the US edit of the Ftr from Philippines during Chinese ncm still looks innocent to me but I would like to have it been pointed out tbh. I cannot imagine that I would have denied it and so I won’t do now.
Game on :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour and 8 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
Combat - Japanese
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
7 fighters and 7 tactical_bombers moved from 42 Sea Zone to Guam
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 2 infantry, 12 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Yunnan
3 armour moved from Malaya to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from Burma to India
1 artillery and 2 infantry moved from India to West India
1 aaGun, 4 armour, 8 artilleries, 26 infantry and 8 mech_infantrys moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
2 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Tsinghai to Shantung
3 armour moved from Shantung to Hunan
2 infantry moved from Anhwe to Hunan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Yenisey to Timguska
1 armour moved from Kwangsi to Yunnan
Place Units - Japanese
2 armour and 8 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
9 fighters and 5 tactical_bombers moved from 23 Sea Zone to Japan
1 fighter moved from Western United States to 6 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 6 destroyers moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
10 artilleries and 10 infantry moved from Holland Belgium to 110 Sea Zone
10 artilleries, 10 infantry and 10 transports moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
10 artilleries and 10 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat Hit Differential Summary :
scramble tokens?
6 kamikaze on 6 different destroyers please
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
9 fighters and 5 tactical_bombers moved from 23 Sea Zone to Japan
1 fighter moved from Western United States to 6 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 6 destroyers moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
10 artilleries and 10 infantry moved from Holland Belgium to 110 Sea Zone
10 artilleries, 10 infantry and 10 transports moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
10 artilleries and 10 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports in 125 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 10 artilleries and 10 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 10 artilleries and 10 infantry in Norway, round 2 : 7/20 hits, 6,67 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Japan
Americans attack with 2 artilleries, 9 fighters, 2 infantry and 5 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 8 fighters, 1 harbour and 1 infantry
AA fire in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers in Japan, round 2 : 7/17 hits, 8,67 expected hits
Japanese roll dice for 3 aaGuns, 3 armour, 8 fighters and 1 infantry in Japan, round 2 : 7/12 hits, 7,17 expected hits
1 infantry owned by the Japanese, 3 armour owned by the Japanese, 3 aaGuns owned by the Japanese, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 fighters and 5 tactical_bombers in Japan, round 3 : 7/10 hits, 5,50 expected hits
Japanese roll dice for 8 fighters in Japan, round 3 : 6/8 hits, 5,33 expected hits
7 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Japan, round 4 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in Japan, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans captures 94PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -19
Casualties for Americans: 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers
Casualties for Japanese: 3 aaGuns, 3 armour, 8 fighters and 1 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
2 fighters moved from Japan to 6 Sea Zone
2 carriers moved from 23 Sea Zone to 6 Sea Zone
1 battleship and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
5 carriers moved from 23 Sea Zone to 6 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 162 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 172 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : -1,50
AA fire in Japan : : -0,50
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
9 fighters and 5 tactical_bombers moved from 23 Sea Zone to Japan
1 fighter moved from Western United States to 6 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 6 destroyers moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
10 artilleries and 10 infantry moved from Holland Belgium to 110 Sea Zone
10 artilleries, 10 infantry and 10 transports moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
10 artilleries and 10 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports in 125 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 10 artilleries and 10 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 10 artilleries and 10 infantry in Norway, round 2 : 7/20 hits, 6,67 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Japan
Americans attack with 2 artilleries, 9 fighters, 2 infantry and 5 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 8 fighters, 1 harbour and 1 infantry
AA fire in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers in Japan, round 2 : 7/17 hits, 8,67 expected hits
Japanese roll dice for 3 aaGuns, 3 armour, 8 fighters and 1 infantry in Japan, round 2 : 7/12 hits, 7,17 expected hits
1 infantry owned by the Japanese, 3 armour owned by the Japanese, 3 aaGuns owned by the Japanese, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 fighters and 5 tactical_bombers in Japan, round 3 : 7/10 hits, 5,50 expected hits
Japanese roll dice for 8 fighters in Japan, round 3 : 6/8 hits, 5,33 expected hits
7 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Japan, round 4 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 fighter in Japan, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans captures 94PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -19
Casualties for Americans: 1 artillery, 7 fighters, 2 infantry and 5 tactical_bombers
Casualties for Japanese: 3 aaGuns, 3 armour, 8 fighters and 1 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
2 fighters moved from Japan to 6 Sea Zone
2 carriers moved from 23 Sea Zone to 6 Sea Zone
1 battleship and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
5 carriers moved from 23 Sea Zone to 6 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 162 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 172 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
3 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
2 armour, 23 artilleries, 17 infantry and 8 mech_infantrys moved from Persia to Northwest Persia
6 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 23 Sea Zone to 6 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
British win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
British attack with 2 armour, 23 artilleries, 20 infantry and 19 mech_infantrys
Germans defend with 2 infantry
British roll dice for 2 armour, 23 artilleries, 20 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 16/64 hits, 19,00 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 23 artilleries, 18 infantry and 19 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
3 aaGuns moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
4 armour and 4 infantry moved from Holland Belgium to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
4 armour and 4 infantry moved from 125 Sea Zone to Norway
3 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 destroyers placed in 81 Sea Zone
2 artilleries and 1 infantry placed in Iraq
2 infantry placed in Union of South Africa
British undo move 1.
1 destroyer placed in 98 Sea Zone
2 destroyers placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,83
British : -3,00
Americans : -1,50
AA fire in Japan : : -0,50
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
3 aaGuns, 2 artilleries and 1 infantry moved from Western Germany to France
2 infantry moved from Southern France to France
2 fighters moved from Holland Belgium to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to France
2 artilleries and 3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
Place Units - Italians
3 submarines and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 6 submarines moved from 63 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 55 Sea Zone to 60 Sea Zone
3 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in Korea
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1,33
ANZAC : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 6 submarines moved from 63 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 55 Sea Zone to 60 Sea Zone
3 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in Korea
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 1,33
ANZAC : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber moved from Rostov to Smolensk
1 bomber moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Belarus
27 armour and 2 mech_infantrys moved from Rostov to Belarus
2 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
7 armour, 3 artilleries and 5 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 bomber moved from Tambov to Ukraine
1 bomber moved from Smolensk to Ukraine
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Rostov
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Caucasus
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,00
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 3 infantry, 14 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Guam to Japan
1 tactical_bomber moved from Shantung to 6 Sea Zone
6 fighters and 6 tactical_bombers moved from Guam to 6 Sea Zone
4 armour, 10 artilleries, 30 infantry and 10 mech_infantrys moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 artillery and 2 infantry moved from Kazakhstan to Samara
Combat - Japanese
Combat Hit Differential Summary :
Will you scramble?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 3 infantry, 14 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Guam to Japan
1 tactical_bomber moved from Shantung to 6 Sea Zone
6 fighters and 6 tactical_bombers moved from Guam to 6 Sea Zone
4 armour, 10 artilleries, 30 infantry and 10 mech_infantrys moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 artillery and 2 infantry moved from Kazakhstan to Samara
Combat - Japanese
Americans scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Eastern Persia
Japanese attack with 6 armour, 10 artilleries, 30 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 10 artilleries, 30 infantry and 11 mech_infantrys in Eastern Persia, round 2 : 20/57 hits, 14,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 6 armour, 10 artilleries, 30 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 6 fighters, 14 submarines, 7 tactical_bombers and 3 transports
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 3 fighters, 3 submarines and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 14 submarines in 6 Sea Zone, round 2 : 6/14 hits, 4,67 expected hits
Units damaged: 1 carrier owned by the ANZAC, 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 6 fighters, 7 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 7/20 hits, 10,67 expected hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 battleships, 8 carriers, 4 cruisers, 8 destroyers, 5 fighters and 3 transports in 6 Sea Zone, round 2 : 15/27 hits, 12,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
3 submarines owned by the Americans and 6 carriers owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 14 submarines in 6 Sea Zone, round 3 : 4/14 hits, 4,67 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 6 fighters, 7 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 11/20 hits, 10,67 expected hits
Americans roll dice for 2 battleships, 8 carriers, 4 cruisers, 8 destroyers, 5 fighters and 3 transports in 6 Sea Zone, round 3 : 11/27 hits, 12,00 expected hits
1 carrier owned by the ANZAC, 1 destroyer owned by the British, 6 destroyers owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 7 carriers owned by the Americans and 6 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 8 submarines in 6 Sea Zone, round 4 : 4/8 hits, 2,67 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 6 fighters, 7 tactical_bombers and 3 transports in 6 Sea Zone, round 4 : 12/16 hits, 9,33 expected hits
Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 5 fighters and 3 transports in 6 Sea Zone, round 4 : 6/12 hits, 7,00 expected hits
2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 6 submarines owned by the Japanese, 3 fighters owned by the Americans, 2 transports owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from UK_Pacific with 2 battleships, 1 cruiser, 6 fighters, 2 submarines, 7 tactical_bombers and 3 transports remaining. Battle score for attacker is 153
Casualties for Japanese: 7 carriers, 4 destroyers and 12 submarines
Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 3 fighters, 3 submarines and 2 transports
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Japan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Japan, round 2 : 1/8 hits, 3,17 expected hits
Americans roll dice for 1 artillery in Japan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Japan
Japanese win, taking Japan from Americans with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in Japan and were removed
6 fighters and 7 tactical_bombers moved from 6 Sea Zone to Manchuria
2 armour moved from French Indo China to Malaya
3 armour moved from Burma to Malaya
2 armour moved from Yunnan to Malaya
3 armour moved from Hunan to Jehol
4 artilleries and 3 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from West India to Eastern Persia
1 infantry moved from Burma to India
2 infantry moved from India to West India
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Yunnan to Shan State
2 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery moved from Szechwan to Yunnan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : 0,17
Russians : 0,00
Japanese : 3,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 4 carriers, 1 destroyer, 5 fighters, 1 infantry, 3 tactical_bombers and 10 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
Will the subs fight?
No, submerge please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 4 carriers, 1 destroyer, 5 fighters, 1 infantry, 3 tactical_bombers and 10 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers and 8 submarines
Japanese defend with 2 battleships, 1 cruiser, 2 submarines and 3 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits
2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 2/8 hits, 2,67 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers and 8 submarines remaining. Battle score for attacker is 73
Casualties for Japanese: 2 battleships, 1 cruiser and 3 transports
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 5,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 bombers moved from Aleutian Islands to Alaska
1 bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
5 fighters and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Western United States to Midway
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : -3,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 4 carriers, 1 destroyer, 5 fighters, 1 infantry, 3 tactical_bombers and 10 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers and 8 submarines
Japanese defend with 2 battleships, 1 cruiser, 2 submarines and 3 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits
2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 2/8 hits, 2,67 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers and 8 submarines remaining. Battle score for attacker is 73
Casualties for Japanese: 2 battleships, 1 cruiser and 3 transports
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 5,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 bombers moved from Aleutian Islands to Alaska
1 bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
5 fighters and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Western United States to Midway
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
4 armour moved from Norway to Finland
4 infantry moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Combat - British
British creates battle in territory 98 Sea Zone
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking 98 Sea Zone from Italians, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to Rhodesia
3 submarines and 5 transports moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
3 infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
British collect 37 PUs (1 lost to blockades); end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00
British : 0,17
Americans : -3,83
Japanese : -0,33