L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Gibraltar to Norway

    Non Combat Move - French
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Norway: 1 fighter
                EDIT: Adding units owned by French to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42444.0_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 bomber moved from Bryansk to Vologda
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                2 armour moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Volgograd
                2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                2 tactical_bombers moved from Syria to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1,00 expected hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                        1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/11 hits, 4,67 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 4 bombers and 2 infantry in Vologda, round 2 : 3/6 hits, 3,00 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Vologda to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
                7 armour moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                2 armour and 1 mech_infantry moved from Bryansk to Novgorod
                2 armour moved from Finland to Novgorod
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Western Germany to Novgorod
                3 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Vyborg
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Volgograd
                3 aaGuns, 5 armour, 9 artilleries and 21 infantry moved from Bryansk to Ukraine
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                3 fighters moved from Western Germany to Trans-Jordan

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Germany
                3 fighters and 1 infantry placed in Western Germany
                3 infantry placed in France
                Germans undo move 3.
                3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northwest Persia: 3 bombers
                EDIT: Adding units owned by Germans to Romania: 3 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to France: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 0,67
        Russians : 1,17

    triplea_42444.0_Ger7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 artillery moved from Russia to Vologda
                20 infantry moved from Russia to Vologda
                20 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 artillery moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 20 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 20 infantry in Vologda, round 2 : 7/21 hits, 3.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                2 aaGuns and 12 infantry moved from Korea to Amur

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 3.17

    triplea_42444.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 mech_infantrys moved from 44 Sea Zone to Celebes
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Celebes, round 3 : 2/3 hits, 1,17 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Malaya
                4 mech_infantrys moved from Yunnan to Malaya
                4 artilleries and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Szechwan to Malaya
                2 fighters moved from Celebes to 44 Sea Zone
                2 battleships, 3 carriers and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                4 fighters moved from Japan to 44 Sea Zone
                1 aaGun and 8 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Korea
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                1 mech_infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Chinese : 1,33
        UK_Pacific : -0,67
        Japanese : 0,17

    triplea_42444.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 mech_infantrys moved from 44 Sea Zone to Celebes
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Celebes, round 3 : 2/3 hits, 1,17 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Malaya
                4 mech_infantrys moved from Yunnan to Malaya
                4 artilleries and 1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Szechwan to Malaya
                2 fighters moved from Celebes to 44 Sea Zone
                2 battleships, 3 carriers and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                4 fighters moved from Japan to 44 Sea Zone
                1 aaGun and 8 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Korea
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 transport moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                1 mech_infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kwangsi: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Chinese : 1,33
        UK_Pacific : -0,67
        Japanese : 0,17

    triplea_42444.0_Jap7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 bomber moved from India to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to French West Africa
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                3 transports moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from Midway to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 2 carriers, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 bomber moved from Western United States to Caroline Islands
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to Midway
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Borneo
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Americans lost in Yunnan
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from 42 Sea Zone to Caroline Islands
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 41 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 50 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 20 Sea Zone to Guam

    Place Units - Americans
                1 submarine and 1 transport placed in 10 Sea Zone
                5 bombers and 2 infantry placed in Western United States
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Americans : -3.00
        Japanese : 0.67

    triplea_42444.0_Ame7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                6 infantry moved from Sikang to Szechwan
                1 fighter and 2 infantry moved from Shensi to Hopei
                2 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Hopei
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 0/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 6 infantry in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Szechwan, round 4 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : -0.67

    triplea_42444.0_Chi7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Shan State
                2 mech_infantrys moved from Burma to Kwangsi
                2 mech_infantrys moved from Burma to Hunan
                3 fighters moved from Shensi to Kwangsi
                1 fighter moved from Shensi to Hunan
                2 mech_infantrys moved from Egypt to Ethiopia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 83 Sea Zone to 87 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Ethiopia
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 2.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Ethiopia, round 3 : 3/3 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                        1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 bomber and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kwangsi
                    British attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 3 fighters and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                        British roll dice for 3 fighters and 1 mech_infantry in Kwangsi, round 3 : 1/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    British win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hunan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Kweichow
                1 fighter moved from Hunan to Kweichow
                3 fighters moved from Kwangsi to Yunnan
                1 aaGun and 2 artilleries moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 artillery and 9 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 aaGun, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 4 artilleries moved from United Kingdom to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 4 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 4 artilleries and 7 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to 112 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,3
                British collect 24 PUs (2 lost to blockades); end with 24 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    British : -1.83
        Italians : 1.33
        Japanese : -0.67

    triplea_42444.0_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 96 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
                3 infantry moved from Trans-Jordan to Egypt
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                Battle in Morocco
                    Italians attack with 1 fighter and 3 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Morocco
                    Italians win, taking Gibraltar from British, taking Algeria from Americans, taking Morocco from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Egypt
                    Italians attack with 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 harbour; French defend with 1 fighter; ANZAC defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 1/6 hits, 2,17 expected hits
                        British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits, 1,33 expected hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1,83 expected hits
                        British roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 1,00 expected hits
                        1 infantry owned by the ANZAC, 1 fighter owned by the French and 1 fighter owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Egypt to Syria
                1 bomber moved from Egypt to Southern Italy
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                1 aaGun moved from Northern Italy to Western Germany
                3 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        British : 0,67
        Americans : -0,33

    triplea_42444.0_Ita7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Shensi to Urals

    Combat - ANZAC
                Battle in Urals
                    ANZAC attack with 3 fighters
                    Germans defend with 1 armour
                        ANZAC roll dice for 3 fighters in Urals, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Urals
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - ANZAC
                3 fighters moved from Urals to Vologda
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        ANZAC : 0.50

    triplea_42444.0_ANZ7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42444.0_Fre7.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42444.0_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                3 bombers moved from Romania to Russia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 fighters moved from Western Germany to Finland
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0,50 expected hits
                    Bombing raid in Russia rolls: 5,6,5 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Archangel to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 fighters moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Iraq to Trans-Jordan
                8 armour, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                3 fighters moved from Northwest Persia to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Western Germany
                3 mech_infantrys moved from Western Germany to Poland
                3 bombers moved from Russia to Ukraine
                1 fighter moved from Novgorod to Germany
                1 aaGun moved from Western Germany to Denmark

    Place Units - Germans
                1 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                1 bomber, 2 infantry and 2 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
        Germans : 2,67
        Americans : -0,33
        Russians : 0,17

    triplea_42444.0_Ger8.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 30 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Archangel
                    1 artillery owned by the Russians retreated to Vologda
                    Germans win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                1 artillery moved from Russia to Samara
                3 infantry moved from Russia to Vologda
                5 infantry moved from Tambov to Samara
                3 infantry moved from Tambov to Samara
                3 infantry moved from Tambov to Samara
                2 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Tambov to Russia
                11 infantry moved from Tambov to Russia
                1 artillery moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Russia to Vologda
                4 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Turn Complete - Russians
                Russians collect 24 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        Russians : -0.50

    triplea_42444.0_Rus8.tsvg

  • '16 '15 '10

    Very frustrating….Allies make grand plans but the dices won’t cooperate.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2,67 expected hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Kiangsu
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                3 mech_infantrys moved from Malaya to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                2 fighters moved from 44 Sea Zone to Kiangsu
                1 mech_infantry moved from Celebes to 44 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Anhwe to Kiangsu
                1 mech_infantry moved from Chahar to Kiangsu
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Korea
                1 fighter moved from Japan to Kiangsu
                2 fighters moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        UK_Pacific : 0,00
        Japanese : 0,00

    triplea_42444.0_Jap8.tsvg


  • I know. I have been having an urge to play low luck for a while now. But every time I have tried low luck i miss the dice. It’s the grass-is-always-greener-on-the-other-side scenario for me.
    But I think that the amount of bad dice rolling needed for the axis to win this one is very unlikely to happen.
    Best regards
    Mrcunego

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from Guam to 35 Sea Zone
                3 bombers moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from French West Africa to Belgian Congo
                2 fighters moved from French West Africa to 109 Sea Zone
                3 fighters moved from United Kingdom to Finland
                1 marine and 1 mech_infantry moved from Norway to Finland
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                5 infantry moved from Eastern United States to Quebec
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                6 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                5 bombers moved from Western United States to Caroline Islands
                4 fighters moved from Midway to Caroline Islands
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Finland
                    Americans attack with 3 fighters, 1 marine and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters, 1 marine and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 3 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 4 bombers, 4 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 bombers, 4 fighters and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 4 bombers, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines

    Non Combat Move - Americans
                4 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                4 bombers moved from 35 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Eastern United States to Quebec
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                3 fighters moved from Finland to Norway

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Norway
                1 carrier and 3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 1.50
        Japanese : -0.33

    triplea_42444.0_Ame8.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Kweichow to Yunnan
                5 infantry moved from Szechwan to Yunnan
                4 infantry moved from Hopei to Shensi
                1 fighter moved from Kweichow to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,3,5,3,2,5,1,2,3
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42444.0_Chi8.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 marines moved from Norway to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 112 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                1 marine moved from 91 Sea Zone to Gibraltar
                1 marine moved from 91 Sea Zone to Morocco
                2 artilleries moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                1 carrier and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to French West Africa
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 artillery, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Burma to Shan State
                3 infantry moved from Yunnan to Shan State
                3 fighters moved from Yunnan to Tsinghai
                2 fighters moved from Kweichow to Tsinghai
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                3 artilleries and 1 mech_infantry moved from Norway to Finland
                14 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 mech_infantry moved from India to West India

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Tsinghai
                    British attack with 5 fighters
                    Germans defend with 2 armour and 1 mech_infantry
                        British roll dice for 5 fighters in Tsinghai, round 2 : 3/5 hits, 2.50 expected hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
                        2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Tsinghai
                    British win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 2 fighters
                    Casualties for Germans: 2 armour and 1 mech_infantry
                Battle in Morocco
                    British attack with 1 armour, 2 artilleries, 3 infantry and 2 marines
                    Italians defend with 3 infantry
                        British roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 2 marines in Morocco, round 2 : 1/8 hits, 2.67 expected hits
                        Italians roll dice for 3 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Italians lost in Morocco
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 2 marines in Morocco, round 3 : 3/8 hits, 2.67 expected hits
                        Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
                    British win, taking Morocco from Italians with 1 armour, 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    British attack with 2 artilleries, 2 infantry and 1 marine
                    Germans defend with 1 infantry; Italians defend with 1 airfield, 1 harbour and 1 infantry
                        British roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
                    British win, taking Gibraltar from Italians with 2 artilleries and 1 marine remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
                3 fighters moved from Tsinghai to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 aaGun moved from Burma to India
                1 artillery moved from Burma to India
                1 mech_infantry moved from India to Yunnan
                3 aaGuns moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to Norway

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 1 fighter
                EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -0.17
        Italians : 1.00
        Japanese : -1.00

    triplea_42444.0_UK_8.tsvg

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