Scramble if the French attack z99.
18L - BM - SA (Allies) vs PP (Axis)
-
Sorry for the slow posts but the 2nd job has kept me busy and last week I had to put one of my 2 dogs to sleep, it was cancer. A trip to the vet on Mond and then one on Fri. at least it was some what fast about a week but Wed. thru Fri she was suffering, she was 12 yrs old.
I forgot this is the B.M. and France changes
Kris -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 infantry moved from Romania to Bessarabia
3 artilleries moved from Poland to Baltic States
14 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
6 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
2 fighters moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 transport moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 2 destroyers and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for British: 2 destroyers
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport in 114 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys in Baltic States, round 2 : 7/24 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Romania to Poland
2 artilleries moved from Slovakia Hungary to Poland
4 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Poland
2 tactical_bombers moved from 114 Sea Zone to Poland
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
3 aaGuns moved from Germany to Poland
6 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
2 infantry placed in France
9 mech_infantrys placed in Germany
Germans undo move 4.
4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
@suprise:
Sorry for the slow posts but the 2nd job has kept me busy and last week I had to put one of my 2 dogs to sleep, it was cancer. A trip to the vet on Mond and then one on Fri. at least it was some what fast about a week but Wed. thru Fri she was suffering, she was 12 yrs old.
I forgot this is the B.M. and France changes
KrisNo problem Kris. Just got back from a holiday late yesterday myself.
Sorry to hear about your dog. My oldest is 16 1/2.
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Amur to Buryatia
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Amur to Buryatia
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 : 0/7 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 3 : 0/6 hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 4 : 2/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Eastern Poland, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 114 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Russians roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
Russians roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 battleship and 1 transport in 114 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans and 1 fighter owned by the Russians lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Russians: 1 fighter and 1 submarineNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Archangel
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 artilleries and 7 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Bessarabia to Bryansk
1 armour moved from Russia to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour and 4 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.476
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 42Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.774
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31 -
Work has kept me busy. This week is the same Mon, Tues, Wend, and Fri so Thurs I hope I can get some moves in
Cheers
Kris -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Kweichow
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
4 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/14 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 7 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/19 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 7 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kiangsi to Kwangsi
3 fighters moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
4 fighters moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
3 fighters moved from Kweichow to Kiangsu
3 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs -
Just to let you know, Kris, that I am on holiday for a week from midday Friday.
Cheers
Adam -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to Hawaiian IslandsNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 4/8 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/7 hits
3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 0/7 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 4 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.390
Median : 3.000
Variance : 0.275
Standard Deviation : 0.524
Total rolls : 41Chinese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.438
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to Hawaiian IslandsNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 4/8 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/7 hits
3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 0/7 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 4 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Ethiopia
Battle in 96 Sea Zone
British attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 battleship owned by the Italians lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Libya
British attack with 1 armour and 2 artilleries
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 2 artilleries in Libya, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour and 2 artilleries in Libya, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits
British roll dice for 1 armour and 2 artilleries in Libya, round 4 : 3/3 hits
Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artilleryNon Combat Move - British
1 fighter moved from Scotland to 110 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 5 infantryDice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.536
Median : 4.000
Variance : 0.132
Standard Deviation : 0.364
Total rolls : 69British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.611
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Italians Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Chinese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.438
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16 -
Have fun!
2nd job has me busy again this week -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 armour moved from Yugoslavia to Greece
2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 carrier
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 carrier in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 carrier in 96 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 submarine
Casualties for British: 1 carrier
Battle in Greece
Italians attack with 2 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Ethiopia
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
1 infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits
British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Sorry for the delay - as you know I was away last week and am only now catching up! Am away again next week.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Scotland to United Kingdom