@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
18L MrRoboto (Axis) vs Majikforce (Allies) BM3
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Stay and fight! Calling my shot, sub hits on first strike! :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory
2 bombers moved from Philippines to 55 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 2 fighters
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 55 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 55 Sea Zone
Japanese win with 2 battleships, 1 bomber, 3 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier
Casualties for ANZAC: 1 destroyer and 2 fighters
Battle in Northern Territory
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 aaGuns and 1 fighter
AA fire in Northern Territory : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 4/5 hits, 2,67 expected hits
ANZAC roll dice for 2 aaGuns and 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Northern Territory
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 2 aaGuns and 1 fighter
Battle in 8 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Aleutian Islands
Japanese attack with 2 infantry
ANZAC defend with 1 bomber
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 4 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 5 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 6 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 7 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 8 : 1/2 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Aleutian Islands, round 8 : 0/1 hits, 0,17 expected hits
1 bomber owned by the ANZAC lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomberNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone
1 bomber moved from 55 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
2 fighters moved from Malaya to 55 Sea Zone
3 infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 fighter moved from Philippines to Japan
3 submarines moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
2 fighters and 2 tactical_bombers moved from Malaya to Java
1 aaGun moved from Szechwan to YunnanPlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
2 artilleries placed in Japan
1 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -1,83
ANZAC : 1,33
AA fire in Northern Territory : : -0,67
Japanese : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 armour and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 8 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 8 Sea Zone, round 3 : 2/3 hits
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 2 submarines and 1 transport
Battle in Aleutian Islands
Americans attack with 1 armour, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to India
1 armour moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Suriname to Brazil
1 marine moved from Suriname to Brazil
1 infantry moved from French Guiana to BrazilPlace Units - Americans
1 tactical_bomber and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 cruiser placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
Changing UK buy before dice rolling. Swapping a Mech and Art for a destroyer.
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Also attacking tunisia from tobruk. 1 mech 1 tank 1 fig. Will roll on forum.
Attack Rd 1
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (3, 1)Defense
Rolls: 4@2; Total Hits: 04@2: (6, 4, 4, 4) -
Attack Rd 2
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (5, 6)Defend Rd 2
Rolls: 1@2; Total Hits: 11@2: (1) -
Attack Rd 3
Rolls: 2@3; Total Hits: 12@3: (3, 5)Defend Rd 3
Rolls: 1@2; Total Hits: 01@2: (6) -
Lucky dice for me! I will edit accordingly. Sorry for the edits. I clicked to fast and wasn’t able to go back since I forgot to save the game after chinas turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 armour and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 8 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 8 Sea Zone, round 3 : 2/3 hits
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 2 submarines and 1 transport
Battle in Aleutian Islands
Americans attack with 1 armour, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Aleutian Islands, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to India
1 armour moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Suriname to Brazil
1 marine moved from Suriname to Brazil
1 infantry moved from French Guiana to BrazilPlace Units - Americans
1 tactical_bomber and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 cruiser placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Tsinghai to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 marine moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 4 infantry
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Removing units owned by British from Tobruk: 1 armour
EDIT: Changing ownership of Tunisia from Italians to British
EDIT: Adding units owned by British to Tunisia: 1 armour
EDIT: Removing units owned by British from Tobruk: 1 fighter
EDIT: Adding units owned by British to Libya: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to India
1 submarine moved from 98 Sea Zone to 81 Sea Zone
2 destroyers moved from 80 Sea Zone to 77 Sea ZonePlace Units - British
1 transport placed in 109 Sea Zone
1 armour and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour and 1 artillery moved from Bessarabia to UkraineCombat - Italians
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Tunisia to Gibraltar
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to GibraltarPlace Units - Italians
1 submarine and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0,00
British : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 52 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
2 bombers moved from Southern Italy to Crete
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Albania
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Romania to Albania
2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Crete
Germans attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Crete, round 2 : 0/4 hits, 1,67 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Crete
Germans roll dice for 2 bombers and 1 infantry in Crete, round 3 : 1/3 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Crete
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
2 bombers owned by the Germans retreated
Battle in Western Ukraine
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
Germans roll dice for 3 artilleries and 6 infantry in Western Ukraine, round 2 : 0/9 hits, 2,50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Western Ukraine, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 3 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Western Ukraine, round 3 : 3/6 hits, 2,00 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
Germans roll dice for 3 artilleries in Western Ukraine, round 4 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 4 : 2/5 hits, 1,67 expected hits
2 artilleries owned by the Germans lost in Western Ukraine
1 artillery owned by the Germans retreated to Bessarabia
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 marine
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 marine in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Albania
Germans win, taking Albania from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marineNon Combat Move - Germans
8 armour and 1 mech_infantry moved from Romania to Bessarabia
2 aaGuns, 30 armour, 15 infantry and 7 mech_infantrys moved from Bessarabia to Ukraine
6 armour and 3 mech_infantrys moved from Germany to Romania
2 armour moved from Yugoslavia to Romania
1 battleship, 1 carrier and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
2 bombers moved from Crete to Southern Italy
2 submarines moved from 94 Sea Zone to 91 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 2 bombers, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -5,17
British : 0,33
Russians : 2,00 -
Wow, Crete and Ukraine both failed miserably =(
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Wow, Crete and Ukraine both failed miserably =(
Yeah that was awful! I only need like 100 more battles to go that way in order for me to win this game. :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Smolensk to Archangel
1 armour and 2 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
8 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits
Italians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
2 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 3 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys in Archangel, round 2 : 3/11 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Archangel to BryanskPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
Oh, I just noticed that I built my units in W Germany instead of Germany. Is it okay for you if I edit that? I planned to split my purchased units…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 15 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to New Guinea
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to Burma
2 infantry moved from Shan State to BurmaCombat - Japanese
Battle in New Guinea
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 3,33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Yunnan
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Philippines
2 fighters and 2 tactical_bombers moved from Java to Philippines
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 destroyers and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Burma to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : -0,33
Americans : -0,67
UK_Pacific : 0,67
Japanese : -1,00 -
Oh, I just noticed that I built my units in W Germany instead of Germany. Is it okay for you if I edit that? I planned to split my purchased units…
I think I will decline that request since my whole Russian turn was based on the fact that Berlin was empty.
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Hm yeah well in that case you win that game obviously.
Unless of course you’d repeat your Russian turn. You can keep the good Archangel result while rerolling Bessarabia
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Hm yeah well in that case you win that game obviously.
Unless of course you’d repeat your Russian turn. You can keep the good Archangel result while rerolling Bessarabia
Okay let me think about it as I look at the map tonight.





