G4018L CdnRanger Allies +32 vs Zhukov44 Axis

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                7 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : -3.00
        Japanese : 0.67

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 45
        Japanese : 60 / 69
        Americans : 56 / 78
        Chinese : 3 / 4
        British : 30 / 30
        UK_Pacific : 6 / 10
        Italians : 13 / 18
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.600
            Median : 4.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_42518_Chi3.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Combat Move - British
                1 unit repaired.
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                3 fighters moved from Gibraltar to Libya
                1 bomber moved from Egypt to Libya
                1 tactical_bomber moved from Egypt to Libya
                1 fighter moved from Egypt to 99 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya

    triplea_42518_Bri3.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 bomber moved from India to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 62 Sea Zone
                Battle in Java
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 62 Sea Zone from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    Italians defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer and 1 fighter
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Dutch New Guinea to New Guinea
                1 bomber moved from 44 Sea Zone to New Guinea
                1 armour moved from Central United States to Western United States
                1 aaGun moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                7 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                3 fighters moved from Gibraltar to Libya
                1 bomber moved from Egypt to Libya
                1 tactical_bomber moved from Egypt to Libya
                1 fighter moved from Egypt to 99 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 112 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Libya
                    British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 3.17 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                        2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Libya
                        British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Libya, round 3 : 4/5 hits, 2.50 expected hits
                        Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - British
                1 bomber moved from Libya to Iraq
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Libya to Tunisia
                1 battleship moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from West India to India
                1 armour moved from Persia to West India
                1 infantry moved from Northwest Persia to Persia
                1 fighter moved from 99 Sea Zone to Persia
                1 aaGun moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                2 destroyers moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Italians : 1.67
        British : 1.00
        Americans : -2.00
        Chinese : -3.00
        Japanese : 0.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Tsinghai : 1 fighter and 9 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Queensland : 1 artillery and 1 tactical_bomber
        New Guinea : 1 bomber and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 1 transport
        55 Sea Zone : 1 submarine
        62 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        West India : 1 armour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 2 aaGuns, 1 airfield and 2 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Morocco : 1 infantry and 1 mech_infantry
        French Guiana : 2 infantry
        Algeria : 1 aaGun, 1 artillery and 2 infantry
        Tunisia : 2 fighters
        Libya : 1 flag, 1 infantry
        112 Sea Zone : 1 submarine
        80 Sea Zone : 2 destroyers
        96 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 bomber
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 fighter and 1 infantry
        91 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 45
        Japanese : 60 / 69
        Americans : 56 / 78
        Chinese : 3 / 4
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 12 / 18
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.509
            Median : 4.000
            Variance : 0.093
            Standard Deviation : 0.304
            Total rolls : 55

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 4.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 13

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.600
            Median : 4.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    triplea_42518_UK_3.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Romania to Belarus
                      Italians take Belarus from Russians
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from British Somaliland to Ethiopia
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Cyprus
                2 aaGuns moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,1
                Italians collect 7 PUs (6 lost to blockades); end with 7 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        Russians : 0.67

    triplea_42518_Ita3.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from South Australia to New South Wales
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Finland

    Combat - French
                Battle in Finland
                    French attack with 1 fighter
                    Germans defend with 2 infantry
                        French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Finland
                        French roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    French win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - French
                1 fighter moved from Finland to Vyborg
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : -2.33
        French : 0.00

    triplea_42518_Fre3.tsvg

  • '16 '15 '10

    Battle in Finland
                    French attack with 1 fighter
                    Germans defend with 2 infantry
                        French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Finland
                        French roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    French win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Yikes that’s super frustrating, especially after the rough dice on J3.

  • '15

    Yeah I would have been happy with 1 hit - I didn’t have much use for the fighter as it was several turns from any offensive position except Finland - and after it missed I figured well I can’t let it land without doing any damage so I just continued regardless…

    However my Chinese attack was pretty pathetic….

    Good 'ol Dicey!!

    Cheers!

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                3 mech_infantrys moved from Eastern Poland to Novgorod
                7 armour moved from Eastern Poland to Novgorod
                3 armour moved from Eastern Poland to Novgorod
                11 artilleries and 30 infantry moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Poland to Belarus
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Western Germany to Poland
                1 fighter moved from Western Germany to Belarus
                1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Baltic States
                    Germans attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 10 armour and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 10 armour and 3 mech_infantrys in Novgorod, round 2 : 7/13 hits, 5.50 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
                2 armour moved from Greece to Romania
                3 mech_infantrys moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 bomber moved from Baltic States to Belarus
                2 aaGuns moved from Eastern Poland to Belarus
                1 aaGun moved from Poland to Baltic States

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
                Germans collect 49 PUs (4 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : 0.33

    triplea_42518_Ger4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Caucasus to Ukraine
                1 mech_infantry moved from Novosibirsk to Archangel
                1 fighter moved from Russia to Archangel
                1 artillery moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Finland
                1 armour moved from Bryansk to Russia
                1 armour moved from Russia to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 armour
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 armour
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Scotland to Nenetsia
                1 infantry moved from Volgograd to Tambov
                4 artilleries moved from Bryansk to Tambov
                4 infantry moved from Bryansk to Tambov
                5 infantry moved from Bryansk to Russia
                4 aaGuns moved from Bryansk to Russia
                10 infantry moved from Bryansk to Tambov
                5 infantry moved from Bryansk to Tambov
                11 infantry moved from Bryansk to Russia
                1 armour and 3 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 0.50

    triplea_42518_Rus4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from French Indo China to 45 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to Java
                1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 tactical_bombers moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 1/7 hits, 2.83 expected hits
                        Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 3 : 1/6 hits, 2.67 expected hits
                        Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 carrier and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                1 aaGun moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Jehol to Kweichow
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                3 artilleries and 3 infantry moved from Kweichow to Shensi
                1 fighter and 2 tactical_bombers moved from Kweichow to Shensi
                1 fighter moved from French Indo China to Shensi
                1 fighter and 2 tactical_bombers moved from French Indo China to Kweichow
                4 infantry moved from Anhwe to Kweichow
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kweichow
                2 fighters moved from Philippines to Kweichow
                1 fighter moved from Philippines to Yunnan
                1 bomber moved from 45 Sea Zone to Kiangsi
                1 bomber moved from Jehol to Kiangsi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 destroyers and 1 fighter placed in 6 Sea Zone
                3 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        Japanese : -0.67

    triplea_42518_Jap4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from New Guinea to Caroline Islands
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 fighter moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
                        1 bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1.83 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from Gibraltar to Fiji

    Place Units - Americans
                2 bombers and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        AA fire in Caroline Islands : : 0.50
        Japanese : -1.00

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 34
        Japanese : 67 / 72
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 31 / 31
        UK_Pacific : 5 / 3
        Italians : 13 / 7
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42518_Ame4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                8 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter could not land in Kansu and was removed
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        Japanese : -0.67

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 34
        Japanese : 65 / 72
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 31 / 31
        UK_Pacific : 5 / 3
        Italians : 13 / 7
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42518_Chi4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                8 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter could not land in Kansu and was removed
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Eastern Persia: 1 fighter
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 1.00
        Japanese : -0.67

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 34
        Japanese : 65 / 72
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 31 / 31
        UK_Pacific : 5 / 3
        Italians : 13 / 7
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42518_Chi4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from New Guinea to Caroline Islands
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 fighter moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
                        1 bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 1.83 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from Gibraltar to Fiji

    Place Units - Americans
                2 bombers and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                8 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Kansu, round 2 : 2/8 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter could not land in Kansu and was removed
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Eastern Persia: 1 fighter
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 bomber moved from Iraq to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                1 armour moved from West India to India
                1 bomber moved from Burma to India
                1 tactical_bomber moved from Burma to Eastern Persia
                2 fighters moved from Burma to India
                1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Tunisia to Gibraltar
                1 fighter moved from Gibraltar to 109 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 aaGuns moved from Scotland to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 battleship moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Tunisia to Egypt
                1 aaGun moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    British : 0.33
        Americans : -0.33
        AA fire in Caroline Islands : : 0.50
        Chinese : 1.00
        Japanese : -2.00

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 34
        Japanese : 64 / 72
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 13 / 7
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42518_UK_4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Western Germany to Vyborg
                1 armour and 2 mech_infantrys moved from Belarus to Vyborg
                1 armour moved from Bessarabia to Bryansk
                      Italians take Bryansk from Russians
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Vyborg
                    Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
                    French defend with 1 fighter; Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Vyborg, round 2 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Vyborg
                        Italians roll dice for 1 armour and 2 fighters in Vyborg, round 3 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 fighter in Vyborg, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 armour owned by the Italians lost in Vyborg
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                    Casualties for French: 1 fighter
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.00 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Cyprus to Southern Italy
                2 fighters moved from Vyborg to Novgorod
                1 aaGun moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        British : -1.00
        Russians : 1.33

    triplea_42518_Ita4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42518_ANZ4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42518_Fre4.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Archangel
                1 bomber and 1 fighter moved from Belarus to Nenetsia
                2 bombers moved from Western Germany to Nenetsia
                2 bombers moved from Western Germany to Archangel
                2 armour moved from Poland to Western Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 3 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Bulgaria to Romania
                1 fighter and 1 tactical_bomber moved from Cyprus to Bryansk
                1 tactical_bomber moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Bryansk
                11 artilleries and 30 infantry moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Baltic States to Bryansk
                1 infantry moved from Baltic States to Novgorod
                10 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Southern Italy to Bryansk
                3 artilleries and 2 infantry moved from France to Western Germany

    Combat - Germans
                Battle in Nenetsia
                    Germans attack with 3 bombers and 1 fighter
                    Russians defend with 1 tactical_bomber
                        Germans roll dice for 3 bombers and 1 fighter in Nenetsia, round 2 : 3/4 hits, 2.50 expected hits
                        Russians roll dice for 1 tactical_bomber in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Russians and 1 fighter owned by the Germans lost in Nenetsia
                    Germans win with 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 tactical_bomber
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.50 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Nenetsia to Bryansk
                2 bombers moved from Archangel to Bryansk
                2 bombers moved from Nenetsia to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from France to Western Germany
                EDIT: 1 mech_infantry moved from Bryansk to Western Ukraine

    Place Units - Germans
                1 bomber placed in Germany
                3 armour placed in Ukraine
                3 fighters placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 44 PUs (7 lost to blockades); end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : -1.50
        Russians : -0.17

    triplea_42518_Ger5.tsvg

  • '15

    Hi - back on the 17th before I can play a turn again

  • '15

    Changing my Russian purchase to an extra AA gun instead of tank

    • mech

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