@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
18L axis-dominion (+3) vs aev (allies) bm3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Crete
Battle in CelebesNon Combat Move - Americans
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Egypt to Iraq
1 bomber moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 4 infantry placed in Eastern United States
Americans undo move 4.
1 fighter placed in Eastern United States
4 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in CyprusNon Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 carrier, 3 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 battleship, 1 destroyer and 1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 fighter placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
3 fighters moved from Caucasus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun, 2 armour and 1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
3 fighters moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,2,5,3,2,4,6,4
Italians collect 7 PUs (8 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -0.50
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
retreated to 55 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 5 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 infantry moved from Nenetsia to Vologda
2 infantry moved from Volgograd to Tambov
1 bomber moved from Novgorod to Vologda
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Vologda
2 artilleries and 2 infantry moved from Nenetsia to Urals
1 armour moved from Nenetsia to UralsCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Urals, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Nenetsia to Urals
2 armour moved from Nenetsia to Novosibirsk
1 infantry moved from Volgograd to Samara
1 bomber moved from 42 Sea Zone to French Indo China
6 armour, 2 infantry and 17 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 5 mech_infantrys moved from Bessarabia to Rostov
3 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun, 8 artilleries and 5 infantry moved from Belarus to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
2 fighters and 4 tactical_bombers moved from Southern Italy to Romania
4 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 fighter moved from 99 Sea Zone to Romania
1 aaGun and 2 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Vologda to Volgograd
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Romania
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 marine moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
7 artilleries moved from Volgograd to RostovPlace Units - Germans
1 airfield placed in Romania
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in Novgorod
2 artilleries, 2 infantry and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,1,1,4,4,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,6,5,2,1,1,1
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -1.50
British : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
16 artilleries and 24 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 16 artilleries and 24 infantry
Italians defend with 1 infantry
Russians roll dice for 16 artilleries and 24 infantry in Bryansk, round 2 : 12/40 hits, 12,00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 16 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Russia
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Amur to SakhaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 1,00
Italians : -0,33
Russians : 1,33 -
I’m going to be attacking your anz ships in 62 (my sub vs your sub basically). are you going to wanna fight or submerge?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from French Indo China to Sikang
1 bomber moved from Kweichow to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 1/6 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from Philippines to 35 Sea Zone
2 mech_infantrys and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from 36 Sea Zone to Kwangsi
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Burma to Yunnan
1 bomber moved from Sikang to French Indo China
1 bomber moved from Shensi to French Indo China
3 infantry moved from India to West India
1 armour moved from Burma to West India
2 infantry moved from Burma to India
2 fighters moved from Volgograd to Northwest Persia
1 aaGun moved from Hopei to Shensi
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from West India to India
1 tactical_bomber moved from West India to French Indo China
1 battleship and 4 carriers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
3 destroyers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
3 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in India
3 mech_infantrys placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.67
Chinese : 0.33
Japanese : -1.33 -
since you weren’t around to answer, I just assumed you would submerge in 62. if incorrect, feel free to roll the battle here on the forum and adjust per the result if needed.
-
All good.
I missed your sub and das that coming.
Subs don’t fight Subs anyway, right?
They can participate and shoot along with other ships and be taken as casualties but don’t engage head on against only subs and submerge.
Correct?? -
@aequitas:
All good.
I missed your sub and das that coming.
Subs don’t fight Subs anyway, right?
They can participate and shoot along with other ships and be taken as casualties but don’t engage head on against only subs and submerge.
Correct??I could have ignored it if I had entered the sz but decided not to fight. but because I am wanting to fight, you may decide to remain and not submerge, but instead, to fight. so the choice is yours whether you wish to submerge or fight back.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
7 fighters moved from 33 Sea Zone to Iwo Jima
2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 bombers moved from Caroline Islands to 34 Sea Zone
1 bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 7/13 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 bombers in 34 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
4 bombers moved from 34 Sea Zone to Midway
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter and 5 submarines moved from 33 Sea Zone to 17 Sea Zone
7 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 17 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 artillery and 6 bombers placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Iraq to Persia
5 fighters moved from Iraq to Persia
2 bombers moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to PersiaCombat - British
Battle in Persia
British attack with 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 7/12 hits, 6,17 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 bombers, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 bombers, 8 fighters and 1 tactical_bomber moved from Persia to Iraq
2 bombers moved from Iraq to Egypt
6 mech_infantrys moved from Egypt to Iraq
1 battleship moved from 33 Sea Zone to 17 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Iraq
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 mech_infantrys placed in Egypt
British undo move 2.
British undo move 1.
1 artillery and 2 fighters placed in Iraq
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
Americans : 2,50
Chinese : -2,83
Japanese : 2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Tambov
3 fighters moved from Rostov to Tambov
1 bomber moved from Rostov to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Tambov to Northwest Persia
1 bomber moved from Tambov to Southern Italy
3 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
1 aaGun and 2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 infantry placed in Ukraine
2 mech_infantrys placed in Southern Italy
Italians undo move 2.
2 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,4,3,5,5,1,1,5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : -0.33
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hitsNon Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to New South Wales
1 fighter moved from Northern Territory to New South Wales
1 fighter moved from 17 Sea Zone to AmurPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -0,33 -
Assumed you will submerge.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Persia
1 bomber moved from Novgorod to Persia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Romania to Belarus
4 artilleries and 4 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Romania to BelarusCombat - Germans
Battle in Persia
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Vologda to Samara
1 infantry moved from Urals to Vologda
2 armour moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 bomber moved from French Indo China to India
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
7 artilleries moved from Rostov to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Northwest Persia
6 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 aaGun moved from Novgorod to Archangel
3 fighters and 3 tactical_bombers moved from Belarus to Romania
6 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Northern Italy to Romania
1 infantry and 1 marine moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 aaGun and 2 artilleries moved from Urals to NovosibirskPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 infantry placed in Volgograd
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
4 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,5,3,3,2,1,6
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0.50
British : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
18 artilleries and 24 infantry moved from Bryansk to TambovCombat - Russians
Battle in Tambov
Russians attack with 18 artilleries and 24 infantry
Italians defend with 1 infantry
Russians roll dice for 18 artilleries and 24 infantry in Tambov, round 2 : 15/42 hits, 13,00 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 18 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
6 infantry moved from Russia to Tambov
1 fighter moved from Smolensk to Russia
1 aaGun moved from Bryansk to Tambov
1 aaGun and 5 infantry moved from Sakha to AmurPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 1,00
Italians : -0,33
Russians : 3,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 bomber moved from French Indo China to Kansu
1 bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
10 fighters moved from 36 Sea Zone to Japan
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
5 fighters moved from 55 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
5 infantry moved from India to West India
2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from French Indo China to India
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Hunan
2 mech_infantrys moved from Malaya to Burma
1 fighter moved from Northwest Persia to India
1 bomber moved from Kansu to Shensi
1 fighter moved from Northwest Persia to West India
1 submarine moved from 5 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 aaGun and 3 fighters placed in Japan
3 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 0.17
ANZAC : -0.17
Chinese : -0.33
Japanese : 1.50 -
I have the Impression that i am just holding on to an invisibil straw.
You played very well and you recovered quickly and maintained your upper Hand.
I learned that Japan is able to stay strong even without Caroline Is., but Maybe that was just my Gameplay wich allowed you to much in the Pac.
After all i can’t complain About my self and i am thankful for the opportunity that you played against me.
I will wait to a repost from you, and file your win then in the result Forum. After that I will start the set up for Axis Aetv +3 vs A-D Allies.
Kind regards
AetV
-
Hold on A-D. i will go for another turn and see how it Plays out, before i lay down the dice on that one.
Thank you.AetV





