Edit to pick up the Iwo Jima inf for the Guam landing.
18L G40 BM Axis-Dominion (allies) vs BobbaRossa (axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Shan State to India
1 tactical_bomber moved from Persia to India
1 bomber moved from Shan State to India
1 fighter moved from Shan State to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 2 : 0/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 armour owned by the Japanese lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for British: 1 marine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
4 artilleries and 4 infantry moved from Shan State to Burma
1 bomber moved from India to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Shantung
1 armour, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Shan State to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to Shantung
4 carriers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from India to Yunnan
6 fighters moved from Shan State to 35 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Shantung to Hopei
3 marines moved from French Indo China to 36 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 3 marines moved from 36 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 fighter and 5 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
UK_Pacific : 0.33
Japanese : -3.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
3 armour and 4 mech_infantrys moved from Holland Belgium to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Paulau Island
Battle in Marshall Islands
Battle in Persia
Battle in French Equatorial Africa
Battle in Marianas
Battle in Southern France
Americans attack with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in Southern France, round 2 : 6/16 hits, 4.33 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Persia from Germans, taking French Equatorial Africa from Germans, taking Marianas from Japanese, taking Southern France from Italians with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Italians: 3 infantryNon Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Southern Italy to Holland Belgium
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 4 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 artillery moved from West India to Eastern Persia
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
4 fighters moved from 71 Sea Zone to Eastern Persia
1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Union of South Africa to 80 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
4 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Morocco to Algeria
3 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
5 fighters moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to Wake Island
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 83 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Americans
1 carrier placed in 110 Sea Zone
2 armour placed in Holland Belgium
1 armour and 2 mech_infantrys placed in Finland
2 infantry placed in Western United States
1 artillery, 1 fighter and 1 mech_infantry placed in Norway
2 fighters placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Germans
1 bomber moved from Russia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - British
4 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
2 aaGuns moved from West India to 79 Sea Zone
2 artilleries moved from West India to 79 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 79 Sea Zone to 80 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Persia
1 aaGun, 3 artilleries and 2 infantry moved from West India to Eastern Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 110 Sea Zone to 87 Sea Zone
1 fighter moved from 110 Sea Zone to 87 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 artillery and 24 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Holland Belgium to Southern France
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Volgograd to Persia
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Finland to NorwayPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 2.00
AA fire in Volgograd : : -0.17
AA fire in Southern Italy : : -0.17
Americans : 1.67
AA fire in Northern Italy : : -0.17
Chinese : -0.67
Japanese : 0.67 -
Looks like I’m not going to be able to take a turn for a few days, probably Monday. Sorry, thought I’d be able to squeeze one in today.
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Looks like I’m not going to be able to take a turn for a few days, probably Monday. Sorry, thought I’d be able to squeeze one in today.
no problem
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 6x factory_major; Remaining resources: 31 PUs;
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 6 infantry moved from Albania to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters and 3 infantry moved from Western Germany to Northern Italy
2 artilleries and 8 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 armour and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 71 Sea Zone to 80 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 1 artillery, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
1 fighter, 2 infantry and 2 tactical_bombers moved from Caucasus to Rostov
2 bombers and 1 fighter moved from Caucasus to Russia
2 mech_infantrys moved from Slovakia Hungary to Romania
4 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Egypt to French Equatorial AfricaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Romania
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in French Equatorial Africa
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Iraq to Egypt
10 armour moved from Iraq to Caucasus
1 fighter and 2 tactical_bombers moved from Rostov to Slovakia Hungary
4 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary
9 artilleries and 14 infantry moved from Germany to Slovakia Hungary
1 aaGun and 15 mech_infantrys moved from Poland to Germany
7 artilleries and 13 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Russia to Samara
1 aaGun, 5 artilleries and 7 infantry moved from Volgograd to Samara
1 infantry and 1 mech_infantry moved from Kazakhstan to Samara
1 bomber moved from Russia to Samara
7 mech_infantrys moved from Slovakia Hungary to Germany
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Germans
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,2,3,5,1,3,6,6,5,1,3,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 1.33
Americans : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 33 PUs;
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 fighter moved from Bryansk to Rostov
3 infantry moved from Bryansk to RostovCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 3 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 fighter moved from Rostov to Eastern Poland
3 artilleries and 3 infantry moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Evenkiyskiy to Timguska
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Vologda
1 aaGun and 8 infantry moved from Amur to Buryatia
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -2.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Szechwan to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
3 fighters and 3 tactical_bombers moved from Shantung to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
8 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry; Russians defend with 6 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers in Suiyuyan, round 2 : 8/17 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 5/13 hits, 4.67 expected hits
2 infantry owned by the Japanese, 6 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Suiyuyan, round 3 : 5/12 hits, 5.83 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 2/5 hits, 2.00 expected hits
2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry and 5 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Russians: 6 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Yunnan to India
4 artilleries, 4 infantry and 3 mech_infantrys moved from Burma to India
3 fighters and 2 tactical_bombers moved from Iraq to India
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun moved from Korea to Amur
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to Shantung
1 fighter moved from 34 Sea Zone to Shantung
6 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from Suiyuyan to Chahar
2 bombers moved from Suiyuyan to Kweichow
1 fighter moved from Western Germany to Germany
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Burma to India
1 fighter moved from 37 Sea Zone to India
1 armour moved from Iraq to EgyptPlace Units - Japanese
3 infantry placed in India
1 carrier placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
3 submarines placed in 20 Sea Zone
Japanese undo move 4.
3 submarines placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
Japanese : 1.17 -
Hold a minute please. I had to do my noncoms and build placements blind because of a graphics error. Just want to verify things are where I think they should be.
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Hold a minute please. I had to do my noncoms and build placements blind because of a graphics error. Just want to verify things are where I think they should be.
ok take your time. I won’t do anything with it until tomorrow anyway
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Ok, looks right. Thanks for your patience. For some reason, this save file has been acting really buggy for about 3-4 turns now. Keep getting glitches and crashes with it, especially when I try to run the battle calculator. Never had this happen before.
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Ok, looks right. Thanks for your patience. For some reason, this save file has been acting really buggy for about 3-4 turns now. Keep getting glitches and crashes with it, especially when I try to run the battle calculator. Never had this happen before.
prob cuz game file is getting big. or big and has lots of edits. not sure.
you shud increase the java memory options for tripleA (xms and xmx, bump those up).
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 marine moved from 34 Sea Zone to Paulau Island
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
3 fighters moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Eastern Poland to Romania
Americans take Romania from Germans
1 armour moved from Romania to Eastern Poland
1 artillery moved from Eastern Persia to West India
Americans take West India from Japanese
1 infantry moved from Persia to Iraq
Americans take Iraq from Germans
1 bomber moved from Holland Belgium to Germany
5 fighters moved from Eastern Poland to Germany
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Guam
Battle in Kenya
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Guam from Japanese, taking Kenya from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Eastern Persia to Russia
5 fighters moved from Germany to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 fighter moved from Norway to Eastern Poland
1 fighter moved from United Kingdom to 93 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
3 armour moved from Southern France to Holland Belgium
4 mech_infantrys moved from Southern France to Holland Belgium
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Novgorod to Eastern Poland
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 bomber moved from Tunisia to Southern France
1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
6 carriers, 1 destroyer, 5 fighters and 4 submarines moved from 33 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern Persia to Russia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Wake Island to 46 Sea Zone
1 fighter moved from Wake Island to Queensland
1 submarine moved from 31 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
1 airfield and 1 factory_minor placed in Persia
1 transport placed in 10 Sea Zone
3 infantry placed in Holland Belgium
1 infantry and 2 mech_infantrys placed in Finland
3 infantry placed in Norway
Americans undo move 6.
2 mech_infantrys placed in Finland
1 infantry placed in FinlandTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUsCombat Hit Differential Summary :
Italians : 1.33
Americans : -0.67
Japanese : 0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 marine moved from 34 Sea Zone to Paulau Island
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
3 fighters moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Eastern Poland to Romania
Americans take Romania from Germans
1 armour moved from Romania to Eastern Poland
1 artillery moved from Eastern Persia to West India
Americans take West India from Japanese
1 infantry moved from Persia to Iraq
Americans take Iraq from Germans
1 bomber moved from Holland Belgium to Germany
5 fighters moved from Eastern Poland to Germany
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Guam
Battle in Kenya
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Guam from Japanese, taking Kenya from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Eastern Persia to Russia
5 fighters moved from Germany to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 fighter moved from Norway to Eastern Poland
1 fighter moved from United Kingdom to 93 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
3 armour moved from Southern France to Holland Belgium
4 mech_infantrys moved from Southern France to Holland Belgium
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Novgorod to Eastern Poland
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 bomber moved from Tunisia to Southern France
1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
6 carriers, 1 destroyer, 5 fighters and 4 submarines moved from 33 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern Persia to Russia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Wake Island to 46 Sea Zone
1 fighter moved from Wake Island to Queensland
1 submarine moved from 31 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
1 airfield and 1 factory_minor placed in Persia
1 transport placed in 10 Sea Zone
3 infantry placed in Holland Belgium
1 infantry and 2 mech_infantrys placed in Finland
3 infantry placed in Norway
Americans undo move 6.
2 mech_infantrys placed in Finland
1 infantry placed in FinlandTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Persia to French Equatorial AfricaCombat - British
Battle in Anglo Egyptian Sudan
Battle in Trans-Jordan
Battle in French Equatorial Africa
British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in French Equatorial Africa
British win, taking Anglo Egyptian Sudan from Germans, taking Trans-Jordan from Italians, taking French Equatorial Africa from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - British
1 aaGun moved from Eastern Persia to Persia
3 artilleries moved from Eastern Persia to Persia
1 fighter and 2 tactical_bombers moved from Persia to Eastern Poland
2 fighters moved from 126 Sea Zone to Eastern Poland
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 carrier and 2 fighters moved from 87 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Holland Belgium to 93 Sea Zone
1 bomber moved from French Equatorial Africa to Tanganyika Territory
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 transports moved from 80 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17
Italians : 1.33
British : 0.50
Americans : -0.67
Japanese : 0.67
AA fire in Germany : : -0.17 -
2 UK figs on US cvs in 93
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
4 artilleries and 12 infantry moved from Yugoslavia to Bulgaria
7 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.67
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
4 infantry moved from Queensland to South Australia
1 marine moved from Queensland to South Australia
1 submarine moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from Caroline Islands to New Guinea
1 fighter moved from Queensland to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Russia to Eastern PolandTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Americans
1 armour moved from Romania to Eastern Poland
14 armour, 16 artilleries, 5 fighters, 27 infantry and 3 tactical_bombers moved from Slovakia Hungary to Eastern Poland
30 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Samara to Eastern Poland
1 armour and 1 mech_infantry moved from Egypt to Iraq
Germans take Trans-Jordan from British
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Samara to Rostov
10 armour moved from Caucasus to Rostov
3 mech_infantrys moved from Volgograd to Rostov
10 artilleries and 16 infantry moved from Samara to TambovCombat - Germans
Battle in Novosibirsk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 10 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 16 infantry in Tambov, round 2 : 7/26 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 10 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 11 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour and 4 mech_infantrys in Rostov, round 2 : 5/15 hits, 6.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 15 armour, 16 artilleries, 1 bomber, 5 fighters, 27 infantry, 30 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 3 fighters, 4 infantry and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 2 armour, 1 bomber, 6 fighters, 2 infantry, 1 marine and 15 mech_infantrys; Russians defend with 1 aaGun, 5 armour, 13 artilleries, 4 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomber
AA fire in Eastern Poland : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 15 armour, 16 artilleries, 1 bomber, 4 fighters, 27 infantry, 30 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 31/96 hits, 29.67 expected hits
Russians roll dice for 3 aaGuns, 7 armour, 13 artilleries, 1 bomber, 14 fighters, 23 infantry, 1 marine, 23 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 38/85 hits, 34.50 expected hits
1 mech_infantry owned by the Russians, 17 infantry owned by the Russians, 2 aaGuns owned by the British, 27 infantry owned by the Germans, 1 aaGun owned by the Russians, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 11 mech_infantrys owned by the Germans, 4 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Eastern Poland
Germans roll dice for 15 armour, 16 artilleries, 1 bomber, 4 fighters, 19 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 22/58 hits, 23.33 expected hits
Russians roll dice for 7 armour, 13 artilleries, 14 fighters, 1 marine, 19 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 27/57 hits, 25.33 expected hits
7 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 8 artilleries owned by the Germans, 19 mech_infantrys owned by the Germans and 12 mech_infantrys owned by the Americans lost in Eastern Poland
Germans roll dice for 15 armour, 8 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers in Eastern Poland, round 4 : 17/31 hits, 14.83 expected hits
Russians roll dice for 7 armour, 10 artilleries, 14 fighters, 1 marine and 3 tactical_bombers in Eastern Poland, round 4 : 16/35 hits, 18.00 expected hits
5 armour owned by the Russians, 10 artilleries owned by the Russians, 8 artilleries owned by the Germans, 8 armour owned by the Germans, 1 armour owned by the Americans and 1 marine owned by the Americans lost in Eastern Poland
Germans roll dice for 7 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Eastern Poland, round 5 : 7/15 hits, 8.17 expected hits
Russians roll dice for 1 armour, 14 fighters and 3 tactical_bombers in Eastern Poland, round 5 : 12/18 hits, 11.33 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 tactical_bombers owned by the British, 4 fighters owned by the Germans, 7 armour owned by the Germans, 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 11 fighters remaining. Battle score for attacker is -66
Casualties for Germans: 15 armour, 16 artilleries, 5 fighters, 27 infantry, 30 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 armour, 1 bomber, 2 infantry, 1 marine and 15 mech_infantrys
Casualties for British: 2 aaGuns, 4 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 5 armour, 13 artilleries, 3 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Germany
1 bomber and 2 tactical_bombers moved from Eastern Poland to Germany
1 fighter moved from Novosibirsk to Volgograd
2 aaGuns moved from Samara to TambovPlace Units - Germans
3 mech_infantrys placed in Volgograd
5 infantry placed in Western Germany
7 infantry placed in Germany
3 infantry placed in EgyptTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,4,4,1,1,5,1,3,5
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0.17
AA fire in Eastern Poland : : -0.50
Americans : -0.33
Russians : 4.17 -
Well shoot. Figured those were the best odds that I was going to get, but alas. Wasn’t quite bad enough to force a surrender, but getting close :-(.





