The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
7 Infantrys moved from Catalonia to La Mancha
1 Infantry moved from Catalonia to Valencia
Italians take Valencia from Americans
2 Infantrys moved from Provence to 43 Sea Zone
5 Infantrys moved from Languedoc to 43 Sea Zone
3 Infantrys moved from Languedoc to Aragon
3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 7 Infantrys and 4 S.Submarines moved from 43 Sea Zone to 42 Sea Zone
7 Infantrys moved from 42 Sea Zone to Valencia
1 Infantry moved from Rome to Campania
5 Infantrys moved from Lombardy to Provence
1 Bomber moved from Provence to MadridPurchase Units - Italians
Italians buy 4 Artillerys, 1 Fighter, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Madrid
AA fire in Madrid : 1/1 hits, 0.17 expected hits
1 Bomber killed by AA
Bombing raid costs 0 PUs
Battle in 42 Sea Zone
Italians attack with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines
Americans defend with 1 Destroyer
Italians roll dice for 4 S.Submarines in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 42 Sea Zone
Italians win with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 DestroyerNon Combat Move - Italians
1 AAGun moved from Provence to Languedoc
1 AAGun moved from Lombardy to ProvencePlace Units - Italians
4 Artillerys placed in Greece
4 Infantrys placed in Provence
1 Fighter and 4 Infantrys placed in Lombardy
1 Submarine placed in 46 Sea Zone
2 Infantrys placed in RomeTurn Complete - Italians
Italians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Italians : 0.00
AA fire in Madrid : : 0.83
Americans : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - French
1 Elite and 7 Infantrys moved from Georgia to Saratov
5 Tanks moved from Erzurum to Saratov
3 Infantrys moved from Erzurum to Georgia
2 Transports moved from 31 Sea Zone to 41 Sea Zone
1 Elite and 2 Tanks moved from E.Morocco to 41 Sea Zone
1 Infantry moved from Tangier to 41 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Elite, 1 Infantry and 2 Tanks moved from 31 Sea Zone to AndalusiaPurchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - French
Battle in Saratov
French attack with 1 Elite, 7 Infantrys and 5 Tanks
Germans defend with 1 Bunker and 6 Infantrys
French roll dice for 1 Elite, 7 Infantrys and 5 Tanks in Saratov, round 2 : 4/13 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker and 6 Infantrys in Saratov, round 2 : 3/7 hits
3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Saratov
French roll dice for 1 Elite, 4 Infantrys and 5 Tanks in Saratov, round 3 : 3/10 hits
Germans roll dice for 1 Bunker and 3 Infantrys in Saratov, round 3 : 2/4 hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Saratov
French roll dice for 1 Elite, 2 Infantrys and 5 Tanks in Saratov, round 4 : 3/8 hits
Germans roll dice for 1 Bunker in Saratov, round 4 : 0/1 hits
1 Bunker owned by the Germans lost in Saratov
French win, taking Saratov from Germans with 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Bunker and 6 Infantrys
Casualties for French: 5 InfantrysNon Combat Move - French
4 Infantrys moved from Syria to Adana
1 Artillery, 3 Elites and 1 Infantry moved from Palestine to Syria
3 Tanks moved from Kufra to Ghadames
3 Infantrys moved from Tunis to N.Tunisia
4 Tanks moved from S.Tunisia to N.Tunisia
4 Infantrys moved from Kufra to Hun
4 Infantrys moved from Kufra to HunPlace Units - French
1 Adv.Fighter, 2 Artillerys and 1 Infantry placed in E.Morocco
2 Transports placed in 31 Sea Zone
1 Infantry placed in TunisTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Yamamoto
1 Marine moved from Paramushir to 75 Sea Zone
1 Transport moved from 75 Sea Zone to 85 Sea Zone
2 Infantrys moved from Iwo Jima to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
Yamamoto take Minamitori from Americans
1 Elite moved from Chubu to 84 Sea Zone
1 Elite and 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
1 Elite moved from 102 Sea Zone to Kusaie
Yamamoto take Kusaie from Americans
1 Cruiser and 1 Marine moved from 75 Sea Zone to 87 Sea Zone
1 Marine moved from 87 Sea Zone to Wake
Yamamoto take Wake from Americans
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
2 Elites moved from Chubu to 85 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Elites moved from 85 Sea Zone to 75 Sea Zone
2 ArmoredCars and 2 Elites moved from 75 Sea Zone to Ayan
1 Artillery moved from Truk to Ponape
1 Infantry moved from 86 Sea Zone to Minamitori
1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 86 Sea Zone
1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 87 Sea Zone
2 ArmoredCars moved from Tokyo to Hokkaido
7 Infantrys moved from Tokyo to TohokuPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 3 Elites; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Ayan
Yamamoto attack with 2 ArmoredCars and 2 Elites
Russians defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 2 Elites in Ayan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto lost in Ayan
Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Transport placed in 84 Sea Zone
1 Carrier placed in 75 Sea Zone
2 Adv.Fighters placed in 75 Sea Zone
3 Elites placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Yamamoto : -1.33
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Chinese
1 Adv.Fighter moved from Chahar to 84 Sea Zone
2 Adv.Fighters moved from Anhwei to 84 Sea Zone
1 Adv.Fighter moved from Chita to Chahar
8 Infantrys moved from Suiyuan to Chahar
2 Marines moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Anhwei
1 ArmoredCar and 2 Tanks moved from Hupeh to Chahar
1 Elite moved from Ningsia to Suiyuan
1 Elite and 1 Infantry moved from Lanchow to Shensi
2 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from E.Qinghai to Ningsia
5 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 ArmoredCar moved from Hsining to Ningsia
1 Tank moved from Hsining to Ningsia
1 Adv.Fighter moved from Hsining to Chahar
3 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in 84 Sea Zone
Chinese attack with 3 Adv.Fighters
Hisaichi defend with 2 B.Transports and 1 Destroyer; Yamamoto defend with 1 B.Transport
Chinese roll dice for 3 Adv.Fighters in 84 Sea Zone, round 2 : 2/3 hits
Hisaichi roll dice for 3 B.Transports and 1 Destroyer in 84 Sea Zone, round 2 : 1/4 hits
1 Adv.Fighter owned by the Chinese and 2 B.Transports owned by the Hisaichi lost in 84 Sea Zone
Chinese roll dice for 2 Adv.Fighters in 84 Sea Zone, round 3 : 1/2 hits
Hisaichi roll dice for 1 B.Transport and 1 Destroyer in 84 Sea Zone, round 3 : 2/2 hits
2 Adv.Fighters owned by the Chinese and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 B.Transports
Casualties for Yamamoto: 1 B.Transport
Casualties for Chinese: 3 Adv.FightersNon Combat Move - Chinese
Place Units - Chinese
1 Adv.Fighter and 2 Tanks placed in Hupeh
2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Hisaichi
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
1 Infantry moved from N.French Indochina to Yunnan
Hisaichi take Yunnan from Chinese
2 Elites and 1 Infantry moved from N.Thailand to Burma
6 Infantrys moved from S.Thailand to Burma
3 Infantrys moved from New South Wales to South Australia
2 Marines moved from Townsville to Northern Territory
Hisaichi take Northern Territory from Anzac
2 Infantrys moved from South Australia to Northern Territory
1 Infantry moved from South Australia to Northern Territory
1 Infantry moved from South New Zealand to 120 Sea Zone
2 Infantrys moved from Wellington to 120 Sea Zone
2 Infantrys moved from New Caledonia to 120 Sea Zone
1 B.Transport and 4 Infantrys moved from 120 Sea Zone to 114 Sea Zone
4 Infantrys moved from 114 Sea Zone to New Ireland
1 Battleship, 1 Cruiser, 3 Destroyers and 1 Infantry moved from 120 Sea Zone to 114 Sea Zone
6 Infantrys moved from Malaya to S.Thailand
3 Infantrys moved from Kwangtung to Hunan
1 B.Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
3 Infantrys moved from Mindanao to 93 Sea Zone
2 Infantrys moved from Manila to 92 Sea Zone
3 Infantrys moved from Kiangsi to Hunan
3 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Heilungchiang to Hulunbuir
1 Infantry moved from Hulunbuir to Peking
8 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
1 Elite moved from Kiangsi to Shanghai
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 Carrier, 2 Cruisers, 1 Destroyer and 2 Infantrys moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
2 Infantrys moved from Kwangsi to N.French Indochina
1 Infantry moved from Woleai to Truk
1 Infantry moved from 114 Sea Zone to New Georgia
Hisaichi take New Georgia from AnzacPurchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 3 Elites, 23 Infantrys, 1 Mech.Inf, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hunan
Hisaichi attack with 6 Infantrys
British defend with 2 ArmoredCars; Chinese defend with 1 AAGun
Hisaichi roll dice for 6 Infantrys in Hunan, round 2 : 2/6 hits, 1.00 expected hits
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in Hunan
Hisaichi win, taking Hunan from Chinese with 6 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Battle in New Ireland
Hisaichi attack with 4 Infantrys
Anzac defend with 1 Artillery
Hisaichi roll dice for 1 Battleship and 1 Cruiser in New Ireland, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Anzac lost in New Ireland
Hisaichi win, taking New Ireland from Anzac with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in Burma
Hisaichi attack with 2 Elites and 7 Infantrys
British defend with 9 ArmoredCars and 2 Infantrys
Hisaichi roll dice for 2 Elites and 7 Infantrys in Burma, round 2 : 1/9 hits, 1.83 expected hits
British roll dice for 9 ArmoredCars and 2 Infantrys in Burma, round 2 : 3/11 hits, 2.17 expected hits
1 ArmoredCar owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
Hisaichi roll dice for 2 Elites and 4 Infantrys in Burma, round 3 : 3/6 hits, 1.33 expected hits
British roll dice for 8 ArmoredCars and 2 Infantrys in Burma, round 3 : 1/10 hits, 2.00 expected hits
3 ArmoredCars owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi roll dice for 2 Elites and 3 Infantrys in Burma, round 4 : 0/5 hits, 1.17 expected hits
British roll dice for 5 ArmoredCars and 2 Infantrys in Burma, round 4 : 1/7 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Burma
Hisaichi roll dice for 2 Elites and 2 Infantrys in Burma, round 5 : 2/4 hits, 1.00 expected hits
British roll dice for 5 ArmoredCars and 2 Infantrys in Burma, round 5 : 3/7 hits, 1.50 expected hits
2 ArmoredCars owned by the British, 1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Burma
Hisaichi roll dice for 1 Elite in Burma, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 3 ArmoredCars and 2 Infantrys in Burma, round 6 : 1/5 hits, 1.17 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the Hisaichi lost in Burma
British win with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Elites and 7 Infantrys
Casualties for British: 7 ArmoredCarsNon Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker placed in Hulunbuir
1 Bunker placed in Heilungchiang
6 Infantrys placed in Hong Kong
6 Infantrys placed in Malaya
3 Infantrys placed in Manila
3 Infantrys placed in Townsville
2 Elites, 1 Mech.Inf and 1 S.Bomber placed in Canberra
1 S.Submarine placed in 122 Sea Zone
2 Infantrys placed in Wellington
1 Infantry placed in Canberra
1 Elite and 2 Infantrys placed in DavaoTurn Complete - Hisaichi
Hisaichi collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Hisaichi : 3.17
British : 0.67
Chinese : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - British
8 Infantrys moved from London to Dover
16 Infantrys moved from Wales to Dover
3 Infantrys moved from Scotland to Northern Ireland
5 Infantrys moved from Manchester to Wales
2 Adv.Fighters moved from 18 Sea Zone to Dover
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
2 Mech.Infs moved from Georgia to Gorky
1 Infantry moved from Erzurum to Georgia
9 Infantrys and 3 Tanks moved from Adana to Erzurum
3 Tanks moved from Erzurum to Georgia
13 Infantrys moved from Syria to Adana
4 Infantrys moved from Iraq to Adana
4 Infantrys moved from N.Saudi Arabia to Iraq
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
6 Artillerys and 15 Infantrys moved from Palestine to Syria
6 Infantrys moved from Cairo to Lower Egypt
5 Infantrys moved from Lower Egypt to Palestine
5 Artillerys and 7 Infantrys moved from Kufra to New Valley
1 Tank moved from Ghadames to Kufra
3 Infantrys and 1 Mech.Inf moved from Hun to Kufra
1 Mech.Inf moved from Kufra to Lower Egypt
2 Infantrys moved from Cape Town to South Africa
1 Infantry moved from E.Morocco to S.Algeria
6 Infantrys moved from Assam to Yunnan
4 ArmoredCars and 1 Tank moved from Assam to N.Thailand
2 ArmoredCars and 2 Infantrys moved from Burma to N.Thailand
2 ArmoredCars and 1 Tank moved from Bihar to Yunnan
1 Artillery and 5 Infantrys moved from Bihar to Assam
2 ArmoredCars and 3 Infantrys moved from Delhi to Bihar
2 ArmoredCars moved from Bihar to Assam
1 Artillery and 1 Infantry moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Vancouver to British ColumbiaPurchase Units - British
British buy 4 ArmoredCars, 1 Elite and 45 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 2 ArmoredCars, 6 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars, 6 Infantrys and 1 Tank in Yunnan, round 2 : 1/9 hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 2 ArmoredCars, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Dover
British attack with 2 Adv.Fighters and 24 Infantrys
Germans defend with 1 Elite and 8 Infantrys
British roll dice for 2 Adv.Fighters and 24 Infantrys in Dover, round 2 : 6/26 hits
Germans roll dice for 1 Elite and 8 Infantrys in Dover, round 2 : 3/9 hits
6 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Dover
British roll dice for 2 Adv.Fighters and 21 Infantrys in Dover, round 3 : 6/23 hits
Germans roll dice for 1 Elite and 2 Infantrys in Dover, round 3 : 0/3 hits
1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Adv.Fighters and 21 Infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 Elite and 8 Infantrys
Casualties for British: 3 Infantrys
Battle in Gorky
British attack with 2 Mech.Infs
Germans defend with 1 Infantry
British roll dice for 2 Mech.Infs in Gorky, round 2 : 0/2 hits
Germans roll dice for 1 Infantry in Gorky, round 2 : 1/1 hits
1 Mech.Inf owned by the British lost in Gorky
British roll dice for 1 Mech.Inf in Gorky, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits
British roll dice for 1 Mech.Inf in Gorky, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Gorky, round 4 : 1/1 hits
1 Mech.Inf owned by the British lost in Gorky
Germans win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for British: 2 Mech.Infs
Battle in N.Thailand
British attack with 6 ArmoredCars, 2 Infantrys and 1 Tank
Thai defend with 2 Artillerys, 1 Bunker and 6 Elites
British roll dice for 6 ArmoredCars, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/9 hits
Units damaged: 1 Bunker owned by the Thai
Thai roll dice for 2 Artillerys, 1 Bunker and 6 Elites in N.Thailand, round 2 : 5/9 hits
3 ArmoredCars owned by the British, 2 Elites owned by the Thai and 2 Infantrys owned by the British lost in N.Thailand
British roll dice for 3 ArmoredCars and 1 Tank in N.Thailand, round 3 : 0/4 hits
Thai roll dice for 2 Artillerys, 1 Bunker and 4 Elites in N.Thailand, round 3 : 3/7 hits
3 ArmoredCars owned by the British lost in N.Thailand
1 Tank retreated to Burma
Thai win with 2 Artillerys, 1 Bunker and 4 Elites remaining. Battle score for attacker is -22
Casualties for British: 6 ArmoredCars and 2 Infantrys
Casualties for Thai: 2 ElitesNon Combat Move - British
2 Adv.Fighters moved from Dover to 18 Sea ZonePlace Units - British
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
4 ArmoredCars, 1 Elite and 3 Infantrys placed in London
2 Infantrys placed in N.Saudi Arabia
6 Infantrys placed in Cairo
2 Infantrys placed in Kufra
3 Infantrys placed in Hun
2 Infantrys placed in Cape Town
2 Infantrys placed in S.Saudi Arabia
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
3 Infantrys placed in Vancouver
2 Infantrys placed in MontrealTurn Complete - British
British collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Non Combat Move - Anzac
7 Infantrys moved from Western Australia to BroomeTurn Complete - Anzac
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Dutch
1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from Suriname to 32 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys, 2 Tanks and 3 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Mauritania
1 Artillery and 1 Marine moved from Santiago to 119 Sea Zone
1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 119 Sea Zone to 98 Sea Zone
1 Artillery and 1 Marine moved from 98 Sea Zone to Pearl Harbor
1 Adv.Fighter moved from Johnston to Pearl HarborPurchase Units - Dutch
Dutch buy 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Pearl Harbor
Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
Hisaichi defend with 1 AAGun, 1 Elite and 1 Factory
AA fire in Pearl Harbor : 0/1 hits
Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Pearl Harbor, round 2 : 1/3 hits
Hisaichi roll dice for 1 Elite in Pearl Harbor, round 2 : 0/1 hits
1 Elite owned by the Hisaichi lost in Pearl Harbor
Dutch win, taking Pearl Harbor from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 EliteNon Combat Move - Dutch
1 Adv.Fighter moved from Pearl Harbor to PalmyraPlace Units - Dutch
1 Transport placed in 32 Sea Zone
2 Infantrys placed in Suriname
2 Infantrys placed in Santiago
1 Destroyer placed in 119 Sea ZoneTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Romanians
2 Infantrys moved from Bucharest to E.Romania
1 Elite moved from E.Romania to OdessaPurchase Units - Romanians
Romanians buy 2 Bunkers, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
1 Bunker placed in Crimea
1 Bunker and 2 Tanks placed in Rostov
1 Infantry placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Thai
1 unit repaired.
6 Elites and 2 Marines moved from S.Thailand to Burma
6 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 2 Artillerys, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 6 Elites and 2 Marines
British defend with 1 Tank
Thai roll dice for 6 Elites and 2 Marines in Burma, round 2 : 2/8 hits, 3.00 expected hits
British roll dice for 1 Tank in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Thai and 1 Tank owned by the British lost in Burma
Thai win, taking Burma from British with 5 Elites and 2 Marines remaining. Battle score for attacker is 2
Casualties for Thai: 1 Elite
Casualties for British: 1 TankNon Combat Move - Thai
Place Units - Thai
1 Bunker placed in N.Thailand
2 Artillerys placed in S.Thailand
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
British : 0.50
Thai : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Americans
4 Infantrys moved from Mauritania to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Andalusia
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Elite and 3 Infantrys moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Elite and 3 Infantrys moved from 32 Sea Zone to 34 Sea Zone
1 Elite and 3 Infantrys moved from 34 Sea Zone to Mauritania
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 ArmoredCar moved from W.Morocco to 31 Sea Zone
1 ArmoredCar moved from 31 Sea Zone to Andalusia
1 ArmoredCar moved from Andalusia to Leon
1 S.Submarine moved from 104 Sea Zone to 98 Sea Zone
2 Artillerys and 4 Marines moved from San Francisco to 83 Sea Zone
2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser and 4 Marines moved from 83 Sea Zone to 98 Sea Zone
2 Artillerys and 4 Marines moved from 98 Sea Zone to Pearl Harbor
1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Pearl Harbor
1 Infantry and 1 S.Submarine moved from 81 Sea Zone to 98 Sea Zone
1 Infantry moved from 98 Sea Zone to Pearl Harbor
1 Artillery and 1 Infantry moved from Kolyma to Zhigansk
1 S.Bomber moved from Port Moresby to 102 Sea ZonePurchase Units - Americans
Americans buy 5 Adv.Fighters, 6 Destroyers, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in 102 Sea Zone
Americans attack with 1 S.Bomber
Yamamoto defend with 1 S.Submarine
Americans roll dice for 1 S.Bomber in 102 Sea Zone, round 2 : 1/1 hits
1 S.Submarine owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.SubmarineNon Combat Move - Americans
1 S.Bomber moved from 102 Sea Zone to Pearl HarborPlace Units - Americans
3 Destroyers placed in 98 Sea Zone
3 Destroyers placed in 31 Sea Zone
5 Adv.Fighters placed in Madrid
2 Tanks placed in Andalusia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 18 Sea Zone: 9 S.Submarines
EDIT: Adding units owned by Americans to 31 Sea Zone: 9 S.Submarines
EDIT: Turning off Edit Mode
1 Elite and 1 Infantry placed in Bahia
2 Infantrys placed in Salvador
1 Infantry placed in ColombiaTurn Complete - Americans
Americans collect 115 PUs; end with 115 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Germans
2 S.Submarines moved from 21 Sea Zone to 10 Sea Zone
2 S.Submarines moved from 10 Sea Zone to 18 Sea Zone
4 Adv.Fighters and 1 JetFighter moved from Munster to 18 Sea Zone
4 Adv.Fighters moved from Rhine to 18 Sea Zone
1 Submarine moved from 22 Sea Zone to 20 Sea Zone
2 Battleships, 2 Carriers, 3 Destroyers, 2 Submarines and 6 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery and 4 Infantrys moved from Moscow to Penza
1 Infantry moved from Gorky to Kirov
2 Tanks moved from Moscow to Kirov
2 Artillerys and 1 Infantry moved from Kursk to Rostov
5 Infantrys moved from Stalingrad to Saratov
4 Mech.Infs moved from Moscow to Rostov
4 Mech.Infs moved from Rostov to Saratov
1 Infantry moved from Rostov to Saratov
9 Tanks moved from Moscow to Kirov
1 Artillery moved from S.Karelia to Arkhangelsk
5 Artillerys and 6 Infantrys moved from Normandy to Brittany
8 Infantrys moved from Paris to Orleanais
4 Infantrys moved from Picardy to NormandyPurchase Units - Germans
Germans buy 3 Bunkers, 3 Destroyers, 16 HeavyTanks, 13 Infantrys, 3 S.Submarines and 3 Submarines; Remaining resources: 1 PUs;Combat - Germans
Battle in 20 Sea Zone
Germans attack with 2 Battleships, 2 Carriers, 3 Destroyers, 3 Submarines and 6 Transports
British defend with 1 Destroyer
Germans roll dice for 3 Submarines in 20 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 Battleships, 2 Carriers, 3 Destroyers and 6 Transports in 20 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 20 Sea Zone
Germans win with 2 Battleships, 2 Carriers, 3 Destroyers, 3 Submarines and 6 Transports remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in 18 Sea Zone
Germans attack with 8 Adv.Fighters, 1 JetFighter and 2 S.Submarines
British defend with 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
Germans roll dice for 2 S.Submarines in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 8 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
British roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
1 Carrier owned by the British, 1 Submarine owned by the British, 1 Destroyer owned by the British, 2 Adv.Fighters owned by the Germans, 2 S.Submarines owned by the Germans and 2 Adv.Fighters owned by the British lost in 18 Sea Zone
Germans win with 6 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 9
Casualties for Germans: 2 Adv.Fighters and 2 S.Submarines
Casualties for British: 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
Battle in Kirov
Germans attack with 1 Infantry and 11 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 1 Infantry and 11 Tanks in Kirov, round 2 : 5/12 hits, 5.67 expected hits
Russians roll dice for 2 Infantrys in Kirov, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Kirov
Germans win, taking Kirov from Russians with 1 Infantry and 11 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Penza
Germans attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 4 Infantrys in Penza, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win, taking Penza from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Saratov
Germans attack with 6 Infantrys and 4 Mech.Infs
French defend with 1 Elite, 2 Infantrys and 5 Tanks
Germans roll dice for 6 Infantrys and 4 Mech.Infs in Saratov, round 2 : 3/10 hits, 3.00 expected hits
Russians roll dice for 1 Elite, 2 Infantrys and 5 Tanks in Saratov, round 2 : 6/8 hits, 3.50 expected hits
1 Elite owned by the French, 6 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Saratov
Germans roll dice for 4 Mech.Infs in Saratov, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 5 Tanks in Saratov, round 3 : 4/5 hits, 2.50 expected hits
1 Tank owned by the French and 4 Mech.Infs owned by the Germans lost in Saratov
Russians win with 4 Tanks remaining. Battle score for attacker is -24
Casualties for Germans: 6 Infantrys and 4 Mech.Infs
Casualties for French: 1 Elite, 2 Infantrys and 1 TankNon Combat Move - Germans
6 Adv.Fighters moved from 18 Sea Zone to Munster
1 JetFighter moved from 18 Sea Zone to MunsterPlace Units - Germans
3 Destroyers placed in 20 Sea Zone
3 Submarines placed in 20 Sea Zone
3 S.Submarines placed in 22 Sea Zone
1 Bunker and 2 HeavyTanks placed in Munster
1 Bunker and 5 Infantrys placed in Stalingrad
1 Bunker placed in La Mancha
8 Infantrys placed in Paris
10 HeavyTanks placed in Moscow
4 HeavyTanks placed in ArkhangelskTurn Complete - Germans
Germans collect 154 PUs; end with 155 PUsCombat Hit Differential Summary :
Germans : -2.50
British : 1.17
Russians : 3.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Russians
1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks, 5 Infantrys and 1 Tank moved from Chita to Hulunbuir
1 Infantry moved from Olyokminsk to YakutskPurchase Units - Russians
Russians buy 5 HeavyTanks and 14 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Hulunbuir
Russians attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks, 5 Infantrys and 1 Tank
Hisaichi defend with 3 Bunkers and 13 Infantrys
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks, 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 5/16 hits
Units damaged: 3 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 13 Infantrys in Hulunbuir, round 2 : 6/16 hits
1 ArmoredCar owned by the Russians, 5 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 HeavyTanks and 1 Tank in Hulunbuir, round 3 : 5/10 hits
Hisaichi roll dice for 3 Bunkers and 11 Infantrys in Hulunbuir, round 3 : 5/14 hits
1 Elite owned by the Russians, 1 Fighter owned by the Russians, 2 Artillerys owned by the Russians, 5 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
5 HeavyTanks retreated to Chita
Hisaichi win with 3 Bunkers and 6 Infantrys remaining. Battle score for attacker is -24
Casualties for Hisaichi: 7 Infantrys
Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 TankNon Combat Move - Russians
1 HeavyTank moved from Komi to Sverdlovsk
1 Infantry moved from Komi to Perm
2 Infantrys moved from Komi to Salekhard
3 Infantrys moved from Perm to Sverdlovsk
1 Infantry moved from Kuybyshev to Ufa
1 Infantry moved from Astrakhan to Saratov
10 Infantrys moved from Ufa to SverdlovskPlace Units - Russians
3 Infantrys placed in Chita
2 Infantrys placed in N.Buryat Mongolia
4 HeavyTanks placed in Sverdlovsk
1 Infantry placed in Sverdlovsk
Russians undo move 2.
1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
3 Infantrys placed in Georgia
6 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Italians
3 Infantrys moved from Aragon to La Mancha
1 Infantry moved from Languedoc to Catalonia
3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines moved from 42 Sea Zone to 43 Sea Zone
4 S.Submarines moved from 43 Sea Zone to 44 Sea Zone
4 Infantrys moved from Lombardy to 44 Sea Zone
3 Infantrys moved from Provence to 43 Sea Zone
4 Infantrys and 4 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
7 Infantrys moved from 43 Sea Zone to Valencia
6 Infantrys moved from Provence to Languedoc
1 Submarine moved from 46 Sea Zone to 43 Sea ZonePurchase Units - Italians
Italians buy 5 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs;Non Combat Move - Italians
1 Fighter moved from Lombardy to La ManchaPlace Units - Italians
4 S.Submarines placed in 43 Sea Zone
5 Infantrys placed in LombardyTurn Complete - Italians
Italians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - French
1 Adv.Fighter moved from E.Morocco to Madrid
4 Transports moved from 31 Sea Zone to 41 Sea Zone
1 Artillery and 3 Tanks moved from E.Morocco to 41 Sea Zone
4 Infantrys moved from E.Morocco to 41 Sea Zone
1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Artillery, 4 Infantrys and 3 Tanks moved from 31 Sea Zone to Andalusia
4 Tanks moved from N.Tunisia to E.Morocco
3 Infantrys moved from N.Tunisia to S.Algeria
4 Infantrys moved from Adana to Erzurum
1 Artillery, 3 Elites and 1 Infantry moved from Syria to Adana
2 Tanks moved from Ghadames to S.Algeria
2 Tanks moved from Andalusia to MadridPurchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - French
4 Tanks moved from Saratov to UfaPlace Units - French
1 Adv.Fighter and 1 Infantry placed in W.Morocco
1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco
1 Artillery, 1 Infantry and 1 Tank placed in Tunis
French undo move 2.
1 Infantry placed in Tunis
1 Artillery, 1 Elite and 1 Infantry placed in E.MoroccoTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Yamamoto
1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 103 Sea Zone
1 Cruiser moved from 87 Sea Zone to 95 Sea Zone
1 Marine moved from Wake to 95 Sea Zone
1 Cruiser and 1 Marine moved from 95 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein
Yamamoto take Kwajalein from Americans
1 Marine moved from 103 Sea Zone to Rongelap
Yamamoto take Rongelap from Americans
1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters moved from 86 Sea Zone to 103 Sea Zone
1 Destroyer moved from 87 Sea Zone to 103 Sea Zone
1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 87 Sea Zone to 103 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Hokkaido to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Okhotsk
2 Adv.Fighters moved from 75 Sea Zone to N.Buryat Mongolia
2 ArmoredCars and 1 Elite moved from Ayan to N.Buryat Mongolia
4 Infantrys moved from Tohoku to Hokkaido
3 Infantrys moved from Tohoku to HokkaidoPurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 1 Fighter, 2 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.Buryat Mongolia
Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Elite
Russians defend with 1 AAGun, 1 Factory, 1 HeavyTank and 1 Infantry
AA fire in N.Buryat Mongolia : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Elite in N.Buryat Mongolia, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 HeavyTank and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 HeavyTank owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Russians: 1 HeavyTank and 1 Infantry
Battle in Okhotsk
Yamamoto attack with 2 ArmoredCars and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Okhotsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Okhotsk
Yamamoto win, taking Okhotsk from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
2 Adv.Fighters moved from N.Buryat Mongolia to 75 Sea ZonePlace Units - Yamamoto
1 B.Transport and 2 Destroyers placed in 75 Sea Zone
2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Tokyo
1 S.Submarine placed in 85 Sea Zone
Yamamoto undo move 3.
1 S.Submarine placed in 84 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in N.Buryat Mongolia : : -0.33
Yamamoto : 1.00
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Chinese
2 Infantrys moved from Szechwan to Kweichow
1 Adv.Fighter moved from Hupeh to Kweichow
1 Elite moved from Suiyuan to Chahar
1 Elite and 1 Infantry moved from Shensi to Hupeh
1 ArmoredCar and 1 Tank moved from Ningsia to Chahar
2 Infantrys, 2 Marines and 2 Tanks moved from Anhwei to Hupeh
5 Infantrys moved from Ningsia to Suiyuan
5 Infantrys moved from Lanchow to Szechwan
3 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Tank moved from Hsining to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 8 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kweichow, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kweichow, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Kweichow to ChaharPlace Units - Chinese
1 ArmoredCar and 2 Tanks placed in Hupeh
1 ArmoredCar, 4 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in Urumqi
Chinese undo move 2.
Chinese undo move 1.
1 Marine and 2 Tanks placed in Hupeh
2 ArmoredCars and 4 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Hisaichi
3 units repaired.
3 Infantrys moved from South Australia to Western Australia
Hisaichi take Western Australia from Anzac
3 Infantrys and 2 Marines moved from Northern Territory to Western Australia
1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 121 Sea Zone
1 Infantry moved from New Georgia to Bougainville
Hisaichi take Bougainville from Anzac
4 Infantrys moved from New Ireland to 114 Sea Zone
1 B.Transport and 3 Infantrys moved from 114 Sea Zone to 120 Sea Zone
1 Infantry moved from 121 Sea Zone to Kermandec
1 Infantry moved from New Caledonia to 120 Sea Zone
1 B.Transport and 4 Infantrys moved from 120 Sea Zone to 121 Sea Zone
4 Infantrys moved from 121 Sea Zone to Fiji
1 Battleship, 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 121 Sea Zone
1 Infantry moved from 121 Sea Zone to Kermandec
1 S.Bomber moved from Canberra to Fiji
3 Destroyers moved from 114 Sea Zone to 121 Sea Zone
3 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from Wellington to North New Zealand
6 Infantrys moved from S.Thailand to Burma
1 Elite and 3 Infantrys moved from Shanghai to Anhwei
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
13 Infantrys moved from Heilungchiang to Chita
3 Infantrys moved from Hulunbuir to Chita
3 Infantrys moved from Hulunbuir to Chita
4 Infantrys moved from Kirin to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
2 Infantrys moved from Kirin to 84 Sea Zone
2 Infantrys moved from Kirin to Liaoning
2 Infantrys moved from 84 Sea Zone to Shantung
1 Infantry moved from Hunan to Anhwei
3 Infantrys moved from Hunan to Kweichow
3 Infantrys moved from Kiangsi to Hunan
3 Infantrys moved from Kwangtung to Hunan
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
6 Infantrys moved from Malaya to S.Thailand
1 Mech.Inf moved from Canberra to Perth
Hisaichi take Perth from AnzacPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 B.Transport, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter, 25 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kermandec
Hisaichi attack with 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Kermandec, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Kermandec
Hisaichi win, taking Kermandec from Americans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Fiji
Hisaichi attack with 4 Infantrys and 1 S.Bomber
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 4 Infantrys and 1 S.Bomber in Fiji, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Fiji
Hisaichi win, taking Fiji from British with 3 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Kweichow
Hisaichi attack with 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 19 Infantrys
Russians defend with 1 AAGun, 1 Factory, 5 HeavyTanks and 3 Infantrys
Hisaichi roll dice for 19 Infantrys in Chita, round 2 : 0/19 hits, 3.17 expected hits
Russians roll dice for 5 HeavyTanks and 3 Infantrys in Chita, round 2 : 3/8 hits, 4.33 expected hits
3 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 16 Infantrys in Chita, round 3 : 3/16 hits, 2.67 expected hits
Russians roll dice for 5 HeavyTanks and 3 Infantrys in Chita, round 3 : 3/8 hits, 4.33 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 13 Infantrys in Chita, round 4 : 2/13 hits, 2.17 expected hits
Russians roll dice for 5 HeavyTanks in Chita, round 4 : 3/5 hits, 3.33 expected hits
2 HeavyTanks owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 10 Infantrys in Chita, round 5 : 1/10 hits, 1.67 expected hits
Russians roll dice for 3 HeavyTanks in Chita, round 5 : 2/3 hits, 2.00 expected hits
1 HeavyTank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 8 Infantrys in Chita, round 6 : 1/8 hits, 1.33 expected hits
Russians roll dice for 2 HeavyTanks in Chita, round 6 : 1/2 hits, 1.33 expected hits
1 HeavyTank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 7 Infantrys in Chita, round 7 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 HeavyTank in Chita, round 7 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 6 Infantrys remaining. Battle score for attacker is 15
Casualties for Hisaichi: 13 Infantrys
Casualties for Russians: 5 HeavyTanks and 3 Infantrys
Battle in Anhwei
Hisaichi attack with 1 Elite and 4 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 4 Infantrys in Anhwei, round 2 : 1/5 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Anhwei
Hisaichi roll dice for 1 Elite and 4 Infantrys in Anhwei, round 3 : 1/5 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 InfantryNon Combat Move - Hisaichi
1 Elite and 2 Infantrys moved from Davao to Mindanao
1 S.Bomber moved from Fiji to Northern TerritoryPlace Units - Hisaichi
1 B.Transport placed in 107 Sea Zone
1 Bunker placed in Peking
8 Infantrys placed in Changchun
2 ArmoredCars and 4 Infantrys placed in Hong Kong
6 Infantrys placed in Malaya
1 Carrier, 1 Destroyer and 1 Submarine placed in 122 Sea Zone
1 Fighter placed in 122 Sea Zone
2 Infantrys placed in Wellington
2 Infantrys placed in Canberra
1 Infantry placed in Davao
2 Infantrys placed in ManilaTurn Complete - Hisaichi
Hisaichi collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Hisaichi : -2.33
British : 0.33
Chinese : -0.67
Russians : -3.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - British
3 Tanks moved from Dublin to Northern Ireland
1 Infantry moved from Northern Ireland to Dublin
3 Infantrys moved from Dover to Wales
1 Infantry moved from London to Wales
1 Infantry moved from London to Manchester
1 Infantry moved from London to Wales
1 Elite moved from London to Manchester
2 ArmoredCars moved from London to Manchester
2 ArmoredCars moved from London to Wales
9 Infantrys moved from Erzurum to Georgia
17 Infantrys moved from Adana to Erzurum
6 Artillerys and 15 Infantrys moved from Syria to Adana
4 Infantrys moved from Iraq to Adana
5 Infantrys moved from Palestine to Syria
4 Infantrys moved from N.Saudi Arabia to Iraq
6 Infantrys and 1 Mech.Inf moved from Lower Egypt to Palestine
1 Mech.Inf moved from Palestine to Adana
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
2 ArmoredCars, 1 Artillery and 5 Infantrys moved from Assam to Burma
2 ArmoredCars, 5 Infantrys and 1 Tank moved from Yunnan to Burma
1 Artillery and 4 Infantrys moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to RajputanaPurchase Units - British
British buy 2 Adv.Fighters, 41 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 4 ArmoredCars, 1 Artillery, 10 Infantrys and 1 Tank
Hisaichi defend with 6 Infantrys; Thai defend with 5 Elites and 2 Marines
British roll dice for 4 ArmoredCars, 1 Artillery, 10 Infantrys and 1 Tank in Burma, round 2 : 3/16 hits
Thai roll dice for 5 Elites, 6 Infantrys and 2 Marines in Burma, round 2 : 3/13 hits
3 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
British roll dice for 4 ArmoredCars, 1 Artillery, 7 Infantrys and 1 Tank in Burma, round 3 : 2/13 hits
Thai roll dice for 5 Elites, 3 Infantrys and 2 Marines in Burma, round 3 : 4/10 hits
4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma
British roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 4 : 3/9 hits
Thai roll dice for 5 Elites, 1 Infantry and 2 Marines in Burma, round 4 : 4/8 hits
1 ArmoredCar owned by the British, 2 Elites owned by the Thai, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 3 ArmoredCars, 1 Artillery and 1 Tank in Burma, round 5 : 2/5 hits
Thai roll dice for 3 Elites and 2 Marines in Burma, round 5 : 2/5 hits
2 ArmoredCars owned by the British and 2 Elites owned by the Thai lost in Burma
British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Burma, round 6 : 2/3 hits
Thai roll dice for 1 Elite and 2 Marines in Burma, round 6 : 0/3 hits
1 Elite owned by the Thai and 1 Marine owned by the Thai lost in Burma
British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Burma, round 7 : 2/3 hits
Thai roll dice for 1 Marine in Burma, round 7 : 0/1 hits
1 Marine owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 3 ArmoredCars and 10 Infantrys
Casualties for Hisaichi: 6 Infantrys
Casualties for Thai: 5 Elites and 2 MarinesNon Combat Move - British
Place Units - British
4 Infantrys and 1 Tank placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
6 Infantrys placed in Cairo
2 Infantrys placed in Kufra
3 Infantrys placed in Hun
8 Infantrys placed in London
1 Adv.Fighter and 3 Infantrys placed in Wales
1 Adv.Fighter and 2 Infantrys placed in ManchesterTurn Complete - British
British collect 106 PUs; end with 106 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Turn Complete - Anzac





