de5a19a9-05fd-44f7-a451-680ea747861c-Sub stay and fight.tsvg
18L axis-dominion (+3) vs bsd (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 3 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Ukraine to Russia
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 battleship moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
5 mech_infantrys moved from Ukraine to Western Ukraine
8 armour moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
2 aaGuns, 5 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 124 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 marine moved from Eastern Poland to Poland
1 bomber moved from Russia to Eastern Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 artilleries and 5 infantry moved from Vyborg to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Ukraine to Greece
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
3 artilleries placed in France
2 artilleries and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : -0.83
Russians : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Tambov
4 artilleries and 6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
8 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
1 aaGun and 10 infantry moved from Amur to SakhaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
2 infantry moved from 49 Sea Zone to Solomon Islands
2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 46 Sea Zone to 54 Sea Zone
4 tactical_bombers moved from 46 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 transports
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking New Britain from ANZAC, taking 42 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Solomon Islands
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/9 hits, 3.83 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Jehol to Manchuria
1 submarine moved from 1 Sea Zone to 7 Sea Zone
2 carriers moved from 46 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 battleships and 1 cruiser moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Manchuria to Jehol
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 transport moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 4 infantry and 4 mech_infantrys moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 infantry and 2 mech_infantrys placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 4 infantry and 4 mech_infantrys moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 infantry and 2 mech_infantrys placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Rhodesia to Union of South Africa
3 transports moved from 80 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 marine; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Egypt to Ukraine
1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Ukraine, round 2 : 5/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Malta from British, taking Ukraine from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Libya: 2 infantry
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Egypt
1 fighter and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 3.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser
ANZAC roll dice for 1 cruiser and 1 destroyer in 47 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 47 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 47 Sea Zone
ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser in 47 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters and 4 infantry moved from Queensland to New South Wales
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-JordanPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 fighter and 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to AlgeriaTurn Complete - French
-
Anzac puts the lotion on it’s skin or else it gets the hose again!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
1 fighter and 1 tactical_bomber moved from Greece to Egypt
3 tactical_bombers moved from Southern Italy to Egypt
3 fighters moved from Southern Italy to Egypt
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 marine moved from Poland to 114 Sea Zone
1 cruiser and 1 marine moved from 114 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 battleship and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
3 aaGuns, 8 armour, 5 artilleries, 24 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Belarus to Novgorod
1 infantry moved from Southern France to France
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Finland to Karelia
2 artilleries and 1 infantry moved from Finland to KareliaPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
Germans undo move 4.
1 artillery and 3 infantry placed in Germany
Germans undo move 1.
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Tambov to Rostov
3 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Tsinghai
1 submarine moved from 54 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 bomber moved from Caroline Islands to 47 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 transport moved from 49 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iwo Jima to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 bomber moved from 47 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber, 1 fighter and 2 tactical_bombers moved from Tsinghai to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Japan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Szechwan
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
ANZAC : 0.50
Chinese : 1.00
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Tsinghai
1 submarine moved from 54 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 bomber moved from Caroline Islands to 47 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 transport moved from 49 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iwo Jima to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 bomber moved from 47 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber, 1 fighter and 2 tactical_bombers moved from Tsinghai to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Japan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Szechwan
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.50
Chinese : 1.00
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Malta, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Malta to Algeria
2 infantry moved from Morocco to Algeria
2 aaGuns and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Malta, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Malta to Algeria
2 infantry moved from Morocco to Algeria
2 aaGuns and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 2 mech_infantrys
EDIT: Adding units owned by Americans to Morocco: 2 mech_infantrys
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to KenyaCombat - British
Battle in Crete
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Malta
British win, taking Crete from Italians, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Iraq to India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from British to UK_Pacific
EDIT: Changing PUs for UK_Pacific from 10 to 14
EDIT: Changing PUs for British from 40 to 36
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Crete
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Romania to Crete
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Crete, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Crete, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Crete to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -1.83
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Crete
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Romania to Crete
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Crete, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Crete, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Crete to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Bulgaria to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 3 infantry
EDIT: Adding units owned by Italians to Tobruk: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1.83
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 2 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
1 aaGun moved from Queensland to South Australia
1 artillery and 4 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Nenetsia to Novosibirsk
3 infantry moved from Novgorod to Archangel
3 artilleries and 2 infantry moved from Karelia to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Novgorod to Archangel
1 bomber moved from Belarus to Western Germany
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Ukraine
1 fighter moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
2 fighters moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 0.67





