I have looked it over here, seems to be oke.
Entek allies -vs- dawgoneit axis T.R.S.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Destroyers moved from sz49 to sz46Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 B.Carrier, 1 Destroyer, 3 Mech.Infs and 2 Transports; Remaining resources: 2 PUs;Combat - British
Battle in sz46
British attack with 2 Destroyers
Yamamoto defend with 3 Submarines
Yamamoto roll dice for 3 Submarines in sz46, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 2 Destroyers in sz46, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 3 Submarines in sz46, round 3 : 2/3 hits, 0.50 expected hits
British roll dice for 2 Destroyers in sz46, round 3 : 2/2 hits, 0.67 expected hits
2 Submarines owned by the Yamamoto and 2 Destroyers owned by the British lost in sz46
Yamamoto win with 1 Submarine remaining. Battle score for attacker is -4
Casualties for British: 2 Destroyers
Casualties for Yamamoto: 2 SubmarinesNon Combat Move - British
1 Artillery and 2 Infantrys moved from Bhopa to Nepal
3 EarlyFighters moved from Dheli to sz63
6 Artillerys, 2 Elites and 2 Infantrys moved from Sumatra to N.SPlace Units - British
1 B.Carrier, 1 Destroyer and 2 Transports placed in sz63
3 Mech.Infs placed in DheliTurn Complete - British
British collect 54 PUs; end with 56 PUsCombat Hit Differential Summary :
British : 0.67
Yamamoto : 1.00Production/PUs Summary :
Yamamoto : 63 / 63
Chinese : 19 / 22
Hisaichi : 72 / 73
Dutch : 13 / 0
Thai : 9 / 9
British : 54 / 56
Anzac : 28 / 29
Americans : 85 / 91
Masaharu : 34 / 38
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
1 Infantry and 1 Tank moved from W.Australia to sz50
1 Infantry and 1 Tank moved from Derby to sz50
2 Infantrys, 2 Tanks and 2 Transports moved from sz50 to sz56
2 Artillerys and 2 Infantrys moved from Sumatra to Java
2 EarlyFighters moved from sz56 to Java
2 Infantrys and 2 Tanks moved from sz56 to Java
3 Transports moved from sz56 to sz50
2 Destroyers moved from sz37 to sz46Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 2 Artillerys, 1 Destroyer, 1 Marine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks
Hisaichi defend with 1 Infantry and 2 Tanks; Yamamoto defend with 6 Artillerys, 3 Infantrys and 3 Tanks; Thai defend with 2 Infantrys
Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Java, round 2 : 5/10 hits, 3.33 expected hits
Yamamoto roll dice for 6 Artillerys, 6 Infantrys and 5 Tanks in Java, round 2 : 7/17 hits, 6.50 expected hits
2 Artillerys owned by the Anzac, 4 Infantrys owned by the Anzac, 1 EarlyFighter owned by the Anzac, 1 Infantry owned by the Thai, 3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Java
1 EarlyFighter owned by the Anzac retreated
Anzac roll dice for 2 Tanks in Java, round 3 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 6 Artillerys, 1 Infantry and 5 Tanks in Java, round 3 : 2/12 hits, 4.83 expected hits
2 Tanks owned by the Anzac lost in Java
Yamamoto win with 6 Artillerys, 1 Infantry and 5 Tanks remaining. Battle score for attacker is -24
Casualties for Anzac: 2 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Casualties for Thai: 1 Infantry
Casualties for Yamamoto: 3 Infantrys
Battle in sz46
Anzac attack with 2 Destroyers
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 Destroyers in sz46, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in sz46
Anzac win with 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Anzac
1 EarlyFighter moved from Java to sz56Place Units - Anzac
2 Artillerys placed in W.Australia
1 Destroyer placed in sz50
1 Marine and 1 Tank placed in Darwin
1 Submarine placed in sz37Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto : -2.50
Anzac : 0.33Production/PUs Summary :
Yamamoto : 63 / 63
Chinese : 19 / 22
Hisaichi : 72 / 73
Dutch : 13 / 0
Thai : 9 / 9
British : 54 / 56
Anzac : 28 / 28
Americans : 85 / 91
Masaharu : 34 / 38
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 Submarine moved from sz19 to sz18
5 EarlyFighters and 1 Fighter moved from sz20 to sz18
1 Bomber moved from Wake to sz18
3 Tanks moved from Hilo to sz25
2 Artillerys moved from Hilo to sz25
1 Artillery moved from Pearl Harbor to sz25
1 Artillery moved from Kauai to sz25
1 Tank moved from Kauai to sz25
3 Infantrys moved from Pearl Harbor to sz25
5 Infantrys moved from Hilo to sz25
4 Artillerys, 5 B.Transports, 3 Destroyers, 8 Infantrys and 4 Tanks moved from sz25 to sz20
1 Artillery and 1 Infantry moved from Midway to sz21
1 Artillery, 1 Infantry and 1 Transport moved from sz21 to sz20
5 Artillerys, 9 Infantrys and 4 Tanks moved from sz20 to WakePurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B29, 1 Battleship, 1 Bunker, 4 Destroyers and 1 Factory; Remaining resources: 0 PUs;Combat - Americans
Battle in sz18
Americans attack with 1 Bomber, 5 EarlyFighters, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 5 EarlyFighters and 1 Fighter in sz18, round 2 : 3/7 hits, 2.83 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18
Americans win with 1 Bomber, 5 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
1 Destroyer moved from sz20 to sz18
1 Destroyer moved from sz20 to sz42
1 Destroyer moved from sz20 to sz17
1 Destroyer moved from sz4 to sz3
1 Destroyer moved from sz4 to sz8
1 Bomber moved from sz18 to Wake
5 EarlyFighters and 1 Fighter moved from sz18 to sz20
1 Transport moved from sz20 to sz21
2 Infantrys moved from Midway to sz21
2 Infantrys and 1 Transport moved from sz21 to sz20
2 Infantrys moved from sz20 to Wake
1 EarlyFighter moved from Kauai to Wake
1 Battleship, 1 Cruiser and 1 Destroyer moved from sz23 to sz22
1 Infantry moved from N.Canada to Anchorage
1 Artillery and 4 Infantrys moved from Anchorage to AlaskaPlace Units - Americans
1 Bunker and 1 Factory placed in Wake
2 Destroyers placed in sz4
2 Destroyers placed in sz25
1 Battleship placed in sz25
1 B29 placed in Pearl HarborTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto : 0.83
Americans : -0.17Production/PUs Summary :
Yamamoto : 63 / 63
Chinese : 19 / 22
Hisaichi : 72 / 73
Dutch : 13 / 0
Thai : 9 / 9
British : 54 / 56
Anzac : 28 / 28
Americans : 85 / 85
Masaharu : 34 / 38
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Tank moved from Vladivostok to Belogorsk
2 Tankettes moved from Amursk to Belogorsk
1 Infantry moved from Amursk to Belogorsk
1 Artillery moved from Irkutsk to Quingdao
1 Tank moved from Angarsk to Quingdao
1 Bomber, 1 EarlyFighter and 2 Tankettes moved from Belogorsk to Quingdao
1 Infantry moved from Hsingan to Quingdao
1 Destroyer and 1 Submarine moved from sz16 to sz3
2 Destroyers moved from sz16 to sz8
2 Destroyers moved from sz16 to sz17Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 1 Destroyer, 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits
Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Masaharu lost in sz3
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in sz17
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu roll dice for 2 Destroyers in sz17, round 2 : 2/2 hits
Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in sz17
Masaharu win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in sz8
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu roll dice for 2 Destroyers in sz8, round 2 : 1/2 hits
Americans roll dice for 1 Destroyer in sz8, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in sz8
Masaharu win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Quingdao
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Infantry, 1 Tank and 2 Tankettes
Russians defend with 2 Artillerys, 5 Infantrys and 4 Tanks
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Infantry, 1 Tank and 2 Tankettes in Quingdao, round 2 : 2/7 hits
Russians roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Quingdao, round 2 : 5/11 hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 2 Tankettes owned by the Masaharu and 1 Tank owned by the Masaharu lost in Quingdao
retreated to Quingdao
Russians win with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is -15
Casualties for Masaharu: 1 Artillery, 1 Infantry, 1 Tank and 2 Tankettes
Casualties for Russians: 2 InfantrysNon Combat Move - Masaharu
1 Infantry moved from Angarsk to Vostok
1 T.Boat moved from sz7 to sz1
1 Infantry moved from Vladivostok to sz1
1 EarlyFighter moved from Quingdao to Hsingan
1 Bomber moved from Quingdao to Belogorsk
1 Infantry moved from sz1 to Belogorsk
1 Infantry moved from Akina to sz15
1 Infantry and 1 Transport moved from sz15 to sz1
3 Transports moved from sz2 to sz1
2 Artillerys and 5 Infantrys moved from N.Japan to sz1
2 Artillerys and 6 Infantrys moved from sz1 to Belogorsk
2 Tanks moved from Palana to YakutskPlace Units - Masaharu
1 Marine and 2 Tanks placed in Belogorsk
1 Infantry and 2 Tankettes placed in Amursk
4 Infantrys placed in Akina
1 Destroyer placed in sz16Turn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
1 Infantry moved from Ulaan Ude to Irkutsk
Russians take Irkutsk from Masaharu
1 Artillery and 1 Infantry moved from Quingdao to Hsingan
1 EarlyFighter moved from Ulaan Ude to HsinganPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Hsingan
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 EarlyFighter
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Hsingan, round 2 : 0/3 hits, 1.00 expected hits
Masaharu roll dice for 1 EarlyFighter in Hsingan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Hsingan, round 3 : 1/3 hits, 1.00 expected hits
Masaharu roll dice for 1 EarlyFighter in Hsingan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Hsingan
Russians win, taking Hsingan from Masaharu with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 EarlyFighterNon Combat Move - Russians
1 Artillery and 7 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
6 Infantrys moved from Kaask to Tulun
1 Tank moved from Kaask to Ulaan Ude
1 Elite and 1 Infantry moved from Krasnoyarsk to Kaask
4 Tanks moved from Achinsk to Kaask
1 Artillery and 4 Tanks moved from Quingdao to Ulaan Ude
1 EarlyFighter moved from Hsingan to Ulaan UdePlace Units - Russians
6 Infantrys placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu : 0.00
Russians : -1.00Production/PUs Summary :
Yamamoto : 63 / 63
Chinese : 19 / 22
Hisaichi : 72 / 73
Dutch : 13 / 0
Thai : 9 / 9
British : 54 / 56
Anzac : 28 / 28
Americans : 85 / 85
Masaharu : 29 / 34
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys, 9 Infantrys and 1 Tank moved from Shangsi to Gansu
1 Tank and 2 Tankettes moved from Sian to Gansu
2 Bombers moved from S.Borneo to N.S
3 Tanks moved from Java to N.S
Yamamoto take Sumatra from British
2 EarlyFighters moved from sz60 to N.S
2 Artillerys moved from Java to sz60
3 Transports moved from sz60 to sz68
4 Artillerys moved from Java to sz60
6 Artillerys moved from sz60 to N.S
1 Tank moved from N.French I. to sz67
2 Infantrys moved from N.French I. to sz67
1 B.Transport, 2 Infantrys and 1 Tank moved from sz67 to sz60
2 Infantrys and 1 Tank moved from sz60 to N.S
2 Transports moved from sz68 to sz74
1 Infantry moved from N.French I. to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
1 Infantry moved from Boho to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz68
1 Infantry moved from sz68 to Spralty
Yamamoto take Spralty from Americans
1 Transport moved from sz68 to sz74
2 Destroyers moved from sz76 to sz18
1 Infantry moved from N.French I. to Burma
3 Infantrys and 3 Tanks moved from Naha to sz74
3 Infantrys and 3 Tanks moved from sz74 to Kichedung
1 Artillery and 2 Infantrys moved from Kichedung to Nanking
1 Infantry moved from Nanking to Sian
1 Artillery moved from Tokyo to sz78
1 Marine moved from S.Japan to sz78
1 Infantry moved from Tokyo to sz78
1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz78 to sz74
1 Artillery, 1 Infantry and 1 Marine moved from sz74 to KichedungPurchase Units - Yamamoto
Yamamoto buy 3 Destroyers, 2 Infantrys and 10 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz18
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits
Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits
Americans roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in N.S
Yamamoto attack with 6 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Infantrys and 4 Tanks
British defend with 6 Artillerys, 2 Elites and 2 Infantrys; Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 0/1 hits
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Infantrys and 4 Tanks in N.S, round 2 : 7/16 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 7 Artillerys, 1 Bunker, 2 Elites, 4 Infantrys and 1 Tank in N.S, round 2 : 8/15 hits
1 Artillery owned by the Dutch, 6 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Dutch lost in N.S
Yamamoto roll dice for 2 Bombers, 2 EarlyFighters and 4 Tanks in N.S, round 3 : 4/8 hits
Dutch roll dice for 5 Artillerys, 1 Bunker, 2 Elites and 1 Tank in N.S, round 3 : 2/9 hits
4 Artillerys owned by the British and 2 EarlyFighters owned by the Yamamoto lost in N.S
Yamamoto roll dice for 2 Bombers and 4 Tanks in N.S, round 4 : 5/6 hits
Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 1 Tank in N.S, round 4 : 2/5 hits
2 Elites owned by the British, 1 Artillery owned by the British, 1 Bunker owned by the Dutch, 2 Tanks owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.S
Yamamoto win, taking N.S from Dutch with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 1
Casualties for British: 6 Artillerys, 2 Elites and 2 Infantrys
Casualties for Yamamoto: 6 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Battle in Gansu
Yamamoto attack with 2 Artillerys, 9 Infantrys, 2 Tanks and 2 Tankettes
Chinese defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 9 Infantrys, 1 Marine and 5 Tanks
Yamamoto roll dice for 2 Artillerys, 9 Infantrys, 2 Tanks and 2 Tankettes in Gansu, round 2 : 4/15 hits
Chinese roll dice for 1 Artillery, 1 EarlyFighter, 9 Infantrys, 1 Marine and 5 Tanks in Gansu, round 2 : 11/17 hits
9 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Chinese and 2 Tankettes owned by the Yamamoto lost in Gansu
Yamamoto roll dice for 2 Artillerys and 2 Tanks in Gansu, round 3 : 2/4 hits
Chinese roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantrys, 1 Marine and 5 Tanks in Gansu, round 3 : 8/13 hits
2 Artillerys owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Gansu
Chinese win with 1 Artillery, 1 EarlyFighter, 3 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is -32
Casualties for Yamamoto: 2 Artillerys, 9 Infantrys, 2 Tanks and 2 Tankettes
Casualties for Chinese: 6 InfantrysNon Combat Move - Yamamoto
2 Bombers moved from N.S to MalayaPlace Units - Yamamoto
6 Tankettes placed in Malaya
3 Tankettes placed in Kichedung
3 Destroyers placed in sz76
2 Infantrys and 1 Tankette placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
3 Infantrys moved from Tsingnan to Sikang
1 EarlyFighter moved from Gansu to Sikang
4 Tanks moved from Gobi to GansuPurchase Units - Chinese
Chinese buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 EarlyFighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Sikang, round 2 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Sikang
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Sikang, round 3 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from Sikang to Gansu
3 Infantrys moved from Tsingnan to Gansu
2 Marines moved from Xining to Tsingnan
4 Infantrys moved from Xining to Tsingnan
2 Tanks moved from Urumal to Gobi
2 Infantrys moved from Urumal to QuyanPlace Units - Chinese
4 Infantrys and 2 Marines placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 0.33Production/PUs Summary :
Yamamoto : 69 / 69
Chinese : 20 / 20
Hisaichi : 71 / 73
Dutch : 11 / 0
Thai : 9 / 9
British : 51 / 56
Anzac : 28 / 28
Americans : 84 / 85
Masaharu : 29 / 34
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery, 7 Infantrys and 7 Tanks moved from Szechwan to Gansu
1 Infantry moved from Shangsi to Gansu
3 Tankettes moved from N.Shangsi to Gansu
3 Tanks moved from E.Shansi to Gansu
2 Destroyers and 3 Submarines moved from sz60 to sz56
1 Destroyer and 1 Submarine moved from sz70 to sz42
2 Destroyers and 1 Submarine moved from sz45 to sz46
1 Tank moved from Mindanao to sz70
5 Infantrys moved from Mindanao to sz70
5 Infantrys and 1 Tank moved from sz70 to Celebs
1 Tank moved from W.Borneo to sz60
1 Artillery moved from S.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
1 Infantry moved from Hanan to W.Sian
5 Infantrys and 1 Marine moved from Kwangsi to Hanan
1 Tankette moved from Kiangsi to Sian
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59
2 Tanks moved from Java to Lambok
Hisaichi take Bali from Dutch
1 Artillery and 1 Infantry moved from sz59 to Soem
Hisaichi take Soem from Dutch
1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz58
1 Infantry and 1 Tank moved from sz58 to Flores
2 EarlyFighters moved from S.Borneo to sz50
1 EarlyFighter and 3 Fighters moved from sz60 to sz50
1 Battleship moved from sz60 to sz56
2 Transports moved from sz68 to sz74
1 T.Boat moved from sz67 to sz74Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 4 Elites, 15 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz46
Hisaichi attack with 2 Destroyers and 1 Submarine
Anzac defend with 2 Destroyers
Hisaichi roll dice for 1 Submarine in sz46, round 2 : 0/1 hits
Hisaichi roll dice for 2 Destroyers in sz46, round 2 : 0/2 hits
Anzac roll dice for 2 Destroyers in sz46, round 2 : 0/2 hits
Hisaichi roll dice for 1 Submarine in sz46, round 3 : 0/1 hits
Hisaichi roll dice for 2 Destroyers in sz46, round 3 : 1/2 hits
Anzac roll dice for 2 Destroyers in sz46, round 3 : 0/2 hits
1 Destroyer owned by the Anzac lost in sz46
Hisaichi roll dice for 1 Submarine in sz46, round 4 : 1/1 hits
Anzac roll dice for 1 Destroyer in sz46, round 4 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz46
Hisaichi win with 2 Destroyers remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Submarine
Casualties for Anzac: 2 Destroyers
Battle in sz56
Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
Anzac defend with 1 Battleship, 1 Carrier, 1 EarlyFighter and 2 Transports
Hisaichi roll dice for 3 Submarines in sz56, round 2 : 0/3 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz56, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 1 EarlyFighter and 2 Transports in sz56, round 2 : 2/5 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Hisaichi lost in sz56
Hisaichi roll dice for 2 Submarines in sz56, round 3 : 0/2 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz56, round 3 : 0/3 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 1 EarlyFighter and 2 Transports in sz56, round 3 : 2/5 hits
2 Submarines owned by the Hisaichi lost in sz56
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz56, round 4 : 2/3 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 1 EarlyFighter and 2 Transports in sz56, round 4 : 2/5 hits
2 Transports owned by the Anzac and 2 Destroyers owned by the Hisaichi lost in sz56
Hisaichi roll dice for 1 Battleship in sz56, round 5 : 1/1 hits
Anzac roll dice for 1 Battleship, 1 Carrier and 1 EarlyFighter in sz56, round 5 : 1/3 hits
1 EarlyFighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in sz56
Anzac win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is -34
Casualties for Hisaichi: 1 Battleship, 2 Destroyers and 3 Submarines
Casualties for Anzac: 1 EarlyFighter and 2 Transports
Battle in sz50
Hisaichi attack with 3 EarlyFighters and 3 Fighters
Anzac defend with 3 Destroyers and 3 Transports
Hisaichi roll dice for 3 EarlyFighters and 3 Fighters in sz50, round 2 : 2/6 hits
Anzac roll dice for 3 Destroyers and 3 Transports in sz50, round 2 : 2/6 hits
2 Transports owned by the Anzac and 2 EarlyFighters owned by the Hisaichi lost in sz50
Hisaichi roll dice for 1 EarlyFighter and 3 Fighters in sz50, round 3 : 2/4 hits
Anzac roll dice for 3 Destroyers and 1 Transport in sz50, round 3 : 0/4 hits
1 Transport owned by the Anzac and 1 Destroyer owned by the Anzac lost in sz50
Hisaichi roll dice for 1 EarlyFighter and 3 Fighters in sz50, round 4 : 1/4 hits
Anzac roll dice for 2 Destroyers in sz50, round 4 : 0/2 hits
1 Destroyer owned by the Anzac lost in sz50
Hisaichi roll dice for 1 EarlyFighter and 3 Fighters in sz50, round 5 : 2/4 hits
Anzac roll dice for 1 Destroyer in sz50, round 5 : 1/1 hits
1 Destroyer owned by the Anzac and 1 EarlyFighter owned by the Hisaichi lost in sz50
Hisaichi win with 3 Fighters remaining. Battle score for attacker is 18
Casualties for Hisaichi: 3 EarlyFighters
Casualties for Anzac: 3 Destroyers and 3 Transports
Battle in sz42
Hisaichi attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in sz42, round 2 : 0/1 hits
Hisaichi roll dice for 1 Destroyer in sz42, round 2 : 1/1 hits
Americans roll dice for 1 Destroyer in sz42, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in sz42
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Flores
Hisaichi attack with 1 Infantry and 1 Tank
Dutch defend with 1 Artillery
Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 0/2 hits
Dutch roll dice for 1 Artillery in Flores, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Flores
Hisaichi roll dice for 1 Tank in Flores, round 3 : 0/1 hits
Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits
Hisaichi roll dice for 1 Tank in Flores, round 4 : 0/1 hits
Dutch roll dice for 1 Artillery in Flores, round 4 : 0/1 hits
Hisaichi roll dice for 1 Tank in Flores, round 5 : 1/1 hits
Dutch roll dice for 1 Artillery in Flores, round 5 : 1/1 hits
1 Artillery owned by the Dutch and 1 Tank owned by the Hisaichi lost in Flores
Dutch win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Artillery
Battle in Lambok
Hisaichi attack with 2 Tanks
Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Lambok, round 2 : 1/2 hits
Dutch roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Lambok
Hisaichi win, taking Lambok from Dutch with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Celebs
Hisaichi attack with 5 Infantrys and 1 Tank
Anzac defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 5 Infantrys and 1 Tank in Celebs, round 2 : 1/6 hits
Anzac roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Celebs
Hisaichi roll dice for 4 Infantrys and 1 Tank in Celebs, round 3 : 0/5 hits
Anzac roll dice for 1 Artillery in Celebs, round 3 : 0/1 hits
Hisaichi roll dice for 4 Infantrys and 1 Tank in Celebs, round 4 : 2/5 hits
Anzac roll dice for 1 Artillery in Celebs, round 4 : 0/1 hits
1 Artillery owned by the Anzac lost in Celebs
Hisaichi win, taking Celebs from Anzac with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Gansu
Hisaichi attack with 1 Artillery, 8 Infantrys, 10 Tanks and 3 Tankettes
Chinese defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 6 Infantrys, 1 Marine and 9 Tanks
Hisaichi roll dice for 1 Artillery, 8 Infantrys, 10 Tanks and 3 Tankettes in Gansu, round 2 : 10/22 hits
Chinese roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys, 1 Marine and 9 Tanks in Gansu, round 2 : 6/18 hits
2 Tanks owned by the Chinese, 6 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese, 6 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 2 Infantrys, 10 Tanks and 3 Tankettes in Gansu, round 3 : 4/16 hits
Chinese roll dice for 1 EarlyFighter and 7 Tanks in Gansu, round 3 : 5/8 hits
4 Tanks owned by the Chinese, 3 Tankettes owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Gansu
Hisaichi roll dice for 1 Artillery and 10 Tanks in Gansu, round 4 : 6/11 hits
Chinese roll dice for 1 EarlyFighter and 3 Tanks in Gansu, round 4 : 1/4 hits
1 EarlyFighter owned by the Chinese, 3 Tanks owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gansu
Hisaichi win, taking Gansu from Chinese with 10 Tanks remaining. Battle score for attacker is 40
Casualties for Hisaichi: 1 Artillery, 8 Infantrys and 3 Tankettes
Casualties for Chinese: 1 Artillery, 1 EarlyFighter, 6 Infantrys, 1 Marine and 9 TanksNon Combat Move - Hisaichi
3 Fighters moved from sz50 to sz60
1 Artillery and 2 Infantrys moved from E.Shansi to Shangsi
1 Tank moved from Peking to Shangsi
2 Tankettes moved from Peking to Shangsi
2 Infantrys moved from Hopeh to E.Shansi
7 Infantrys moved from Korea to sz74
7 Infantrys moved from sz74 to Hopeh
2 Infantrys moved from Tientsin to Hopeh
1 Infantry moved from Korea to Tientsin
8 Infantrys moved from Seoul to Korea
5 Infantrys moved from Macau to Kwangsi
6 Infantrys moved from Hongkong to MacauPlace Units - Hisaichi
1 Destroyer placed in sz60
1 Artillery and 2 Infantrys placed in S.Borneo
4 Elites placed in Davao
1 Artillery and 5 Infantrys placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
8 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 77 PUs; end with 77 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
1 Infantry moved from Malaya to sz60
1 Infantry moved from Phuket to Malaya
1 Infantry and 1 Marine moved from Phuket to Thailand
2 Infantrys and 1 Marine moved from Thailand to Burma
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Bava
Thai take Bava from Dutch
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to N.SPurchase Units - Thai
Thai buy 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
3 Infantrys and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
3 Artillerys and 3 Infantrys moved from Calcutta to sz63
3 Artillerys, 1 B.Carrier, 1 Destroyer, 3 EarlyFighters, 3 Infantrys and 3 Transports moved from sz63 to sz61
3 Artillerys, 3 EarlyFighters and 3 Infantrys moved from sz61 to N.SPurchase Units - British
British buy 4 Artillerys, 1 Destroyer, 3 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;Combat - British
Battle in N.S
British attack with 3 Artillerys, 3 EarlyFighters and 3 Infantrys
Yamamoto defend with 2 Tanks; Thai defend with 2 Infantrys
British roll dice for 3 Artillerys, 3 EarlyFighters and 3 Infantrys in N.S, round 2 : 2/9 hits, 3.00 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in N.S, round 2 : 0/4 hits, 1.67 expected hits
2 Infantrys owned by the Thai lost in N.S
British roll dice for 3 Artillerys, 3 EarlyFighters and 3 Infantrys in N.S, round 3 : 2/9 hits, 3.00 expected hits
Yamamoto roll dice for 2 Tanks in N.S, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in N.S
British win, taking N.S from Yamamoto with 3 Artillerys, 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Infantry
Casualties for Yamamoto: 2 TanksNon Combat Move - British
3 EarlyFighters moved from N.S to sz61
1 Artillery and 2 Infantrys moved from Nepal to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Infantry moved from N.Canada to Anchorage
1 AAGun moved from Vancouver to British ColumbiaPlace Units - British
1 Destroyer and 1 Submarine placed in sz49
1 Transport placed in sz63
3 Artillerys and 3 Infantrys placed in Calcutta
British undo move 1.
1 Destroyer placed in sz63
1 Submarine placed in sz49
3 Mech.Infs placed in Dheli
1 Artillery placed in MoresbyTurn Complete - British
British collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
British : -2.00
Yamamoto : -1.67Production/PUs Summary :
Yamamoto : 67 / 69
Chinese : 19 / 20
Hisaichi : 77 / 77
Dutch : 7 / 0
Thai : 10 / 10
British : 53 / 54
Anzac : 26 / 28
Americans : 84 / 85
Masaharu : 29 / 34
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 unit repaired.
1 Submarine moved from sz37 to sz42
1 Battleship and 1 Carrier moved from sz56 to sz50Purchase Units - Anzac
Anzac buy 2 EarlyFighters and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz42
Anzac attack with 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz42, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz42, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz42
Anzac win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 DestroyerNon Combat Move - Anzac
1 Marine and 1 Tank moved from Darwin to Derby
3 Infantrys moved from N.Australia to DerbyPlace Units - Anzac
1 EarlyFighter and 2 Transports placed in sz50
1 EarlyFighter placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Hisaichi : -0.50
Anzac : 0.67Production/PUs Summary :
Yamamoto : 67 / 69
Chinese : 19 / 20
Hisaichi : 77 / 77
Dutch : 7 / 0
Thai : 10 / 10
British : 53 / 54
Anzac : 26 / 26
Americans : 84 / 85
Masaharu : 29 / 34
Russians : 34 / 34 -
Just a minute for USA
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
3 Destroyers moved from sz4 to sz3
1 Destroyer moved from sz20 to sz18
2 EarlyFighters moved from Wake to sz18
1 Bomber moved from Wake to sz18
1 Destroyer moved from sz20 to sz17
1 Destroyer moved from sz20 to sz17
5 EarlyFighters and 1 Fighter moved from sz20 to sz17
1 B29 moved from Pearl Harbor to sz17Purchase Units - Americans
Americans buy 1 B29, 1 Bomber, 2 Destroyers, 2 Elites, 2 S.Subs and 1 Transport; Remaining resources: 5 PUs;Combat - Americans
Battle in sz18
Americans attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz18, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz18
Americans win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in sz17
Americans attack with 1 B29, 2 Destroyers, 5 EarlyFighters and 1 Fighter
Masaharu defend with 2 Destroyers
Americans roll dice for 1 B29, 2 Destroyers, 5 EarlyFighters and 1 Fighter in sz17, round 2 : 3/9 hits, 3.67 expected hits
Masaharu roll dice for 2 Destroyers in sz17, round 2 : 1/2 hits, 1.00 expected hits
2 Destroyers owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz17
Americans win with 1 B29, 2 Destroyers, 4 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 EarlyFighter
Casualties for Masaharu: 2 Destroyers
Battle in sz3
Americans attack with 3 Destroyers
Masaharu defend with 1 Destroyer
Americans roll dice for 3 Destroyers in sz3, round 2 : 1/3 hits, 1.00 expected hits
Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Masaharu lost in sz3
Americans win with 3 Destroyers remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 DestroyerNon Combat Move - Americans
1 Destroyer moved from sz22 to sz9
1 Infantry moved from Kauai to sz22
1 Battleship, 1 Cruiser and 1 Infantry moved from sz22 to sz20
1 Infantry moved from sz20 to Wake
1 B29 moved from sz17 to Wake
1 Bomber moved from sz18 to Wake
1 Battleship and 2 Destroyers moved from sz25 to sz20
2 EarlyFighters moved from sz18 to sz19
1 Fighter moved from sz17 to sz19
1 EarlyFighter moved from sz17 to sz19
2 EarlyFighters moved from sz17 to sz19
1 EarlyFighter moved from sz17 to Wake
1 Infantry moved from Anchorage to Alaska
3 Carriers moved from sz20 to sz19
1 Battleship and 2 Transports moved from sz20 to sz19
5 B.Transports moved from sz20 to sz19Place Units - Americans
1 Destroyer placed in sz19
1 Destroyer and 1 Transport placed in sz4
2 S.Subs placed in sz25
2 Elites placed in Pearl Harbor
1 B29 and 1 Bomber placed in San FranciscoTurn Complete - Americans
Americans collect 84 PUs; end with 89 PUsCombat Hit Differential Summary :
Masaharu : -0.50
Yamamoto : -0.50
Americans : -0.33Production/PUs Summary :
Yamamoto : 67 / 69
Chinese : 19 / 20
Hisaichi : 77 / 77
Dutch : 7 / 0
Thai : 10 / 10
British : 53 / 54
Anzac : 26 / 26
Americans : 84 / 89
Masaharu : 29 / 34
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from Belogorsk to Hsingan
4 Infantrys moved from Belogorsk to Quingdao
1 Infantry moved from Vostok to Irkutsk
1 Tank moved from Belogorsk to Irkutsk
2 Tanks moved from Yakutsk to Angarsk
3 Artillerys, 2 Infantrys and 1 Marine moved from Palana to Kamchatka
2 Destroyers moved from sz8 to sz7
2 Transports moved from sz1 to sz15
2 Infantrys moved from Akina to sz15
2 Infantrys moved from Akina to sz15
1 Tankette moved from Amursk to Hsingan
1 Tankette moved from Amursk to Quingdao
1 Bomber moved from Belogorsk to Irkutsk
4 Infantrys and 2 Transports moved from sz15 to sz1
1 Infantry moved from Amursk to BelogorskPurchase Units - Masaharu
Masaharu buy 1 Destroyer and 13 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 3 Artillerys, 2 Infantrys and 1 Marine
Russians defend with 1 Bunker
Masaharu roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Kamchatka, round 2 : 1/6 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Kamchatka, round 3 : 3/5 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 3 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Hsingan
Masaharu attack with 2 Infantrys and 1 Tankette
Russians defend with 1 Artillery
Masaharu roll dice for 2 Infantrys and 1 Tankette in Hsingan, round 2 : 0/3 hits
Russians roll dice for 1 Artillery in Hsingan, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Hsingan
Masaharu roll dice for 1 Infantry and 1 Tankette in Hsingan, round 3 : 1/2 hits
Russians roll dice for 1 Artillery in Hsingan, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Hsingan
Masaharu win, taking Hsingan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Quingdao
Masaharu attack with 4 Infantrys and 1 Tankette
Russians defend with 2 Infantrys
Masaharu roll dice for 4 Infantrys and 1 Tankette in Quingdao, round 2 : 0/5 hits
Russians roll dice for 2 Infantrys in Quingdao, round 2 : 0/2 hits
Masaharu roll dice for 4 Infantrys and 1 Tankette in Quingdao, round 3 : 2/5 hits
Russians roll dice for 2 Infantrys in Quingdao, round 3 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Masaharu win, taking Quingdao from Russians with 3 Infantrys and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Irkutsk
Masaharu attack with 1 Bomber, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Angarsk
Masaharu attack with 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 2 Tanks in Angarsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Irkutsk to Belogorsk
4 Infantrys moved from sz1 to Vostok
2 Transports moved from sz1 to sz15Place Units - Masaharu
1 Destroyer placed in sz16
7 Infantrys placed in Akina
3 Infantrys placed in Amursk
3 Infantrys placed in BelogorskTurn Complete - Masaharu
Masaharu collect 39 PUs; end with 39 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Submarine moved from sz4 to sz8
1 Artillery and 3 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Quingdao
1 Artillery and 2 Infantrys moved from Ulaan Ude to IrkutskPurchase Units - Russians
Russians buy 1 EarlyFighter, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 1 Infantry and 1 Tank
Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Tank in Irkutsk, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Tank in Irkutsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Irkutsk
1 Artillery retreated to Ulaan Ude
Masaharu win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Masaharu: 1 Infantry
Battle in Quingdao
Russians attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Masaharu defend with 3 Infantrys and 1 Tankette
Russians roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Quingdao, round 2 : 2/5 hits, 1.33 expected hits
Masaharu roll dice for 3 Infantrys and 1 Tankette in Quingdao, round 2 : 2/4 hits, 1.17 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tankette owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 2/3 hits, 1.00 expected hits
Masaharu roll dice for 2 Infantrys in Quingdao, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Russians: 3 Infantrys
Casualties for Masaharu: 3 Infantrys and 1 TanketteNon Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
3 Infantrys moved from Tulun to Ustkut
3 Infantrys moved from Tulun to Ulaan Ude
1 Elite, 7 Infantrys and 4 Tanks moved from Kaask to Tulun
4 Tanks moved from Tulun to Ulaan Ude
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
1 Elite and 5 Infantrys placed in Kaask
1 EarlyFighter, 1 Infantry and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Masaharu : 1.33
Russians : 0.50Production/PUs Summary :
Yamamoto : 67 / 69
Chinese : 19 / 20
Hisaichi : 77 / 77
Dutch : 7 / 0
Thai : 10 / 10
British : 53 / 54
Anzac : 26 / 26
Americans : 84 / 89
Masaharu : 36 / 39
Russians : 27 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
14 Destroyers moved from sz76 to sz18
1 Infantry moved from Sian to W.Sian
1 Artillery and 2 Infantrys moved from Nanking to Sian
3 Artillerys and 2 Tanks moved from Naha to sz74
3 Infantrys moved from Naha to sz74
1 Infantry moved from Naha to sz74
3 Artillerys, 1 B.Transport, 4 Infantrys, 2 Tanks and 3 Transports moved from sz74 to sz60
3 Artillerys, 4 Infantrys and 2 Tanks moved from sz60 to N.S
2 Bombers moved from Malaya to sz63
1 Infantry moved from N.B to sz68
1 Infantry moved from Spralty to sz68
2 Infantrys and 2 T.Boats moved from sz68 to sz60
3 Transports moved from sz60 to sz68
1 B.Transport moved from sz60 to sz68
6 Tankettes moved from Malaya to sz60
2 Infantrys and 6 Tankettes moved from sz60 to N.S
1 B.Transport and 3 Transports moved from sz68 to sz74
8 Infantrys moved from Naha to sz74
2 Infantrys moved from S.Japan to sz74
3 Tankettes moved from Kichedung to Sian
4 Infantrys moved from Kichedung to Nanking
10 Infantrys moved from sz74 to Kichedung
2 Carriers moved from sz60 to sz71
1 Battleship and 1 Destroyer moved from sz60 to sz71Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 5 Destroyers, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz18
Yamamoto attack with 14 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 14 Destroyers in sz18, round 2 : 6/14 hits
Americans roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in sz18
Yamamoto win with 14 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in sz63
Yamamoto attack with 2 Bombers
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 2 Bombers in sz63, round 2 : 1/2 hits
British roll dice for 1 Destroyer and 1 Transport in sz63, round 2 : 1/2 hits
1 Transport owned by the British and 1 Bomber owned by the Yamamoto lost in sz63
Yamamoto roll dice for 1 Bomber in sz63, round 3 : 1/1 hits
British roll dice for 1 Destroyer in sz63, round 3 : 1/1 hits
1 Destroyer owned by the British and 1 Bomber owned by the Yamamoto lost in sz63
British win with no units remaining. Battle score for attacker is -14
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Yamamoto: 2 Bombers
Battle in N.S
Yamamoto attack with 3 Artillerys, 6 Infantrys, 2 Tanks and 6 Tankettes
British defend with 3 Artillerys and 2 Infantrys
Yamamoto roll dice for 3 Artillerys, 6 Infantrys, 2 Tanks and 6 Tankettes in N.S, round 2 : 5/17 hits
British roll dice for 3 Artillerys and 2 Infantrys in N.S, round 2 : 1/5 hits
3 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Tankette owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from British with 3 Artillerys, 6 Infantrys, 2 Tanks and 5 Tankettes remaining. Battle score for attacker is 12
Casualties for British: 3 Artillerys and 2 Infantrys
Casualties for Yamamoto: 1 TanketteNon Combat Move - Yamamoto
Place Units - Yamamoto
3 Artillerys and 3 Infantrys placed in Malaya
1 Artillery and 2 Tankettes placed in Kichedung
3 Destroyers placed in sz76
1 Infantry placed in Tokyo
2 Destroyers placed in sz78Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
Chinese take Szechwan from HisaichiPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
4 Infantrys and 2 Marines moved from Xining to Tsingnan
2 Tanks moved from Gobi to Tsingnan
1 Infantry moved from Sikang to Tsingnan
4 Infantrys moved from Urumal to Quyan
2 Infantrys moved from Quyan to Ming Jong
1 AAGun moved from Tsingnan to XiningPlace Units - Chinese
6 Infantrys placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Yamamoto : 69 / 69
Chinese : 20 / 20
Hisaichi : 76 / 77
Dutch : 7 / 0
Thai : 10 / 10
British : 51 / 54
Anzac : 26 / 26
Americans : 84 / 89
Masaharu : 36 / 39
Russians : 27 / 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Shangsi to Szechwan
1 Tankette moved from Sian to Sikang
1 Infantry moved from W.Sian to Sikang
1 Tank and 2 Tankettes moved from Shangsi to Tsingnan
10 Tanks moved from Gansu to Tsingnan
4 Elites moved from Davao to sz70
1 Tank moved from Celebs to sz70
1 Infantry moved from Mindanao to sz70
4 Elites, 1 Infantry, 1 Tank and 3 Transports moved from sz70 to sz60
1 Infantry moved from Celebs to sz58
1 Infantry moved from Celebs to sz58
1 Artillery and 1 Infantry moved from Soem to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz81
1 Artillery and 1 Infantry moved from sz81 to Nayumo
2 Infantrys moved from sz58 to Flores
Hisaichi take Flores from Dutch
7 Infantrys moved from Korea to sz74
6 Infantrys and 3 Transports moved from sz74 to sz60
4 Elites, 7 Infantrys and 1 Tank moved from sz60 to N.S
2 Destroyers moved from sz46 to sz18
3 Tanks moved from Malaya to BurmaPurchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 4 Destroyers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Infantry and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 3 : 1/2 hits
Chinese roll dice for 1 Infantry in Sikang, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 Tankette remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Nayumo
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Nayumo, round 2 : 2/2 hits
Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Nayumo
Hisaichi win, taking Nayumo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Szechwan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Tsingnan
Hisaichi attack with 11 Tanks and 2 Tankettes
Chinese defend with 9 Infantrys, 4 Marines and 2 Tanks
Hisaichi roll dice for 11 Tanks and 2 Tankettes in Tsingnan, round 2 : 2/13 hits
Chinese roll dice for 9 Infantrys, 4 Marines and 2 Tanks in Tsingnan, round 2 : 6/15 hits
4 Tanks owned by the Hisaichi, 2 Tankettes owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Tsingnan
7 Tanks retreated to Gansu
Chinese win with 7 Infantrys, 4 Marines and 2 Tanks remaining. Battle score for attacker is -24
Casualties for Hisaichi: 4 Tanks and 2 Tankettes
Casualties for Chinese: 2 InfantrysNon Combat Move - Hisaichi
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Peking to N.Shangsi
9 Infantrys moved from Hopeh to E.Shansi
1 Infantry moved from Tientsin to Hopeh
1 Infantry moved from Korea to Tientsin
1 Infantry moved from sz74 to Hopeh
8 Infantrys moved from Seoul to Korea
5 Infantrys and 1 Marine moved from Hanan to Sian
3 Infantrys moved from Kwangsi to Chunking
2 Infantrys moved from Kwangsi to Hanan
6 Infantrys moved from Macau to Kwangsi
1 Artillery and 5 Infantrys moved from Hongkong to MacauPlace Units - Hisaichi
1 B.Transport and 1 Fighter placed in sz60
2 Elites placed in S.Borneo
4 Destroyers placed in sz70
2 Infantrys and 1 Tank placed in Peking
5 Infantrys placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from Malaya to sz60
1 Infantry moved from Java to sz60
2 Infantrys and 1 Transport moved from sz60 to sz58
1 T.Boat moved from sz59 to sz58
1 Infantry moved from Bava to sz58
3 Infantrys moved from sz58 to Halma
1 Infantry and 1 Marine moved from Thailand to Burma
2 Infantrys and 1 Marine moved from Phuket to Thailand
1 Infantry moved from Phuket to MalayaPurchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Halma
Thai attack with 3 Infantrys
Dutch defend with 1 Infantry
Thai roll dice for 3 Infantrys in Halma, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Halma
Thai win, taking Halma from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Thai
Place Units - Thai
5 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
3 Transports moved from sz61 to sz63
3 Artillerys and 3 Infantrys moved from Calcutta to sz63
2 Artillerys, 11 Infantrys, 6 Mech.Infs and 1 Tank moved from Bengal to Burma
3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz64
3 Artillerys and 3 Infantrys moved from sz64 to Burma
3 EarlyFighters moved from sz61 to Burma
1 Submarine moved from sz49 to sz81
1 Transport moved from sz4 to sz5
1 Infantry moved from Anchorage to sz5
1 Infantry and 1 Transport moved from sz5 to sz4
1 Infantry moved from sz4 to Palana
Russians take Palana from MasaharuPurchase Units - British
British buy 2 Artillerys, 1 Carrier, 1 Cruiser, 2 EarlyFighters and 3 Infantrys; Remaining resources: 1 PUs;Combat - British
Battle in sz81
British attack with 1 Submarine
Hisaichi defend with 1 Transport
British roll dice for 1 Submarine in sz81, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in sz81, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in sz81, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in sz81, round 4 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the British lost in sz81
Hisaichi win with 1 Transport remaining. Battle score for attacker is -6
Casualties for British: 1 Submarine
Battle in Burma
British attack with 5 Artillerys, 3 EarlyFighters, 14 Infantrys, 6 Mech.Infs and 1 Tank
Hisaichi defend with 1 Artillery, 1 Infantry and 5 Tanks; Yamamoto defend with 2 Artillerys, 1 Infantry and 2 Tanks; Thai defend with 9 Infantrys, 2 Marines and 1 Tank
British roll dice for 5 Artillerys, 3 EarlyFighters, 14 Infantrys, 6 Mech.Infs and 1 Tank in Burma, round 2 : 5/29 hits, 9.33 expected hits
Yamamoto roll dice for 3 Artillerys, 11 Infantrys, 2 Marines and 8 Tanks in Burma, round 2 : 12/24 hits, 9.33 expected hits
4 Infantrys owned by the Thai, 12 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 5 Artillerys, 3 EarlyFighters, 2 Infantrys, 6 Mech.Infs and 1 Tank in Burma, round 3 : 8/17 hits, 5.83 expected hits
Yamamoto roll dice for 3 Artillerys, 6 Infantrys, 2 Marines and 8 Tanks in Burma, round 3 : 10/19 hits, 7.67 expected hits
5 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto, 5 Artillerys owned by the British, 2 Infantrys owned by the British, 3 Mech.Infs owned by the British and 2 Marines owned by the Thai lost in Burma
British roll dice for 3 EarlyFighters, 3 Mech.Infs and 1 Tank in Burma, round 4 : 2/7 hits, 2.50 expected hits
Yamamoto roll dice for 3 Artillerys and 8 Tanks in Burma, round 4 : 4/11 hits, 5.00 expected hits
2 Artillerys owned by the Yamamoto, 1 EarlyFighter owned by the British and 3 Mech.Infs owned by the British lost in Burma
2 EarlyFighters owned by the British retreated
British roll dice for 1 Tank in Burma, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery and 8 Tanks in Burma, round 5 : 3/9 hits, 4.33 expected hits
1 Tank owned by the British lost in Burma
Yamamoto win with 1 Artillery and 8 Tanks remaining. Battle score for attacker is -55
Casualties for British: 5 Artillerys, 1 EarlyFighter, 14 Infantrys, 6 Mech.Infs and 1 Tank
Casualties for Hisaichi: 1 Infantry
Casualties for Thai: 9 Infantrys and 2 Marines
Casualties for Yamamoto: 2 Artillerys and 1 InfantryNon Combat Move - British
3 Mech.Infs moved from Dheli to Bengal
2 EarlyFighters moved from Burma to Bengal
1 Destroyer moved from sz61 to sz66
1 B.Carrier moved from sz61 to sz64
1 Artillery and 1 Infantry moved from Calcutta to C.IndiaPlace Units - British
1 Carrier and 1 Cruiser placed in sz63
2 Artillerys and 3 Infantrys placed in Calcutta
1 EarlyFighter placed in sz63
British undo move 2.
1 EarlyFighter placed in sz63
2 Artillerys and 2 Infantrys placed in Calcutta
1 Infantry placed in DheliTurn Complete - British
British collect 51 PUs; end with 52 PUsCombat Hit Differential Summary :
British : -4.17
Hisaichi : 0.50
Yamamoto : 2.67





