@Adam514
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18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Holland Belgium
3 infantry moved from France to Holland Belgium
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
2 infantry moved from France to Northern ItalyPlace Units - Italians
3 submarines placed in 95 Sea Zone
3 infantry placed in FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -0,83
British : 0,33
Americans : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
6 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer and 6 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 6 submarines
Japanese defend with 2 submarines
ANZAC roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 6 submarines in 6 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese, taking Guam from Japanese with 1 destroyer and 6 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
28 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Tambov
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to TambovCombat - Germans
Battle in Bryansk
Germans attack with 28 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 28 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 13/32 hits, 15,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 28 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 3 infantry
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 bomber and 3 infantry in Caucasus, round 3 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 artilleries and 6 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 7 armour, 13 artilleries, 16 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 bomber moved from Tambov to Novgorod
1 bomber moved from Caucasus to Novgorod
4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in RostovTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -2,67
Russians : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
6 fighters and 1 tactical_bomber moved from Russia to Tambov
21 artilleries and 47 infantry moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/8 hits, 3,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 21 artilleries and 47 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 21 artilleries and 47 infantry in Samara, round 2 : 19/68 hits, 18,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 21 artilleries and 47 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
6 fighters and 1 tactical_bomber moved from Tambov to Iraq
1 infantry moved from Vologda to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : 1,83
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_upgrade and 9 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Jehol to Korea
1 tactical_bomber moved from Manchuria to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Manchuria to Korea
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Eastern Persia to Persia
Japanese take Persia from British
1 armour moved from Persia to Eastern Persia
1 submarine moved from 70 Sea Zone to 71 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 71 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Korea
Japanese attack with 3 armour, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 2 bombers
Japanese roll dice for 3 armour, 3 fighters and 3 tactical_bombers in Korea, round 2 : 7/9 hits, 5,00 expected hits
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Korea
Japanese win, taking Korea from ANZAC with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 armour
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 2 bombers
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 8 submarines; ANZAC defend with 1 destroyer and 6 submarines
8 submarines owned by the Americans and 6 submarines owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Korea to Japan
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
4 artilleries and 3 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
3 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
7 armour moved from Malaya to Shan StatePlace Units - Japanese
Units in Japan being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Japan
3 submarines placed in 19 Sea Zone
3 submarines placed in 20 Sea Zone
2 destroyers and 1 submarine placed in 39 Sea Zone
1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,4,1,4,1,5,6,6,4,1,4,2,2,5,5,3,6,3,6,3,1,2,1,6,2,3
Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
British : 0,50
ANZAC : 1,00
Americans : 0,67
Japanese : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
9 artilleries and 8 infantry moved from Norway to Finland
8 transports moved from 110 Sea Zone to 107 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Alaska to Midway
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in DenmarkNon Combat Move - Americans
4 carriers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to NorwayPlace Units - Americans
3 armour placed in Norway
1 factory_minor placed in Finland
1 cruiser placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
9 artilleries and 8 infantry moved from Norway to Finland
8 transports moved from 110 Sea Zone to 107 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Alaska to Midway
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in DenmarkNon Combat Move - Americans
4 carriers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to NorwayPlace Units - Americans
3 armour placed in Norway
1 factory_minor placed in Finland
1 cruiser placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Persia
British take Persia from Japanese
3 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to CaucasusCombat - British
Battle in Alexandria
British attack with 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 mech_infantrys in Alexandria, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Caucasus
3 infantry owned by the British retreated to Northwest Persia
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Gibraltar to Egypt
3 aaGuns, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00
British : 1,00
Italians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier, 1 destroyer and 7 submarines moved from 95 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 submarines
British defend with 3 submarines; Americans defend with 1 destroyer
Italians roll dice for 7 submarines in 92 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits
Italians roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
3 submarines owned by the British lost in 92 Sea Zone
Italians roll dice for 7 submarines in 92 Sea Zone, round 3 : 3/7 hits, 2,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 submarines remaining. Battle score for attacker is 26
Casualties for British: 3 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Holland Belgium to Western Germany
2 artilleries and 4 infantry moved from Northern Italy to Western Germany
2 artilleries and 1 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -0,67
British : -1,17 -
I assumed no scramble. But we can roll, if you like
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Hawaiian Islands to QueenslandCombat - ANZAC
Battle in Borneo
Battle in Paulau Island
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -1,00
Japanese : -1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Hawaiian Islands to QueenslandCombat - ANZAC
Battle in Borneo
Battle in Paulau Island
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
4 bombers moved from Novgorod to Denmark
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
2 bombers moved from Novgorod to Russia
1 artillery and 3 infantry moved from Bryansk to RussiaCombat - Germans
Battle in Denmark
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Denmark, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Russia, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Russia, round 3 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 mech_infantrys moved from Western Ukraine to Tambov
3 armour moved from Rostov to Tambov
3 armour moved from Ukraine to Tambov
3 mech_infantrys moved from Volgograd to Tambov
4 aaGuns, 35 armour, 15 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Tambov
2 bombers moved from Russia to Romania
1 infantry moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
4 infantry moved from Novgorod to Belarus
2 bombers moved from Denmark to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
5 infantry moved from Germany to Western Germany
2 bombers moved from Denmark to Western Germany
5 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
4 infantry moved from Western Germany to Denmark
1 aaGun and 4 infantry moved from Western Germany to Denmark
10 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Western Ukraine
1 submarine placed in 115 Sea Zone
2 infantry placed in Novgorod
2 bombers placed in Western Germany
1 infantry placed in CaucasusTurn Complete - Germans
Germans collect 54 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -1,33
Americans : 0,67
Russians : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Samara to Russia
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
20 artilleries and 44 infantry moved from Samara to VologdaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Russia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 20 artilleries and 44 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 20 artilleries and 44 infantry in Vologda, round 2 : 21/64 hits, 17,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 20 artilleries and 44 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Samara to VologdaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : 4,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Turkmenistan to KazakhstanCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Japanese creates battle in territory 19 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 artillery and 4 infantry moved from Burma to India
3 submarines moved from 19 Sea Zone to 20 Sea Zone
7 armour moved from Shan State to Hunan
1 armour moved from Korea to Manchuria
1 infantry moved from West India to Eastern PersiaPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,1,2,3,3,4,4,5,1,6,1,1,5,1,6,2,6,3
Japanese collect 47 PUs (21 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
British : -0,33
ANZAC : -1,00
Russians : -0,33
Japanese : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 8 artilleries, 3 destroyers and 8 infantry; Remaining resources: 2 PUs;Combat Move - Americans
6 fighters moved from Gibraltar to 92 Sea Zone
1 transport moved from 107 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Finland to Karelia
10 artilleries and 7 infantry moved from Finland to Vyborg
3 armour moved from Norway to Vyborg
1 fighter moved from Norway to Karelia
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 17 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 107 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in Iwo Jima
Battle in Karelia
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 6 fighters
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 7 submarines
7 submarines owned by the Italians Submerged
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 4 fighters
Casualties for Italians: 1 carrier, 1 destroyer and 2 fighters
Battle in Vyborg
Americans attack with 3 armour, 10 artilleries and 7 infantry
Germans defend with 1 infantry
Americans roll dice for 3 armour, 10 artilleries and 7 infantry in Vyborg, round 2 : 7/20 hits, 7,17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 3 armour, 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Karelia to Norway
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
5 artilleries and 5 infantry placed in Central United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0,67
Italians : 1,33
Americans : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 8 artilleries, 3 destroyers and 8 infantry; Remaining resources: 2 PUs;Combat Move - Americans
6 fighters moved from Gibraltar to 92 Sea Zone
1 transport moved from 107 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Finland to Karelia
10 artilleries and 7 infantry moved from Finland to Vyborg
3 armour moved from Norway to Vyborg
1 fighter moved from Norway to Karelia
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 17 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 107 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in Iwo Jima
Battle in Karelia
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 6 fighters
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 7 submarines
7 submarines owned by the Italians Submerged
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 4 fighters
Casualties for Italians: 1 carrier, 1 destroyer and 2 fighters
Battle in Vyborg
Americans attack with 3 armour, 10 artilleries and 7 infantry
Germans defend with 1 infantry
Americans roll dice for 3 armour, 10 artilleries and 7 infantry in Vyborg, round 2 : 7/20 hits, 7,17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 3 armour, 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Karelia to Norway
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
5 artilleries and 5 infantry placed in Central United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 PUs;Combat Move - British
4 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
2 artilleries and 6 infantry moved from Norway to Finland
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
2 fighters moved from Egypt to Persia
1 artillery and 2 infantry moved from Iraq to Persia
2 infantry moved from Central United States to 101 Sea Zone
2 armour moved from Finland to Vyborg
2 armour moved from Finland to VyborgCombat - British
Battle in Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 fighters moved from Persia to Iraq
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from Norway to GibraltarPlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00
Italians : 1,33
British : 0,83
Americans : 1,67
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 88 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 3 submarines
British defend with 1 destroyer
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
3 aaGuns moved from France to Western Germany
2 artilleries and 6 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0,67
British : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 2 destroyers and 1 submarine
ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 2 destroyers and 1 submarineNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
6 submarines moved from 6 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC : 1,67
Japanese : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 2 destroyers and 1 submarine
ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 2 destroyers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 2 destroyers and 1 submarineNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
6 submarines moved from 6 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to Caucasus
1 bomber moved from Romania to Volgograd
2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 artillery and 3 infantry moved from Tambov to RussiaCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery and 2 infantry in Russia, round 3 : 3/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 12PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Rostov to Bryansk
8 mech_infantrys moved from Tambov to Bryansk
41 armour moved from Tambov to Bryansk
4 aaGuns moved from Tambov to Volgograd
14 artilleries and 18 infantry moved from Tambov to Bryansk
1 bomber moved from Volgograd to Western Ukraine
1 bomber moved from Caucasus to Southern Italy
3 infantry moved from Ukraine to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 bombers and 1 fighter placed in Western Germany
2 submarines placed in 115 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 4,17
Russians : 0,33





