sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
@aequitas:
I assumed no scramble in each Scenario.
If i was wrong let me know.
ok, but I’m pretty sure you’re not allowed to pick up a unit during combat movement but then not use it in an amphibious. so in this case, your floating mech shud also be in n.ita. let me know if you agree or not, so I can edit and continue accordingly. if you disagree, we can consult the rulebook or ask for a ruling. thx
@aequitas:
I assumed no scramble in each Scenario.
If i was wrong let me know.
ok, but I’m pretty sure you’re not allowed to pick up a unit during combat movement but then not use it in an amphibious. so in this case, your floating mech shud also be in n.ita. let me know if you agree or not, so I can edit and continue accordingly. if you disagree, we can consult the rulebook or ask for a ruling. thx
I checked on the rulebook my self a few minutes ago and you are right, all units must be offloaded.
I hereby apologize for that but also have to let you know:
-I wasn’t totally aware of this at that time.
-My intention was to invade N.Ita with only one Unit.
I would be Happy with:
The Mech stays at Morroco
I hope i find your agreement with this.
Best regards AetV
Yep that works too! I’m off my lunch break now, so I’ll have to do the turn later today.
Thank you for that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sardinia
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Northern Italy from Italians, taking Sardinia from Italians, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
3 bombers moved from Midway to Eastern United States
3 bombers moved from Western United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,2,6,1,3
Americans collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 carrier and 2 cruisers moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
2 fighters moved from Morocco to Algeria
1 mech_infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
Combat - British
Battle in Sicily
Battle in Algeria
British attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 4 fighters and 1 infantry in Algeria, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Algeria
British win, taking Sicily from Italians, taking Algeria from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Gibraltar
3 fighters moved from Algeria to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 artillery, 1 bomber and 1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,33
Italians : -0,67
Americans : 1,33
AA fire in Caroline Islands : : -0,33
Chinese : 1,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Normandy Bordeaux to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Romania
1 aaGun moved from Bessarabia to Ukraine
1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 96 Sea Zone to Southern Italy
1 infantry moved from Tunisia to Libya
Place Units - Italians
3 armour placed in Southern Italy
1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
Americans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 artillery moved from Northern Territory to South Australia
1 aaGun and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
1 bomber moved from Poland to Belarus
3 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
1 bomber moved from Poland to Belarus
3 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 artilleries, 5 infantry and 1 marine
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 5 infantry and 1 marine in Novgorod, round 2 : 3/9 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 8 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Romania to Bulgaria
7 mech_infantrys moved from Germany to Romania
1 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 aaGuns and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Belarus to Western Germany
1 aaGun moved from Karelia to Novgorod
1 fighter moved from Eastern Poland to Southern Italy
2 artilleries and 2 infantry moved from Poland to Eastern Poland
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
1 fighter placed in Western Germany
2 artilleries and 2 infantry placed in Germany
1 mech_infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
3 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Bryansk to Rostov
4 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Vologda
3 infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Russians
1 fighter and 5 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 bomber moved from Kwangsi to Kweichow
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Jehol
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 3 fighters and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Java to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to 36 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea Zone
2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Szechwan
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from Jehol to Manchuria
1 fighter moved from Jehol to Japan
1 bomber moved from Kweichow to French Indo China
Place Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
Japanese undo move 1.
2 carriers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in India
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,6
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : -1.00
Chinese : -0.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 bombers moved from Gibraltar to Egypt
1 armour and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Chahar to Jehol
2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Algeria to Libya
1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Gibraltar to Libya
1 bomber moved from Egypt to Libya
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
Combat - British
Battle in Libya
British attack with 1 armour, 2 bombers and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 bombers and 1 mech_infantry in Libya, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 bombers moved from Libya to Egypt
1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Place Units - British
1 airfield placed in Egypt
1 destroyer placed in 98 Sea Zone
1 artillery placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,00
Italians : 0,67
Chinese : -2,17
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 battleship and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from Southern Italy to Sicily
1 marine moved from Southern Italy to 97 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sicily
Italians attack with 2 fighters, 2 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 marine in Sicily, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 infantry in Sicily, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Sicily
Italians win, taking Sicily from British with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Sardinia
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Rostov, round 3 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Sardinia from Americans, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Romania
1 armour moved from Northern Italy to Romania
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Sicily to Southern Italy
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.67
French : -0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 fighter moved from New South Wales to New Zealand
1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Belarus, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Belarus, round 3 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns, 10 armour, 5 artilleries, 14 infantry and 14 mech_infantrys moved from Ukraine to Rostov
2 artilleries moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
3 fighters and 4 tactical_bombers moved from Southern Italy to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 infantry moved from France to Northern Italy
1 aaGun and 5 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Novgorod to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Belarus to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in France
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
4 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Novosibirsk to Vologda
1 artillery moved from Vologda to Russia
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Caucasus to Kazakhstan
2 aaGuns, 6 armour, 6 artilleries, 36 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 aaGun and 4 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Kazakhstan to Samara
1 artillery moved from Vologda to Russia
1 submarine moved from 98 Sea Zone to 80 Sea Zone
Place Units - Russians
7 artilleries placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 2,00
Russians : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Manchuria to Jehol
1 artillery moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from Japan to Hopei
1 bomber moved from French Indo China to Sikang
1 fighter moved from Szechwan to Sikang
1 fighter moved from Szechwan to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in New Guinea
Battle in Guam
Battle in Iwo Jima
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking 6 Sea Zone from Americans, taking New Guinea from ANZAC, taking Guam from Americans, taking Iwo Jima from Americans, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Sikang to French Indo China
2 carriers moved from 35 Sea Zone to 46 Sea Zone
2 carriers moved from 44 Sea Zone to 46 Sea Zone
2 carriers moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
2 destroyers moved from 44 Sea Zone to 46 Sea Zone
2 destroyers moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 2 cruisers moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 fighters moved from Japan to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to India
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 armour moved from Yunnan to Hunan
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter moved from Hopei to Yunnan
1 bomber moved from Hopei to Yunnan
1 fighter moved from Sikang to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer and 2 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in India
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.33
Good afternoon axis-dominion.
I am on Vacation and will return on the 10th of Sep.