@Stucifer assumed no scramble to 94
1942 2nd Ed surfer Allies + 1 BB vs Deiganator Axis
-
Edit to move the British forces in N. America that I forgot about…
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 1 carrier; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 armour moved from Burma to French Indo-China Thailand
1 bomber moved from Anhwei to Russia
1 bomber moved from French Indo-China Thailand to IndiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to French Indo-China Thailand
1 bomber moved from Russia to Kwangtung
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
1 infantry moved from Sinkiang to Evenki National Okrug
EDIT: 1 armour moved from French Indo-China Thailand to Yunnan
EDIT: 1 bomber moved from Kwangtung to Yunnan
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 48 Sea Zone
2 artilleries and 2 infantry moved from 48 Sea Zone to Philippine Islands
2 fighters moved from Japan to Philippine IslandsPlace Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber placed in Japan
1 carrier placed in 60 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippine Islands: 2 fighters
EDIT: Adding units owned by Japanese to 60 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs -
No worries! I would be down to start over with Larry’s tournament balance patch if you’re interested?
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=43&t=18945
-
Patch:
UK +2 INF in India
UK +1 D in SZ 10
G lose sub in SZ 5
G move Berlin bomber to Ukraine
UK move cruiser from SZ 14 to SZ 13 -
Sure, be glad to try. What do you want to try for the patch? The 2nd post by Larry? There is a lot of subsequent discussion.
-
This is funny. Your post with the patch was on the next page…
-
Test summary from TripleA, engine version: 1.9, time: 11:37:00 PM
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 bomber
EDIT: Removing units owned by British from 14 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 artillery and 4 infantry moved from Russia to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Karelia S.S.R. to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 5/7 hits
3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
2 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 1/12 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 3 : 1/9 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 4 : 1/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 submarine moved from 4 Sea Zone to 7 Sea Zone
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
Ok, I’d ask for a mulligan on this game. No amount of “patching” is going to fix that horrible 2 attacks by Russia.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 9 Sea Zone to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 13 Sea Zone
1 infantry moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 artillery moved from Southern Europe to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to Egypt
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 bomber moved from Ukraine S.S.R. to Egypt
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from West Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Karelia S.S.R.Combat - Germans
Battle in 17 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/3 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 0/2 hits
1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 2/2 hits
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 submarine in 7 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 submarine in 7 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 6 : 0/2 hits
1 submarine owned by the Germans retreated to 6 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 13 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 armour moved from Ukraine S.S.R. to Belorussia
1 armour moved from Poland to Belorussia
1 armour moved from Baltic States to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
2 armour moved from Germany to Belorussia
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Northwestern Europe to Poland
2 armour moved from France to Poland
1 infantry moved from Germany to France
1 infantry moved from Northwestern Europe to France
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
1 aaGun moved from Germany to Poland
1 aaGun moved from Italy to Germany
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
1 fighter moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from 7 Sea Zone to Norway
1 fighter moved from 7 Sea Zone to France
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Egypt to Libya
1 fighter moved from 13 Sea Zone to MoroccoPlace Units - Germans
1 artillery and 1 infantry placed in Italy
1 artillery, 1 bomber and 4 infantry placed in Germany
Germans undo move 1.
1 infantry placed in Italy
1 submarine placed in 15 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
1 unit repaired. -
Yeah that was pretty bad. Play the 1st round and see?
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from 5 Sea Zone to 7 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 2 destroyers and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to United Kingdom
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Burma to India
1 infantry moved from Persia to Caucasus
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 carrier and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 29 PUs; end with 29 PUs -
It won’t be pretty.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
4 infantry moved from Kiangsu to Anhwei
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to Anhwei
1 bomber moved from Japan to Szechwan
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan
1 fighter moved from Japan to Anhwei
1 fighter moved from French Indo-China Thailand to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 50 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 3/5 hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 41 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser and 1 submarine
Casualties for Japanese: 1 fighter and 1 submarineNon Combat Move - Japanese
1 carrier and 1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
1 fighter moved from Szechwan to 61 Sea Zone
1 fighter moved from Anhwei to Manchuria
1 bomber moved from Szechwan to French Indo-China Thailand
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 48 Sea ZonePlace Units - Japanese
2 artilleries placed in Japan
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 1 fighter; Remaining resources: 4 PUs;Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 11 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 battleship, 1 destroyer and 1 fighter moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea ZonePlace Units - Americans
1 carrier placed in 11 Sea Zone
1 carrier placed in 56 Sea Zone
1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Caucasus
1 infantry moved from Russia to West RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun, 4 artilleries and 2 infantry moved from Russia to Caucasus
2 infantry moved from Vologda to Russia
1 infantry moved from Evenki National Okrug to Vologda
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
All over except for crying.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 3 fighters and 5 infantry moved from Ukraine S.S.R. to Caucasus
6 armour moved from Belorussia to Caucasus
3 armour moved from Poland to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 bomber moved from Germany to Caucasus
1 bomber moved from Libya to Caucasus
1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Bulgaria Romania to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egyptian Sudan from British
Germans take French Equatorial Africa from British
3 infantry moved from Belorussia to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 8 infantry in West Russia, round 2 : 5/9 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 2 artilleries, 2 bombers, 3 fighters and 7 infantry
British defend with 1 infantry; Russians defend with 2 aaGuns, 4 armour, 5 artilleries, 1 factory, 2 fighters and 9 infantry
AA fire in Caucasus : 1/5 hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 10 armour, 2 artilleries, 2 bombers, 2 fighters and 7 infantry in Caucasus, round 2 : 7/23 hits
Russians roll dice for 2 aaGuns, 4 armour, 5 artilleries, 2 fighters and 10 infantry in Caucasus, round 2 : 10/21 hits
4 infantry owned by the Russians, 2 artilleries owned by the Germans, 7 infantry owned by the Germans, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 9 armour, 2 bombers and 2 fighters in Caucasus, round 3 : 9/13 hits
Russians roll dice for 4 armour, 5 artilleries, 2 fighters and 5 infantry in Caucasus, round 3 : 7/16 hits
5 infantry owned by the Russians, 4 artilleries owned by the Russians and 7 armour owned by the Germans lost in Caucasus
2 armour retreated to Ukraine S.S.R.
Russians win with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 8 armour, 2 artilleries, 1 fighter and 7 infantry
Casualties for British: 1 infantry
Casualties for Russians: 2 aaGuns, 4 artilleries and 9 infantryNon Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Morocco to Algeria
1 artillery moved from Libya to Algeria
1 infantry moved from Libya to Egypt
1 fighter moved from Morocco to Ukraine S.S.R.
1 fighter moved from France to Ukraine S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 fighter moved from Norway to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Germany
1 bomber moved from Caucasus to Germany
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 submarine moved from 15 Sea Zone to 14 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Germany to Poland
1 aaGun and 3 infantry moved from France to GermanyPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
2 artilleries, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs -
Not so fast, now I lost badly in Ukraine!
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to NorwayCombat - British
Battle in 6 Sea Zone
British attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 submarine
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - British
2 infantry and 1 transport moved from 41 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from Persia to Caucasus
1 infantry moved from Eastern Canada to Eastern United StatesPlace Units - British
3 infantry placed in India
4 infantry placed in United Kingdom
1 destroyer placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs





