Sink DD + CV and down Tac
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Siberia
1 armour moved from Amur to Siberia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from RussiansCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 3 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Siberia, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/6 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 8 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from Japan to 36 Sea Zone
4 armour moved from Burma to West India
1 artillery and 4 infantry moved from West India to Eastern PersiaPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British : 0,00
Americans : -0,67
Russians : 0,67
Japanese : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Hawaiian Islands to Siberia
1 artillery moved from Soviet Far East to SiberiaCombat - Americans
Battle in Novgorod
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Americans attack with 1 artillery and 3 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 bombers in Siberia, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Siberia
Americans roll dice for 3 bombers in Siberia, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Siberia
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 2 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Norway to Finland
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 125 Sea Zone to 109 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0,33
Americans : 1,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Hawaiian Islands to Siberia
1 artillery moved from Soviet Far East to SiberiaCombat - Americans
Battle in Novgorod
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Americans attack with 1 artillery and 3 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 bombers in Siberia, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Siberia
Americans roll dice for 3 bombers in Siberia, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Siberia
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 2 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Norway to Finland
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 125 Sea Zone to 109 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 mech_infantrys moved from Iraq to Caucasus
2 armour and 19 mech_infantrys moved from Northwest Persia to Caucasus
22 artilleries and 12 infantry moved from Northwest Persia to Persia
2 artilleries and 16 infantry moved from Iraq to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
British creates battle in territory 39 Sea Zone
Battle in Persia
British attack with 24 artilleries and 28 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 24 artilleries and 28 infantry in Persia, round 2 : 13/52 hits, 16,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Persia from Japanese with 24 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 armour and 25 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 armour and 25 mech_infantrys in Caucasus, round 2 : 4/27 hits, 5,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Northwest Persia to Caucasus
2 aaGuns moved from Northwest Persia to Persia
8 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Norway to 125 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
2 aaGuns, 2 artilleries and 5 transports moved from 125 Sea Zone to 109 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -4,83
Americans : 1,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Hawaiian Islands to Siberia
1 artillery moved from Soviet Far East to SiberiaCombat - Americans
Battle in Novgorod
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Americans attack with 1 artillery and 3 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 bombers in Siberia, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Siberia
Americans roll dice for 3 bombers in Siberia, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Siberia
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 2 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Norway to Finland
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 125 Sea Zone to 109 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 mech_infantrys moved from Iraq to Caucasus
2 armour and 19 mech_infantrys moved from Northwest Persia to Caucasus
22 artilleries and 12 infantry moved from Northwest Persia to Persia
2 artilleries and 16 infantry moved from Iraq to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
British creates battle in territory 39 Sea Zone
Battle in Persia
British attack with 24 artilleries and 28 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 24 artilleries and 28 infantry in Persia, round 2 : 13/52 hits, 16,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Persia from Japanese with 24 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 armour and 25 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 armour and 25 mech_infantrys in Caucasus, round 2 : 4/27 hits, 5,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Northwest Persia to Caucasus
2 aaGuns moved from Northwest Persia to Persia
8 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Norway to 125 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
2 aaGuns, 2 artilleries and 5 transports moved from 125 Sea Zone to 109 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
British : -4,83
Americans : 1,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 2 artilleries and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tunisia
Italians win, taking Gibraltar from British, taking Tunisia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -2,33
British : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 36 Sea Zone
ANZAC attack with 3 destroyers, 1 fighter and 2 submarines
Japanese defend with 2 carriers, 1 destroyer and 4 tactical_bombers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 3 destroyers and 1 fighter in 36 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 2 : 3/7 hits, 3,00 expected hits
1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 3 : 6/7 hits, 3,00 expected hits
1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win, taking Celebes from Japanese with 1 carrier and 4 tactical_bombers remaining. Battle score for attacker is -22
Casualties for ANZAC: 3 destroyers, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier and 1 destroyer
4 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Japanese : 3,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 36 Sea Zone
ANZAC attack with 3 destroyers, 1 fighter and 2 submarines
Japanese defend with 2 carriers, 1 destroyer and 4 tactical_bombers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 3 destroyers and 1 fighter in 36 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 2 : 3/7 hits, 3,00 expected hits
1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 3 : 6/7 hits, 3,00 expected hits
1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win, taking Celebes from Japanese with 1 carrier and 4 tactical_bombers remaining. Battle score for attacker is -22
Casualties for ANZAC: 3 destroyers, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier and 1 destroyer
4 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Move - French
1 fighter moved from Norway to United KingdomNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 3,00 -
feel free to edit the sz battle at fic
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 113 Sea Zone to 109 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
5 bombers moved from Morocco to 109 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
2 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod -
Scramble?
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That’s gonna be a very important and big battle!
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 113 Sea Zone to 109 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
5 bombers moved from Morocco to 109 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
2 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to NovgorodCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Novgorod
Germans attack with 1 bomber, 4 infantry and 1 mech_infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 0/6 hits, 1,50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 1/5 hits, 1,33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 4 : 1/5 hits, 1,33 expected hits
Americans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 5 : 0/5 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 6 : 1/5 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 10 bombers, 3 fighters, 5 submarines and 2 tactical_bombers
British defend with 1 fighter and 5 transports; French defend with 1 fighter; Americans defend with 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 9 transports
Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 10 bombers, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 12/16 hits, 10,17 expected hitsCombat Hit Differential Summary :
Germans : -1,67
Americans : -2,33 -
Okay, 2 hits more than average - off to a good start for me.
I need an OOL, specifically if a destroyer should survive
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max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 113 Sea Zone to 109 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
5 bombers moved from Morocco to 109 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
2 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to NovgorodCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Novgorod
Germans attack with 1 bomber, 4 infantry and 1 mech_infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 0/6 hits, 1,50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 1/5 hits, 1,33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 4 : 1/5 hits, 1,33 expected hits
Americans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 5 : 0/5 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 6 : 1/5 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 10 bombers, 3 fighters, 5 submarines and 2 tactical_bombers
British defend with 1 fighter and 5 transports; French defend with 1 fighter; Americans defend with 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 9 transports
Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 10 bombers, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 12/16 hits, 10,17 expected hits
Americans roll dice for 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 14 transports in 109 Sea Zone, round 2 : 8/18 hits, 9,00 expected hits
Units damaged: 1 battleship owned by the Germans
2 destroyers owned by the Americans, 5 submarines owned by the Germans, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Germans and 5 carriers owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 battleship, 10 bombers, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 8/14 hits, 9,00 expected hits
Americans roll dice for 1 cruiser, 7 fighters, 1 tactical_bomber and 14 transports in 109 Sea Zone, round 3 : 5/9 hits, 5,67 expected hits
1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 5 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 1 battleship and 8 bombers in 109 Sea Zone, round 4 : 6/9 hits, 6,00 expected hits
Americans roll dice for 1 fighter and 14 transports in 109 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans, 5 transports owned by the Americans and 1 fighter owned by the French lost in 109 Sea Zone
5 transports owned by the British and 4 transports owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 battleship and 7 bombers remaining. Battle score for attacker is 191
Casualties for Germans: 3 bombers, 3 fighters, 5 submarines and 2 tactical_bombers
Casualties for Americans: 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 9 transports
Casualties for British: 1 fighter and 5 transports
Casualties for French: 1 fighter
Battle in 109 Sea Zone
Germans attack with 1 battleship and 7 bombers
Germans win with 1 battleship and 7 bombers remaining. Battle score for attacker is 191
Casualties for Germans: 3 bombers, 3 fighters, 5 submarines and 2 tactical_bombers
Casualties for Americans: 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 9 transports
Casualties for British: 1 fighter and 5 transports
Casualties for French: 1 fighterNon Combat Move - Germans
7 bombers moved from 109 Sea Zone to Western Germany
1 aaGun, 2 artilleries and 18 infantry moved from Denmark to Western Germany
41 armour and 8 mech_infantrys moved from Belarus to Tambov
14 artilleries and 26 infantry moved from Bryansk to Tambov
3 infantry moved from Volgograd to Tambov
4 aaGuns, 2 artilleries and 4 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Russia to Tambov
1 bomber moved from Novgorod to BryanskPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Western UkraineTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -2,67
Americans : -3,67 -
+191 TUV. This is an important point in the game
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Russians
3 infantry moved from Samara to Volgograd
2 fighters moved from Iraq to Volgograd
4 fighters and 1 tactical_bomber moved from Iraq to Volgograd
2 infantry moved from Samara to Russia
1 artillery moved from Samara to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
16 artilleries and 34 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/10 hits, 4,17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans, taking Caucasus from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
6 fighters and 1 tactical_bomber moved from Volgograd to CaucasusTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : -1,33
Russians : 4,00 -
+191 TUV. This is an important point in the game
I should have done some more damage there
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 4 artilleries, 13 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from 20 Sea Zone to Borneo
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
4 armour moved from West India to Eastern Persia
10 armour, 12 artilleries, 32 infantry and 11 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Vologda to Samara
Japanese take Samara from RussiansCombat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Persia
Japanese attack with 10 armour, 12 artilleries, 32 infantry and 11 mech_infantrys
British defend with 2 aaGuns, 24 artilleries and 27 infantry
Japanese roll dice for 10 armour, 12 artilleries, 32 infantry and 11 mech_infantrys in Persia, round 2 : 19/65 hits, 18,17 expected hits
British roll dice for 2 aaGuns, 24 artilleries and 27 infantry in Persia, round 2 : 19/51 hits, 17,00 expected hits
19 infantry owned by the Japanese, 2 aaGuns owned by the British and 17 infantry owned by the British lost in Persia
13 infantry owned by the Japanese, 11 mech_infantrys owned by the Japanese, 12 artilleries owned by the Japanese and 10 armour owned by the Japanese retreated to Eastern Persia
British win with 24 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 19 infantry
Casualties for British: 2 aaGuns and 17 infantryNon Combat Move - Japanese
3 armour moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 43 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Borneo: 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 6 artilleries, 13 infantry and 11 mech_infantrys
EDIT: Removing units owned by British from Persia: 19 artilleries and 10 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in India
3 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
British : 2,00
Americans : 0,67
ANZAC : 0,33
Japanese : 0,33





