Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Italians
                1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone
                2 S.Submarines moved from 45 Sea Zone to 44 Sea Zone
                2 Cruisers moved from 45 Sea Zone to 43 Sea Zone
                3 Infantrys moved from Provence to 44 Sea Zone
                1 Infantry moved from Provence to 43 Sea Zone
                3 Infantrys moved from Languedoc to Catalonia
                3 Infantrys and 3 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
                3 Battleships and 1 Destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 Carrier, 1 Destroyer and 2 Fighters moved from 46 Sea Zone to 43 Sea Zone
                2 Fighters and 3 Infantrys moved from 43 Sea Zone to Catalonia
                1 Infantry moved from 43 Sea Zone to Catalonia
                1 Infantry moved from Languedoc to Catalonia
                1 Bomber moved from Campania to Catalonia
                9 Infantrys moved from Provence to Languedoc
                1 Infantry moved from Tuscany to Rome

    Purchase Units - Italians
                Italians buy 1 Cruiser, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Catalonia
                    Italians attack with 1 Bomber, 2 Fighters and 8 Infantrys
                    Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                        Italians roll dice for 3 Battleships and 2 Cruisers in Catalonia, round 2 : 3/5 hits, 3.00 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
                        Italians roll dice for 1 Bomber, 2 Fighters and 8 Infantrys in Catalonia, round 2 : 2/11 hits, 2.67 expected hits
                        Neutral roll dice for 1 Fighter in Catalonia, round 2 : 0/1 hits, 0.50 expected hits
                        1 Fighter owned by the Neutral lost in Catalonia
                    Italians loses 0 PUs for violating Catalonias neutrality.
                    Italians win, taking Catalonia from Neutral with 1 Bomber, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from Catalonia to 43 Sea Zone
                1 Bomber moved from Catalonia to Provence

    Place Units - Italians
                1 Cruiser and 1 S.Submarine placed in 43 Sea Zone
                2 Infantrys placed in Provence
                5 Infantrys placed in Lombardy
                4 Infantrys placed in Greece
                2 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 49 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Neutral : -0.50
        Italians : -0.67

    triplea_42388_Ita15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - French
                2 Infantrys moved from Erzurum to Georgia
                3 Infantrys moved from Adana to Erzurum
                5 Tanks moved from Syria to Erzurum
                4 Infantrys moved from Palestine to Syria
                1 Artillery, 3 Elites and 1 Infantry moved from Lower Egypt to Palestine
                2 Tanks moved from Ghadames to S.Tunisia
                2 Tanks moved from Hun to S.Tunisia
                1 Elite moved from Kufra to Hun
                3 Tanks moved from French Equatorial Africa to Kufra
                3 Infantrys moved from Darfur to Kufra
                5 Infantrys moved from New Valley to Kufra

    Purchase Units - French
                French buy 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;

    Non Combat Move - French

    Place Units - French
                2 Transports placed in 31 Sea Zone
                3 Tanks placed in E.Morocco
                1 Infantry placed in E.Morocco
                2 Infantrys placed in Tunis

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre15.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Yamamoto
                1 Transport moved from 75 Sea Zone to 85 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Iturup
                      Yamamoto take Iturup from Americans
                1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
                1 Marine moved from Tokyo to 85 Sea Zone
                1 Cruiser and 1 Marine moved from 85 Sea Zone to 75 Sea Zone
                2 Fighters moved from 75 Sea Zone to Paramushir
                1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
                1 Marine moved from 75 Sea Zone to Paramushir
                1 ArmoredCar moved from Hokkaido to 85 Sea Zone
                2 Infantrys moved from Tokyo to 85 Sea Zone
                1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
                1 ArmoredCar moved from Kunashir to 75 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Ayan
                2 Adv.Fighters moved from 75 Sea Zone to Ayan
                1 Fighter moved from 75 Sea Zone to Paramushir
                1 Fighter moved from 75 Sea Zone to Ayan

    Purchase Units - Yamamoto
                Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Elites, 1 Fighter and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Paramushir
                    Yamamoto attack with 3 Fighters and 1 Marine
                    Americans defend with 2 ArmoredCars
                        Yamamoto roll dice for 1 Cruiser in Paramushir, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 3 Fighters and 1 Marine in Paramushir, round 2 : 2/4 hits, 1.50 expected hits
                        Americans roll dice for 2 ArmoredCars in Paramushir, round 2 : 1/2 hits, 0.33 expected hits
                        2 ArmoredCars owned by the Americans and 1 Fighter owned by the Yamamoto lost in Paramushir
                    Yamamoto win, taking Paramushir from Americans with 2 Fighters and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Fighter
                    Casualties for Americans: 2 ArmoredCars
                Battle in Ayan
                    Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys
                    Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
                        Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.33 expected hits
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                        1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Elite

    Non Combat Move - Yamamoto
                2 Adv.Fighters and 1 Fighter moved from Ayan to 75 Sea Zone
                2 Fighters moved from Paramushir to 75 Sea Zone

    Place Units - Yamamoto
                2 Destroyers and 1 Fighter placed in 75 Sea Zone
                1 S.Submarine placed in 84 Sea Zone
                4 ArmoredCars placed in Tokyo
                3 Elites placed in Chubu

    Turn Complete - Yamamoto
                Yamamoto collect 51 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.67
        Americans : 0.67
        Russians : 0.17

    triplea_42388_Yam15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Chinese
                4 Infantrys moved from Chita to Ayan
                1 Adv.Fighter moved from Ulan Bator to Ayan
                1 Infantry and 1 Marine moved from Kweichow to N.French Indochina
                1 Adv.Fighter moved from Hupeh to N.French Indochina
                2 ArmoredCars moved from Hupeh to Kwangsi
                2 ArmoredCars moved from Hupeh to Kwangtung
                1 ArmoredCar and 1 Tank moved from Hupeh to Kiangsi
                2 ArmoredCars moved from Suiyuan to Shantung
                1 Infantry moved from Chahar to Shantung
                2 Adv.Fighters moved from Chahar to Shantung
                1 Elite moved from Shansi to Chahar
                1 ArmoredCar moved from Suiyuan to Chahar
                1 Tank moved from Ningsia to Chahar
                1 Infantry moved from Shensi to Hupeh
                1 Marine moved from Szechwan to Hupeh
                1 Tank moved from Lanchow to Hupeh
                8 Infantrys moved from South Gobi to Suiyuan
                1 Elite moved from Gobi Altai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kwangsi
                    Chinese win, taking Kwangsi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Ayan
                    Chinese attack with 1 Adv.Fighter and 4 Infantrys
                    Yamamoto defend with 1 ArmoredCar and 2 Infantrys
                        Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Ayan, round 2 :  0/5 hits
                        Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 :  1/3 hits
                        1 Infantry owned by the Chinese lost in Ayan
                        Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 3 :  1/4 hits
                        Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 3 :  1/3 hits
                        1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Ayan
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 4 :  0/3 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 4 :  1/2 hits
                        1 Infantry owned by the Chinese lost in Ayan
                        Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 :  1/2 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 5 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ayan
                    retreated to Ayan
                    Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
                    Casualties for Chinese: 4 Infantrys
                Battle in Shantung
                    Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry
                    Hisaichi defend with 2 Artillerys
                        Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shantung, round 2 :  2/5 hits
                        Hisaichi roll dice for 2 Artillerys in Shantung, round 2 :  2/2 hits
                        2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Artillerys
                    Casualties for Chinese: 2 ArmoredCars
                Battle in Kiangsi
                    Chinese attack with 1 ArmoredCar and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kiangsi
                    Chinese win, taking Kiangsi from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.French Indochina
                    Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Marine
                    Hisaichi defend with 1 Marine
                        Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Marine in N.French Indochina, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Marine in N.French Indochina, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in N.French Indochina
                    Chinese win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Marine
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangtung
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 ArmoredCars in Kwangtung, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Kwangtung, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangtung
                    Chinese win, taking Kwangtung from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Ayan to Chita
                1 Adv.Fighter moved from Shantung to Chahar
                1 Adv.Fighter moved from Shantung to Anhwei
                1 Adv.Fighter moved from N.French Indochina to Anhwei
                1 Infantry and 2 Tanks moved from Hupeh to Anhwei

    Place Units - Chinese
                1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
                1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 46 PUs; end with 46 PUs

    triplea_42388_Chi15.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Hisaichi
                2 Elites and 4 Infantrys moved from S.Thailand to N.Thailand
                6 Infantrys moved from Malaya to S.Thailand
                1 B.Transport moved from 92 Sea Zone to 106 Sea Zone
                4 Infantrys moved from West Borneo to 106 Sea Zone
                1 B.Transport and 4 Infantrys moved from 106 Sea Zone to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Elite and 2 Infantrys moved from Hong Kong to Kiangsi
                3 Infantrys moved from Hong Kong to Kwangtung
                1 Infantry moved from Hong Kong to Kiangsi
                1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 Infantry moved from Mindanao to 93 Sea Zone
                1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangsi
                1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
                1 Infantry moved from Mindanao to 93 Sea Zone
                1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangsi
                1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
                4 Infantrys moved from Manila to 93 Sea Zone
                1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Shantung
                1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
                4 Infantrys moved from Manila to 93 Sea Zone
                1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Peking
                3 Infantrys moved from Changchun to Kirin
                8 Infantrys moved from Kirin to Heilungchiang
                4 Infantrys moved from Heilungchiang to Hulunbuir
                5 Infantrys moved from Tasmania to 122 Sea Zone
                1 B.Transport, 1 Cruiser, 2 Destroyers and 5 Infantrys moved from 122 Sea Zone to 120 Sea Zone
                5 Infantrys moved from 120 Sea Zone to New Caledonia
                1 Artillery and 8 Marines moved from Queensland to Townsville
                3 Infantrys moved from New South Wales to South Australia
                      Hisaichi take South Australia from Anzac
                3 Infantrys moved from Canberra to New South Wales
                1 Elite moved from Guadalcanal to 109 Sea Zone
                1 Infantry moved from Tabiteuea to 109 Sea Zone
                1 Infantry moved from Tarawa to 109 Sea Zone
                1 Infantry moved from Nauru to 109 Sea Zone
                1 Elite, 3 Infantrys and 4 S.Submarines moved from 109 Sea Zone to 98 Sea Zone
                1 Elite and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 3 Bunkers, 1 Destroyer and 23 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kwangsi
                    Hisaichi attack with 2 Infantrys
                    Chinese defend with 2 ArmoredCars
                        Hisaichi roll dice for 2 Cruisers in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kwangsi
                        Hisaichi roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kwangsi, round 4 : 1/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 ArmoredCars
                Battle in 98 Sea Zone
                    Hisaichi attack with 4 S.Submarines
                    Americans defend with 2 S.Submarines
                        Hisaichi roll dice for 4 S.Submarines in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 2 S.Submarines in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
                        1 Infantry owned by the Hisaichi lost in Pearl Harbor
                        Hisaichi roll dice for 3 S.Submarines in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 S.Submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
                        1 Infantry owned by the Hisaichi lost in Pearl Harbor
                    Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 S.Submarines
                    Casualties for Americans: 2 S.Submarines
                Battle in Pearl Harbor
                    Hisaichi attack with 1 Elite and 1 Infantry
                    Americans defend with 1 AAGun, 1 Factory and 1 S.Bomber
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 2 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 S.Bomber in Pearl Harbor, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 3 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 S.Bomber in Pearl Harbor, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Pearl Harbor
                        Hisaichi roll dice for 1 Elite in Pearl Harbor, round 4 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 S.Bomber in Pearl Harbor, round 4 : 0/1 hits, 0.33 expected hits
                    1 S.Bomber owned by the Americans lost in Pearl Harbor
                    Hisaichi win, taking Pearl Harbor from Americans with 1 Elite remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Americans: 1 S.Bomber
                Battle in Townsville
                    Hisaichi attack with 1 Artillery and 8 Marines
                    Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                        Hisaichi roll dice for 1 Artillery and 8 Marines in Townsville, round 2 : 3/9 hits, 4.50 expected hits
                    Units damaged: 1 Bunker owned by the Anzac
                        Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 4/5 hits, 1.83 expected hits
                        2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in Townsville
                        Hisaichi roll dice for 5 Marines in Townsville, round 3 : 1/5 hits, 2.50 expected hits
                        Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
                        Hisaichi roll dice for 4 Marines in Townsville, round 4 : 0/4 hits, 2.00 expected hits
                        Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 4 : 1/2 hits, 0.83 expected hits
                        1 Marine owned by the Hisaichi lost in Townsville
                        Hisaichi roll dice for 3 Marines in Townsville, round 5 : 2/3 hits, 1.50 expected hits
                        Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 5 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Anzac, 1 Bunker owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
                    Hisaichi win, taking Townsville from Anzac with 2 Marines remaining. Battle score for attacker is -14
                    Casualties for Hisaichi: 1 Artillery and 6 Marines
                    Casualties for Anzac: 1 Bunker and 4 Infantrys
                Battle in Shantung
                    Hisaichi attack with 4 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 3 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 4 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 5 : 1/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kiangsi
                    Hisaichi attack with 1 Elite and 3 Infantrys
                    Chinese defend with 1 ArmoredCar and 1 Tank
                        Hisaichi roll dice for 1 Elite and 3 Infantrys in Kiangsi, round 2 : 2/4 hits, 0.83 expected hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kiangsi
                    Hisaichi win, taking Kiangsi from Chinese with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 ArmoredCar and 1 Tank
                Battle in N.French Indochina
                    Hisaichi attack with 4 Infantrys
                    Chinese defend with 1 Marine
                        Hisaichi roll dice for 4 Infantrys in N.French Indochina, round 2 : 0/4 hits, 0.67 expected hits
                        French roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Marine in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 4 : 1/3 hits, 0.50 expected hits
                        French roll dice for 1 Marine in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Marine
                Battle in N.Thailand
                    Hisaichi attack with 2 Elites and 4 Infantrys
                    British defend with 1 ArmoredCar and 2 Tanks
                        Hisaichi roll dice for 2 Elites and 4 Infantrys in N.Thailand, round 2 : 0/6 hits, 1.33 expected hits
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Hisaichi lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 3 : 1/5 hits, 1.17 expected hits
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 0/3 hits, 1.17 expected hits
                        1 ArmoredCar owned by the British lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 4 : 1/5 hits, 1.17 expected hits
                        British roll dice for 2 Tanks in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits
                        1 Tank owned by the British lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 5 : 0/5 hits, 1.17 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 5 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 6 : 0/5 hits, 1.17 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 6 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Hisaichi lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 2 Infantrys in N.Thailand, round 7 : 1/4 hits, 1.00 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 7 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.Thailand
                    Hisaichi win, taking N.Thailand from British with 2 Elites and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for British: 1 ArmoredCar and 2 Tanks
                Battle in New Caledonia
                    Hisaichi attack with 5 Infantrys
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 1 Cruiser in New Caledonia, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 5 Infantrys in New Caledonia, round 2 : 0/5 hits, 0.83 expected hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in New Caledonia
                        Hisaichi roll dice for 4 Infantrys in New Caledonia, round 3 : 3/4 hits, 0.67 expected hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in New Caledonia
                    Hisaichi win, taking New Caledonia from Americans with 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Kwangtung
                    Hisaichi attack with 3 Infantrys
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 3 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                1 Battleship and 1 Destroyer placed in 120 Sea Zone
                1 Bunker placed in Hulunbuir
                1 Bunker placed in Heilungchiang
                1 Bunker placed in Shanghai
                8 Infantrys placed in Changchun
                6 Infantrys placed in Hong Kong
                6 Infantrys placed in Malaya
                3 Infantrys placed in Manila

    Turn Complete - Hisaichi
                Hisaichi collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Hisaichi : -9.00
        British : -1.83
        French : 1.00
        Americans : 0.83
        Anzac : 2.33
        Chinese : -2.67

    triplea_42388_His15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - British
                3 Tanks moved from Northern Ireland to Dublin
                1 Artillery and 3 Infantrys moved from Erzurum to Georgia
                1 Infantry and 2 Mech.Infs moved from Adana to Erzurum
                2 Mech.Infs moved from Erzurum to Georgia
                6 Infantrys moved from Syria to Adana
                3 Infantrys moved from Iraq to Adana
                13 Infantrys and 3 Tanks moved from Palestine to Syria
                3 Tanks moved from Syria to Adana
                4 Infantrys moved from N.Saudi Arabia to Iraq
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                6 Artillerys and 15 Infantrys moved from Lower Egypt to Palestine
                5 Infantrys moved from Cairo to Lower Egypt
                1 Tank moved from Tunis to Ghadames
                5 Artillerys and 5 Infantrys moved from Hun to Kufra
                1 Mech.Inf moved from Tunis to Hun
                1 Infantry moved from W.Morocco to E.Morocco
                5 ArmoredCars and 5 Infantrys moved from Assam to Burma
                5 ArmoredCars moved from Bihar to Burma
                6 Infantrys moved from Bihar to Assam
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
                2 ArmoredCars and 1 Tank moved from Bihar to Assam
                2 ArmoredCars and 4 Infantrys moved from Hyderabad to Bihar
                2 ArmoredCars moved from Bihar to Assam
                2 Infantrys moved from Bombay to Rajputana
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Madras to Hyderabad
                2 ArmoredCars and 1 Tank moved from Hyderabad to Bihar

    Purchase Units - British
                British buy 2 ArmoredCars, 47 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 10 ArmoredCars and 5 Infantrys
                    Thai defend with 2 Artillerys and 4 Infantrys
                        British roll dice for 10 ArmoredCars and 5 Infantrys in Burma, round 2 :  3/15 hits
                        Thai roll dice for 2 Artillerys and 4 Infantrys in Burma, round 2 :  3/6 hits
                        3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma
                        British roll dice for 10 ArmoredCars and 2 Infantrys in Burma, round 3 :  6/12 hits
                        Thai roll dice for 2 Artillerys and 1 Infantry in Burma, round 3 :  1/3 hits
                        1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 9 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 ArmoredCar and 3 Infantrys
                    Casualties for Thai: 2 Artillerys and 4 Infantrys
                Battle in Dublin
                    British attack with 3 Tanks
                    Germans defend with 1 Infantry
                        British roll dice for 3 Tanks in Dublin, round 2 :  3/3 hits
                        Germans roll dice for 1 Infantry in Dublin, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Dublin
                    British win, taking Dublin from Germans with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry

    Non Combat Move - British

    Place Units - British
                1 T.Boat placed in 21 Sea Zone
                3 Infantrys placed in Manchester
                2 ArmoredCars placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                British undo move 3.
                2 Infantrys placed in S.Saudi Arabia
                6 Infantrys placed in Cairo
                2 ArmoredCars and 3 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                2 Infantrys placed in Kufra
                8 Infantrys placed in London
                4 Infantrys placed in Wales
                3 Infantrys placed in Hun
                3 Infantrys placed in Vancouver
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Montreal

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    triplea_42388_Bri15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Anzac
                7 Infantrys moved from Broome to Western Australia

    Non Combat Move - Anzac

    Turn Complete - Anzac

    triplea_42388_Anz15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Dutch
                3 Transports moved from 33 Sea Zone to 32 Sea Zone
                2 Destroyers and 4 Submarines moved from 118 Sea Zone to 98 Sea Zone
                1 Adv.Fighter moved from Santiago to 98 Sea Zone
                1 Mech.Inf moved from Amazon to Suriname
                1 Marine moved from N.Chile to Santiago
                1 ArmoredCar and 2 Tanks moved from Bolivia to Suriname

    Purchase Units - Dutch
                Dutch buy 2 Destroyers and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 98 Sea Zone
                    Dutch attack with 1 Adv.Fighter, 2 Destroyers and 4 Submarines
                    Hisaichi defend with 2 S.Submarines
                        Dutch roll dice for 4 Submarines in 98 Sea Zone, round 2 :  0/4 hits
                        Hisaichi roll dice for 2 S.Submarines in 98 Sea Zone, round 2 :  1/2 hits
                        Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 2 :  0/3 hits
                        1 Submarine owned by the Dutch lost in 98 Sea Zone
                        Dutch roll dice for 3 Submarines in 98 Sea Zone, round 3 :  1/3 hits
                        Hisaichi roll dice for 2 S.Submarines in 98 Sea Zone, round 3 :  2/2 hits
                        Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 3 :  0/3 hits
                    1 S.Submarine owned by the Hisaichi and 2 Submarines owned by the Dutch lost in 98 Sea Zone
                        Dutch roll dice for 1 Submarine in 98 Sea Zone, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 S.Submarine in 98 Sea Zone, round 4 :  1/1 hits
                        Dutch roll dice for 1 Adv.Fighter and 2 Destroyers in 98 Sea Zone, round 4 :  3/3 hits
                    1 S.Submarine owned by the Hisaichi and 1 Submarine owned by the Dutch lost in 98 Sea Zone
                    Dutch win with 1 Adv.Fighter and 2 Destroyers remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 2 S.Submarines
                    Casualties for Dutch: 4 Submarines

    Non Combat Move - Dutch
                1 Adv.Fighter moved from 98 Sea Zone to Johnston

    Place Units - Dutch
                2 Destroyers and 1 Transport placed in 119 Sea Zone

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    boy, this is a weird game.

  • 20 18 17 15

    @dawgoneit:

    boy, this is a weird game.

    I was just saying the same thing to myself.  Anzac is gone but Italy is 100% out of Africa. A very weird dynamic.

    I don’t know where the frontline is anymore! lol

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Finns
                1 Mech.Inf moved from Vyborg to Moscow
                1 Artillery, 1 Elite and 2 Tanks moved from Yaroslavl to Moscow
                2 Artillerys and 3 Elites moved from S.Karelia to Yaroslavl
                1 Elite and 1 Infantry moved from Vyborg to S.Karelia
                5 Infantrys moved from Oulu to Vyborg
                6 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Cruiser and 1 Destroyer; Remaining resources: 1 PUs;

    Combat - Finns
                Battle in Moscow
                    Finns attack with 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks
                    Russians defend with 1 Adv.Fighter, 1 Factory and 11 HeavyTanks
                        Finns roll dice for 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks in Moscow, round 2 : 0/5 hits, 2.17 expected hits
                        Russians roll dice for 1 Adv.Fighter and 11 HeavyTanks in Moscow, round 2 : 10/12 hits, 8.00 expected hits
                    1 Mech.Inf owned by the Finns, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 2 Tanks owned by the Finns lost in Moscow
                    Russians win with 1 Adv.Fighter and 11 HeavyTanks remaining. Battle score for attacker is -23
                    Casualties for Finns: 1 Artillery, 1 Elite, 1 Mech.Inf and 2 Tanks

    Non Combat Move - Finns

    Place Units - Finns
                1 Cruiser and 1 Destroyer placed in 6 Sea Zone

    Turn Complete - Finns
                Finns collect 21 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Finns : -2.17
        Russians : 2.00

    triplea_42388_Fin15.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Romanians
                3 Tanks moved from Kursk to Rostov
                2 ArmoredCars and 1 Tank moved from Tula to Rostov
                1 ArmoredCar moved from E.Romania to Donetsk
                1 Elite and 2 Infantrys moved from Bucharest to E.Romania
                1 Elite moved from E.Romania to Odessa
                1 ArmoredCar and 1 Tank moved from Odessa to Crimea

    Purchase Units - Romanians
                Romanians buy 1 Bunker, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Crimea
                    Romanians attack with 1 ArmoredCar and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 ArmoredCar and 1 Tank in Crimea, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Crimea
                    Romanians win, taking Crimea from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker and 1 Factory placed in Rostov
                2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Romanians : 0.17
        Russians : -0.33

    triplea_42388_Rom15.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Thai
                4 Elites and 2 Marines moved from Bangkok to S.Thailand
                2 Artillerys and 6 Elites moved from S.Thailand to N.Thailand

    Purchase Units - Thai
                Thai buy 1 Bunker, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai
                1 AAGun moved from Bangkok to S.Thailand

    Place Units - Thai
                1 Bunker placed in N.Thailand
                2 Elites placed in S.Thailand
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42388_Tha15.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Americans
                1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
                5 S.Submarines moved from 31 Sea Zone to 18 Sea Zone
                1 S.Submarine moved from 10 Sea Zone to 18 Sea Zone
                1 ArmoredCar moved from Madrid to La Mancha
                2 Artillerys moved from Leon to Madrid
                4 Infantrys moved from Bahia to 32 Sea Zone
                1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
                2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
                2 Infantrys moved from Colombia to Amazon
                1 Elite and 1 Infantry moved from Salvador to Bahia
                1 Artillery moved from Rio de Oro to 31 Sea Zone
                5 ArmoredCars moved from Rio de Oro to 31 Sea Zone
                1 ArmoredCar moved from Rio de Oro to W.Morocco
                5 ArmoredCars and 1 Artillery moved from 31 Sea Zone to Andalusia
                4 Infantrys moved from 34 Sea Zone to Mauritania
                2 Infantrys moved from South Central USA to South Atlantic USA
                1 Artillery, 1 Infantry and 1 Transport moved from 73 Sea Zone to 81 Sea Zone
                1 Infantry moved from Alaska to 71 Sea Zone
                1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 81 Sea Zone

    Purchase Units - Americans
                Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser, 7 Infantrys, 4 Marines and 4 S.Submarines; Remaining resources: 0 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                3 S.Submarines placed in 31 Sea Zone
                1 S.Submarine placed in 31 Sea Zone
                2 B.Transports, 1 Battleship and 1 Cruiser placed in 83 Sea Zone
                2 Artillerys and 4 Marines placed in San Francisco
                5 Infantrys placed in Madrid
                2 Infantrys placed in Bahia

    Turn Complete - Americans
                Americans collect 119 PUs; end with 119 PUs

    triplea_42388_Ame15.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Germans
                2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks moved from Aragon to La Mancha
                1 Artillery and 12 Infantrys moved from Yaroslavl to Moscow
                1 Infantry moved from Gorky to Kirov
                4 Mech.Infs moved from Rostov to Penza
                      Germans take Penza from Russians
                4 Mech.Infs moved from Penza to Moscow
                6 Tanks moved from Rostov to Moscow
                3 Tanks moved from Saratov to Moscow
                2 Tanks moved from Saratov to Moscow
                5 Infantrys moved from Stalingrad to Saratov
                2 Artillerys and 1 Infantry moved from Kiev to Kursk
                1 Artillery moved from N.Karelia to S.Karelia
                12 Infantrys moved from Oslo to 22 Sea Zone
                1 JetFighter moved from Netherlands to Dover
                1 Elite moved from Netherlands to 22 Sea Zone
                4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 Elite, 12 Infantrys, 1 S.Submarine, 1 Submarine and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
                1 Elite and 12 Infantrys moved from 21 Sea Zone to Dover
                2 Infantrys moved from Paris to Normandy
                2 Artillerys moved from Paris to Normandy
                4 Infantrys moved from Belgium to Picardy
                1 Artillery moved from Orleanais to Normandy

    Purchase Units - Germans
                Germans buy 4 Adv.Fighters, 2 Artillerys, 3 Bunkers, 1 Destroyer, 1 Factory, 17 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in La Mancha
                    Germans attack with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks
                    Americans defend with 1 ArmoredCar
                        Germans roll dice for 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks in La Mancha, round 2 : 10/23 hits, 8.83 expected hits
                        Americans roll dice for 1 ArmoredCar in La Mancha, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Americans lost in La Mancha
                    Germans win, taking La Mancha from Americans with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 ArmoredCar
                Battle in 21 Sea Zone
                    Germans attack with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 6 Transports
                    British defend with 1 T.Boat
                        Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 T.Boat owned by the British lost in 21 Sea Zone
                    Germans win with 4 Adv.Fighters, 2 Battleships, 2 Carriers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 6 Transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 T.Boat
                Battle in Moscow
                    Germans attack with 1 Artillery, 12 Infantrys, 4 Mech.Infs and 11 Tanks
                    Russians defend with 1 Adv.Fighter, 1 Factory and 11 HeavyTanks
                        Germans roll dice for 1 Artillery, 12 Infantrys, 4 Mech.Infs and 11 Tanks in Moscow, round 2 : 11/28 hits, 10.00 expected hits
                        Russians roll dice for 1 Adv.Fighter and 11 HeavyTanks in Moscow, round 2 : 7/12 hits, 8.00 expected hits
                        7 Infantrys owned by the Germans and 11 HeavyTanks owned by the Russians lost in Moscow
                        Germans roll dice for 1 Artillery, 5 Infantrys, 4 Mech.Infs and 11 Tanks in Moscow, round 3 : 10/21 hits, 8.83 expected hits
                        Russians roll dice for 1 Adv.Fighter in Moscow, round 3 : 1/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Russians and 1 Infantry owned by the Germans lost in Moscow
                    Germans captures 74PUs while taking Russians capital
                    Germans win, taking Moscow from Russians with 1 Artillery, 4 Infantrys, 4 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 71
                    Casualties for Germans: 8 Infantrys
                    Casualties for Russians: 1 Adv.Fighter and 11 HeavyTanks
                Battle in Dover
                    Germans attack with 1 Elite, 12 Infantrys and 1 JetFighter
                    British defend with 7 Infantrys
                        Germans roll dice for 1 Elite, 12 Infantrys and 1 JetFighter in Dover, round 2 : 5/14 hits, 3.00 expected hits
                        British roll dice for 7 Infantrys in Dover, round 2 : 3/7 hits, 2.33 expected hits
                        3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover
                        Germans roll dice for 1 Elite, 9 Infantrys and 1 JetFighter in Dover, round 3 : 2/11 hits, 2.50 expected hits
                        British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Dover
                    Germans win, taking Dover from British with 1 Elite, 8 Infantrys and 1 JetFighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 Infantrys
                    Casualties for British: 7 Infantrys

    Non Combat Move - Germans
                4 Adv.Fighters moved from 21 Sea Zone to Munster
                1 JetFighter moved from Dover to Munster
                1 AAGun moved from Kiev to Kursk

    Place Units - Germans
                1 Bunker and 5 Infantrys placed in Stalingrad
                1 Bunker placed in Saratov
                1 Bunker and 1 Factory placed in Munster
                4 Adv.Fighters placed in Rhine
                8 Infantrys placed in Paris
                1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
                1 Submarine placed in 22 Sea Zone
                2 Artillerys and 1 Infantry placed in Normandy
                3 Infantrys placed in Arkhangelsk

    Turn Complete - Germans
                Germans collect 158 PUs; end with 232 PUs

    Combat Hit Differential Summary :

    Germans : 5.00
        British : 1.00
        Americans : -0.17
        Russians : -0.67

    triplea_42388_Ger16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Russians
                1 Infantry moved from Kuybyshev to Penza
                      Russians take Penza from Germans
                1 Infantry moved from Perm to Komi
                2 Infantrys moved from Kuybyshev to Kirov
                2 Infantrys moved from Kuybyshev to Gorky
                1 HeavyTank and 1 Infantry moved from Perm to Komi
                2 Infantrys moved from Chimkent to Kuybyshev
                1 Infantry moved from Erzurum to Georgia
                1 Infantry moved from Evenkia to Olyokminsk
                1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
                1 HeavyTank moved from N.Buryat Mongolia to Chita

    Combat - Russians
                Battle in Ayan
                    Russians attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Ayan
                    Russians win, taking Ayan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kirov
                    Russians attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys in Kirov, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 2 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Kirov, round 3 :  0/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 3 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Kirov, round 4 :  0/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 4 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Kirov, round 5 :  1/2 hits
                        Germans roll dice for 1 Infantry in Kirov, round 5 :  0/1 hits
                        1 Infantry owned by the Germans lost in Kirov
                    Russians win, taking Kirov from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Gorky
                    Russians attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys in Gorky, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Gorky, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Gorky
                        Russians roll dice for 1 Infantry in Gorky, round 3 :  0/1 hits
                        Germans roll dice for 1 Infantry in Gorky, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry in Gorky, round 4 :  0/1 hits
                        Germans roll dice for 1 Infantry in Gorky, round 4 :  1/1 hits
                        1 Infantry owned by the Russians lost in Gorky
                    Germans win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 2 Infantrys
                Battle in Komi
                    Russians attack with 1 HeavyTank and 2 Infantrys
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 HeavyTank and 2 Infantrys in Komi, round 2 :  1/3 hits
                        Germans roll dice for 1 ArmoredCar in Komi, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Germans lost in Komi
                    Russians win, taking Komi from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar

    Non Combat Move - Russians
                3 Infantrys moved from Surgut to Perm
                2 Infantrys moved from Salekhard to Komi
                10 Infantrys moved from Sverdlovsk to Ufa
                1 AAGun moved from N.Buryat Mongolia to Chita

    Turn Complete - Russians
                Russians collect 63 PUs; end with 63 PUs

    triplea_42388_Rus16.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Italians
                7 Infantrys moved from Catalonia to La Mancha
                1 Infantry moved from Catalonia to Valencia
                      Italians take Valencia from Americans
                2 Infantrys moved from Provence to 43 Sea Zone
                5 Infantrys moved from Languedoc to 43 Sea Zone
                3 Infantrys moved from Languedoc to Aragon
                3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 7 Infantrys and 4 S.Submarines moved from 43 Sea Zone to 42 Sea Zone
                7 Infantrys moved from 42 Sea Zone to Valencia
                1 Infantry moved from Rome to Campania
                5 Infantrys moved from Lombardy to Provence
                1 Bomber moved from Provence to Madrid

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Fighter, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Strategic bombing raid in Madrid
                        AA fire in Madrid : 1/1 hits, 0.17 expected hits
                    1 Bomber killed by AA
                    Bombing raid costs 0 PUs
                Battle in 42 Sea Zone
                    Italians attack with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines
                    Americans defend with 1 Destroyer
                        Italians roll dice for 4 S.Submarines in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans lost in 42 Sea Zone
                    Italians win with 3 Battleships, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 4 S.Submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Italians
                1 AAGun moved from Provence to Languedoc
                1 AAGun moved from Lombardy to Provence

    Place Units - Italians
                4 Artillerys placed in Greece
                4 Infantrys placed in Provence
                1 Fighter and 4 Infantrys placed in Lombardy
                1 Submarine placed in 46 Sea Zone
                2 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 50 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        AA fire in Madrid : : 0.83
        Americans : -0.33

    triplea_42388_Ita16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - French
                1 Elite and 7 Infantrys moved from Georgia to Saratov
                5 Tanks moved from Erzurum to Saratov
                3 Infantrys moved from Erzurum to Georgia
                2 Transports moved from 31 Sea Zone to 41 Sea Zone
                1 Elite and 2 Tanks moved from E.Morocco to 41 Sea Zone
                1 Infantry moved from Tangier to 41 Sea Zone
                1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
                1 Elite, 1 Infantry and 2 Tanks moved from 31 Sea Zone to Andalusia

    Purchase Units - French
                French buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - French
                Battle in Saratov
                    French attack with 1 Elite, 7 Infantrys and 5 Tanks
                    Germans defend with 1 Bunker and 6 Infantrys
                        French roll dice for 1 Elite, 7 Infantrys and 5 Tanks in Saratov, round 2 :  4/13 hits
                    Units damaged: 1 Bunker owned by the Germans
                        Germans roll dice for 1 Bunker and 6 Infantrys in Saratov, round 2 :  3/7 hits
                        3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Saratov
                        French roll dice for 1 Elite, 4 Infantrys and 5 Tanks in Saratov, round 3 :  3/10 hits
                        Germans roll dice for 1 Bunker and 3 Infantrys in Saratov, round 3 :  2/4 hits
                        3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Saratov
                        French roll dice for 1 Elite, 2 Infantrys and 5 Tanks in Saratov, round 4 :  3/8 hits
                        Germans roll dice for 1 Bunker in Saratov, round 4 :  0/1 hits
                        1 Bunker owned by the Germans lost in Saratov
                    French win, taking Saratov from Germans with 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Bunker and 6 Infantrys
                    Casualties for French: 5 Infantrys

    Non Combat Move - French
                4 Infantrys moved from Syria to Adana
                1 Artillery, 3 Elites and 1 Infantry moved from Palestine to Syria
                3 Tanks moved from Kufra to Ghadames
                3 Infantrys moved from Tunis to N.Tunisia
                4 Tanks moved from S.Tunisia to N.Tunisia
                4 Infantrys moved from Kufra to Hun
                4 Infantrys moved from Kufra to Hun

    Place Units - French
                1 Adv.Fighter, 2 Artillerys and 1 Infantry placed in E.Morocco
                2 Transports placed in 31 Sea Zone
                1 Infantry placed in Tunis

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre16.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Yamamoto
                1 Marine moved from Paramushir to 75 Sea Zone
                1 Transport moved from 75 Sea Zone to 85 Sea Zone
                2 Infantrys moved from Iwo Jima to 85 Sea Zone
                2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
                1 Infantry moved from 86 Sea Zone to Minamitori
                      Yamamoto take Minamitori from Americans
                1 Elite moved from Chubu to 84 Sea Zone
                1 Elite and 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
                1 Elite moved from 102 Sea Zone to Kusaie
                      Yamamoto take Kusaie from Americans
                1 Cruiser and 1 Marine moved from 75 Sea Zone to 87 Sea Zone
                1 Marine moved from 87 Sea Zone to Wake
                      Yamamoto take Wake from Americans
                1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
                2 Elites moved from Chubu to 85 Sea Zone
                2 ArmoredCars moved from Tokyo to 85 Sea Zone
                2 ArmoredCars, 1 B.Transport and 2 Elites moved from 85 Sea Zone to 75 Sea Zone
                2 ArmoredCars and 2 Elites moved from 75 Sea Zone to Ayan
                1 Artillery moved from Truk to Ponape
                1 Infantry moved from 86 Sea Zone to Minamitori
                1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 86 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 86 Sea Zone
                1 B.Carrier and 1 Destroyer moved from 75 Sea Zone to 87 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 87 Sea Zone
                2 ArmoredCars moved from Tokyo to Hokkaido
                7 Infantrys moved from Tokyo to Tohoku

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 3 Elites; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Ayan
                    Yamamoto attack with 2 ArmoredCars and 2 Elites
                    Russians defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars and 2 Elites in Ayan, round 2 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                        1 Elite owned by the Yamamoto lost in Ayan
                        Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in Ayan
                        Yamamoto roll dice for 2 ArmoredCars and 1 Elite in Ayan, round 4 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Elite
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                1 B.Transport placed in 84 Sea Zone
                1 Carrier placed in 75 Sea Zone
                2 Adv.Fighters placed in 75 Sea Zone
                3 Elites placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Yamamoto : -1.33
        Russians : -0.67

    triplea_42388_Yam16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Chinese
                1 Adv.Fighter moved from Chahar to 84 Sea Zone
                2 Adv.Fighters moved from Anhwei to 84 Sea Zone
                1 Adv.Fighter moved from Chita to Chahar
                8 Infantrys moved from Suiyuan to Chahar
                2 Marines moved from Hupeh to Anhwei
                1 Infantry moved from Hupeh to Anhwei
                1 ArmoredCar and 2 Tanks moved from Hupeh to Chahar
                1 Elite moved from Ningsia to Suiyuan
                1 Elite and 1 Infantry moved from Lanchow to Shensi
                2 Infantrys moved from Lanchow to Szechwan
                1 Infantry moved from E.Qinghai to Ningsia
                5 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                1 ArmoredCar moved from Hsining to Ningsia
                1 Tank moved from Hsining to Ningsia
                1 Adv.Fighter moved from Hsining to Chahar
                3 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in 84 Sea Zone
                    Chinese attack with 3 Adv.Fighters
                    Hisaichi defend with 2 B.Transports and 1 Destroyer; Yamamoto defend with 1 B.Transport
                        Chinese roll dice for 3 Adv.Fighters in 84 Sea Zone, round 2 :  2/3 hits
                        Hisaichi roll dice for 3 B.Transports and 1 Destroyer in 84 Sea Zone, round 2 :  1/4 hits
                    1 Adv.Fighter owned by the Chinese and 2 B.Transports owned by the Hisaichi lost in 84 Sea Zone
                        Chinese roll dice for 2 Adv.Fighters in 84 Sea Zone, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 B.Transport and 1 Destroyer in 84 Sea Zone, round 3 :  2/2 hits
                    2 Adv.Fighters owned by the Chinese and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone
                    Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 2 B.Transports
                    Casualties for Yamamoto: 1 B.Transport
                    Casualties for Chinese: 3 Adv.Fighters

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Adv.Fighter and 2 Tanks placed in Hupeh
                2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs

    triplea_42388_Chi16.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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