Goodnight!
Whackamatt Allies -vs- dawgoneit Axis "#T-19.07"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Tank moved from Manchester to 18 Sea Zone
1 Infantry moved from Northern Ireland to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
2 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy
3 Infantrys moved from London to Dover
1 Infantry moved from Scotland to Manchester
1 Infantry moved from London to Dover
1 Infantry moved from London to Manchester
1 Tank moved from London to Dover
2 Infantrys moved from Wales to Manchester
1 Artillery moved from Wales to Dover
2 Fighters moved from London to Manchester
1 Fighter moved from Wales to Manchester
1 Fighter moved from Montreal to 8 Sea Zone
1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
1 Battleship moved from 10 Sea Zone to 8 Sea Zone
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
1 Bomber moved from London to Manchester
1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from British Somaliland to Italian East Africa
1 Artillery moved from Kenya to Italian East Africa
1 Tank moved from Kordofan to Darfur
1 Tank moved from Nubia to Darfur
2 Infantrys moved from New Valley to Darfur
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 66 Sea Zone
1 Artillery and 2 Infantrys moved from 66 Sea Zone to Java
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Tank moved from Cairo to 56 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Infantry and 1 Tank moved from 58 Sea Zone to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Tank moved from Palestine to W.Iran
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to W.Iran
1 Fighter moved from Lower Egypt to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Fighter moved from Cyprus to Cairo
1 Fighter moved from Malta to Cairo
1 Infantry moved from Lower Egypt to Cairo
1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Bihar to Assam
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
1 Tank moved from Hyderabad to Assam
1 Infantry moved from British Guiana to Venezuela
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
1 Submarine moved from 115 Sea Zone to 113 Sea Zone
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Punjab to Baluchistan
1 Infantry moved from Rajputana to Baluchistan
1 Tank moved from Ontario to British Columbia
1 Infantry moved from Canadian Prairies to British ColumbiaPurchase Units - British
British buy 2 Adv.Fighters; Remaining resources: 0 PUs;Combat - British
Battle in Darfur
British attack with 2 Infantrys and 2 Tanks
Italians defend with 1 Infantry and 1 Tank
British roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry and 1 Tank
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans Submerged
Battle in 8 Sea Zone
British attack with 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport
Germans defend with 5 Submarines
Germans roll dice for 5 Submarines in 8 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
2 Submarines owned by the Germans and 1 Transport owned by the British lost in 8 Sea Zone
Germans roll dice for 3 Submarines in 8 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
2 Submarines owned by the Germans and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans roll dice for 1 Submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Battleship, 1 Destroyer and 1 Fighter in 8 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
British winBritish win with 1 Fighter remaining with 1 Battleship, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 21
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Germans: 5 Submarines
Battle in W.Iran
British attack with 2 Fighters, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
AA fire in W.Iran : 0/2 hits, 0.33 expected hits
British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Fighters, 3 Infantrys and 3 Tanks in W.Iran, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran
British roll dice for 2 Fighters and 3 Tanks in W.Iran, round 3 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 2 Fighters and 3 Tanks in W.Iran, round 4 : 5/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 3/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 1 Fighter owned by the British, 2 Tanks owned by the British and 2 Infantrys owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is -10
Casualties for British: 1 Fighter, 3 Infantrys and 2 Tanks
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in Venezuela
British attack with 1 Infantry
Neutral defend with 3 Infantrys
British roll dice for 1 Infantry in Venezuela, round 2 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Venezuela
British roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Venezuela
Neutral win with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - British
1 Fighter moved from W.Iran to Italian East Africa
1 Fighter moved from 31 Sea Zone to E.Morocco
1 AAGun moved from Cape Town to South Africa
1 Fighter moved from 8 Sea Zone to Quebec
1 AAGun moved from Vancouver to British ColumbiaPlace Units - British
2 Adv.Fighters placed in ManchesterTurn Complete - British
British collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -0.00
Neutral : 1.17
British : 2.83
Italians : 0.17
AA fire in W.Iran : : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 66 Sea Zone
1 Fighter moved from 66 Sea Zone to Malaya
1 Submarine moved from 113 Sea Zone to 66 Sea Zone
1 Fighter moved from Townsville to Malaya
1 Destroyer and 1 Transport moved from 114 Sea Zone to 122 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery and 1 Infantry moved from 122 Sea Zone to New South Wales
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Tank moved from Townsville to Northern Territory
3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Milne Bay to West Papua
1 Artillery, 1 Infantry and 1 Tank moved from West Papua to HollandiaPurchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Infantry and 1 Tank moved from Merauke to Hollandia
1 Infantry and 1 Tank moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : -0.67
Dutch : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Artillery moved from Lapland to N.Karelia
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Lapland to N.Karelia
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
1 Infantry moved from Tampere to Oulu
3 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to OuluPurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits
Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 0/2 hits
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits
Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 0/2 hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 1/3 hits
Russians roll dice for 1 Tank in Vyborg, round 4 : 0/1 hits
1 Tank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 Infantry and 1 Tank
Battle in N.Karelia
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Vyborg to OuluPlace Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 Infantrys moved from Bucharest to E.Romania
1 Artillery and 1 Infantry moved from Bulgaria to Serbia
1 Tank moved from Bucharest to Serbia
1 Fighter moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in Serbia
Romanians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Serbia, round 2 : 2/3 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians roll dice for 1 Artillery and 1 Tank in Serbia, round 3 : 0/2 hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits
1 Artillery owned by the Romanians lost in Serbia
Romanians roll dice for 1 Tank in Serbia, round 4 : 1/1 hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits
1 Artillery owned by the Neutral lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Artillery and 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in E.Romania
Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in E.Romania, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/3 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in E.Romania, round 3 : 1/4 hits
Russians roll dice for 1 Tank in E.Romania, round 3 : 1/1 hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 TankNon Combat Move - Romanians
1 Fighter moved from E.Romania to BucharestPlace Units - Romanians
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from N.Thailand to Yunnan
Thai take Yunnan from Chinese
1 Artillery moved from N.Thailand to S.French Indochina
Thai take S.French Indochina from French
1 Infantry moved from S.Thailand to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Thai take East And South Borneo from Dutch
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to ManilaPurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Manila
Thai attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Artillery and 1 Fighter
Thai roll dice for 2 Artillerys and 2 Infantrys in Manila, round 2 : 3/4 hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 2 : 1/2 hits
1 Fighter owned by the Americans, 1 Infantry owned by the Thai and 1 Artillery owned by the Americans lost in Manila
Thai win, taking Manila from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 Artillery and 1 Fighter
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Destroyer and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Transport moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
1 Transport moved from 99 Sea Zone to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Fighter moved from Washington to 25 Sea Zone
2 Fighters moved from 118 Sea Zone to Peru
1 Bomber moved from South Central USA to Peru
1 Bomber moved from North Central USA to Peru
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Bomber moved from Pearl Harbor to PeruPurchase Units - Americans
Americans buy 2 Factorys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 Carriers, 3 Destroyers, 2 Fighters and 2 Submarines
Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Carriers, 3 Destroyers and 2 Fighters in 91 Sea Zone, round 2 : 3/7 hits, 2.00 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 2 Carriers, 3 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 35
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines
Battle in 25 Sea Zone
Americans attack with 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 25 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Peru
Americans attack with 3 Bombers and 2 Fighters
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Bombers and 2 Fighters in Peru, round 2 : 3/5 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Midway
Americans attack with 4 Infantrys
Yamamoto defend with 1 Artillery
Americans roll dice for 4 Infantrys in Midway, round 2 : 2/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
Americans win, taking Midway from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Americans
3 Bombers and 2 Fighters moved from Peru to Colombia
1 Fighter moved from 25 Sea Zone to Colombia
1 Infantry moved from Mindanao to Panay
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
1 Tank moved from Southwest USA to British Columbia
1 Tank moved from Northwest USA to Yukon
2 Tanks moved from San Francisco to Northwest USA
1 Artillery moved from Southwest USA to 83 Sea Zone
1 Artillery and 2 Infantrys moved from San Francisco to 83 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
2 Artillerys and 2 Infantrys moved from 91 Sea Zone to Johnston
2 Infantrys moved from Southwest USA to Northwest USA
1 Artillery and 1 Infantry moved from Northwest USA to British Columbia
1 Infantry moved from North Central USA to British Columbia
1 Tank moved from South Central USA to British Columbia
1 Tank moved from South Atlantic USA to North Central USA
1 Infantry moved from South Atlantic USA to Northeast USA
1 Infantry moved from South Central USA to Northeast USA
3 Infantrys moved from Washington to Northeast USAPlace Units - Americans
2 Submarines and 1 Transport placed in 91 Sea Zone
1 Factory placed in Alaska
1 Factory placed in Northwest USATurn Complete - Americans
Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : -0.67
Neutral : -0.67
Yamamoto : 0.00
Americans : 4.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 Infantry moved from Krakow to Vinnytsia
Germans take Vinnytsia from Russians
1 Infantry moved from East Prussia to Latvia
1 Infantry moved from East Prussia to Lithuania
1 Artillery and 4 Infantrys moved from Krakow to Brest
1 Tank moved from East Prussia to Lithuania
2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 Tanks moved from Bavaria to Burgundy
4 ArmoredCars moved from Rhine to Burgundy
2 Infantrys moved from Rhine to Lorraine
1 Tank moved from N.Tunisia to N.Algeria
Germans take N.Algeria from French
1 Tank moved from N.Algeria to S.Algeria
1 Tank moved from S.Tunisia to S.Algeria
1 Fighter and 1 Stuka moved from East Prussia to Latvia
1 Fighter and 1 Stuka moved from East Prussia to Lithuania
1 Bomber and 1 Fighter moved from East Prussia to Brest
3 Artillerys and 3 Infantrys moved from Danzig to Warsaw
2 Tanks moved from East Prussia to Warsaw
1 Artillery and 3 Infantrys moved from Danzig to East Prussia
1 Artillery and 3 Infantrys moved from Danzig to Brest
1 Tank moved from Pomerania to Brest
6 Infantrys moved from Pomerania to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
8 Infantrys moved from 23 Sea Zone to Danzig
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
3 Infantrys moved from Bohemia to Krakow
2 Artillerys and 3 Infantrys moved from Hungary to Krakow
1 Infantry moved from Kufra to New Valley
Germans take New Valley from BritishPurchase Units - Germans
Germans buy 1 Cruiser, 1 Destroyer and 22 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Lithuania
Germans attack with 1 Fighter, 1 Infantry, 1 Stuka and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter, 1 Infantry, 1 Stuka and 1 Tank in Lithuania, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Fighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in S.Algeria
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in S.Algeria, round 2 : 1/2 hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits
1 Infantry owned by the French lost in S.Algeria
Germans win, taking S.Algeria from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Burgundy
Germans attack with 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 13 Tanks
French defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 13 Tanks in Burgundy, round 2 : 8/28 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 13 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Warsaw
Germans attack with 3 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Warsaw, round 2 : 4/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Fighter, 1 Infantry and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Latvia, round 2 : 1/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Fighter and 1 Stuka in Latvia, round 3 : 0/2 hits
Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits
Germans roll dice for 1 Fighter and 1 Stuka in Latvia, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Latvia
Germans win with 1 Fighter and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Brest
Germans attack with 2 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Brest, round 2 : 4/12 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Germans
1 Bomber moved from Brest to East Prussia
1 Fighter moved from Brest to East Prussia
1 Fighter moved from Lithuania to East Prussia
1 Fighter and 1 Stuka moved from Latvia to East Prussia
1 Stuka moved from Lithuania to East PrussiaPlace Units - Germans
1 Cruiser and 1 Destroyer placed in 23 Sea Zone
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
4 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
6 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 80 PUs; end with 80 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Artillery and 4 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Olyokminsk to Yakutsk
1 Tank moved from Olyokminsk to Ayan
1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Ayan
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Tank moved from Krasnoyarsk to Olyokminsk
2 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Yeniseysk to Khatanga
1 Artillery moved from Semipalatinsk to Krasnoyarsk
4 Infantrys moved from S.Karelia to N.Karelia
1 Tank moved from Smolensk to N.Karelia
2 Infantrys moved from Leningrad to Vyborg
1 Tank moved from Smolensk to Vyborg
1 Infantry moved from Novgorod to Latvia
1 Fighter moved from Yaroslavl to Vyborg
1 Infantry moved from Kiev to Minsk
1 Artillery and 1 Infantry moved from Kiev to Kursk
1 Artillery and 2 Infantrys moved from Donetsk to Vinnytsia
1 Artillery and 1 Infantry moved from Saratov to Rostov
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Donetsk to E.Romania
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Rostov to 54 Sea Zone
1 Infantry moved from Rostov to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to E.RomaniaPurchase Units - Russians
Russians buy 2 ArmoredCars, 1 Bomber, 1 Factory, 31 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in E.Romania
Russians attack with 2 Infantrys and 1 Tank
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 2/3 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in N.Karelia
Russians attack with 4 Infantrys and 1 Tank
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 4 Infantrys and 1 Tank in N.Karelia, round 2 : 1/5 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians roll dice for 4 Infantrys and 1 Tank in N.Karelia, round 3 : 1/5 hits, 1.17 expected hits
Finns roll dice for 1 Artillery in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Ayan
Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
Hisaichi defend with 2 Infantrys and 2 Tanks
Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Ayan, round 2 : 3/7 hits, 2.33 expected hits
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Ayan, round 3 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 2 Infantrys and 2 Tanks
Battle in Vyborg
Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
Finns defend with 2 Infantrys
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 3/4 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 InfantrysNon Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Tank moved from Smolensk to Leningrad
1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia
1 AAGun moved from Rostov to Kursk
1 Infantry moved from Kuybyshev to Penza
1 Infantry moved from Chimkent to Kuybyshev
1 Artillery and 1 Infantry moved from Astrakhan to Georgia
1 Infantry moved from Perm to Kirov
1 Infantry moved from Kirov to Arkhangelsk
1 Tank moved from Kirov to S.Karelia
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 AAGun moved from Evenkia to Olyokminsk
1 Bomber moved from Moscow to Georgia
1 Fighter moved from Ayan to YakutskPlace Units - Russians
2 ArmoredCars, 1 Bomber and 3 Tanks placed in Sibirsky
5 Infantrys placed in Sverdlovsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Factory placed in S.KareliaTurn Complete - Russians
Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Romanians : -0.67
Germans : -0.33
Hisaichi : 0.83
Finns : 0.33
Russians : 3.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 Artillery, 3 Infantrys and 1 Tank moved from Equatoria to French Equatorial Africa
2 Infantrys moved from Tuscany to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Tank moved from Campania to 48 Sea Zone
3 Artillerys and 1 Tank moved from Greece to 48 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
3 Artillerys, 1 Battleship, 2 Destroyers, 4 Infantrys, 2 Tanks and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Artillerys, 6 Infantrys and 2 Tanks moved from 51 Sea Zone to Crete
1 Submarine moved from 47 Sea Zone to 51 Sea Zone
1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
1 Artillery moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
1 Fighter moved from S.Tunisia to Kufra
1 Infantry moved from Hun to Kufra
1 Infantry moved from El Agheila to Kufra
1 Infantry moved from S.Tunisia to S.Algeria
1 Tank moved from Tunis to S.Algeria
1 Fighter moved from N.Tunisia to Kufra
2 Tanks moved from Provence to OrleanaisPurchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Orleanais
Italians attack with 2 Tanks
French defend with 2 Infantrys
Italians roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits
French roll dice for 2 Infantrys in Orleanais, round 2 : 1/2 hits
1 Tank owned by the Italians lost in Orleanais
Italians roll dice for 1 Tank in Orleanais, round 3 : 0/1 hits
French roll dice for 2 Infantrys in Orleanais, round 3 : 0/2 hits
Italians roll dice for 1 Tank in Orleanais, round 4 : 0/1 hits
French roll dice for 2 Infantrys in Orleanais, round 4 : 1/2 hits
1 Tank owned by the Italians lost in Orleanais
French win with 2 Infantrys remaining. Battle score for attacker is -10
Casualties for Italians: 2 Tanks
Battle in French Equatorial Africa
Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Infantry; French defend with 1 Infantry
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 1/5 hits
French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 1/2 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 1/4 hits
French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits
1 Infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Casualties for French: 1 Infantry
Battle in Crete
Italians attack with 3 Artillerys, 6 Infantrys and 2 Tanks
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 1 Battleship in Crete, round 2 : 0/1 hits
Italians roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Crete, round 2 : 2/11 hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 ArtilleryNon Combat Move - Italians
3 Infantrys moved from Rome to CampaniaPlace Units - Italians
1 Factory placed in Greece
2 ArmoredCars and 1 Tank placed in Hun
2 ArmoredCars and 1 Tank placed in Tunis
2 Infantrys placed in Provence
2 Artillerys and 4 Infantrys placed in RomeTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
2 Infantrys moved from Orleanais to Paris
1 Infantry moved from Languedoc to Orleanais
1 Infantry moved from Normandy to Paris
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from Italian East Africa to Equatoria
British take Equatoria from Italians
2 Infantrys moved from Palestine to Lower Egypt
1 Artillery and 1 Infantry moved from Keewatin to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
French take Greenland from Neutral
1 Infantry moved from Keewatin to Baffin
1 Infantry moved from French Guiana to 32 Sea Zone
1 Infantry and 1 Transport moved from 32 Sea Zone to 14 Sea ZonePurchase Units - French
French buy 2 Adv.Fighters, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Lower Egypt
French attack with 2 Infantrys
Italians defend with 1 Artillery
French roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Lower Egypt
French win, taking Lower Egypt from Italians with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArtilleryNon Combat Move - French
Place Units - French
3 Infantrys placed in Normandy
4 Infantrys placed in E.Morocco
2 Adv.Fighters, 4 Infantrys and 2 Tanks placed in ParisTurn Complete - French
French collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians : -0.33
French : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
2 Tanks moved from Davao to Panay
Yamamoto take Mindanao from Americans
1 Artillery moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
2 Transports moved from 93 Sea Zone to 85 Sea Zone
1 B.Transport moved from 85 Sea Zone to 75 Sea Zone
2 Tanks moved from Kyushu to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Artillery, 4 Infantrys and 2 Tanks moved from 75 Sea Zone to Ayan
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
Yamamoto take Mindoro from Americans
1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
4 Fighters moved from 88 Sea Zone to Wake
1 Infantry moved from Eniwetok to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
1 Infantry moved from 95 Sea Zone to Wake
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Transport moved from 107 Sea Zone to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 102 Sea Zone
2 Artillerys and 2 Infantrys moved from 102 Sea Zone to Ponape
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
2 Fighters moved from 107 Sea Zone to 111 Sea Zone
1 Battleship moved from 107 Sea Zone to 102 Sea Zone
1 Bomber moved from Ulithi to Guam
1 Infantry and 1 Tank moved from Kiangsi to Shanghai
1 Artillery moved from Kiangsi to Hunan
1 Tank moved from Kwangtung to Hunan
2 Fighters moved from Ulithi to 111 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 1 Factory, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Wake
Yamamoto attack with 4 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 4 Fighters and 2 Infantrys in Wake, round 2 : 1/6 hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 4 Fighters and 1 Infantry in Wake, round 3 : 0/5 hits
Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits
Yamamoto roll dice for 4 Fighters and 1 Infantry in Wake, round 4 : 2/5 hits
Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Ayan
Yamamoto attack with 1 Artillery, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Yamamoto roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Ayan, round 2 : 2/7 hits
Russians roll dice for 1 Artillery and 2 Tanks in Ayan, round 2 : 0/3 hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Ayan
Yamamoto roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Ayan, round 3 : 4/7 hits
Russians roll dice for 1 Tank in Ayan, round 3 : 0/1 hits
1 Tank owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Russians: 1 Artillery and 2 Tanks
Battle in Guam
Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Guam, round 2 : 2/3 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Shanghai
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Shanghai
Yamamoto roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits
Yamamoto roll dice for 1 Tank in Shanghai, round 4 : 1/1 hits
Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Shanghai
Yamamoto win, taking Shanghai from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Ponape
Yamamoto attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Ponape, round 2 : 0/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Ponape, round 3 : 1/3 hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in 111 Sea Zone
Yamamoto attack with 1 Destroyer, 4 Fighters and 1 Submarine
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Yamamoto win with 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Panay
Yamamoto attack with 2 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in Panay, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Panay
Yamamoto win, taking Panay from Americans with 1 Tank remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from 111 Sea Zone to 110 Sea Zone
2 Fighters moved from 111 Sea Zone to East And South Borneo
1 Destroyer moved from 107 Sea Zone to 102 Sea Zone
3 Destroyers moved from 85 Sea Zone to 77 Sea Zone
1 Submarine moved from 107 Sea Zone to 102 Sea Zone
1 Carrier moved from 88 Sea Zone to 102 Sea Zone
2 Fighters moved from Wake to 102 Sea Zone
2 Fighters moved from Wake to 88 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 88 Sea Zone to 77 Sea Zone
1 Bomber moved from Guam to KhabarovskPlace Units - Yamamoto
1 Factory placed in Chubu
7 Infantrys placed in Tokyo
2 Destroyers and 2 Submarines placed in 107 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
2 Tanks moved from South Gobi to Shansi
2 Artillerys moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Lanchow to Shensi
2 Infantrys moved from C.Sinkiang to W.Sinkiang
2 ArmoredCars moved from Urumqi to W.Sinkiang
2 Infantrys moved from Gobi Altai to Ulan Bator
1 Tank moved from Khobdo to Ulan Bator
1 Fighter moved from C.Sinkiang to W.Sinkiang
1 Artillery and 3 Infantrys moved from E.Qinghai to Sikang
1 Tank moved from Gobi Altai to Ulan Bator
1 Elite and 1 Infantry moved from Hsining to E.QinghaiPurchase Units - Chinese
Chinese buy 4 ArmoredCars, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ulan Bator
Chinese attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 2 Tanks in Ulan Bator, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Ulan Bator
Chinese roll dice for 1 Infantry and 2 Tanks in Ulan Bator, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Ulan Bator
Chinese loses 0 PUs for violating Ulan Bators neutrality.
Chinese win, taking Ulan Bator from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Shansi
Chinese attack with 2 Artillerys and 2 Tanks
Hisaichi defend with 1 Infantry and 2 Tanks
Chinese roll dice for 2 Artillerys and 2 Tanks in Shansi, round 2 : 0/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Shansi, round 2 : 1/3 hits, 1.33 expected hits
1 Artillery owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 3 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Shansi, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 4 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Tanks in Shansi, round 4 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
Chinese roll dice for 2 Tanks in Shansi, round 5 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 6 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Tank remaining. Battle score for attacker is -1
Casualties for Chinese: 2 Artillerys and 1 Tank
Casualties for Hisaichi: 1 Infantry and 2 Tanks
Battle in W.Sinkiang
Chinese attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in W.Sinkiang, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Sinkiang
Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
Chinese win, taking W.Sinkiang from Neutral with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Sikang
Chinese attack with 1 Artillery and 3 Infantrys
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Artillery and 3 Infantrys in Sikang, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 Artillery and 2 Infantrys in Sikang, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Sikang, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Sikang
Chinese roll dice for 1 Artillery and 2 Infantrys in Sikang, round 4 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 InfantrysNon Combat Move - Chinese
1 AAGun moved from E.Sinkiang to Gobi Altai
1 Fighter moved from W.Sinkiang to Gobi AltaiPlace Units - Chinese
1 ArmoredCar, 4 Mech.Infs and 1 Tank placed in Hsining
3 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Neutral : -0.67
Hisaichi : -1.67
Chinese : -2.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Chita to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Artillery moved from Chita to Ayan
1 Fighter moved from Heilungchiang to Chita
2 Tanks moved from Khabarovsk to Chita
1 Infantry moved from Khabarovsk to Ayan
3 Artillerys moved from Hong Kong to 92 Sea Zone
2 Tanks moved from Hong Kong to 92 Sea Zone
1 Tank moved from Kwangsi to 92 Sea Zone
1 Artillery moved from Kwangsi to 92 Sea Zone
3 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Kwangsi to 92 Sea Zone
3 Infantrys moved from Formosa to 92 Sea Zone
4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 87 Sea Zone to 97 Sea Zone
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery and 1 Infantry moved from Chahar to Shansi
1 Fighter moved from Peking to Suiyuan
2 Infantrys moved from Peking to Chahar
1 Tank moved from Anhwei to Hupeh
1 Tank moved from Anhwei to Kweichow
2 Tanks moved from Vladivostok to Ayan
1 Artillery moved from Vladivostok to Khabarovsk
2 ArmoredCars moved from Changchun to Heilungchiang
4 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 5 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 97 Sea Zone
Hisaichi attack with 1 Destroyer and 1 Submarine
Americans defend with 2 Transports
Hisaichi roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 Transports in 97 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the Americans lost in 97 Sea Zone
Hisaichi roll dice for 1 Submarine in 97 Sea Zone, round 3 : 1/1 hits
1 Transport owned by the Americans lost in 97 Sea Zone
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in Hupeh
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/3 hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 6/17 hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/12 hits
6 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 : 5/12 hits
Dutch roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits
3 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 4 : 4/11 hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 1/1 hits
1 Fighter owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 22
Casualties for Hisaichi: 7 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits
Chinese roll dice for 1 Tank in Shansi, round 2 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kweichow
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Bomber and 2 Fighters moved from Banjarmasin to East And South Borneo
1 Fighter moved from Suiyuan to AnhweiPlace Units - Hisaichi
1 Factory placed in Chita
2 Transports placed in 92 Sea Zone
2 Artillerys and 2 Infantrys placed in Hong Kong
Hisaichi undo move 3.
1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank placed in Hong Kong
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking
3 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 95 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
2 Infantrys and 1 Tank moved from Normandy to Paris
2 Adv.Fighters, 1 Bomber and 3 Fighters moved from Manchester to Paris
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
2 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy
1 Artillery, 5 Infantrys and 1 Tank moved from Dover to Manchester
1 Battleship and 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
1 Fighter moved from Quebec to Greenland
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry and 2 Tanks moved from Darfur to French Equatorial Africa
1 Fighter moved from Italian East Africa to French Equatorial Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Equatoria
1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran
1 Tank moved from W.Iran to E.Iran
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran
1 Infantry moved from Italian East Africa to Equatoria
1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
2 Infantrys moved from Assam to Yunnan
1 Tank moved from Assam to Yunnan
1 Tank moved from Assam to N.Thailand
British take N.Thailand from Thai
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Transport moved from 66 Sea Zone to 64 Sea Zone
1 Infantry moved from Ceylon to 64 Sea Zone
1 Infantry moved from Mysore to 64 Sea Zone
1 Cruiser moved from 66 Sea Zone to 65 Sea Zone
1 Submarine moved from 66 Sea Zone to 65 Sea Zone
2 Infantrys and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Bihar to Assam
1 Infantry moved from British Columbia to Yukon
1 Tank moved from British Columbia to Alaska
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to AttuPurchase Units - British
British buy 6 Adv.Fighters, 8 Infantrys and 3 Tanks; Remaining resources: 1 PUs;Combat - British
Battle in French Equatorial Africa
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Italians defend with 1 Artillery, 2 Infantrys and 1 Tank
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Italians lost in French Equatorial Africa
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in French Equatorial Africa, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in French Equatorial Africa, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in French Equatorial Africa
British roll dice for 1 Fighter and 2 Tanks in French Equatorial Africa, round 4 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 1 Tank in French Equatorial Africa, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Fighter and 2 Tanks in French Equatorial Africa, round 5 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 1 Tank in French Equatorial Africa, round 5 : 2/2 hits, 0.83 expected hits
1 Fighter owned by the British, 1 Tank owned by the Italians, 1 Tank owned by the British and 1 Artillery owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 Tank remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for British: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Yunnan
British attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in E.Iran
British attack with 3 Artillerys, 5 Infantrys and 1 Tank
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in E.Iran, round 2 : 2/9 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.Iran, round 3 : 1/7 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
British roll dice for 3 Artillerys, 1 Infantry and 1 Tank in E.Iran, round 4 : 0/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 3 Artillerys, 1 Infantry and 1 Tank in E.Iran, round 5 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 4 Infantrys
Casualties for Neutral: 1 Bunker and 3 InfantrysNon Combat Move - British
1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 AAGun moved from Madras to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Transport moved from 65 Sea Zone to 61 Sea Zone
1 Artillery and 1 Infantry moved from Burma to 61 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 61 Sea Zone to 65 Sea Zone
1 AAGun, 1 Artillery and 2 Infantrys moved from 65 Sea Zone to Malaya
1 AAGun moved from South Africa to RhodesiaPlace Units - British
6 Adv.Fighters placed in Cairo
2 Infantrys and 3 Tanks placed in Madras
3 Infantrys placed in W.Iran
3 Infantrys placed in DelhiTurn Complete - British
British collect 99 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : 0.67
British : -4.33
Italians : -0.33
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Destroyer moved from 122 Sea Zone to 67 Sea ZonePurchase Units - Anzac
Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 AAGun moved from Wellington to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 AAGun, 2 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Tank moved from Northern Territory to 67 Sea Zone
1 AAGun, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
1 Artillery and 5 Infantrys moved from New South Wales to South Australia
1 AAGun moved from Canberra to New South WalesPlace Units - Anzac
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
1 Cruiser placed in 67 Sea Zone
2 Infantrys placed in Broome
4 Infantrys placed in CanberraTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
Dutch loses 0 PUs for violating Perus neutrality.
1 Infantry and 1 Tank moved from Amazon to Peru
Dutch take Peru from NeutralCombat - Dutch
Non Combat Move - Dutch
1 Artillery and 2 Infantrys moved from Sumatra to JavaTurn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Fighter, 1 Infantry and 1 Tank moved from Oulu to VyborgPurchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry and 1 Tank
Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 2 : 2/3 hits
Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry and 1 TankNon Combat Move - Finns
3 Infantrys moved from Helsinki to Tampere
1 Infantry moved from Tampere to Oulu
2 Infantrys moved from Tampere to Kotka
1 Fighter moved from Vyborg to KotkaPlace Units - Finns
5 Infantrys and 1 Tank placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Tank moved from Serbia to E.Romania
1 Fighter and 3 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 2 Infantrys and 1 Tank
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/3 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 1/4 hits
Russians roll dice for 1 Tank in E.Romania, round 3 : 1/1 hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 TankNon Combat Move - Romanians
1 Fighter moved from E.Romania to BucharestPlace Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to Bangkok
2 Artillerys and 1 Infantry moved from Manila to 106 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 106 Sea Zone to 105 Sea Zone
2 Artillerys and 1 Infantry moved from 105 Sea Zone to S.Thailand
1 Artillery moved from S.French Indochina to N.Thailand
1 Fighter moved from Bangkok to N.ThailandPurchase Units - Thai
Thai buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 0/3 hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits
Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 3 : 0/3 hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits
Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 4 : 0/3 hits
British roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 2 Artillerys in S.Thailand, round 5 : 0/2 hits
British roll dice for 1 Infantry in S.Thailand, round 5 : 0/1 hits
Thai roll dice for 2 Artillerys in S.Thailand, round 6 : 2/2 hits
British roll dice for 1 Infantry in S.Thailand, round 6 : 1/1 hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery remaining. Battle score for attacker is -4
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in N.Thailand
Thai attack with 1 Artillery and 1 Fighter
British defend with 1 Tank
Thai roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 2 : 0/2 hits
British roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits
Thai roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 3 : 2/2 hits
British roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits
1 Tank owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
Thai win with 1 Fighter remaining. Battle score for attacker is 1
Casualties for British: 1 Tank
Casualties for Thai: 1 ArtilleryNon Combat Move - Thai
1 Fighter moved from N.Thailand to BangkokPlace Units - Thai
2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs





