Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Dutch
                3 Transports moved from 33 Sea Zone to 32 Sea Zone
                2 Destroyers and 4 Submarines moved from 118 Sea Zone to 98 Sea Zone
                1 Adv.Fighter moved from Santiago to 98 Sea Zone
                1 Mech.Inf moved from Amazon to Suriname
                1 Marine moved from N.Chile to Santiago
                1 ArmoredCar and 2 Tanks moved from Bolivia to Suriname

    Purchase Units - Dutch
                Dutch buy 2 Destroyers and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 98 Sea Zone
                    Dutch attack with 1 Adv.Fighter, 2 Destroyers and 4 Submarines
                    Hisaichi defend with 2 S.Submarines
                        Dutch roll dice for 4 Submarines in 98 Sea Zone, round 2 :  0/4 hits
                        Hisaichi roll dice for 2 S.Submarines in 98 Sea Zone, round 2 :  1/2 hits
                        Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 2 :  0/3 hits
                        1 Submarine owned by the Dutch lost in 98 Sea Zone
                        Dutch roll dice for 3 Submarines in 98 Sea Zone, round 3 :  1/3 hits
                        Hisaichi roll dice for 2 S.Submarines in 98 Sea Zone, round 3 :  2/2 hits
                        Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 3 :  0/3 hits
                    1 S.Submarine owned by the Hisaichi and 2 Submarines owned by the Dutch lost in 98 Sea Zone
                        Dutch roll dice for 1 Submarine in 98 Sea Zone, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 S.Submarine in 98 Sea Zone, round 4 :  1/1 hits
                        Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 4 :  3/3 hits
                    1 S.Submarine owned by the Hisaichi and 1 Submarine owned by the Dutch lost in 98 Sea Zone
                    Dutch win with 1 Adv.Fighter and 2 Destroyers remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 2 S.Submarines
                    Casualties for Dutch: 4 Submarines

    Non Combat Move - Dutch
                1 Adv.Fighter moved from 98 Sea Zone to Johnston

    Place Units - Dutch
                2 Destroyers and 1 Transport placed in 119 Sea Zone

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut15.tsvg

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    boy, this is a weird game.

  • 20 18 17 15

    @dawgoneit:

    boy, this is a weird game.

    I was just saying the same thing to myself.  Anzac is gone but Italy is 100% out of Africa. A very weird dynamic.

    I don’t know where the frontline is anymore! lol

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Finns
                1 Mech.Inf moved from Vyborg to Moscow
                1 Artillery, 1 Elite and 2 Tanks moved from Yaroslavl to Moscow
                2 Artillerys and 3 Elites moved from S.Karelia to Yaroslavl
                1 Elite and 1 Infantry moved from Vyborg to S.Karelia
                5 Infantrys moved from Oulu to Vyborg
                6 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Cruiser and 1 Destroyer; Remaining resources: 1 PUs;

    Combat - Finns
                Battle in Moscow
                    Finns attack with 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks
                    Russians defend with 1 Adv.Fighter, 1 Factory and 11 HeavyTanks
                        Finns roll dice for 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks in Moscow, round 2 : 0/5 hits, 2.17 expected hits
                        Russians roll dice for 1 Adv.Fighter and 11 HeavyTanks in Moscow, round 2 : 10/12 hits, 8.00 expected hits
                    1 Mech.Inf owned by the Finns, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 2 Tanks owned by the Finns lost in Moscow
                    Russians win with 1 Adv.Fighter and 11 HeavyTanks remaining. Battle score for attacker is -23
                    Casualties for Finns: 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks

    Non Combat Move - Finns

    Place Units - Finns
                1 Cruiser and 1 Destroyer placed in 6 Sea Zone

    Turn Complete - Finns
                Finns collect 21 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Finns : -2.17
        Russians : 2.00

    triplea_42388_Fin15.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Romanians
                3 Tanks moved from Kursk to Rostov
                2 ArmoredCars and 1 Tank moved from Tula to Rostov
                1 ArmoredCar moved from E.Romania to Donetsk
                1 Elite and 2 Infantrys moved from Bucharest to E.Romania
                1 Elite moved from E.Romania to Odessa
                1 ArmoredCar and 1 Tank moved from Odessa to Crimea

    Purchase Units - Romanians
                Romanians buy 1 Bunker, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Crimea
                    Romanians attack with 1 ArmoredCar and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 ArmoredCar and 1 Tank in Crimea, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Crimea
                    Romanians win, taking Crimea from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker and 1 Factory placed in Rostov
                2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Romanians : 0.17
        Russians : -0.33

    triplea_42388_Rom15.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Thai
                4 Elites and 2 Marines moved from Bangkok to S.Thailand
                2 Artillerys and 6 Elites moved from S.Thailand to N.Thailand

    Purchase Units - Thai
                Thai buy 1 Bunker, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai
                1 AAGun moved from Bangkok to S.Thailand

    Place Units - Thai
                1 Bunker placed in N.Thailand
                2 Elites placed in S.Thailand
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42388_Tha15.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Americans
                1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
                5 S.Submarines moved from 31 Sea Zone to 18 Sea Zone
                1 S.Submarine moved from 10 Sea Zone to 18 Sea Zone
                1 ArmoredCar moved from Madrid to La Mancha
                2 Artillerys moved from Leon to Madrid
                4 Infantrys moved from Bahia to 32 Sea Zone
                1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
                2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
                2 Infantrys moved from Colombia to Amazon
                1 Elite and 1 Infantry moved from Salvador to Bahia
                1 Artillery moved from Rio de Oro to 31 Sea Zone
                5 ArmoredCars moved from Rio de Oro to 31 Sea Zone
                1 ArmoredCar moved from Rio de Oro to W.Morocco
                5 ArmoredCars and 1 Artillery moved from 31 Sea Zone to Andalusia
                4 Infantrys moved from 34 Sea Zone to Mauritania
                2 Infantrys moved from South Central USA to South Atlantic USA
                1 Artillery, 1 Infantry and 1 Transport moved from 73 Sea Zone to 81 Sea Zone
                1 Infantry moved from Alaska to 71 Sea Zone
                1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 81 Sea Zone

    Purchase Units - Americans
                Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser, 7 Infantrys, 4 Marines and 4 S.Submarines; Remaining resources: 0 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                3 S.Submarines placed in 31 Sea Zone
                1 S.Submarine placed in 31 Sea Zone
                2 B.Transports, 1 Battleship and 1 Cruiser placed in 83 Sea Zone
                2 Artillerys and 4 Marines placed in San Francisco
                5 Infantrys placed in Madrid
                2 Infantrys placed in Bahia

    Turn Complete - Americans
                Americans collect 119 PUs; end with 119 PUs

    triplea_42388_Ame15.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Germans
                2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks moved from Aragon to La Mancha
                1 Artillery and 12 Infantrys moved from Yaroslavl to Moscow
                1 Infantry moved from Gorky to Kirov
                4 Mech.Infs moved from Rostov to Penza
                      Germans take Penza from Russians
                4 Mech.Infs moved from Penza to Moscow
                6 Tanks moved from Rostov to Moscow
                3 Tanks moved from Saratov to Moscow
                2 Tanks moved from Saratov to Moscow
                5 Infantrys moved from Stalingrad to Saratov
                2 Artillerys and 1 Infantry moved from Kiev to Kursk
                1 Artillery moved from N.Karelia to S.Karelia
                12 Infantrys moved from Oslo to 22 Sea Zone
                1 JetFighter moved from Netherlands to Dover
                1 Elite moved from Netherlands to 22 Sea Zone
                4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 Elite, 12 Infantrys, 1 S.Submarine, 1 Submarine and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
                1 Elite and 12 Infantrys moved from 21 Sea Zone to Dover
                2 Infantrys moved from Paris to Normandy
                2 Artillerys moved from Paris to Normandy
                4 Infantrys moved from Belgium to Picardy
                1 Artillery moved from Orleanais to Normandy

    Purchase Units - Germans
                Germans buy 4 Adv.Fighters, 2 Artillerys, 3 Bunkers, 1 Destroyer, 1 Factory, 17 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in La Mancha
                    Germans attack with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks
                    Americans defend with 1 ArmoredCar
                        Germans roll dice for 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks in La Mancha, round 2 : 10/23 hits, 8.83 expected hits
                        Americans roll dice for 1 ArmoredCar in La Mancha, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Americans lost in La Mancha
                    Germans win, taking La Mancha from Americans with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 ArmoredCar
                Battle in 21 Sea Zone
                    Germans attack with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 6 Transports
                    British defend with 1 T.Boat
                        Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 T.Boat owned by the British lost in 21 Sea Zone
                    Germans win with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 6 Transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 T.Boat
                Battle in Moscow
                    Germans attack with 1 Artillery, 12 Infantrys, 4 Mech.Infs and 11 Tanks
                    Russians defend with 1 Adv.Fighter, 1 Factory and 11 HeavyTanks
                        Germans roll dice for 1 Artillery, 12 Infantrys, 4 Mech.Infs and 11 Tanks in Moscow, round 2 : 11/28 hits, 10.00 expected hits
                        Russians roll dice for 1 Adv.Fighter and 11 HeavyTanks in Moscow, round 2 : 7/12 hits, 8.00 expected hits
                        7 Infantrys owned by the Germans and 11 HeavyTanks owned by the Russians lost in Moscow
                        Germans roll dice for 1 Artillery, 5 Infantrys, 4 Mech.Infs and 11 Tanks in Moscow, round 3 : 10/21 hits, 8.83 expected hits
                        Russians roll dice for 1 Adv.Fighter in Moscow, round 3 : 1/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Russians and 1 Infantry owned by the Germans lost in Moscow
                    Germans captures 74PUs while taking Russians capital
                    Germans win, taking Moscow from Russians with 1 Artillery, 4 Infantrys, 4 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 71
                    Casualties for Germans: 8 Infantrys
                    Casualties for Russians: 1 Adv.Fighter and 11 HeavyTanks
                Battle in Dover
                    Germans attack with 1 Elite, 12 Infantrys and 1 JetFighter
                    British defend with 7 Infantrys
                        Germans roll dice for 1 Elite, 12 Infantrys and 1 JetFighter in Dover, round 2 : 5/14 hits, 3.00 expected hits
                        British roll dice for 7 Infantrys in Dover, round 2 : 3/7 hits, 2.33 expected hits
                        3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover
                        Germans roll dice for 1 Elite, 9 Infantrys and 1 JetFighter in Dover, round 3 : 2/11 hits, 2.50 expected hits
                        British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Dover
                    Germans win, taking Dover from British with 1 Elite, 8 Infantrys and 1 JetFighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 Infantrys
                    Casualties for British: 7 Infantrys

    Non Combat Move - Germans
                4 Adv.Fighters moved from 21 Sea Zone to Munster
                1 JetFighter moved from Dover to Munster
                1 AAGun moved from Kiev to Kursk

    Place Units - Germans
                1 Bunker and 5 Infantrys placed in Stalingrad
                1 Bunker placed in Saratov
                1 Bunker and 1 Factory placed in Munster
                4 Adv.Fighters placed in Rhine
                8 Infantrys placed in Paris
                1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
                1 Submarine placed in 22 Sea Zone
                2 Artillerys and 1 Infantry placed in Normandy
                3 Infantrys placed in Arkhangelsk

    Turn Complete - Germans
                Germans collect 158 PUs; end with 232 PUs

    Combat Hit Differential Summary :

    Germans : 5.00
        British : 1.00
        Americans : -0.17
        Russians : -0.67

    triplea_42388_Ger16.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Russians
                1 Infantry moved from Kuybyshev to Penza
                      Russians take Penza from Germans
                1 Infantry moved from Perm to Komi
                2 Infantrys moved from Kuybyshev to Kirov
                2 Infantrys moved from Kuybyshev to Gorky
                1 HeavyTank and 1 Infantry moved from Perm to Komi
                2 Infantrys moved from Chimkent to Kuybyshev
                1 Infantry moved from Erzurum to Georgia
                1 Infantry moved from Evenkia to Olyokminsk
                1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
                1 HeavyTank moved from N.Buryat Mongolia to Chita

    Combat - Russians
                Battle in Ayan
                    Russians attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Ayan
                    Russians win, taking Ayan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kirov
                    Russians attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys in Kirov, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 2 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Kirov, round 3 :  0/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 3 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Kirov, round 4 :  0/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 4 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Kirov, round 5 :  1/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 5 :  0/1 hits
                        1 Infantry owned by the Germans lost in Kirov
                    Russians win, taking Kirov from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Gorky
                    Russians attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys in Gorky, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Gorky, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Gorky
                        Russians roll dice for 1 Infantry in Gorky, round 3 :  0/1 hits
                        Germans roll dice for 1 Infantry in Gorky, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry in Gorky, round 4 :  0/1 hits
                        Germans roll dice for 1 Infantry in Gorky, round 4 :  1/1 hits
                        1 Infantry owned by the Russians lost in Gorky
                    Germans win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 2 Infantrys
                Battle in Komi
                    Russians attack with 1 HeavyTank and 2 Infantrys
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 HeavyTank and 2 Infantrys in Komi, round 2 :  1/3 hits
                        Germans roll dice for 1 ArmoredCar in Komi, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Germans lost in Komi
                    Russians win, taking Komi from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar

    Non Combat Move - Russians
                3 Infantrys moved from Surgut to Perm
                2 Infantrys moved from Salekhard to Komi
                10 Infantrys moved from Sverdlovsk to Ufa
                1 AAGun moved from N.Buryat Mongolia to Chita

    Turn Complete - Russians
                Russians collect 63 PUs; end with 63 PUs

    triplea_42388_Rus16.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Italians
                7 Infantrys moved from Catalonia to La Mancha
                1 Infantry moved from Catalonia to Valencia
                      Italians take Valencia from Americans
                2 Infantrys moved from Provence to 43 Sea Zone
                5 Infantrys moved from Languedoc to 43 Sea Zone
                3 Infantrys moved from Languedoc to Aragon
                3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 7 Infantrys and 4 S.Submarines moved from 43 Sea Zone to 42 Sea Zone
                7 Infantrys moved from 42 Sea Zone to Valencia
                1 Infantry moved from Rome to Campania
                5 Infantrys moved from Lombardy to Provence
                1 Bomber moved from Provence to Madrid

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Fighter, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Strategic bombing raid in Madrid
                        AA fire in Madrid : 1/1 hits, 0.17 expected hits
                    1 Bomber killed by AA
                    Bombing raid costs 0 PUs
                Battle in 42 Sea Zone
                    Italians attack with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines
                    Americans defend with 1 Destroyer
                        Italians roll dice for 4 S.Submarines in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans lost in 42 Sea Zone
                    Italians win with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Italians
                1 AAGun moved from Provence to Languedoc
                1 AAGun moved from Lombardy to Provence

    Place Units - Italians
                4 Artillerys placed in Greece
                4 Infantrys placed in Provence
                1 Fighter and 4 Infantrys placed in Lombardy
                1 Submarine placed in 46 Sea Zone
                2 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 50 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        AA fire in Madrid : : 0.83
        Americans : -0.33

    triplea_42388_Ita16.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - French
                1 Elite and 7 Infantrys moved from Georgia to Saratov
                5 Tanks moved from Erzurum to Saratov
                3 Infantrys moved from Erzurum to Georgia
                2 Transports moved from 31 Sea Zone to 41 Sea Zone
                1 Elite and 2 Tanks moved from E.Morocco to 41 Sea Zone
                1 Infantry moved from Tangier to 41 Sea Zone
                1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
                1 Elite, 1 Infantry and 2 Tanks moved from 31 Sea Zone to Andalusia

    Purchase Units - French
                French buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - French
                Battle in Saratov
                    French attack with 1 Elite, 7 Infantrys and 5 Tanks
                    Germans defend with 1 Bunker and 6 Infantrys
                        French roll dice for 1 Elite, 7 Infantrys and 5 Tanks in Saratov, round 2 :  4/13 hits
                    Units damaged: 1 Bunker owned by the Germans
                        Germans roll dice for 1 Bunker and 6 Infantrys in Saratov, round 2 :  3/7 hits
                        3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Saratov
                        French roll dice for 1 Elite, 4 Infantrys and 5 Tanks in Saratov, round 3 :  3/10 hits
                        Germans roll dice for 1 Bunker and 3 Infantrys in Saratov, round 3 :  2/4 hits
                        3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Saratov
                        French roll dice for 1 Elite, 2 Infantrys and 5 Tanks in Saratov, round 4 :  3/8 hits
                        Germans roll dice for 1 Bunker in Saratov, round 4 :  0/1 hits
                        1 Bunker owned by the Germans lost in Saratov
                    French win, taking Saratov from Germans with 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Bunker and 6 Infantrys
                    Casualties for French: 5 Infantrys

    Non Combat Move - French
                4 Infantrys moved from Syria to Adana
                1 Artillery, 3 Elites and 1 Infantry moved from Palestine to Syria
                3 Tanks moved from Kufra to Ghadames
                3 Infantrys moved from Tunis to N.Tunisia
                4 Tanks moved from S.Tunisia to N.Tunisia
                4 Infantrys moved from Kufra to Hun
                4 Infantrys moved from Kufra to Hun

    Place Units - French
                1 Adv.Fighter, 2 Artillerys and 1 Infantry placed in E.Morocco
                2 Transports placed in 31 Sea Zone
                1 Infantry placed in Tunis

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre16.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Yamamoto
                1 Marine moved from Paramushir to 75 Sea Zone
                1 Transport moved from 75 Sea Zone to 85 Sea Zone
                2 Infantrys moved from Iwo Jima to 85 Sea Zone
                2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
                1 Infantry moved from 86 Sea Zone to Minamitori
                      Yamamoto take Minamitori from Americans
                1 Elite moved from Chubu to 84 Sea Zone
                1 Elite and 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
                1 Elite moved from 102 Sea Zone to Kusaie
                      Yamamoto take Kusaie from Americans
                1 Cruiser and 1 Marine moved from 75 Sea Zone to 87 Sea Zone
                1 Marine moved from 87 Sea Zone to Wake
                      Yamamoto take Wake from Americans
                1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
                2 Elites moved from Chubu to 85 Sea Zone
                2 ArmoredCars moved from Tokyo to 85 Sea Zone
                2 ArmoredCars, 1 B.Transport and 2 Elites moved from 85 Sea Zone to 75 Sea Zone
                2 ArmoredCars and 2 Elites moved from 75 Sea Zone to Ayan
                1 Artillery moved from Truk to Ponape
                1 Infantry moved from 86 Sea Zone to Minamitori
                1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 86 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 86 Sea Zone
                1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 87 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 87 Sea Zone
                2 ArmoredCars moved from Tokyo to Hokkaido
                7 Infantrys moved from Tokyo to Tohoku

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 3 Elites; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Ayan
                    Yamamoto attack with 2 ArmoredCars and 2 Elites
                    Russians defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars and 2 Elites in Ayan, round 2 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                        1 Elite owned by the Yamamoto lost in Ayan
                        Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in Ayan
                        Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 4 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Elite
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                1 B.Transport placed in 84 Sea Zone
                1 Carrier placed in 75 Sea Zone
                2 Adv.Fighters placed in 75 Sea Zone
                3 Elites placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Yamamoto : -1.33
        Russians : -0.67

    triplea_42388_Yam16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Chinese
                1 Adv.Fighter moved from Chahar to 84 Sea Zone
                2 Adv.Fighters moved from Anhwei to 84 Sea Zone
                1 Adv.Fighter moved from Chita to Chahar
                8 Infantrys moved from Suiyuan to Chahar
                2 Marines moved from Hupeh to Anhwei
                1 Infantry moved from Hupeh to Anhwei
                1 ArmoredCar and 2 Tanks moved from Hupeh to Chahar
                1 Elite moved from Ningsia to Suiyuan
                1 Elite and 1 Infantry moved from Lanchow to Shensi
                2 Infantrys moved from Lanchow to Szechwan
                1 Infantry moved from E.Qinghai to Ningsia
                5 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                1 ArmoredCar moved from Hsining to Ningsia
                1 Tank moved from Hsining to Ningsia
                1 Adv.Fighter moved from Hsining to Chahar
                3 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in 84 Sea Zone
                    Chinese attack with 3 Adv.Fighters
                    Hisaichi defend with 2 B.Transports and 1 Destroyer; Yamamoto defend with 1 B.Transport
                        Chinese roll dice for 3 Adv.Fighters in 84 Sea Zone, round 2 :  2/3 hits
                        Hisaichi roll dice for 3 B.Transports and 1 Destroyer in 84 Sea Zone, round 2 :  1/4 hits
                    1 Adv.Fighter owned by the Chinese and 2 B.Transports owned by the Hisaichi lost in 84 Sea Zone
                        Chinese roll dice for 2 Adv.Fighters in 84 Sea Zone, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 B.Transport and 1 Destroyer in 84 Sea Zone, round 3 :  2/2 hits
                    2 Adv.Fighters owned by the Chinese and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone
                    Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 2 B.Transports
                    Casualties for Yamamoto: 1 B.Transport
                    Casualties for Chinese: 3 Adv.Fighters

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Adv.Fighter and 2 Tanks placed in Hupeh
                2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs

    triplea_42388_Chi16.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Hisaichi
                1 Infantry moved from N.French Indochina to Kweichow
                      Hisaichi take Kweichow from Chinese
                1 Infantry moved from N.French Indochina to Yunnan
                      Hisaichi take Yunnan from Chinese
                2 Elites and 1 Infantry moved from N.Thailand to Burma
                6 Infantrys moved from S.Thailand to Burma
                3 Infantrys moved from New South Wales to South Australia
                2 Marines moved from Townsville to Northern Territory
                      Hisaichi take Northern Territory from Anzac
                2 Infantrys moved from South Australia to Northern Territory
                1 Infantry moved from South Australia to Northern Territory
                1 Infantry moved from South New Zealand to 120 Sea Zone
                2 Infantrys moved from Wellington to 120 Sea Zone
                2 Infantrys moved from New Caledonia to 120 Sea Zone
                1 B.Transport and 4 Infantrys moved from 120 Sea Zone to 114 Sea Zone
                4 Infantrys moved from 114 Sea Zone to New Ireland
                1 Battleship, 1 Cruiser, 3 Destroyers and 1 Infantry moved from 120 Sea Zone to 114 Sea Zone
                6 Infantrys moved from Malaya to S.Thailand
                3 Infantrys moved from Kwangtung to Hunan
                1 B.Transport moved from 92 Sea Zone to 93 Sea Zone
                1 Infantry moved from Manila to 93 Sea Zone
                3 Infantrys moved from Mindanao to 93 Sea Zone
                2 Infantrys moved from Manila to 92 Sea Zone
                3 Infantrys moved from Kiangsi to Hunan
                3 Infantrys moved from Kirin to Heilungchiang
                2 Infantrys moved from Heilungchiang to Hulunbuir
                1 Infantry moved from Hulunbuir to Peking
                8 Infantrys moved from Changchun to Kirin
                3 Infantrys moved from Hong Kong to Kwangtung
                3 Infantrys moved from Hong Kong to Kiangsi
                1 Elite moved from Kiangsi to Shanghai
                1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Shantung
                1 Carrier, 2 Cruisers, 1 Destroyer and 2 Infantrys moved from 92 Sea Zone to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Peking
                2 Infantrys moved from Kwangsi to N.French Indochina
                1 Infantry moved from Woleai to Truk
                1 Infantry moved from 114 Sea Zone to New Georgia
                      Hisaichi take New Georgia from Anzac

    Purchase Units - Hisaichi
                Hisaichi buy 2 Bunkers, 3 Elites, 23 Infantrys, 1 Mech.Inf, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hunan
                    Hisaichi attack with 6 Infantrys
                    British defend with 2 ArmoredCars; Chinese defend with 1 AAGun
                        Hisaichi roll dice for 6 Infantrys in Hunan, round 2 : 2/6 hits, 1.00 expected hits
                        Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                        2 ArmoredCars owned by the British lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 6 Infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 ArmoredCars
                Battle in New Ireland
                    Hisaichi attack with 4 Infantrys
                    Anzac defend with 1 Artillery
                        Hisaichi roll dice for 1 Battleship and 1 Cruiser in New Ireland, round 2 : 2/2 hits, 1.17 expected hits
                        1 Artillery owned by the Anzac lost in New Ireland
                    Hisaichi win, taking New Ireland from Anzac with 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery
                Battle in Burma
                    Hisaichi attack with 2 Elites and 7 Infantrys
                    British defend with 9 ArmoredCars and 2 Infantrys
                        Hisaichi roll dice for 2 Elites and 7 Infantrys in Burma, round 2 : 1/9 hits, 1.83 expected hits
                        British roll dice for 9 ArmoredCars and 2 Infantrys in Burma, round 2 : 3/11 hits, 2.17 expected hits
                        1 ArmoredCar owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
                        Hisaichi roll dice for 2 Elites and 4 Infantrys in Burma, round 3 : 3/6 hits, 1.33 expected hits
                        British roll dice for 8 ArmoredCars and 2 Infantrys in Burma, round 3 : 1/10 hits, 2.00 expected hits
                        3 ArmoredCars owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in Burma, round 4 : 0/5 hits, 1.17 expected hits
                        British roll dice for 5 ArmoredCars and 2 Infantrys in Burma, round 4 : 1/7 hits, 1.50 expected hits
                        1 Infantry owned by the Hisaichi lost in Burma
                        Hisaichi roll dice for 2 Elites and 2 Infantrys in Burma, round 5 : 2/4 hits, 1.00 expected hits
                        British roll dice for 5 ArmoredCars and 2 Infantrys in Burma, round 5 : 3/7 hits, 1.50 expected hits
                        2 ArmoredCars owned by the British, 1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Burma
                        Hisaichi roll dice for 1 Elite in Burma, round 6 : 1/1 hits, 0.33 expected hits
                        British roll dice for 3 ArmoredCars and 2 Infantrys in Burma, round 6 : 1/5 hits, 1.17 expected hits
                        1 ArmoredCar owned by the British and 1 Elite owned by the Hisaichi lost in Burma
                    British win with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Elites and 7 Infantrys
                    Casualties for British: 7 ArmoredCars

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                1 Bunker placed in Hulunbuir
                1 Bunker placed in Heilungchiang
                6 Infantrys placed in Hong Kong
                6 Infantrys placed in Malaya
                3 Infantrys placed in Manila
                3 Infantrys placed in Townsville
                2 Elites, 1 Mech.Inf and 1 S.Bomber placed in Canberra
                1 S.Submarine placed in 122 Sea Zone
                2 Infantrys placed in Wellington
                1 Infantry placed in Canberra
                1 Elite and 2 Infantrys placed in Davao

    Turn Complete - Hisaichi
                Hisaichi collect 108 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Hisaichi : 3.17
        British : 0.67
        Chinese : -0.33

    triplea_42388_His16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - British
                8 Infantrys moved from London to Dover
                16 Infantrys moved from Wales to Dover
                3 Infantrys moved from Scotland to Northern Ireland
                5 Infantrys moved from Manchester to Wales
                2 Adv.Fighters moved from 18 Sea Zone to Dover
                1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
                2 Mech.Infs moved from Georgia to Gorky
                1 Infantry moved from Erzurum to Georgia
                9 Infantrys and 3 Tanks moved from Adana to Erzurum
                3 Tanks moved from Erzurum to Georgia
                13 Infantrys moved from Syria to Adana
                4 Infantrys moved from Iraq to Adana
                4 Infantrys moved from N.Saudi Arabia to Iraq
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                6 Artillerys and 15 Infantrys moved from Palestine to Syria
                6 Infantrys moved from Cairo to Lower Egypt
                5 Infantrys moved from Lower Egypt to Palestine
                5 Artillerys and 7 Infantrys moved from Kufra to New Valley
                1 Tank moved from Ghadames to Kufra
                3 Infantrys and 1 Mech.Inf moved from Hun to Kufra
                1 Mech.Inf moved from Kufra to Lower Egypt
                2 Infantrys moved from Cape Town to South Africa
                1 Infantry moved from E.Morocco to S.Algeria
                6 Infantrys moved from Assam to Yunnan
                4 ArmoredCars and 1 Tank moved from Assam to N.Thailand
                2 ArmoredCars and 2 Infantrys moved from Burma to N.Thailand
                2 ArmoredCars and 1 Tank moved from Bihar to Yunnan
                1 Artillery and 5 Infantrys moved from Bihar to Assam
                2 ArmoredCars and 3 Infantrys moved from Delhi to Bihar
                2 ArmoredCars moved from Bihar to Assam
                1 Artillery and 1 Infantry moved from Hyderabad to Bihar
                5 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Rajputana to Hyderabad
                2 Infantrys moved from Bombay to Rajputana
                3 Infantrys moved from Vancouver to British Columbia

    Purchase Units - British
                British buy 4 ArmoredCars, 1 Elite and 45 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 2 ArmoredCars, 6 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        British roll dice for 2 ArmoredCars, 6 Infantrys and 1 Tank in Yunnan, round 2 :  1/9 hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 2 ArmoredCars, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Dover
                    British attack with 2 Adv.Fighters and 24 Infantrys
                    Germans defend with 1 Elite and 8 Infantrys
                        British roll dice for 2 Adv.Fighters and 24 Infantrys in Dover, round 2 :  6/26 hits
                        Germans roll dice for 1 Elite and 8 Infantrys in Dover, round 2 :  3/9 hits
                        6 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Dover
                        British roll dice for 2 Adv.Fighters and 21 Infantrys in Dover, round 3 :  6/23 hits
                        Germans roll dice for 1 Elite and 2 Infantrys in Dover, round 3 :  0/3 hits
                        1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Dover
                    British win, taking Dover from Germans with 2 Adv.Fighters and 21 Infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 Elite and 8 Infantrys
                    Casualties for British: 3 Infantrys
                Battle in Gorky
                    British attack with 2 Mech.Infs
                    Germans defend with 1 Infantry
                        British roll dice for 2 Mech.Infs in Gorky, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Gorky, round 2 :  1/1 hits
                    1 Mech.Inf owned by the British lost in Gorky
                        British roll dice for 1 Mech.Inf in Gorky, round 3 :  0/1 hits
                        Germans roll dice for 1 Infantry in Gorky, round 3 :  0/1 hits
                        British roll dice for 1 Mech.Inf in Gorky, round 4 :  0/1 hits
                        Germans roll dice for 1 Infantry in Gorky, round 4 :  1/1 hits
                    1 Mech.Inf owned by the British lost in Gorky
                    Germans win with 1 Infantry remaining. Battle score for attacker is -12
                    Casualties for British: 2 Mech.Infs
                Battle in N.Thailand
                    British attack with 6 ArmoredCars, 2 Infantrys and 1 Tank
                    Thai defend with 2 Artillerys, 1 Bunker and 6 Elites
                        British roll dice for 6 ArmoredCars, 2 Infantrys and 1 Tank in N.Thailand, round 2 :  3/9 hits
                    Units damaged: 1 Bunker owned by the Thai
                        Thai roll dice for 2 Artillerys, 1 Bunker and 6 Elites in N.Thailand, round 2 :  5/9 hits
                        3 ArmoredCars owned by the British, 2 Elites owned by the Thai and 2 Infantrys owned by the British lost in N.Thailand
                        British roll dice for 3 ArmoredCars and 1 Tank in N.Thailand, round 3 :  0/4 hits
                        Thai roll dice for 2 Artillerys, 1 Bunker and 4 Elites in N.Thailand, round 3 :  3/7 hits
                        3 ArmoredCars owned by the British lost in N.Thailand
                    1 Tank retreated to Burma
                    Thai win with 2 Artillerys, 1 Bunker and 4 Elites remaining. Battle score for attacker is -22
                    Casualties for British: 6 ArmoredCars and 2 Infantrys
                    Casualties for Thai: 2 Elites

    Non Combat Move - British
                2 Adv.Fighters moved from Dover to 18 Sea Zone

    Place Units - British
                4 Infantrys placed in Manchester
                4 Infantrys placed in Wales
                4 ArmoredCars, 1 Elite and 3 Infantrys placed in London
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo
                2 Infantrys placed in Kufra
                3 Infantrys placed in Hun
                2 Infantrys placed in Cape Town
                2 Infantrys placed in S.Saudi Arabia
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                3 Infantrys placed in Vancouver
                2 Infantrys placed in Montreal

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    triplea_42388_Bri16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Non Combat Move - Anzac
                7 Infantrys moved from Western Australia to Broome

    Turn Complete - Anzac

    triplea_42388_Anz16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Dutch
                1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from Suriname to 32 Sea Zone
                1 Artillery, 1 Elite, 2 Infantrys, 2 Tanks and 3 Transports moved from 32 Sea Zone to 34 Sea Zone
                1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Mauritania
                1 Artillery and 1 Marine moved from Santiago to 119 Sea Zone
                1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 119 Sea Zone to 98 Sea Zone
                1 Artillery and 1 Marine moved from 98 Sea Zone to Pearl Harbor
                1 Adv.Fighter moved from Johnston to Pearl Harbor

    Purchase Units - Dutch
                Dutch buy 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Pearl Harbor
                    Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
                    Hisaichi defend with 1 AAGun, 1 Elite and 1 Factory
                        AA fire in Pearl Harbor :  0/1 hits
                        Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Pearl Harbor, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Elite in Pearl Harbor, round 2 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Pearl Harbor
                    Dutch win, taking Pearl Harbor from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Elite

    Non Combat Move - Dutch
                1 Adv.Fighter moved from Pearl Harbor to Palmyra

    Place Units - Dutch
                1 Transport placed in 32 Sea Zone
                2 Infantrys placed in Suriname
                2 Infantrys placed in Santiago
                1 Destroyer placed in 119 Sea Zone

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut16.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Romanians
                2 Infantrys moved from Bucharest to E.Romania
                1 Elite moved from E.Romania to Odessa

    Purchase Units - Romanians
                Romanians buy 2 Bunkers, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker placed in Crimea
                1 Bunker and 2 Tanks placed in Rostov
                1 Infantry placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42388_Rom16.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Thai
                1 unit repaired.
                6 Elites and 2 Marines moved from S.Thailand to Burma
                6 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 6 Elites and 2 Marines
                    British defend with 1 Tank
                        Thai roll dice for 6 Elites and 2 Marines in Burma, round 2 : 2/8 hits, 3.00 expected hits
                        British roll dice for 1 Tank in Burma, round 2 : 1/1 hits, 0.50 expected hits
                        1 Elite owned by the Thai and 1 Tank owned by the British lost in Burma
                    Thai win, taking Burma from British with 5 Elites and 2 Marines remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Elite
                    Casualties for British: 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                1 Bunker placed in N.Thailand
                2 Artillerys placed in S.Thailand
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    British : 0.50
        Thai : -1.00

    triplea_42388_Tha16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Americans
                4 Infantrys moved from Mauritania to 31 Sea Zone
                4 Infantrys moved from 31 Sea Zone to Andalusia
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                1 Elite and 3 Infantrys moved from Bahia to 32 Sea Zone
                1 B.Transport, 1 Elite and 3 Infantrys moved from 32 Sea Zone to 34 Sea Zone
                1 Elite and 3 Infantrys moved from 34 Sea Zone to Mauritania
                1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
                4 Infantrys moved from South Atlantic USA to 26 Sea Zone
                1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                4 Infantrys moved from 32 Sea Zone to Bahia
                1 ArmoredCar moved from W.Morocco to 31 Sea Zone
                1 ArmoredCar moved from 31 Sea Zone to Andalusia
                1 ArmoredCar moved from Andalusia to Leon
                1 S.Submarine moved from 104 Sea Zone to 98 Sea Zone
                2 Artillerys and 4 Marines moved from San Francisco to 83 Sea Zone
                2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser and 4 Marines moved from 83 Sea Zone to 98 Sea Zone
                2 Artillerys and 4 Marines moved from 98 Sea Zone to Pearl Harbor
                1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 98 Sea Zone
                1 Artillery and 1 Infantry moved from 98 Sea Zone to Pearl Harbor
                1 Infantry and 1 S.Submarine moved from 81 Sea Zone to 98 Sea Zone
                1 Infantry moved from 98 Sea Zone to Pearl Harbor
                1 Artillery and 1 Infantry moved from Kolyma to Zhigansk
                1 S.Bomber moved from Port Moresby to 102 Sea Zone

    Purchase Units - Americans
                Americans buy 5 Adv.Fighters, 6 Destroyers, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 102 Sea Zone
                    Americans attack with 1 S.Bomber
                    Yamamoto defend with 1 S.Submarine
                        Americans roll dice for 1 S.Bomber in 102 Sea Zone, round 2 :  1/1 hits
                    1 S.Submarine owned by the Yamamoto lost in 102 Sea Zone
                    Americans win with 1 S.Bomber remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 1 S.Submarine

    Non Combat Move - Americans
                1 S.Bomber moved from 102 Sea Zone to Pearl Harbor

    Place Units - Americans
                3 Destroyers placed in 98 Sea Zone
                3 Destroyers placed in 31 Sea Zone
                5 Adv.Fighters placed in Madrid
                2 Tanks placed in Andalusia
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 18 Sea Zone: 9 S.Submarines
                EDIT: Adding units owned by Americans to 31 Sea Zone: 9 S.Submarines
                EDIT: Turning off Edit Mode
                1 Elite and 1 Infantry placed in Bahia
                2 Infantrys placed in Salvador
                1 Infantry placed in Colombia

    Turn Complete - Americans
                Americans collect 115 PUs; end with 115 PUs

    triplea_42388_Ame16.tsvg

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