1942 2nd Ed surfer Allies + 1 BB vs Deiganator Axis

  • 19 18 17 16 15

    I was free and had a peep…

    The map you are using now is 40G.  1942 2nd Ed refers to World War II v5 1942 Second Ed.
    :-)

  • 2026 25 24 23 22 21 20

    Ok.  I’ll start again.  Do you want to send your email via PM?

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
                2 armour moved from Russia to Ukraine S.S.R.
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.
                1 artillery and 4 infantry moved from Russia to West Russia
                1 armour and 1 infantry moved from Archangel to West Russia
                1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 armour, 2 artilleries and 9 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 :  3/12 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  0/5 hits
                        3 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 3 :  2/12 hits
                        Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 :  0/2 hits
                        1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 :  5/9 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  2/6 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
                    1 infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
                    Germans win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Szechwan
                1 infantry moved from Novosibirsk to Russia
                2 infantry moved from Evenki National Okrug to Archangel
                1 submarine moved from 4 Sea Zone to 7 Sea Zone
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Soviet Far East to Yakut S.S.R.

    Place Units - Russians
                3 artilleries and 1 infantry placed in Caucasus
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_42552.0_Rus1.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship

    triplea_42552.0_Ger1.tsvg

  • 18

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Germans buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from Norway to 7 Sea Zone
                2 submarines moved from 9 Sea Zone to 10 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from Northwestern Europe to 7 Sea Zone
                3 infantry moved from Finland to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 bomber moved from Germany to 17 Sea Zone
                1 fighter moved from Germany to 14 Sea Zone

    Combat - Germans
                Battle in 17 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber in 17 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 17 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 14 Sea Zone
                    Germans attack with 1 battleship, 1 fighter, 1 infantry and 1 transport
                    British defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 14 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 14 Sea Zone
                    Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 7 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    British defend with 1 battleship and 1 transport; Russians defend with 1 submarine

    triplea_42552.0_Ger1.tsvg

  • 18

    GG!

    Stay or submerge your Russian sub in SZ7?

  • 2026 25 24 23 22 21 20

    stay.

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Germans buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from Norway to 7 Sea Zone
                2 submarines moved from 9 Sea Zone to 10 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from Northwestern Europe to 7 Sea Zone
                3 infantry moved from Finland to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 bomber moved from Germany to 17 Sea Zone
                1 fighter moved from Germany to 14 Sea Zone

    Combat - Germans
                Battle in 17 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber in 17 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 17 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 14 Sea Zone
                    Germans attack with 1 battleship, 1 fighter, 1 infantry and 1 transport
                    British defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 14 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 14 Sea Zone
                    Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 7 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 7 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians and 1 battleship owned by the British lost in 7 Sea Zone
                        1 transport owned by the British lost in 7 Sea Zone
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 3 :  0/2 hits
                    Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 33
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Russians: 1 submarine
                Battle in 10 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 10 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British and 1 transport owned by the British lost in 10 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Karelia S.S.R. to Finland
                EDIT: 1 infantry moved from Karelia S.S.R. to Finland
                2 infantry moved from Norway to Finland
                2 infantry moved from Bulgaria Romania to Poland
                3 infantry moved from Belorussia to Poland
                1 infantry moved from Southern Europe to Bulgaria Romania
                3 infantry moved from Germany to Baltic States
                1 infantry moved from Northwestern Europe to Germany
                1 infantry moved from France to Germany
                2 armour moved from Germany to Poland
                1 armour moved from Baltic States to Poland
                1 armour moved from Northwestern Europe to Poland
                2 armour moved from France to Poland
                1 armour moved from Bulgaria Romania to Poland
                1 armour moved from Italy to Poland
                1 artillery moved from Southern Europe to Bulgaria Romania
                1 infantry moved from 14 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                1 armour moved from Libya to Morocco
                1 fighter moved from 14 Sea Zone to Morocco
                1 infantry moved from Libya to Algeria
                1 aaGun moved from Germany to Poland
                1 aaGun moved from France to Germany
                1 fighter moved from Ukraine S.S.R. to Bulgaria Romania
                1 fighter moved from Poland to Bulgaria Romania
                1 bomber moved from 17 Sea Zone to Germany
                2 fighters moved from 7 Sea Zone to Northwestern Europe

    Place Units - Germans
                7 artilleries and 2 infantry placed in Germany
                1 artillery and 1 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs

    triplea_42552.0_Ger1.tsvg

  • 18

    The edit was to backtrack moving all 3 infantry into empty karelia, would like to only move 1

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Egypt to 37 Sea Zone
                2 fighters moved from United Kingdom to 5 Sea Zone
                1 bomber moved from United Kingdom to 5 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 2 cruisers, 2 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters
                        British roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 2 cruisers and 2 fighters in 37 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    British win with 1 battleship, 2 cruisers, 2 fighters and 1 submarine remaining. Battle score for attacker is 54
                    Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                Battle in 5 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 5 Sea Zone
                        1 transport owned by the Germans lost in 5 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber and 2 fighters moved from 5 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
                1 armour moved from Egypt to Italian East Africa
                1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Eastern Australia to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in India
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                1 unit repaired.

    triplea_42552.0_Bri1.tsvg

  • 2026 25 24 23 22 21 20

    No worries on edits that are essentially non-combat moves.
    I did the same in Burma

    This is starting off a strange game in that the defenders are not defending…

  • 2026 25 24 23 22 21 20

    bump.

  • 18

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                4 infantry moved from Kiangsu to Anhwei
                1 artillery and 1 infantry moved from Kwangtung to Yunnan
                1 infantry moved from French Indo-China Thailand to Yunnan
                1 artillery moved from French Indo-China Thailand to Yunnan
                1 infantry moved from French Indo-China Thailand to Yunnan
                1 fighter moved from Manchuria to Anhwei
                1 fighter moved from French Indo-China Thailand to Yunnan
                1 bomber moved from Japan to Anhwei

    Combat - Japanese
                Battle in Anhwei
                    Japanese attack with 1 bomber, 1 fighter and 4 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Anhwei, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Anhwei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
                        Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Anhwei, round 3 :  1/5 hits
                        Americans roll dice for 1 infantry in Anhwei, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Anhwei
                    Japanese win, taking Anhwei from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Yunnan
                    Japanese win, taking Yunnan from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Malaya to French Indo-China Thailand
                1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 artillery moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 60 Sea Zone to 48 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 48 Sea Zone to Philippine Islands
                1 destroyer moved from 60 Sea Zone to 48 Sea Zone
                1 destroyer moved from 61 Sea Zone to 48 Sea Zone
                1 battleship moved from 60 Sea Zone to 48 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 48 Sea Zone
                1 submarine moved from 44 Sea Zone to 48 Sea Zone
                1 fighter moved from Japan to 48 Sea Zone
                1 fighter moved from Yunnan to Philippine Islands
                1 fighter moved from Anhwei to French Indo-China Thailand
                1 bomber moved from Anhwei to French Indo-China Thailand

    Place Units - Japanese
                1 artillery and 4 infantry placed in Japan
                1 carrier placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    triplea_42552.0_Jap1.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Eastern United States to 10 Sea Zone

    Combat - Americans
                Battle in 10 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 2 submarines in 10 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 10 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 10 Sea Zone to United Kingdom
                1 fighter moved from 10 Sea Zone to 11 Sea Zone
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                1 fighter moved from Hawaiian Islands to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to 45 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 53 Sea Zone to 45 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
                2 infantry moved from Szechwan to Kazakh S.S.R.
                1 fighter moved from Szechwan to India
                1 infantry moved from Alaska to Western Canada

    Place Units - Americans
                1 carrier and 1 destroyer placed in 11 Sea Zone
                1 submarine and 1 transport placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs

    triplea_42552.0_Ame1.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Karelia S.S.R.
                2 fighters moved from Caucasus to Karelia S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                1 armour moved from Belorussia to West Russia

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Karelia S.S.R. to West Russia
                1 armour moved from Russia to West Russia
                2 infantry moved from Russia to West Russia
                1 aaGun moved from Russia to West Russia
                3 armour moved from Caucasus to West Russia
                1 infantry moved from Evenki National Okrug to Archangel
                4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Szechwan to Kazakh S.S.R.

    Place Units - Russians
                2 artilleries and 2 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_42552.0_Rus2.tsvg

  • 18

    I think this save game is corrupt. I can’t move some of my land units and get a console error…

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                1 armour moved from Belorussia to West Russia

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
                EDIT: Changing ownership of Karelia S.S.R. from Germans to Russians
                EDIT: Removing units owned by Russians from Archangel: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Archangel to Karelia S.S.R.
                2 fighters moved from Caucasus to West Russia
                1 armour and 2 infantry moved from Russia to West Russia
                3 armour moved from Caucasus to West Russia
                1 infantry moved from Evenki National Okrug to Archangel
                4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Szechwan to Kazakh S.S.R.

    Place Units - Russians
                2 artilleries and 2 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_42552.0_Rus2.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 10 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 53 Sea Zone to 45 Sea Zone
                1 fighter moved from Hawaiian Islands to 45 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
                2 infantry moved from Szechwan to Kazakh S.S.R.
                1 fighter moved from Szechwan to India
                1 infantry moved from Alaska to Western Canada
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 11 Sea Zone
                1 submarine and 1 transport placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs

    triplea_42552.0_Ame1.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                1 armour moved from Belorussia to West Russia

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
                EDIT: Removing units owned by Russians from Archangel: 1 infantry
                EDIT: Changing ownership of Karelia S.S.R. from Germans to Russians
                EDIT: Turning off Edit Mode
                1 infantry moved from Archangel to Karelia S.S.R.
                2 fighters moved from Caucasus to West Russia
                3 armour moved from Caucasus to West Russia
                1 armour and 2 infantry moved from Russia to West Russia
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Evenki National Okrug to Archangel
                4 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Russians
                2 artilleries and 2 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_42552.0_Rus2.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria Romania: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Bulgaria Romania: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Poland: 1 aaGun, 9 armour and 7 infantry
                EDIT: Adding units owned by Germans to Poland: 1 aaGun, 9 armour and 7 infantry
                EDIT: Removing units owned by Germans from Baltic States: 4 infantry
                EDIT: Adding units owned by Germans to Baltic States: 4 infantry
                EDIT: Removing units owned by Germans from Finland: 4 infantry
                EDIT: Adding units owned by Germans to Finland: 4 infantry
                EDIT: Removing units owned by Germans from Northwestern Europe: 2 fighters
                EDIT: Adding units owned by Germans to Northwestern Europe: 2 fighters
                EDIT: Removing units owned by Germans from Germany: 1 aaGun, 7 artilleries, 1 bomber and 4 infantry
                EDIT: Adding units owned by Germans to Germany: 1 aaGun, 4 artilleries, 1 bomber and 7 infantry
                EDIT: Removing units owned by Germans from Italy: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Italy: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Morocco: 1 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by Germans from Morocco: 1 fighter
                EDIT: Adding units owned by Germans to Morocco: 1 armour, 1 artillery, 1 fighter and 3 infantry
                EDIT: Removing units owned by Germans from Algeria: 1 infantry
                EDIT: Adding units owned by Germans to Algeria: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42552.0_Ger2.tsvg

Suggested Topics

  • 19
  • 77
  • 70
  • 68
  • 99
  • 102
  • 200
  • 324
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

18.0k

Users

40.7k

Topics

1.8m

Posts