TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 4.
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
10 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Alexandria, round 2 : 5/8 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/5 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from India to Ethiopia
1 fighter moved from India to Ethiopia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to Shan State
1 aaGun and 2 infantry moved from India to Burma
1 aaGun and 1 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
triplea_42525_UK_2.tsvg