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18L - G40 Ichabod (X) vs. Sovietishcat (A) no bid/dice

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Tambov to Novgorod

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

    triplea_42517_Fre7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Germany to 113 Sea Zone
                1 armour moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                3 infantry moved from Western Germany to Denmark
                3 artilleries moved from Northern Italy to Western Germany
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Germany to Poland
                5 infantry moved from Germany to Poland
                7 armour moved from Rostov to Western Ukraine
                5 armour moved from Rostov to Ukraine
                1 bomber moved from Rostov to Western Germany
                3 aaGuns moved from Rostov to Ukraine
                5 mech_infantrys moved from Rostov to Western Ukraine
                4 mech_infantrys moved from Rostov to Ukraine

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in Ukraine
                2 infantry placed in Western Germany
                6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 armour
                EDIT: Removing units owned by Germans from Rostov: 1 artillery
                EDIT: Changing ownership of Caucasus from Russians to Germans
                EDIT: Removing units owned by Germans from Rostov: 1 artillery
                EDIT: Adding units owned by Germans to Caucasus: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    triplea_42517_Ger8.tsvg

  • 17

    I lost the file when I tried to post. In the dice rolls, the UK tank got a hit at Caucasus. Edits reflect the dice rolls.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                4 infantry moved from Volgograd to Caucasus
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans

    triplea_42517_Rus8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                4 infantry moved from Volgograd to Caucasus
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 4 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 4 infantry in Caucasus, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Caucasus, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 3 infantry in Caucasus, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Caucasus, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 2 infantry in Caucasus, round 5 :  0/2 hits
                        Germans roll dice for 1 artillery in Caucasus, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Caucasus, round 6 :  1/2 hits
                        Germans roll dice for 1 artillery in Caucasus, round 6 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                28 infantry and 2 mech_infantrys moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                2 aaGuns and 2 artilleries moved from Tambov to Bryansk
                4 artilleries and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Tambov to Bryansk

    Place Units - Russians
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs

    triplea_42517_Rus8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                5 armour, 6 artilleries, 9 infantry and 4 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Shan State to India
                2 bombers, 1 fighter and 4 tactical_bombers moved from Kweichow to India
                1 fighter and 2 tactical_bombers moved from French Indo China to India
                2 fighters moved from 38 Sea Zone to India
                2 infantry moved from Gilbert Islands to 48 Sea Zone
                1 fighter moved from 6 Sea Zone to 30 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry and 1 transport moved from 48 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                3 carriers, 5 destroyers and 6 fighters moved from 25 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 48 Sea Zone to Wake Island
                1 tactical_bomber moved from Japan to Wake Island
                1 fighter moved from 6 Sea Zone to Wake Island
                1 fighter moved from Japan to Wake Island

    triplea_42517_Jap8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                5 armour, 6 artilleries, 9 infantry and 4 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Shan State to India
                2 bombers, 1 fighter and 4 tactical_bombers moved from Kweichow to India
                1 fighter and 2 tactical_bombers moved from French Indo China to India
                2 fighters moved from 38 Sea Zone to India
                2 infantry moved from Gilbert Islands to 48 Sea Zone
                1 fighter moved from 6 Sea Zone to 30 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry and 1 transport moved from 48 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                3 carriers, 5 destroyers and 6 fighters moved from 25 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 48 Sea Zone to Wake Island
                1 tactical_bomber moved from Japan to Wake Island
                1 fighter moved from 6 Sea Zone to Wake Island
                1 fighter moved from Japan to Wake Island

    Combat - Japanese
                Battle in Johnston Island
                Battle in India
                    Japanese attack with 5 armour, 6 artilleries, 2 bombers, 4 fighters, 9 infantry, 5 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 3 artilleries, 2 fighters, 17 infantry and 4 mech_infantrys; ANZAC defend with 1 aaGun; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 1/12 hits, 2.00 expected hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 5 armour, 6 artilleries, 2 bombers, 3 fighters, 9 infantry, 5 mech_infantrys and 6 tactical_bombers in India, round 2 : 12/36 hits, 14.67 expected hits
                        UK_Pacific roll dice for 4 aaGuns, 3 artilleries, 1 bomber, 2 fighters, 17 infantry and 4 mech_infantrys in India, round 2 : 12/27 hits, 9.50 expected hits
                        9 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 1 aaGun owned by the ANZAC, 1 bomber owned by the Americans and 7 infantry owned by the British lost in India
                        Japanese roll dice for 5 armour, 6 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in India, round 3 : 11/24 hits, 12.00 expected hits
                        UK_Pacific roll dice for 3 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys in India, round 3 : 7/19 hits, 7.00 expected hits
                        5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 10 infantry owned by the British lost in India
                        Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters and 6 tactical_bombers in India, round 4 : 10/17 hits, 9.67 expected hits
                        UK_Pacific roll dice for 3 artilleries, 2 fighters and 3 mech_infantrys in India, round 4 : 3/8 hits, 3.33 expected hits
                        1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 2 armour owned by the Japanese, 3 artilleries owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Johnston Island from Americans, taking India from UK_Pacific with 3 armour, 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 2 armour, 6 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys
                    Casualties for ANZAC: 1 aaGun
                    Casualties for Americans: 1 bomber
                    Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 17 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                3 aaGuns moved from Burma to India
                3 armour moved from Kweichow to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 38 Sea Zone to 36 Sea Zone
                2 fighters moved from India to Yunnan
                1 fighter moved from India to Burma
                6 tactical_bombers moved from India to Burma
                2 bombers moved from India to French Indo China
                1 armour moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                3 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 armour placed in Kiangsu
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    UK_Pacific : 2.17
        AA fire in India : : -1.00
        Japanese : -3.33

    triplea_42517_Jap8.tsvg

  • 17

    I actually ran the India battle 2x before loading it live to see what the board would look like. Japan won with 2 or more artillery left both times…but in one of those pre-rolls 9 planes were hit by AAA!

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Karelia to Baltic States
                      Russians take Baltic States from Germans
                5 bombers moved from Queensland to India

    triplea_42517_Ame8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Karelia to Baltic States
                      Russians take Baltic States from Germans
                5 bombers moved from Queensland to India

    Combat - Americans
                Americans creates battle in territory 112 Sea Zone
                Battle in 112 Sea Zone
                    British loiter and taunt; Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 10 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 10 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in India
                    Americans attack with 5 bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        AA fire in India :  2/5 hits
                        2 bombers owned by the Americans lost in India
                        Americans roll dice for 3 bombers in India, round 2 :  2/3 hits
                        Japanese roll dice for 3 aaGuns and 3 armour in India, round 2 :  2/3 hits
                        2 bombers owned by the Americans and 2 aaGuns owned by the Japanese lost in India
                        Americans roll dice for 1 bomber in India, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 3 armour in India, round 3 :  0/3 hits
                        Americans roll dice for 1 bomber in India, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 3 armour in India, round 4 :  2/3 hits
                        1 bomber owned by the Americans lost in India
                    Japanese win with 1 aaGun and 3 armour remaining. Battle score for attacker is -50
                    Casualties for Americans: 5 bombers
                    Casualties for Japanese: 2 aaGuns

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                5 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 airfield and 1 fighter placed in Norway
                2 destroyers placed in 113 Sea Zone
                3 fighters placed in Western United States
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_42517_Ame8.tsvg

  • 19

    @Ichabod:

    I actually ran the India battle 2x before loading it live to see what the board would look like. Japan won with 2 or more artillery left both times…but in one of those pre-rolls 9 planes were hit by AAA!Â

    I ran the battle in sz 113 about 10 times and 8 out of 10 I got favourable outcome on the battle… but on the actual battle I got crushed  :-P

    The allies surrender, you played well Icha and it was fun! I will post the result  :-)

  • 17

    Or the dice won the game!

    I think it was going to 2 turns from now to have a real chance for Hawaii, but still not a foregone conclusion because of the US landing more builds.

  • 19

    I agree with that but Japan has India and can build behind USSR and crush me !

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