57e134ef-97cd-455d-bf30-be8d9daf5d68-triplea_42265_1us, ch, uk.tsvg
18L axis-dominion (+3) vs aev (allies) bm3
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did you get my decision here?
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Yes, i am just very busy for the Moment.
Will roll now.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to British Somaliland
1 mech_infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from 98 Sea Zone to Sardinia
1 carrier, 3 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
3 bombers moved from Gibraltar to 95 Sea Zone
4 bombers moved from Egypt to 95 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Malta
Battle in New Guinea
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking French West Africa from Neutral_Axis, taking Malta from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 7/11 hits, 6,50 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
3 transports owned by the Italians lost in 95 Sea Zone
Americans win with 7 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 73
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
7 bombers moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 16 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to British Somaliland
1 mech_infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from 98 Sea Zone to Sardinia
1 carrier, 3 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter moved from Egypt to 95 Sea ZoneCombat - British
Battle in Sardinia
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 3 infantry
British roll dice for 3 cruisers in Sardinia, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Sardinia, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 3 infantry in Sardinia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Italians lost in Sardinia
British win, taking Sardinia from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in British Somaliland
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from Sardinia to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Gibraltar
1 bomber moved from British Somaliland to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,83
British : 1,67
Americans : -0,33
Japanese : -0,33 -
Assumed no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Rostov to Caucasus
1 bomber moved from Romania to Caucasus
3 fighters moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Caucasus, round 2 : 5/9 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
3 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 aaGun moved from Rostov to Caucasus
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 1.33
Russians : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to Queensland
1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Brazil
2 infantry moved from Egypt to 81 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 bombers moved from Novgorod to 124 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery moved from Rostov to Volgograd
4 artilleries moved from Rostov to Volgograd
10 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
7 armour moved from Rostov to Volgograd
7 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 fighter moved from Western Germany to 124 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 124 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour, 5 artilleries, 10 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 6 infantry
Germans roll dice for 7 armour, 5 artilleries, 10 infantry and 7 mech_infantrys in Volgograd, round 2 : 8/29 hits, 8.83 expected hits
Russians roll dice for 6 infantry in Volgograd, round 2 : 2/6 hits, 2.00 expected hits
6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour, 5 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
1 fighter moved from Eastern Poland to Southern Italy
2 artilleries moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Bessarabia to Rostov
1 armour and 6 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
1 aaGun, 6 artilleries and 4 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Tambov to Rostov
1 fighter moved from 124 Sea Zone to 112 Sea Zone
2 bombers moved from 124 Sea Zone to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Southern France to France
6 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Tambov to CaucasusPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
3 infantry placed in France
1 armour, 2 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.17
British : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
20 infantry moved from Russia to Tambov
15 artilleries moved from Russia to Tambov
6 armour and 11 mech_infantrys moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Samara to Nenetsia
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 6 armour, 15 artilleries, 20 infantry and 11 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 6 armour, 15 artilleries, 20 infantry and 11 mech_infantrys in Tambov, round 2 : 11/52 hits, 15,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 6 armour, 15 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Tambov
1 aaGun moved from Vologda to Russia
2 infantry moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 infantry moved from Russia to Samara
1 submarine moved from 80 Sea Zone to 78 Sea Zone
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
5 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -3,33
Russians : -7,17 -
**Yes Russia! Let’s GO!!
Now hold the friggin’ LINE!!**
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from ChineseCombat - Japanese
Non Combat Move - Japanese
1 tactical_bomber moved from India to Northwest Persia
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Yunnan to Kweichow
1 armour moved from Hunan to Yunnan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Jehol to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Japan
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 46 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from Yunnan to India
1 bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Manchuria to Korea
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
Japanese undo move 1.
1 carrier and 2 destroyers placed in 6 Sea Zone
1 carrier and 1 transport placed in 39 Sea Zone
1 mech_infantry placed in India
2 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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@aequitas:
**Yes Russia! Let’s GO!!
Now hold the friggin’ LINE!!**
lol ok, but not for long, ok?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : -2,83
Japanese : -2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iraq to Northwest Persia
7 bombers moved from Egypt to Northwest Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 7 bombers and 1 infantry
Germans defend with 3 armour and 7 mech_infantrys; Japanese defend with 1 tactical_bomber
Americans roll dice for 1 armour, 7 bombers and 1 infantry in Northwest Persia, round 2 : 8/9 hits, 5,33 expected hits
Germans roll dice for 3 armour, 7 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/11 hits, 4,33 expected hits
1 armour owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Northwest Persia
Americans roll dice for 7 bombers in Northwest Persia, round 3 : 5/7 hits, 4,67 expected hits
Germans roll dice for 2 armour and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Northwest Persia
Americans win with 5 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 3 armour and 7 mech_infantrys
Casualties for Americans: 1 armour, 2 bombers and 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Americans
5 bombers moved from Northwest Persia to Tambov
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 bombers moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to IraqPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
2 infantry placed in Western United States
2 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 1 aaGun, 1 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Malta to Iraq
2 fighters moved from 95 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 aaGun, 1 armour and 1 infantry placed in Iraq
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,83
Americans : 3,50
Chinese : -2,83
Japanese : -3,67 -
@aequitas:
**Yes Russia! Let’s GO!!
Now hold the friggin’ LINE!!**
lol ok, but not for long, ok?
Yes very Long! :-D
I did a minor NCM edit: US Mech
-hope that is ok with you.NWP was a risky move, i admit. Had only a 46% Chance to win, but it was neccessary and i am happy with the Outcome.
I think i can make it to round 10. What do you say?! -
oh wow, I thought you might try it, but the tuv loss was expected to be really bad for you.
man this is a disaster for the axis…might be a total game changer here.
talk about luck. damn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Bryansk
1 bomber and 3 fighters moved from Rostov to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 aaGun, 1 armour and 1 artillery moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.50
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Brazil to GibraltarPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Removing units owned by ANZAC from 98 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 7 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Rostov to Smolensk
1 bomber moved from Western Germany to Smolensk
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
7 armour, 5 artilleries, 7 infantry and 7 mech_infantrys moved from Volgograd to Rostov
1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 2 : 0/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 3 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 0/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 4 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
2 bombers and 2 tactical_bombers moved from Smolensk to Rostov
1 aaGun moved from Belarus to Archangel
3 mech_infantrys moved from Romania to Ukraine
1 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
3 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Rostov to Volgograd
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in Volgograd
1 fighter placed in Western Germany
2 artilleries placed in Germany
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Germans undo move 7.
1 armour placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -5.33
British : -0.33
Russians : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 7 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Rostov to Smolensk
1 bomber moved from Western Germany to Smolensk
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
7 armour, 5 artilleries, 7 infantry and 7 mech_infantrys moved from Volgograd to Rostov
1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 2 : 0/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 3 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 0/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 4 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
2 bombers and 2 tactical_bombers moved from Smolensk to Rostov
1 aaGun moved from Belarus to Archangel
3 mech_infantrys moved from Romania to Ukraine
1 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
3 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Rostov to Volgograd
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in Volgograd
1 fighter placed in Western Germany
2 artilleries placed in Germany
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Germans undo move 7.
1 armour placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -5.33
British : -0.33
Russians : -1.67





