.S to sz60
                2 B.Transports, 2 Tanks and 5 Tankettes moved from sz60 to sz73
                2 Tanks and 5 Tankettes moved from sz73 to Thailand
                3 Artillerys and 3 Infantrys moved from Malaya to Thailand
                1 Transport moved from sz60 to sz68
                3 Artillerys and 3 Infantrys moved from N.S to sz60
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz59
                1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
                1 Artillery and 1 Infantry moved from sz58 to Flores
                1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
                1 Artillery and 1 Infantry moved from sz59 to Soem
                2 Infantrys moved from N.S to sz60
                2 Infantrys and 2 T.Boats moved from sz60 to sz59
                2 Infantrys moved from sz59 to Soem
                1 Artillery and 1 Infantry moved from sz58 to Buru
                1 Artillery, 2 Infantrys and 3 Tankettes moved from Sian to Szechwan
                4 Infantrys moved from Nanking to Sian
                2 Artillerys, 10 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes moved from Kichedung to Nanking
                3 Tanks and 2 Tankettes moved from Nanking to Sian
                1 Battleship, 2 Carriers and 1 Destroyer moved from sz71 to sz76
                2 Destroyers moved from sz78 to sz76

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 2 Destroyers, 3 Fighters, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Flores
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 :  1/2 hits
                        Anzac roll dice for 1 Artillery in Flores, round 2 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                    Yamamoto win, taking Flores from Anzac with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Artillery
                Battle in Buru
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 2 :  0/2 hits
                        Dutch roll dice for 1 Infantry in Buru, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Buru, round 3 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Buru, round 3 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Buru
                    Yamamoto win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Soem
                    Yamamoto attack with 1 Artillery and 3 Infantrys
                    Anzac defend with 1 Artillery and 1 Marine
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 :  0/4 hits
                        Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 :  1/4 hits
                        Anzac roll dice for 1 Artillery and 1 Marine in Soem, round 3 :  0/2 hits
                        1 Marine owned by the Anzac lost in Soem
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Soem, round 4 :  2/4 hits
                        Anzac roll dice for 1 Artillery in Soem, round 4 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Soem
                    Yamamoto win, taking Soem from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Artillery and 1 Marine

    Non Combat Move - Yamamoto
                3 Transports moved from sz74 to sz76

    Place Units - Yamamoto
                3 Fighters placed in sz76
                2 Destroyers placed in sz78
                3 Artillerys, 2 Infantrys and 1 Marine placed in Malaya
                1 Artillery and 1 Infantry placed in Tokyo
                Yamamoto undo move 4.
                1 Artillery and 1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 72 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Masaharu from Marcus: 1 Bomber
                EDIT: Adding units owned by Yamamoto to Tokyo: 1 Bomber
                EDIT: Turning off Edit Mode

    triplea_42431_Yam7.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Chinese
                1 Infantry and 1 Marine moved from Tsingnan to Sikang
                6 Infantrys, 3 Marines and 2 Tanks moved from Tsingnan to Gansu

    Purchase Units - Chinese
                Chinese buy 10 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 6 Infantrys, 3 Marines and 2 Tanks
                    Hisaichi defend with 1 AAGun and 7 Tanks
                        Chinese roll dice for 6 Infantrys, 3 Marines and 2 Tanks in Gansu, round 2 : 4/11 hits, 3.00 expected hits
                        Hisaichi roll dice for 7 Tanks in Gansu, round 2 : 5/7 hits, 3.50 expected hits
                        4 Tanks owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Gansu
                        Chinese roll dice for 1 Infantry, 3 Marines and 2 Tanks in Gansu, round 3 : 2/6 hits, 2.17 expected hits
                        Hisaichi roll dice for 3 Tanks in Gansu, round 3 : 1/3 hits, 1.50 expected hits
                        2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
                        Chinese roll dice for 3 Marines and 2 Tanks in Gansu, round 4 : 3/5 hits, 2.00 expected hits
                        Hisaichi roll dice for 1 Tank in Gansu, round 4 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 3 Marines and 2 Tanks remaining. Battle score for attacker is 23
                    Casualties for Chinese: 6 Infantrys
                    Casualties for Hisaichi: 7 Tanks
                Battle in Sikang
                    Chinese attack with 1 Infantry and 1 Marine
                    Hisaichi defend with 1 Tankette
                        Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 1/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                        1 Tankette owned by the Hisaichi lost in Sikang
                    Chinese win, taking Sikang from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Tankette

    Non Combat Move - Chinese
                6 Infantrys moved from Xining to Tsingnan
                2 Infantrys moved from Ming Jong to Tsingnan
                4 Infantrys moved from Quyan to Gobi
                4 Infantrys moved from Urumal to Quyan

    Place Units - Chinese
                6 Infantrys placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.33
        Chinese : 2.33

    Production/PUs Summary :

    Yamamoto : 72 / 72
        Chinese : 20 / 20
        Hisaichi : 76 / 80
        Dutch : 3 / 0
        Thai : 11 / 11
        British : 51 / 52
        Anzac : 26 / 28
        Americans : 84 / 84
        Masaharu : 35 / 39
        Russians : 28 / 29

    triplea_42431_Chi7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Hisaichi
                4 Fighters moved from sz60 to sz64
                1 Transport moved from sz58 to sz81
                1 Infantry moved from Nayumo to sz81
                1 Infantry moved from sz81 to Ceram
                      Hisaichi take Ceram from Dutch
                2 Tanks moved from Lambok to Soem
                3 Artillerys moved from Malaya to sz60
                1 Artillery moved from S.Borneo to sz60
                1 Artillery and 1 Infantry moved from S.Borneo to sz60
                2 Elites and 1 Infantry moved from S.Borneo to sz60
                1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
                1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
                1 Transport moved from sz60 to sz58
                1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz58
                1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz58
                4 Elites moved from N.S to sz60
                1 Artillery, 1 B.Transport, 4 Elites and 1 Transport moved from sz60 to sz58
                5 Artillerys, 6 Elites and 2 Infantrys moved from sz58 to Flores
                1 Destroyer moved from sz60 to sz66
                1 Destroyer moved from sz70 to sz72
                1 Destroyer moved from sz70 to sz72
                1 Artillery and 5 Tanks moved from Burma to Bengal
                1 Infantry moved from W.Chunking to Bengal
                1 Artillery and 1 Infantry moved from Szechwan to Gansu
                1 Infantry, 1 Tank and 2 Tankettes moved from N.Shangsi to Gansu
                5 Infantrys and 1 Marine moved from Sian to Szechwan
                2 Infantrys moved from Hanan to W.Sian
                1 T.Boat moved from sz74 to sz78

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Carrier, 3 Fighters, 3 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Bengal
                    Hisaichi attack with 1 Artillery, 1 Infantry and 5 Tanks
                    British defend with 1 AAGun, 2 EarlyFighters and 3 Mech.Infs
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Bengal, round 2 :  4/7 hits
                        British roll dice for 2 EarlyFighters and 3 Mech.Infs in Bengal, round 2 :  2/5 hits
                        1 EarlyFighter owned by the British, 3 Mech.Infs owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bengal
                        Hisaichi roll dice for 5 Tanks in Bengal, round 3 :  3/5 hits
                        British roll dice for 1 EarlyFighter in Bengal, round 3 :  0/1 hits
                        1 EarlyFighter owned by the British lost in Bengal
                    Hisaichi win, taking Bengal from British with 5 Tanks remaining. Battle score for attacker is 25
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for British: 2 EarlyFighters and 3 Mech.Infs
                Battle in sz72
                    Hisaichi attack with 2 Destroyers
                    Anzac defend with 1 Submarine
                        Anzac roll dice for 1 Submarine in sz72, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Destroyers in sz72, round 2 :  0/2 hits
                        Anzac roll dice for 1 Submarine in sz72, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 Destroyers in sz72, round 3 :  0/2 hits
                        Anzac roll dice for 1 Submarine in sz72, round 4 :  0/1 hits
                        Hisaichi roll dice for 2 Destroyers in sz72, round 4 :  0/2 hits
                        Anzac roll dice for 1 Submarine in sz72, round 5 :  0/1 hits
                        Hisaichi roll dice for 2 Destroyers in sz72, round 5 :  1/2 hits
                        1 Submarine owned by the Anzac lost in sz72
                    Hisaichi win with 2 Destroyers remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in sz64
                    Hisaichi attack with 4 Fighters
                    British defend with 1 B.Carrier and 3 Transports
                        Hisaichi roll dice for 4 Fighters in sz64, round 2 :  2/4 hits
                    Units damaged: 1 B.Carrier owned by the British
                        British roll dice for 1 B.Carrier and 3 Transports in sz64, round 2 :  0/4 hits
                        1 Transport owned by the British lost in sz64
                        Hisaichi roll dice for 4 Fighters in sz64, round 3 :  2/4 hits
                        British roll dice for 1 B.Carrier and 2 Transports in sz64, round 3 :  2/3 hits
                        2 Transports owned by the British and 2 Fighters owned by the Hisaichi lost in sz64
                        Hisaichi roll dice for 2 Fighters in sz64, round 4 :  1/2 hits
                        British roll dice for 1 B.Carrier in sz64, round 4 :  1/1 hits
                    1 B.Carrier owned by the British and 1 Fighter owned by the Hisaichi lost in sz64
                    Hisaichi win with 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 B.Carrier and 3 Transports
                    Casualties for Hisaichi: 3 Fighters
                Battle in sz66
                    Hisaichi attack with 1 Destroyer
                    British defend with 1 Destroyer
                        Hisaichi roll dice for 1 Destroyer in sz66, round 2 :  0/1 hits
                        British roll dice for 1 Destroyer in sz66, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer in sz66, round 3 :  0/1 hits
                        British roll dice for 1 Destroyer in sz66, round 3 :  1/1 hits
                        1 Destroyer owned by the Hisaichi lost in sz66
                    British win with 1 Destroyer remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 1 Destroyer
                Battle in Gansu
                    Hisaichi attack with 1 Artillery, 2 Infantrys, 1 Tank and 2 Tankettes
                    Chinese defend with 1 AAGun, 3 Marines and 2 Tanks
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Tank and 2 Tankettes in Gansu, round 2 :  1/6 hits
                        Chinese roll dice for 3 Marines and 2 Tanks in Gansu, round 2 :  2/5 hits
                        2 Infantrys owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
                        Hisaichi roll dice for 1 Artillery, 1 Tank and 2 Tankettes in Gansu, round 3 :  0/4 hits
                        Chinese roll dice for 2 Marines and 2 Tanks in Gansu, round 3 :  2/4 hits
                        2 Tankettes owned by the Hisaichi lost in Gansu
                    1 Artillery and 1 Tank retreated to Szechwan
                    Chinese win with 2 Marines and 2 Tanks remaining. Battle score for attacker is -9
                    Casualties for Hisaichi: 2 Infantrys and 2 Tankettes
                    Casualties for Chinese: 1 Marine

    Non Combat Move - Hisaichi
                10 Infantrys moved from E.Shansi to N.Shangsi
                1 Tank moved from Peking to N.Shangsi
                2 Infantrys moved from Peking to E.Shansi
                2 Infantrys moved from Hopeh to E.Shansi
                1 Infantry moved from Tientsin to Peking
                8 Infantrys moved from Korea to Manchuria
                3 Infantrys moved from Chunking to N.Chunking
                6 Infantrys moved from Kwangsi to Hanan
                1 Artillery and 5 Infantrys moved from Macau to Kwangsi
                5 Infantrys moved from Hongkong to Macau
                3 Infantrys and 1 Tank moved from N.S to Sumatra
                1 Fighter moved from sz64 to sz60
                2 Destroyers moved from sz70 to sz76

    Place Units - Hisaichi
                1 B.Carrier placed in sz70
                3 Fighters placed in sz70
                2 Tanks and 1 Tankette placed in Peking
                3 Infantrys and 3 Tankettes placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 79 PUs; end with 79 PUs

    triplea_42431_His7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                1 Infantry moved from Halma to sz58
                1 Infantry and 1 T.Boat moved from sz58 to sz81
                1 Infantry moved from sz81 to Sarong
                      Thai take Sarong from Dutch
                2 Infantrys moved from Halma to sz58
                2 Infantrys and 1 Transport moved from sz58 to sz81
                2 Infantrys moved from sz81 to New Guinea
                1 Tank moved from Burma to Nepal
                      Thai take Nepal from British
                2 Infantrys and 1 Marine moved from Thailand to Burma
                5 Infantrys moved from Phuket to Thailand
                1 Infantry moved from Malaya to Thailand

    Purchase Units - Thai
                Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in New Guinea
                    Thai attack with 2 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 2 Infantrys in New Guinea, round 2 :  0/2 hits
                        British roll dice for 1 Infantry in New Guinea, round 2 :  0/1 hits
                        Thai roll dice for 2 Infantrys in New Guinea, round 3 :  0/2 hits
                        British roll dice for 1 Infantry in New Guinea, round 3 :  0/1 hits
                        Thai roll dice for 2 Infantrys in New Guinea, round 4 :  0/2 hits
                        British roll dice for 1 Infantry in New Guinea, round 4 :  1/1 hits
                        1 Infantry owned by the Thai lost in New Guinea
                        Thai roll dice for 1 Infantry in New Guinea, round 5 :  1/1 hits
                        British roll dice for 1 Infantry in New Guinea, round 5 :  0/1 hits
                        1 Infantry owned by the British lost in New Guinea
                    Thai win, taking New Guinea from British with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                4 Infantrys and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 16 PUs; end with 16 PUs

    triplea_42431_Tha7.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - British
                1 Artillery and 4 Infantrys moved from Moresby to New Guinea
                1 Transport moved from sz4 to sz6

    Purchase Units - British
                British buy 4 Artillerys, 5 Infantrys, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in New Guinea
                    British attack with 1 Artillery and 4 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 1 Artillery and 4 Infantrys in New Guinea, round 2 : 1/5 hits, 1.17 expected hits
                        Thai roll dice for 1 Infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in New Guinea
                    British win, taking New Guinea from Thai with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - British
                1 Infantry moved from Dheli to Bhopa
                1 Artillery and 1 Infantry moved from C.India to Nagpur

    Place Units - British
                3 Transports placed in sz63
                2 Artillerys, 2 Infantrys and 1 Tank placed in Calcutta
                1 Artillery and 1 Tank placed in Dheli
                1 Infantry placed in Dheli
                1 Artillery and 1 Infantry placed in Vancouver
                1 Infantry placed in Moresby

    Turn Complete - British
                British collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    British : -0.17
        Thai : -0.33

    Production/PUs Summary :

    Yamamoto : 72 / 72
        Chinese : 20 / 20
        Hisaichi : 79 / 79
        Dutch : 0 / 0
        Thai : 14 / 16
        British : 48 / 48
        Anzac : 26 / 28
        Americans : 84 / 84
        Masaharu : 35 / 39
        Russians : 28 / 29

    triplea_42431_Bri7.tsvg

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