Simon33 (Axis+3) vs BSD (Allies) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Archangel to Nenetsia
                      Italians take Vologda from Russians
                      Italians take Nenetsia from Russians

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Western Ukraine
                3 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Libya to Tobruk

    Place Units - Italians
                6 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : -0.33

    triplea_42436_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 2 artilleries, 1 fighter and 5 infantry moved from Northern Territory to Queensland
                1 armour, 2 artilleries and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42436_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 2 artilleries, 1 fighter and 5 infantry moved from Northern Territory to Queensland
                1 armour, 2 artilleries and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_42436_Fre4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 infantry, 1 marine and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 bombers and 1 fighter moved from Belarus to Russia
                1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
                1 armour and 2 mech_infantrys moved from Belarus to Ukraine

    Combat - Germans
                Air Battle in Russia

    Combat Hit Differential Summary :

    triplea_42436_Ger5.tsvg

  • '19 '17 '16

    Intercept in Moscow?


  • no thanks

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 infantry, 1 marine and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 bombers and 1 fighter moved from Belarus to Russia
                1 infantry and 1 tactical_bomber moved from Belarus to Smolensk
                1 armour and 2 mech_infantrys moved from Belarus to Ukraine

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Bombing raid in Russia rolls: 5,7,4 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Belarus to Vologda
                3 bombers and 1 fighter moved from Russia to Bryansk
                3 aaGuns, 8 armour, 7 artilleries, 23 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                7 infantry moved from Novgorod to Belarus
                8 artilleries moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Smolensk to Bryansk
                6 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                6 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Poland to Novgorod
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Germans
                3 armour placed in Novgorod
                1 infantry, 1 marine and 5 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 infantry placed in France
                1 marine and 9 mech_infantrys placed in Western Germany
                Germans undo move 3.
                1 marine and 5 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
        Germans : 1.50
        Russians : -0.67

    triplea_42436_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 4 :  1/4 hits
                        Italians roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Tambov to Rostov
                3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Tambov to Rostov
                1 aaGun, 15 artilleries and 22 infantry moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                5 infantry moved from Korea to Amur
                1 aaGun moved from Russia to Tambov

    Place Units - Russians
                7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,5,1,6,4,1,5,1,6,3,4,2,1,3
                Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_42436_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 bombers moved from Japan to Amur
                1 fighter moved from Japan to Korea
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Amur, round 2 : 7/12 hits, 6.67 expected hits
                        Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits, 1.67 expected hits
                        1 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 artillery, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter moved from Korea to Japan
                2 bombers moved from Amur to Japan
                4 fighters and 4 tactical_bombers moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Japan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone

    Place Units - Japanese
                1 carrier and 3 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
        Russians : 1.00
        Japanese : 1.33

    triplea_42436_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Wake Island to 5 Sea Zone

    Combat - Americans
                Americans creates battle in territory 54 Sea Zone
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 5 Sea Zone
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 marine moved from Algeria to Morocco
                1 artillery and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_42436_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    triplea_42436_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Wake Island to 5 Sea Zone

    Combat - Americans
                Americans creates battle in territory 54 Sea Zone
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 5 Sea Zone
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 marine moved from Algeria to Morocco
                1 artillery and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 artillery and 1 infantry moved from Iraq to Syria
                1 tactical_bomber moved from Egypt to Syria
                1 fighter moved from 98 Sea Zone to Syria
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 armour moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from 76 Sea Zone to British Somaliland

    Combat - British
                Battle in British Somaliland
                Battle in French Madagascar
                Battle in 39 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 submarines
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Japanese lost in 39 Sea Zone
                    British win, taking British Somaliland from Italians, taking French Madagascar from Neutral_Axis, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Syria
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
                2 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42436_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Italians take Urals from Russians
                      Italians take Evenkiyskiy from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42436_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42436_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                2 tactical_bombers moved from Bryansk to Smolensk
                3 bombers and 2 fighters moved from Bryansk to Russia
                1 armour and 2 mech_infantrys moved from Ukraine to Rostov
                3 armour and 3 mech_infantrys moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                3 armour and 1 mech_infantry moved from Novgorod to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                8 artilleries and 6 infantry moved from Belarus to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Bombing raid in Russia rolls: 5,6,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Rostov
                    Germans attack with 6 armour and 7 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 6 armour and 7 mech_infantrys in Rostov, round 2 : 7/13 hits, 4.17 expected hits
                        Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                        4 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 2 fighters moved from Russia to Bryansk
                2 tactical_bombers moved from Smolensk to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Romania to Ukraine
                6 mech_infantrys moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Western Germany
                1 tactical_bomber moved from Western Germany to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                2 artilleries placed in France
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
        Germans : 2.50
        Russians : -1.00

    triplea_42436_Ger6.tsvg

  • '19 '17 '16

    I assumed no intercept in Moscow.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Italians
                1 infantry moved from Vologda to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                3 infantry moved from Samara to Russia
                1 aaGun and 2 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara

    Place Units - Russians
                4 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_42436_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Java to 45 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from Korea to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 armour, 9 artilleries, 16 infantry and 2 mech_infantrys moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 6 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 7 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 7 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 carrier, 1 destroyer and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 45 Sea Zone to Java
                1 tactical_bomber moved from Java to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Russians : -1.00
        Japanese : -3.00

    triplea_42436_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to Americans
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 aaGun, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                Americans undo move 1.
                1 submarine placed in 101 Sea Zone
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    triplea_42436_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 14 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_42436_Chi6.tsvg

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