Nice move! I did not see that one coming. I changed my buy with anzac
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to Caucasus
1 bomber moved from Romania to Volgograd
2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 artillery and 3 infantry moved from Tambov to RussiaCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery and 2 infantry in Russia, round 3 : 3/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 12PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Rostov to Bryansk
8 mech_infantrys moved from Tambov to Bryansk
41 armour moved from Tambov to Bryansk
4 aaGuns moved from Tambov to Volgograd
14 artilleries and 18 infantry moved from Tambov to Bryansk
1 bomber moved from Volgograd to Western Ukraine
1 bomber moved from Caucasus to Southern Italy
3 infantry moved from Ukraine to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 bombers and 1 fighter placed in Western Germany
2 submarines placed in 115 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 41 armour and 9 mech_infantrys
EDIT: Removing units owned by Germans from Bryansk: 41 armour and 9 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 4,17
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Russians
2 artilleries and 3 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to VologdaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians roll dice for 2 artilleries and 1 infantry in Russia, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : 1,67
Russians : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 4 infantry moved from Eastern Persia to Persia
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Persia
Japanese attack with 1 artillery and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Persia, round 2 : 0/5 hits, 1,17 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Persia
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Persia
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 1/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 5 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Persia, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 4 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
1 artillery and 4 infantry moved from India to West India
5 armour moved from Hunan to Yunnan
2 armour moved from Hunan to Burma
3 armour moved from Yunnan to Burma
2 armour moved from Yunnan to Burma
3 mech_infantrys moved from Shantung to Manchuria
1 armour moved from Manchuria to Amur
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
2 carriers and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 carriers and 9 submarines moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers, 2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
British : 1,00
Americans : -0,17
Japanese : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 22 Sea Zone to 32 Sea Zone
1 submarine moved from 17 Sea Zone to 31 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from Midway to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Marianas from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
2 aaGuns, 5 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 125 Sea Zone
2 artilleries and 1 infantry placed in Finland
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Italians : 0,83
Americans : 1,83
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 22 Sea Zone to 32 Sea Zone
1 submarine moved from 17 Sea Zone to 31 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from Midway to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Marianas from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
2 aaGuns, 5 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 125 Sea Zone
2 artilleries and 1 infantry placed in Finland
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Vyborg to Baltic States
Russians take Baltic States from Italians
2 artilleries and 6 infantry moved from Finland to Vyborg
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
2 fighters moved from Iraq to PersiaCombat - British
Battle in Crete
Battle in Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Persia
British win, taking Crete from Italians, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 2 submarines
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 fighters moved from Persia to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 80 Sea Zone to 39 Sea Zone
4 mech_infantrys moved from Egypt to IraqPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,50
British : 1,00
Americans : 1,83
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
British defend with 1 destroyer
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Morocco from Americans, taking Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 88 Sea Zone to 85 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 tactical_bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0,67
British : -0,33
Americans : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
6 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Java to BorneoCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
1 fighter moved from United Kingdom to NorwayNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Samara to Russia
1 artillery and 2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 bomber moved from Western Ukraine to 99 Sea Zone
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Novgorod
1 bomber moved from Western Germany to Novgorod
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
7 bombers moved from Western Germany to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
Germans attack with 8 bombers
British defend with 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber; Americans defend with 3 fighters
Germans roll dice for 8 bombers in Gibraltar, round 2 : 7/8 hits, 5,33 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in Gibraltar, round 2 : 3/5 hits, 3,17 expected hits
1 tactical_bomber owned by the British, 3 bombers owned by the Germans, 3 fighters owned by the Americans and 1 fighter owned by the British lost in Gibraltar
Germans win with 5 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 bombers
Casualties for Americans: 3 fighters
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Russia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 0/5 hits, 1,17 expected hits
Russians roll dice for 2 artilleries in Russia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery and 3 infantry in Russia, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 artilleries in Russia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Russia, round 4 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 artilleries in Russia, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Russia
Germans roll dice for 1 artillery and 3 infantry in Russia, round 5 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Russia, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 9PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
4 aaGuns moved from Volgograd to Rostov
3 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Baltic States to Western Germany
5 bombers moved from Gibraltar to Morocco
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
5 infantry moved from Rostov to Bryansk
1 bomber moved from Novgorod to Romania
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 artilleries and 1 infantry placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1,00
British : -0,17
Russians : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Combat Move - Russians
18 artilleries and 42 infantry moved from Vologda to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Vologda to SamaraTurn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Siberia
1 armour moved from Amur to Siberia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from RussiansCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 3 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Siberia, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/6 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 8 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from Japan to 36 Sea Zone
4 armour moved from Burma to West India
1 artillery and 4 infantry moved from West India to Eastern PersiaPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British : 0,00
Americans : -0,67
Russians : 0,67
Japanese : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Hawaiian Islands to Siberia
1 artillery moved from Soviet Far East to SiberiaCombat - Americans
Battle in Novgorod
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Americans attack with 1 artillery and 3 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 bombers in Siberia, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Siberia
Americans roll dice for 3 bombers in Siberia, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Siberia
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 2 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Norway to Finland
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 125 Sea Zone to 109 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0,33
Americans : 1,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Hawaiian Islands to Siberia
1 artillery moved from Soviet Far East to SiberiaCombat - Americans
Battle in Novgorod
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Americans attack with 1 artillery and 3 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 bombers in Siberia, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Siberia
Americans roll dice for 3 bombers in Siberia, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Siberia
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 2 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Norway to Finland
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 125 Sea Zone to 109 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 mech_infantrys moved from Iraq to Caucasus
2 armour and 19 mech_infantrys moved from Northwest Persia to Caucasus
22 artilleries and 12 infantry moved from Northwest Persia to Persia
2 artilleries and 16 infantry moved from Iraq to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
British creates battle in territory 39 Sea Zone
Battle in Persia
British attack with 24 artilleries and 28 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 24 artilleries and 28 infantry in Persia, round 2 : 13/52 hits, 16,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Persia from Japanese with 24 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 armour and 25 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 armour and 25 mech_infantrys in Caucasus, round 2 : 4/27 hits, 5,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Northwest Persia to Caucasus
2 aaGuns moved from Northwest Persia to Persia
8 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Norway to 125 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
2 aaGuns, 2 artilleries and 5 transports moved from 125 Sea Zone to 109 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -4,83
Americans : 1,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
3 bombers moved from Hawaiian Islands to Siberia
1 artillery moved from Soviet Far East to SiberiaCombat - Americans
Battle in Novgorod
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Siberia
Americans attack with 1 artillery and 3 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 bombers in Siberia, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Siberia
Americans roll dice for 3 bombers in Siberia, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Siberia
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Siberia to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
2 aaGuns, 5 artilleries, 7 infantry and 7 transports moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns, 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 2 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Norway to Finland
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports moved from 125 Sea Zone to 109 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 mech_infantrys moved from Iraq to Caucasus
2 armour and 19 mech_infantrys moved from Northwest Persia to Caucasus
22 artilleries and 12 infantry moved from Northwest Persia to Persia
2 artilleries and 16 infantry moved from Iraq to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
British creates battle in territory 39 Sea Zone
Battle in Persia
British attack with 24 artilleries and 28 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 24 artilleries and 28 infantry in Persia, round 2 : 13/52 hits, 16,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Persia from Japanese with 24 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 armour and 25 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 armour and 25 mech_infantrys in Caucasus, round 2 : 4/27 hits, 5,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Northwest Persia to Caucasus
2 aaGuns moved from Northwest Persia to Persia
8 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Norway to 125 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
2 aaGuns, 2 artilleries and 5 transports moved from 125 Sea Zone to 109 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
British : -4,83
Americans : 1,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 2 artilleries and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tunisia
Italians win, taking Gibraltar from British, taking Tunisia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -2,33
British : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 36 Sea Zone
ANZAC attack with 3 destroyers, 1 fighter and 2 submarines
Japanese defend with 2 carriers, 1 destroyer and 4 tactical_bombers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 3 destroyers and 1 fighter in 36 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 2 : 3/7 hits, 3,00 expected hits
1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 3 : 6/7 hits, 3,00 expected hits
1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win, taking Celebes from Japanese with 1 carrier and 4 tactical_bombers remaining. Battle score for attacker is -22
Casualties for ANZAC: 3 destroyers, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier and 1 destroyer
4 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Japanese : 3,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 36 Sea Zone
ANZAC attack with 3 destroyers, 1 fighter and 2 submarines
Japanese defend with 2 carriers, 1 destroyer and 4 tactical_bombers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 3 destroyers and 1 fighter in 36 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 2 : 3/7 hits, 3,00 expected hits
1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 4 tactical_bombers in 36 Sea Zone, round 3 : 6/7 hits, 3,00 expected hits
1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win, taking Celebes from Japanese with 1 carrier and 4 tactical_bombers remaining. Battle score for attacker is -22
Casualties for ANZAC: 3 destroyers, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier and 1 destroyer
4 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Move - French
1 fighter moved from Norway to United KingdomNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 3,00 -
feel free to edit the sz battle at fic
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 submarines moved from 113 Sea Zone to 109 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
5 bombers moved from Morocco to 109 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
2 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod -
Scramble?
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That’s gonna be a very important and big battle!





