okey dokey
Drejemester vs GSS
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Sakha to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Shantung
Battle in Hawaiian Islands
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 1/8 hits, 4,33 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 3/7 hits, 4,00 expected hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Shantung from Chinese, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 0/7 hits, 3,50 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in French Indo China, round 3 : 0/6 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
retreated to French Indo China
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in JavaNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -1,83
UK_Pacific : 1,67
Japanese : -10,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Greece to Romania
Americans take Romania from Germans
1 infantry moved from Bulgaria to Yugoslavia
3 fighters moved from Greece to Yugoslavia
2 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yugoslavia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 mech_infantry moved from Greece to 99 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Yugoslavia to Greece
1 mech_infantry moved from Albania to BulgariaPlace Units - Americans
3 mech_infantrys placed in Greece
2 carriers and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -0,33
Americans : -0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 11 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
AA fire in Kwangsi : : -0,17
Chinese : -0,83
Japanese : 3,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Greece to Romania
Americans take Romania from Germans
1 infantry moved from Bulgaria to Yugoslavia
3 fighters moved from Greece to Yugoslavia
2 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yugoslavia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 mech_infantry moved from Greece to 99 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Yugoslavia to Greece
1 mech_infantry moved from Albania to BulgariaPlace Units - Americans
3 mech_infantrys placed in Greece
2 carriers and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 11 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 infantry moved from Greece to 99 Sea Zone
2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for British: 13 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombersNon Combat Move - British
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
2 armour and 2 mech_infantrys moved from India to Yunnan
4 fighters moved from United Kingdom to 95 Sea Zone
4 fighters moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to YunnanPlace Units - British
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 58 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Germans : -0,67
British : 4,00
Americans : -0,00
AA fire in Kwangsi : : -0,17
Chinese : -0,83
Japanese : 5,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Greece to Romania
Americans take Romania from Germans
1 infantry moved from Bulgaria to Yugoslavia
3 fighters moved from Greece to Yugoslavia
2 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yugoslavia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 mech_infantry moved from Greece to 99 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Yugoslavia to Greece
1 mech_infantry moved from Albania to BulgariaPlace Units - Americans
3 mech_infantrys placed in Greece
2 carriers and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 11 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 infantry moved from Greece to 99 Sea Zone
2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for British: 13 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombersNon Combat Move - British
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
2 armour and 2 mech_infantrys moved from India to Yunnan
4 fighters moved from United Kingdom to 95 Sea Zone
4 fighters moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to YunnanPlace Units - British
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 58 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Albania: 1 armour, 3 artilleries and 4 infantry
EDIT: Adding units owned by British to Bulgaria: 1 armour, 3 artilleries and 4 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67
British : 4,00
Americans : -0,00
AA fire in Kwangsi : : -0,17
Chinese : -0,83
Japanese : 5,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0,50
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to New South Wales
2 transports moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 cruiser and 1 fighter placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to New South Wales
2 transports moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 cruiser and 1 fighter placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Finland
7 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Belarus
1 bomber moved from Germany to Bessarabia
1 bomber moved from Germany to Romania
1 bomber moved from Western Germany to Romania
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to NorwayCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 0/6 hits, 2,67 expected hits
British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 3 : 2/5 hits, 2,50 expected hits
British roll dice for 1 armour and 1 infantry in Finland, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 infantry
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 bomber moved from Norway to Western Germany
1 bomber moved from Belarus to Western Germany
2 bombers moved from Romania to Southern Italy
1 bomber moved from Bessarabia to Novgorod
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Slovakia HungaryPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -5,00
British : 0,33
AA fire in Norway : : -0,17
Americans : -0,33
Russians : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Volgograd to Tsinghai
4 infantry moved from Kiangsu to KiangsiCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Bessarabia to Russia
1 fighter moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to BryanskPlace Units - Russians
1 fighter and 2 mech_infantrys placed in Russia
2 infantry placed in Ukraine
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : 1,33
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 infantry moved from Shantung to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Philippines to Kiangsu
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsu
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Caroline Islands
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Caroline Islands from ANZAC, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
AA fire in Kiangsu : 1/5 hits, 0,83 expected hits
1 fighter owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/9 hits, 3,50 expected hits
Chinese roll dice for 2 aaGuns and 6 infantry in Kiangsu, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Kiangsu
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 : 4/7 hits, 3,17 expected hits
Chinese roll dice for 6 infantry in Kiangsu, round 3 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Kiangsu
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsu, round 4 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 6 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 bomber and 1 tactical_bomber moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -1,00
Chinese : -0,67
Japanese : -1,83
AA fire in Kiangsu : : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Americans
2 mech_infantrys moved from Greece to Yugoslavia
3 fighters moved from Greece to YugoslaviaCombat - Americans
Battle in Yugoslavia
Americans attack with 3 fighters and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Americans
3 fighters moved from Yugoslavia to Greece
1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Greece to BulgariaPlace Units - Americans
2 carriers and 3 fighters placed in 10 Sea Zone
3 mech_infantrys placed in GreeceTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians : 0,33
Americans : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
2 artilleries and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0,00
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Americans
2 mech_infantrys moved from Greece to Yugoslavia
3 fighters moved from Greece to YugoslaviaCombat - Americans
Battle in Yugoslavia
Americans attack with 3 fighters and 2 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Americans
3 fighters moved from Yugoslavia to Greece
1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Greece to BulgariaPlace Units - Americans
2 carriers and 3 fighters placed in 10 Sea Zone
3 mech_infantrys placed in GreeceTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
2 artilleries and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 65 PUs;
British buy 1 armour, 2 bombers, 3 mech_infantrys and 2 transports; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Bulgaria to Romania
3 bombers moved from United Kingdom to Romania
3 armour, 3 carriers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone
6 fighters moved from 95 Sea Zone to Algeria
3 armour and 5 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Kwangsi to Kiangsu
1 armour and 4 mech_infantrys moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to KiangsuCombat - British
Battle in Romania
British attack with 3 bombers and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 bombers and 2 infantry in Romania, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Romania
British win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 2 infantry
Battle in Kwangtung
British attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 armour and 4 mech_infantrys in Kwangtung, round 2 : 0/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 3 armour and 3 mech_infantrys in Kwangtung, round 3 : 0/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 3 armour and 2 mech_infantrys in Kwangtung, round 4 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Kiangsu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
British attack with 3 armour, 6 fighters and 5 infantry
Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British roll dice for 3 armour, 6 fighters and 5 infantry in Algeria, round 2 : 10/14 hits, 5,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 3 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - British
1 armour and 2 infantry moved from Bulgaria to Albania
6 fighters moved from Algeria to 92 Sea Zone
4 fighters moved from Sicily to Greece
2 bombers moved from Romania to Bulgaria
2 armour and 2 mech_infantrys moved from Norway to Finland
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 mech_infantry moved from India to Shan State
3 mech_infantrys moved from India to Yunnan
1 fighter moved from Hopei to Kiangsi
1 fighter moved from Hunan to Kwangtung
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kwangtung to KiangsiPlace Units - British
1 bomber placed in United Kingdom
1 bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Norway
2 transports placed in 81 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 43 PUs; end with 52 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 1,33
Italians : 0,83
British : 1,00
Americans : 0,17
Chinese : 0,00
Japanese : 2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1,00
Americans : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in 62 Sea Zone
ANZAC undo move 1.
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in 62 Sea Zone
ANZAC undo move 1.
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 bomber moved from Western Germany to Baltic States
1 submarine moved from 112 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber in Bessarabia, round 5 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 bomber moved from Romania to Western Germany
4 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 bomber moved from Bessarabia to Germany
1 bomber moved from Western Ukraine to Germany
2 bombers moved from Baltic States to Western Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Archangel to Western Germany
1 fighter and 1 tactical_bomber moved from Vyborg to Western Germany
1 fighter and 1 tactical_bomber moved from Karelia to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 bomber placed in Western Germany
3 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1,33
British : -0,33
Russians : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 infantry and 3 mech_infantrys moved from Tsinghai to Kansu
2 mech_infantrys moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 infantry moved from Bryansk to BelarusCombat - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Battle in Romania
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Kansu
Russians attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 3 mech_infantrys in Kansu, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 mech_infantrys in Kansu, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 mech_infantrys in Kansu, round 6 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 mech_infantrys in Kansu, round 7 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 mech_infantrys in Kansu, round 8 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenkiyskiy to Novosibirsk
1 fighter moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Romania to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Russia to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter and 3 mech_infantrys placed in Russia
3 artilleries placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : -5,83
Japanese : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 44 Sea Zone to 39 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in New Guinea
Battle in 39 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Dutch New Guinea
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 62 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 6/7 hits, 4,00 expected hits
ANZAC roll dice for 1 cruiser, 2 fighters and 2 transports in 62 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 62 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : -1,33
Japanese : 0,50