18L axis-dominion (+3) vs aev (allies) bm3

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    assumed no scramble in 110

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 5 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 6 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Karelia to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 aaGun, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                6 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 6 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia
                Russians undo move 1.
                1 armour and 1 mech_infantry placed in Russia
                2 infantry placed in Ukraine
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        Russians : -2,33

    triplea_42521_Rus3.tsvg

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    @axis-dominion:

    assumed no scramble in 110

    No Problem.

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 marine moved from Kwangsi to 36 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 1 marine moved from 39 Sea Zone to India
                2 fighters moved from 37 Sea Zone to India
                4 fighters moved from 42 Sea Zone to India
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                5 fighters and 8 tactical_bombers moved from Yunnan to India
                1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to India
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone

    triplea_42521_Jap3.tsvg

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    skramble?

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    No s(k?)ramble :lol:

    Hopefully all of your planes get a load from my AA-Guns!

    Good luck.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 marine moved from Kwangsi to 36 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 1 marine moved from 39 Sea Zone to India
                2 fighters moved from 37 Sea Zone to India
                4 fighters moved from 42 Sea Zone to India
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                5 fighters and 8 tactical_bombers moved from Yunnan to India
                1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to India
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 1 bomber, 11 fighters, 6 infantry, 1 marine and 8 tactical_bombers
                    British defend with 4 aaGuns, 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 3/12 hits, 2.00 expected hits
                        3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 8 fighters, 6 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 14/30 hits, 14.33 expected hits
                        UK_Pacific roll dice for 4 aaGuns, 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in India, round 2 : 7/19 hits, 7.17 expected hits
                        6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 aaGuns owned by the British and 13 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 8 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 10/23 hits, 12.17 expected hits
                        UK_Pacific roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/6 hits, 2.83 expected hits
                        2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 17PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 3 artilleries, 3 fighters and 6 infantry
                    Casualties for British: 4 aaGuns, 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 0/6 hits, 1.67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 0/5 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 4 : 0/5 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Hunan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Burma, round 2 : 2/6 hits, 1.83 expected hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                3 tactical_bombers moved from India to 39 Sea Zone
                3 fighters moved from India to 39 Sea Zone
                5 fighters and 5 tactical_bombers moved from India to Yunnan
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Burma to Kwangsi
                1 bomber moved from India to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        UK_Pacific : -2.33
        AA fire in India : : 1.00
        Japanese : -7.17

    triplea_42521_Jap3.tsvg

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    reminder that your American planes cannot land in Russia, as the Russians are not at war yet with the Japanese.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Guam to Iwo Jima
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Iwo Jima, round 2 : 3/5 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 battleship moved from 26 Sea Zone to 17 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Iwo Jima to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                3 bombers moved from Western United States to Midway
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Morocco to Gibraltar
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                3 bombers placed in Eastern United States
                1 infantry placed in Central United States
                Americans undo move 2.
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 2,00 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier, 2 cruisers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Morocco
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 2,00
        Americans : 1,50
        Chinese : 1,00
        Neutral_Axis : 0,33
        Japanese : 1,00

    triplea_42521_UK_3.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Germany
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 aaGun moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux
                2 marines moved from Malta to 96 Sea Zone
                2 cruisers and 2 marines moved from 96 Sea Zone to 97 Sea Zone
                2 marines moved from 97 Sea Zone to Southern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Malta to 96 Sea Zone
                2 artilleries, 1 battleship, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        Russians : -0.33

    triplea_42521_Ita3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to South Australia
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42521_Fre3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                2 artilleries and 2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Baltic States
                1 infantry moved from Finland to Karelia
                1 bomber moved from Western Germany to Karelia
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Baltic States to Belarus

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 5 artilleries and 15 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 15 infantry in Western Ukraine, round 2 : 4/20 hits, 5.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 armour moved from Romania to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 armour moved from Romania to Western Ukraine
                6 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Germany
                1 fighter moved from Belarus to Eastern Poland
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Baltic States to Germany
                2 artilleries and 2 infantry moved from Germany to Poland
                1 marine moved from Germany to Western Germany
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Karelia to Poland
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                1 aaGun and 2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                1 aaGun moved from Finland to Karelia

    Place Units - Germans
                3 infantry placed in France
                2 artilleries and 2 infantry placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.67

    triplea_42521_Ger4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Archangel to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 3/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Bryansk
                2 fighters moved from Novgorod to Bryansk
                1 aaGun, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
                1 aaGun and 3 artilleries moved from Archangel to Vologda
                1 armour, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                1 aaGun and 6 infantry moved from Yenisey to Timguska
                1 submarine moved from 91 Sea Zone to 95 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                3 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : 2,17

    triplea_42521_Rus4.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 battleship moved from 39 Sea Zone to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                3 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Burma to Szechwan
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                2 infantry moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from 39 Sea Zone to Malaya
                1 fighter moved from 39 Sea Zone to Malaya
                1 tactical_bomber moved from 39 Sea Zone to Malaya
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 41 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Ceylon
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.33 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.17 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 4/5 hits, 2.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 3.83 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Szechwan to Hunan
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Hunan
                1 bomber moved from Szechwan to Kwangsi
                1 bomber moved from Kwangtung to Japan
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                3 transports moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in India
                2 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Americans : 0.67
        Chinese : -1.33
        UK_Pacific : -1.00
        Japanese : 6.00

    triplea_42521_Jap4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone

    triplea_42521_Ame4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 fighter moved from Egypt to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 carrier and 2 cruisers moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                2 fighters moved from Morocco to Algeria
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Neutral_Axis

    triplea_42521_Bri4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Sardinia
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/5 hits, 2,00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Northern Italy from Italians, taking Sardinia from Italians, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                3 bombers moved from Midway to Eastern United States
                3 bombers moved from Western United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                1 carrier and 5 submarines placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,2,6,1,3
                Americans collect 54 PUs (4 lost to blockades); end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                3 infantry moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Chahar

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 fighter moved from Egypt to 95 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 carrier and 2 cruisers moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                2 fighters moved from Morocco to Algeria
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Neutral_Axis

    Combat - British
                Battle in Sicily
                Battle in Algeria
                    British attack with 1 armour, 4 fighters and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 4 fighters and 1 infantry in Algeria, round 2 : 4/6 hits, 2,67 expected hits
                        Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians lost in Algeria
                    British win, taking Sicily from Italians, taking Algeria from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from 95 Sea Zone to Gibraltar
                3 fighters moved from Algeria to Gibraltar
                1 fighter moved from Algeria to Gibraltar
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 bomber and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 1,33
        Italians : -0,67
        Americans : 1,33
        AA fire in Caroline Islands : : -0,33
        Chinese : 1,00
        Japanese : -1,33

    triplea_42521_UK_4.tsvg

  • 22 21 20 19 18 17 16

    I assumed no scramble in each Scenario.

    If i was wrong let me know.

  • 25 24 22 21 20 19 18 16 15

    @aequitas:

    I assumed no scramble in each Scenario.

    If i was wrong let me know.

    ok, but I’m pretty sure you’re not allowed to pick up a unit during combat movement but then not use it in an amphibious. so in this case, your floating mech shud also be in n.ita. let me know if you agree or not, so I can edit and continue accordingly. if you disagree, we can consult the rulebook or ask for a ruling. thx

  • 22 21 20 19 18 17 16

    @axis-dominion:

    @aequitas:

    I assumed no scramble in each Scenario.

    If i was wrong let me know.

    ok, but I’m pretty sure you’re not allowed to pick up a unit during combat movement but then not use it in an amphibious. so in this case, your floating mech shud also be in n.ita. let me know if you agree or not, so I can edit and continue accordingly. if you disagree, we can consult the rulebook or ask for a ruling. thx

    I checked on the rulebook my self a few minutes ago and you are right, all units must be offloaded.

    I hereby apologize for that but also have to let you know:

    -I wasn’t totally aware of this at that time.
    -My intention was to invade N.Ita with only one Unit.

    I would be Happy with:
    The Mech stays at Morroco

    I hope i find your agreement with this.

    Best regards AetV

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