18L Shin Ji Axis (+4) vs Karl7 Game 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Vologda to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Tambov to Samara
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 armour, 2 artilleries and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : 1.67
        Russians : -1.17

    triplea_42508_Rus8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 artilleries, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                5 artilleries and 7 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Kwangsi
                2 bombers moved from Manchuria to Kwangsi
                1 artillery and 8 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                6 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 39 Sea Zone to Burma

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Paulau Island
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Paulau Island from Americans with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 7 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 2 : 1/8 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 3 : 0/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 4 : 2/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 5 artilleries and 8 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 artilleries and 8 infantry in Hunan, round 2 : 3/13 hits, 3.83 expected hits
                        Chinese roll dice for 4 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 5 artilleries and 5 infantry in Hunan, round 3 : 2/10 hits, 3.33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to French Indo China
                2 carriers, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Burma to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                6 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Japan to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                5 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from French Indo China to Malaya

    Place Units - Japanese
                5 artilleries and 5 infantry placed in Japan
                3 armour placed in Manchuria
                3 submarines placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : 2.00
        UK_Pacific : -0.33
        Japanese : -4.00

    triplea_42508_Jap8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                        Chinese roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                13 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : 0.00

    triplea_42508_Chi8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 armour moved from West India to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia

    Non Combat Move - British
                3 artilleries and 3 infantry moved from Alexandria to Tobruk
                3 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    triplea_42508_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Western Ukraine to Ukraine
                3 fighters moved from Ukraine to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy
                2 artilleries and 2 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.33

    triplea_42508_Ita8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 infantry and 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 2 : 0/2 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 3 : 0/2 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                        ANZAC roll dice for 1 marine in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry and 1 marine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.00

    triplea_42508_ANZ8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from ANZAC
                11 armour, 9 artilleries and 38 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Novgorod
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                7 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Novgorod to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Volgograd
                    Germans attack with 11 armour, 9 artilleries, 38 infantry and 7 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 11 armour, 9 artilleries, 38 infantry and 7 mech_infantrys in Volgograd, round 2 : 19/65 hits, 17.50 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 11 armour, 9 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Rostov to Volgograd

    Place Units - Germans
                3 armour placed in Novgorod
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        Russians : 0.67

    triplea_42508_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Tambov
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Bryansk to Russia
                2 infantry moved from Samara to Vologda
                3 infantry moved from Samara to Novosibirsk
                4 mech_infantrys moved from Samara to Urals
                2 aaGuns, 6 armour, 10 artilleries, 15 infantry and 12 mech_infantrys moved from Samara to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 0.67
        Russians : -0.17

    triplea_42508_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                3 armour and 2 mech_infantrys moved from Anhwe to Manchuria
                1 infantry moved from Hunan to Anhwe
                5 artilleries and 3 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 armour moved from Anhwe to Hunan
                3 armour moved from Hunan to Yunnan
                1 armour moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                3 submarines moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from 37 Sea Zone to Borneo
                2 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Guam
                1 bomber moved from French Indo China to 34 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 armour, 4 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Borneo, round 2 : 2/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Guam
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/7 hits, 3.00 expected hits
                        Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.00 expected hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                4 fighters moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                4 fighters moved from Celebes to 35 Sea Zone
                4 fighters moved from Borneo to 35 Sea Zone
                1 bomber moved from 34 Sea Zone to French Indo China
                1 fighter moved from 17 Sea Zone to Manchuria
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                3 submarines placed in 36 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                Japanese collect 50 PUs (6 lost to blockades); end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.50
        Americans : -0.67
        UK_Pacific : -0.67
        Japanese : -1.67

    triplea_42508_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 submarines
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                    retreated to 80 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                2 armour and 1 fighter placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -1.83
        Japanese : 0.33

    triplea_42508_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 artilleries moved from Rostov to Caucasus
                1 artillery moved from Ukraine to Rostov
                2 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 2/8 hits, 2.00 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                3 armour placed in Ukraine
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        British : 0.67

    triplea_42508_Ita9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.33

    triplea_42508_ANZ9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre9.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Bryansk
                11 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                2 fighters moved from Western Germany to United Kingdom
                2 bombers moved from France to United Kingdom
                10 armour moved from Germany to Eastern Poland
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Egypt
                2 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    triplea_42508_Ger10.tsvg

  • '15

    wait, hang on

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Iraq
                2 bombers moved from France to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 armour moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians

    triplea_42508_Ger10.tsvg

  • '15

    OK, this one is accurate. Intercept in London?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yes all

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Iraq
                2 bombers moved from France to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 armour moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  : 1/4 hits, 1.00 expected hits
                        Defenders Fire,  : 0/3 hits, 1.00 expected hits
                        1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    Bombing raid in United Kingdom rolls: 8,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Battle in Archangel
                    Germans attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                11 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 armour moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Archangel to Novgorod
                10 armour moved from Germany to Eastern Poland
                1 bomber moved from France to Southern Italy
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from Iraq to Greece
                1 fighter moved from France to Greece

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                3 armour placed in Volgograd
                3 bombers placed in France
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Defenders Fire,  : : -1.00
        Attackers Fire,  : : 0.00
        AA fire in Iraq : : -0.17
        Russians : -1.00
        AA fire in United Kingdom : : -0.33

    triplea_42508_Ger10.tsvg

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