Scramble if the French attack z99.
G4018L CdnRanger Allies +32 vs Zhukov44 Axis
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Combat Move - British
1 unit repaired.
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to Libya
1 bomber moved from Egypt to Libya
1 tactical_bomber moved from Egypt to Libya
1 fighter moved from Egypt to 99 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 62 Sea Zone from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from 44 Sea Zone to New Guinea
1 armour moved from Central United States to Western United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
7 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to Libya
1 bomber moved from Egypt to Libya
1 tactical_bomber moved from Egypt to Libya
1 fighter moved from Egypt to 99 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to LibyaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Libya
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Libya
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Libya, round 3 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 2 artilleries and 1 infantryNon Combat Move - British
1 bomber moved from Libya to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Libya to Tunisia
1 battleship moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from West India to India
1 armour moved from Persia to West India
1 infantry moved from Northwest Persia to Persia
1 fighter moved from 99 Sea Zone to Persia
1 aaGun moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
2 destroyers moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians : 1.67
British : 1.00
Americans : -2.00
Chinese : -3.00
Japanese : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 1 fighter and 9 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Queensland : 1 artillery and 1 tactical_bomber
New Guinea : 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport
6 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 2 aaGuns, 1 airfield and 2 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Morocco : 1 infantry and 1 mech_infantry
French Guiana : 2 infantry
Algeria : 1 aaGun, 1 artillery and 2 infantry
Tunisia : 2 fighters
Libya : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
80 Sea Zone : 2 destroyers
96 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 bomber
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 fighter and 1 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 49
Russians : 35 / 45
Japanese : 60 / 69
Americans : 56 / 78
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 6 / 3
Italians : 12 / 18
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.509
Median : 4.000
Variance : 0.093
Standard Deviation : 0.304
Total rolls : 55Null / Other
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.308
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.600
Median : 4.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Belarus
Italians take Belarus from Russians
2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
1 bomber moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Cyprus
2 aaGuns moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,1
Italians collect 7 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -0.50
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from South Australia to New South Wales
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 fighter moved from United Kingdom to FinlandCombat - French
Battle in Finland
French attack with 1 fighter
Germans defend with 2 infantry
French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
French roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - French
1 fighter moved from Finland to Vyborg
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 80 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
Germans : -2.33
French : 0.00 -
Battle in Finland
French attack with 1 fighter
Germans defend with 2 infantry
French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
French roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryYikes that’s super frustrating, especially after the rough dice on J3.
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Yeah I would have been happy with 1 hit - I didn’t have much use for the fighter as it was several turns from any offensive position except Finland - and after it missed I figured well I can’t let it land without doing any damage so I just continued regardless…
However my Chinese attack was pretty pathetic….
Good 'ol Dicey!!
Cheers!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Eastern Poland to Novgorod
7 armour moved from Eastern Poland to Novgorod
3 armour moved from Eastern Poland to Novgorod
11 artilleries and 30 infantry moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Poland to Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 10 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 10 armour and 3 mech_infantrys in Novgorod, round 2 : 7/13 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
2 armour moved from Greece to Romania
3 mech_infantrys moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic StatesPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Caucasus to Ukraine
1 mech_infantry moved from Novosibirsk to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Finland
1 armour moved from Bryansk to Russia
1 armour moved from Russia to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Scotland to Nenetsia
1 infantry moved from Volgograd to Tambov
4 artilleries moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
10 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
11 infantry moved from Bryansk to Russia
1 armour and 3 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Java
1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 3 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 carrier and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
1 aaGun moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kweichow
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
3 artilleries and 3 infantry moved from Kweichow to Shensi
1 fighter and 2 tactical_bombers moved from Kweichow to Shensi
1 fighter moved from French Indo China to Shensi
1 fighter and 2 tactical_bombers moved from French Indo China to Kweichow
4 infantry moved from Anhwe to Kweichow
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kweichow
2 fighters moved from Philippines to Kweichow
1 fighter moved from Philippines to Yunnan
1 bomber moved from 45 Sea Zone to Kiangsi
1 bomber moved from Jehol to KiangsiPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : -0.17
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Gibraltar to FijiPlace Units - Americans
2 bombers and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : -0.33
AA fire in Caroline Islands : : 0.50
Japanese : -1.00Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 1 / 4
British : 31 / 31
UK_Pacific : 5 / 3
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Kansu and was removed
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.67Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 65 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 5 / 3
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Kansu and was removed
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Persia: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.67Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 65 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 5 / 3
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Gibraltar to FijiPlace Units - Americans
2 bombers and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter could not land in Kansu and was removed
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Eastern Persia: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from Iraq to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 armour moved from West India to India
1 bomber moved from Burma to India
1 tactical_bomber moved from Burma to Eastern Persia
2 fighters moved from Burma to India
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Tunisia to Gibraltar
1 fighter moved from Gibraltar to 109 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to Egypt
1 aaGun moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 0.33
Americans : -0.33
AA fire in Caroline Islands : : 0.50
Chinese : 1.00
Japanese : -2.00Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 34
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 13 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Vyborg
1 armour and 2 mech_infantrys moved from Belarus to Vyborg
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Vyborg
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
French defend with 1 fighter; Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Vyborg, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Vyborg
Italians roll dice for 1 armour and 2 fighters in Vyborg, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Vyborg, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 armour owned by the Italians lost in Vyborg
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for French: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 fighters moved from Vyborg to Novgorod
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.33
British : -1.00
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
1 bomber and 1 fighter moved from Belarus to Nenetsia
2 bombers moved from Western Germany to Nenetsia
2 bombers moved from Western Germany to Archangel
2 armour moved from Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Cyprus to Bryansk
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Bryansk
11 artilleries and 30 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 infantry moved from Baltic States to Novgorod
10 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
3 artilleries and 2 infantry moved from France to Western GermanyCombat - Germans
Battle in Nenetsia
Germans attack with 3 bombers and 1 fighter
Russians defend with 1 tactical_bomber
Germans roll dice for 3 bombers and 1 fighter in Nenetsia, round 2 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 tactical_bomber in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Germans lost in Nenetsia
Germans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Russians: 1 tactical_bomber
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Nenetsia to Bryansk
2 bombers moved from Archangel to Bryansk
2 bombers moved from Nenetsia to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from France to Western Germany
EDIT: 1 mech_infantry moved from Bryansk to Western UkrainePlace Units - Germans
1 bomber placed in Germany
3 armour placed in Ukraine
3 fighters placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -1.50
Russians : -0.17 -
Hi - back on the 17th before I can play a turn again
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Changing my Russian purchase to an extra AA gun instead of tank
- mech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Russia to Archangel
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Finland to Norway
Russians take Norway from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 fighters
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters in Archangel, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Russians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Russians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 infantry moved from Karelia to Finland
1 armour, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to KansuPlace Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
Italians : -2.33
Russians : -0.33