18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Holland Belgium
                3 infantry moved from France to Holland Belgium
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,17 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
                        British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits, 1,33 expected hits
                        British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                3 infantry placed in France

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Italians : -0,83
        British : 0,33
        Americans : 0,33

    triplea_42428_Ita16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                6 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 60 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Queensland to Hawaiian Islands
                1 destroyer and 6 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra
                Battle in Guam
                Battle in 6 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 destroyer and 6 submarines
                    Japanese defend with 2 submarines
                        ANZAC roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 6 submarines in 6 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                    ANZAC win, taking Java from Japanese, taking Sumatra from Japanese, taking Guam from Japanese with 1 destroyer and 6 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,33
        Japanese : -0,17

    triplea_42428_Fre16.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                28 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                3 infantry moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 bomber moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Tambov

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 28 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 28 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 13/32 hits, 15,00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 28 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 3 infantry
                    British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 bomber and 3 infantry in Caucasus, round 3 : 1/4 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 artilleries and 6 infantry moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                4 aaGuns, 7 armour, 13 artilleries, 16 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 bomber moved from Tambov to Novgorod
                1 bomber moved from Caucasus to Novgorod
                4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Western Ukraine
                3 armour placed in Ukraine
                3 armour placed in Rostov

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        Russians : -1,67

    triplea_42428_Ger17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                6 fighters and 1 tactical_bomber moved from Russia to Tambov
                21 artilleries and 47 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/8 hits, 3,83 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 21 artilleries and 47 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 21 artilleries and 47 infantry in Samara, round 2 : 19/68 hits, 18,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 21 artilleries and 47 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Samara
                6 fighters and 1 tactical_bomber moved from Tambov to Iraq
                1 infantry moved from Vologda to Samara

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : 1,83
        Japanese : -0,67

    triplea_42428_Rus17.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_upgrade and 9 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour moved from Jehol to Korea
                1 tactical_bomber moved from Manchuria to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Manchuria to Korea
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 armour moved from Eastern Persia to Persia
                      Japanese take Persia from British
                1 armour moved from Persia to Eastern Persia
                1 submarine moved from 70 Sea Zone to 71 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 71 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Japanese lost in 71 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                    Japanese attack with 3 armour, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; Americans defend with 2 bombers
                        Japanese roll dice for 3 armour, 3 fighters and 3 tactical_bombers in Korea, round 2 : 7/9 hits, 5,00 expected hits
                        ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Korea
                    Japanese win, taking Korea from ANZAC with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Americans: 2 bombers
                Battle in 6 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 8 submarines; ANZAC defend with 1 destroyer and 6 submarines
                    8 submarines owned by the Americans and 6 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Korea to Japan
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
                1 tactical_bomber moved from 21 Sea Zone to Philippines
                4 artilleries and 3 infantry moved from Turkmenistan to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                3 infantry moved from Shan State to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                7 armour moved from Malaya to Shan State

    Place Units - Japanese
                Units in Japan being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Japan
                3 submarines placed in 19 Sea Zone
                3 submarines placed in 20 Sea Zone
                2 destroyers and 1 submarine placed in 39 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,4,1,4,1,5,6,6,4,1,4,2,2,5,5,3,6,3,6,3,1,2,1,6,2,3
                Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    British : 0,50
        ANZAC : 1,00
        Americans : 0,67
        Japanese : 2,33

    triplea_42428_Jap17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                9 artilleries and 8 infantry moved from Norway to Finland
                8 transports moved from 110 Sea Zone to 107 Sea Zone
                6 fighters moved from Eastern United States to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 bombers moved from Alaska to Midway
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Denmark

    Non Combat Move - Americans
                4 carriers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to Norway

    Place Units - Americans
                3 armour placed in Norway
                1 factory_minor placed in Finland
                1 cruiser placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_42428_Ame17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                9 artilleries and 8 infantry moved from Norway to Finland
                8 transports moved from 110 Sea Zone to 107 Sea Zone
                6 fighters moved from Eastern United States to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 bombers moved from Alaska to Midway
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Denmark

    Non Combat Move - Americans
                4 carriers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to Norway

    Place Units - Americans
                3 armour placed in Norway
                1 factory_minor placed in Finland
                1 cruiser placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Alexandria
                2 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Northwest Persia to Persia
                      British take Persia from Japanese
                3 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Alexandria
                    British attack with 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 mech_infantrys in Alexandria, round 2 : 1/2 hits, 0,33 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Germans lost in Caucasus
                    3 infantry owned by the British retreated to Northwest Persia
                    Germans win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 fighter moved from Gibraltar to Egypt
                3 aaGuns, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 2 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                3 aaGuns, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -1,00
        British : 1,00
        Italians : 0,67

    triplea_42428_UK_17.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier, 1 destroyer and 7 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 submarines
                    British defend with 3 submarines; Americans defend with 1 destroyer
                        Italians roll dice for 7 submarines in 92 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits
                        Italians roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        British roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        3 submarines owned by the British lost in 92 Sea Zone
                        Italians roll dice for 7 submarines in 92 Sea Zone, round 3 : 3/7 hits, 2,33 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 submarines remaining. Battle score for attacker is 26
                    Casualties for British: 3 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Holland Belgium to Western Germany
                2 artilleries and 4 infantry moved from Northern Italy to Western Germany
                2 artilleries and 1 infantry moved from France to Northern Italy
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        British : -1,17

    triplea_42428_Ita17.tsvg

  • 19 18

    I assumed no scramble. But we can roll, if you like

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from Hawaiian Islands to Queensland

    Combat - ANZAC
                Battle in Borneo
                Battle in Paulau Island
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -1,00
        Japanese : -1,50

    triplea_42428_ANZ17.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from Hawaiian Islands to Queensland

    Combat - ANZAC
                Battle in Borneo
                Battle in Paulau Island
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,00
        Japanese : -1,50

    triplea_42428_Fre17.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Denmark
                4 bombers moved from Novgorod to Denmark
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Novgorod to Russia
                1 artillery and 3 infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Denmark
                    Germans attack with 4 bombers and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 4 bombers and 2 infantry in Denmark, round 2 : 3/6 hits, 3,00 expected hits
                        Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Russia
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Russia, round 2 : 1/6 hits, 2,33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Russia, round 3 : 2/4 hits, 2,00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 10PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                3 mech_infantrys moved from Western Ukraine to Tambov
                3 armour moved from Rostov to Tambov
                3 armour moved from Ukraine to Tambov
                3 mech_infantrys moved from Volgograd to Tambov
                4 aaGuns, 35 armour, 15 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Tambov
                2 bombers moved from Russia to Romania
                1 infantry moved from Caucasus to Rostov
                2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
                4 infantry moved from Novgorod to Belarus
                2 bombers moved from Denmark to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                5 infantry moved from Germany to Western Germany
                2 bombers moved from Denmark to Western Germany
                5 infantry moved from Western Germany to Denmark
                2 artilleries moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Denmark
                1 aaGun and 4 infantry moved from Western Germany to Denmark
                10 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                3 infantry placed in Western Ukraine
                1 submarine placed in 115 Sea Zone
                2 infantry placed in Novgorod
                2 bombers placed in Western Germany
                1 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 54 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Americans : 0,67
        Russians : 1,33

    triplea_42428_Ger18.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                20 artilleries and 44 infantry moved from Samara to Vologda

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Russia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Vologda
                    Russians attack with 20 artilleries and 44 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 20 artilleries and 44 infantry in Vologda, round 2 : 21/64 hits, 17,33 expected hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 20 artilleries and 44 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Vologda

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : 4,00

    triplea_42428_Rus18.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                2 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
                2 armour and 2 mech_infantrys moved from Turkmenistan to Kazakhstan

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Japanese creates battle in territory 19 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Persia
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0,83 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 artillery and 4 infantry moved from Burma to India
                3 submarines moved from 19 Sea Zone to 20 Sea Zone
                7 armour moved from Shan State to Hunan
                1 armour moved from Korea to Manchuria
                1 infantry moved from West India to Eastern Persia

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                3 submarines placed in 20 Sea Zone
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,1,2,3,3,4,4,5,1,6,1,1,5,1,6,2,6,3
                Japanese collect 47 PUs (21 lost to blockades); end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    British : -0,33
        ANZAC : -1,00
        Russians : -0,33
        Japanese : -1,67

    triplea_42428_Jap18.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 8 artilleries, 3 destroyers and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                6 fighters moved from Gibraltar to 92 Sea Zone
                1 transport moved from 107 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                5 transports moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Finland to Karelia
                10 artilleries and 7 infantry moved from Finland to Vyborg
                3 armour moved from Norway to Vyborg
                1 fighter moved from Norway to Karelia
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 17 Sea Zone
                4 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to British Columbia
                1 transport moved from 107 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Marshall Islands
                Battle in Iwo Jima
                Battle in Karelia
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 6 fighters
                    Italians defend with 1 carrier, 1 destroyer, 2 fighters and 7 submarines
                    7 submarines owned by the Italians Submerged
                        Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                        Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                        1 destroyer owned by the Italians, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 4 fighters
                    Casualties for Italians: 1 carrier, 1 destroyer and 2 fighters
                Battle in Vyborg
                    Americans attack with 3 armour, 10 artilleries and 7 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 armour, 10 artilleries and 7 infantry in Vyborg, round 2 : 7/20 hits, 7,17 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 armour, 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Karelia to Norway
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Egypt to Gibraltar
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Finland
                1 artillery and 2 infantry placed in Norway
                5 artilleries and 5 infantry placed in Central United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Italians : 1,33
        Americans : 1,67

    triplea_42428_Ame18.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 8 artilleries, 3 destroyers and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                6 fighters moved from Gibraltar to 92 Sea Zone
                1 transport moved from 107 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                5 transports moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Finland to Karelia
                10 artilleries and 7 infantry moved from Finland to Vyborg
                3 armour moved from Norway to Vyborg
                1 fighter moved from Norway to Karelia
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 17 Sea Zone
                4 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to British Columbia
                1 transport moved from 107 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Marshall Islands
                Battle in Iwo Jima
                Battle in Karelia
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 6 fighters
                    Italians defend with 1 carrier, 1 destroyer, 2 fighters and 7 submarines
                    7 submarines owned by the Italians Submerged
                        Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                        Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                        1 destroyer owned by the Italians, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 4 fighters
                    Casualties for Italians: 1 carrier, 1 destroyer and 2 fighters
                Battle in Vyborg
                    Americans attack with 3 armour, 10 artilleries and 7 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 armour, 10 artilleries and 7 infantry in Vyborg, round 2 : 7/20 hits, 7,17 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 armour, 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Karelia to Norway
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Egypt to Gibraltar
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Finland
                1 artillery and 2 infantry placed in Norway
                5 artilleries and 5 infantry placed in Central United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 PUs;

    Combat Move - British
                4 infantry moved from Finland to Vyborg
                1 mech_infantry moved from Norway to Vyborg
                2 artilleries and 6 infantry moved from Norway to Finland
                1 mech_infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                2 fighters moved from Egypt to Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                2 infantry moved from Central United States to 101 Sea Zone
                2 armour moved from Finland to Vyborg
                2 armour moved from Finland to Vyborg

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1,83 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Caucasus
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                2 fighters moved from Persia to Iraq
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 tactical_bomber moved from Norway to Gibraltar

    Place Units - British
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -1,00
        Italians : 1,33
        British : 0,83
        Americans : 1,67
        Japanese : -1,00

    triplea_42428_UK_18.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 88 Sea Zone
                2 submarines moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 3 submarines
                    British defend with 1 destroyer
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from 95 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                3 aaGuns moved from France to Western Germany
                2 artilleries and 6 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        British : 0,67

    triplea_42428_Ita18.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers and 1 fighter
                    Japanese defend with 2 destroyers and 1 submarine
                        ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Japanese: 2 destroyers and 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                6 submarines moved from 6 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    ANZAC : 1,67
        Japanese : -1,17

    triplea_42428_ANZ18.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers and 1 fighter
                    Japanese defend with 2 destroyers and 1 submarine
                        ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Japanese: 2 destroyers and 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                6 submarines moved from 6 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1,67
        Japanese : -1,17

    triplea_42428_Fre18.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Romania to Caucasus
                1 bomber moved from Romania to Volgograd
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 artillery and 3 infantry moved from Tambov to Russia

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 artillery and 2 infantry in Russia, round 3 : 3/3 hits, 0,83 expected hits
                        Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Russia
                    Germans destroys 12PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 artillery moved from Rostov to Bryansk
                8 mech_infantrys moved from Tambov to Bryansk
                41 armour moved from Tambov to Bryansk
                4 aaGuns moved from Tambov to Volgograd
                14 artilleries and 18 infantry moved from Tambov to Bryansk
                1 bomber moved from Volgograd to Western Ukraine
                1 bomber moved from Caucasus to Southern Italy
                3 infantry moved from Ukraine to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Rostov
                3 infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                3 bombers and 1 fighter placed in Western Germany
                2 submarines placed in 115 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : 4,17
        Russians : 0,33

    triplea_42428_Ger19.tsvg

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