• '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                1 carrier moved from 44 Sea Zone to 41 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 bomber moved from Shantung to Japan
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 39 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Dutch New Guinea
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 6/7 hits, 4,00 expected hits
                        ANZAC roll dice for 1 cruiser, 2 fighters and 2 transports in 62 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                        1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC, taking 62 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    ANZAC : -1,33
        Japanese : 0,50

    triplea_42547_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                3 mech_infantrys moved from Greece to Yugoslavia
                1 fighter moved from Greece to Northern Italy
                1 fighter moved from Greece to Yugoslavia
                1 fighter moved from Greece to Yugoslavia
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42547_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                3 mech_infantrys moved from Greece to Yugoslavia
                1 fighter moved from Greece to Northern Italy
                1 fighter moved from Greece to Yugoslavia
                1 fighter moved from Greece to Yugoslavia
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in Midway
                Battle in Yugoslavia
                    Americans attack with 2 fighters and 3 mech_infantrys
                    Italians defend with 2 mech_infantrys
                        Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
                        Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Northern Italy
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 factory_minor
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to Greece
                2 fighters moved from Yugoslavia to Greece

    Place Units - Americans
                3 mech_infantrys placed in Greece
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Italians : 1,00
        Americans : 2,00

    triplea_42547_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese
                2 artilleries and 4 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Kwangtung

    Place Units - Chinese
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42547_Chi11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - British
                3 armour and 2 infantry moved from Algeria to 92 Sea Zone
                3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 2 infantry moved from Albania to 97 Sea Zone
                2 armour and 2 infantry moved from Egypt to 81 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                6 fighters moved from 92 Sea Zone to Southern Italy
                6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
                2 bombers moved from Bulgaria to Southern Italy
                4 fighters moved from Greece to Southern Italy
                2 bombers moved from United Kingdom to Southern Italy
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Shan State to Hunan
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                2 mech_infantrys moved from Egypt to Tobruk

    Combat - British

    Combat Hit Differential Summary :

    triplea_42547_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                3 mech_infantrys moved from Greece to Yugoslavia
                1 fighter moved from Greece to Northern Italy
                1 fighter moved from Greece to Yugoslavia
                1 fighter moved from Greece to Yugoslavia
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in Midway
                Battle in Yugoslavia
                    Americans attack with 2 fighters and 3 mech_infantrys
                    Italians defend with 2 mech_infantrys
                        Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
                        Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Northern Italy
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 factory_minor
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to Greece
                2 fighters moved from Yugoslavia to Greece

    Place Units - Americans
                3 mech_infantrys placed in Greece
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese
                2 artilleries and 4 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Kwangtung

    Place Units - Chinese
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 2 infantry moved from Algeria to 92 Sea Zone
                3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 2 infantry moved from Albania to 97 Sea Zone
                2 armour and 2 infantry moved from Egypt to 81 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                6 fighters moved from 92 Sea Zone to Southern Italy
                6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
                2 bombers moved from Bulgaria to Southern Italy
                4 fighters moved from Greece to Southern Italy
                2 bombers moved from United Kingdom to Southern Italy
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Shan State to Hunan
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                2 mech_infantrys moved from Egypt to Tobruk

    Combat - British
                Battle in Hunan
                    British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3,00 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern Italy
                    British attack with 6 armour, 4 bombers, 10 fighters and 6 infantry
                    Germans defend with 2 fighters, 2 infantry and 1 mech_infantry; Italians defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
                        AA fire in Southern Italy : 0/9 hits, 1,50 expected hits
                        British roll dice for 6 armour, 4 bombers, 10 fighters and 6 infantry in Southern Italy, round 2 : 12/26 hits, 11,67 expected hits
                        Italians roll dice for 3 aaGuns, 1 bomber, 5 fighters, 7 infantry and 6 mech_infantrys in Southern Italy, round 2 : 6/19 hits, 7,83 expected hits
                        1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Italians and 6 infantry owned by the British lost in Southern Italy
                        British roll dice for 6 armour, 4 bombers and 10 fighters in Southern Italy, round 3 : 11/20 hits, 10,67 expected hits
                        Italians roll dice for 5 fighters and 5 mech_infantrys in Southern Italy, round 3 : 3/10 hits, 5,00 expected hits
                        4 mech_infantrys owned by the Italians, 2 fighters owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the Italians and 3 armour owned by the British lost in Southern Italy
                    British captures 15PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 3 armour, 4 bombers and 10 fighters remaining. Battle score for attacker is 86
                    Casualties for British: 3 armour and 6 infantry
                    Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 aaGuns, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                6 fighters moved from Southern Italy to 97 Sea Zone
                4 fighters moved from Southern Italy to Greece
                4 bombers moved from Southern Italy to Greece
                2 armour and 2 mech_infantrys moved from Finland to Norway
                4 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                2 mech_infantrys moved from India to Shan State
                3 aaGuns moved from Yunnan to Kwangsi
                3 artilleries moved from Bulgaria to Albania

    Place Units - British
                1 armour and 2 mech_infantrys placed in Norway
                1 bomber placed in United Kingdom
                1 carrier placed in 81 Sea Zone
                2 fighters placed in 81 Sea Zone
                British undo move 4.
                British undo move 3.
                1 carrier placed in 98 Sea Zone
                2 fighters placed in 98 Sea Zone
                British undo move 4.
                2 fighters placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                British collect 42 PUs (2 lost to blockades); end with 59 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 68 PUs

    Place Units - UK_Pacific
                1 airfield and 2 mech_infantrys placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in Kwangtung change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : -2,83
        British : -0,33
        Americans : 2,00
        AA fire in Southern Italy : : -1,50
        Japanese : -0,33

    triplea_42547_UK_11.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from British

    Combat - Italians

    Non Combat Move - Italians

    Turn Complete - Italians

    Combat Hit Differential Summary :

    triplea_42547_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    triplea_42547_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Move - French
                1 cruiser and 2 destroyers moved from 97 Sea Zone to 81 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42547_Fre11.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from France to Northern Italy
                3 bombers moved from Germany to Yugoslavia
                1 bomber moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                3 bombers moved from Western Germany to Northern Italy
                2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British

    Combat - Germans
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                        AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                    Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern Italy causes 12 damage total.  Damaged units is as follows: factory_minor = 6, harbour = 6
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Yugoslavia
                    Germans attack with 3 bombers and 2 infantry
                    Americans defend with 2 mech_infantrys
                        Germans roll dice for 3 bombers and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 2,33 expected hits
                        Americans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                        Germans roll dice for 3 bombers and 1 infantry in Yugoslavia, round 3 : 2/4 hits, 2,17 expected hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northern Italy
                    Germans attack with 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                        Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/10 hits, 4,83 expected hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 fighters moved from Northern Italy to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Romania to Western Germany
                2 tactical_bombers moved from Northern Italy to Western Germany
                3 bombers moved from Yugoslavia to Western Germany
                3 bombers moved from Northern Italy to Western Germany
                2 bombers moved from Southern Italy to Western Germany
                2 infantry moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Germany to Slovakia Hungary
                8 infantry moved from France to Western Germany

    Place Units - Germans
                1 carrier and 3 transports placed in 112 Sea Zone
                1 infantry and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,4,4,3,4,3,3,2,4,2,1,5,4,2,1,5,5,1,1,2
                Germans collect 42 PUs (6 lost to blockades); end with 42 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -1,17
        AA fire in Southern Italy : : -0,33
        Americans : 0,00
        Russians : 0,00

    triplea_42547_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                2 fighters moved from Russia to Belarus
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Novosibirsk to Smolensk
                3 mech_infantrys moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Suiyuyan
                    Russians attack with 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 3/3 hits, 1,17 expected hits
                        Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Ukraine
                2 fighters moved from Bessarabia to Ukraine
                2 fighters moved from Belarus to Russia
                2 fighters moved from Smolensk to Russia
                2 mech_infantrys moved from Russia to Smolensk
                2 mech_infantrys moved from Ukraine to Smolensk
                2 mech_infantrys moved from Ukraine to Smolensk
                2 mech_infantrys moved from Bryansk to Smolensk
                3 infantry moved from Kiangsi to Kiangsu

    Place Units - Russians
                3 artilleries placed in Ukraine
                4 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : 3,33
        Japanese : 0,67

    triplea_42547_Rus12.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Amur
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 carrier moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from 41 Sea Zone to 62 Sea Zone
                1 battleship moved from 35 Sea Zone to 49 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in New Britain
                Battle in Solomon Islands

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42547_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Greece to Romania
                2 infantry moved from Midway to 25 Sea Zone
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Greece to Yugoslavia
                1 mech_infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Greece to 97 Sea Zone
                2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
                        Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
                    Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in Northern Italy
                    Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 2 infantry
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
                        Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Romania
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                    Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 2 infantry
                Battle in Yugoslavia
                    Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Yugoslavia to 97 Sea Zone
                3 fighters moved from Romania to Greece
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Greece
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        Americans : -3,67
        Japanese : 0,33

    triplea_42547_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 5 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : 0,67

    triplea_42547_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Greece to Romania
                2 infantry moved from Midway to 25 Sea Zone
                5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Greece to Yugoslavia
                1 mech_infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Greece to 97 Sea Zone
                2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
                    Japanese defend with 1 battleship and 1 transport
                        Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
                        Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
                    Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in Northern Italy
                    Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 2 infantry
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
                        Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Romania
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
                        Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                    Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 2 infantry
                Battle in Yugoslavia
                    Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Yugoslavia to 97 Sea Zone
                3 fighters moved from Romania to Greece
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Greece
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 5 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                British buy 3 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                4 bombers and 4 fighters moved from Greece to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 97 Sea Zone to 112 Sea Zone
                1 armour moved from Southern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 armour moved from Southern Italy to Southern France
                      British take Southern France from Italians
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                2 mech_infantrys moved from Tobruk to Tunisia
                1 fighter moved from 97 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 5 bombers and 6 fighters
                    Germans defend with 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports
                        British roll dice for 5 bombers and 6 fighters in 112 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits
                        Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                        2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
                        British roll dice for 5 bombers and 2 fighters in 112 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
                        Germans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Germans, 3 transports owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                    British win with 5 bombers and 1 fighter remaining. Battle score for attacker is 39
                    Casualties for British: 5 fighters
                    Casualties for Germans: 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to Norway
                5 bombers moved from 112 Sea Zone to United Kingdom
                4 armour and 4 mech_infantrys moved from Norway to Finland
                2 mech_infantrys moved from Hunan to Yunnan
                3 aaGuns moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Shan State to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Norway
                1 armour and 2 mech_infantrys placed in Southern Italy
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                British undo move 3.
                1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                British collect 48 PUs (3 lost to blockades); end with 48 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs

    Place Units - UK_Pacific
                1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport

    Combat Hit Differential Summary :

    Germans : 2,00
        British : 0,33
        Americans : -3,67
        Chinese : 0,17
        Japanese : 1,00

    triplea_42547_UK_12.tsvg

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