18L Shin Ji Axis (+4) vs Karl7 Game 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Burma from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Hunan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 0.83
        Japanese : -0.83

    triplea_42508_Chi7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 43 PUs;
                British buy 1 carrier and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 3 mech_infantrys moved from West India to India
                2 fighters and 1 tactical_bomber moved from West India to India

    Combat - British
                Battle in India
                    British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/7 hits, 2.67 expected hits
                        Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Burma from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 armour and 1 mech_infantry moved from Egypt to Syria
                3 artilleries and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                3 armour moved from Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 infantry placed in United Kingdom
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,1,4,2,2,1,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Japanese : 0.50

    triplea_42508_UK_7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                3 fighters moved from Libya to Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Archangel to Eastern Poland
                2 aaGuns moved from Ukraine to Rostov

    Place Units - Italians
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        Russians : -0.33

    triplea_42508_Ita7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                6 bombers moved from Western Germany to Syria
                2 bombers moved from France to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 8 bombers
                    British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                    Germans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                7 bombers moved from Syria to Southern Italy
                1 fighter moved from Western Germany to France
                3 aaGuns, 11 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Western Germany to Ukraine

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 bombers placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.00

    triplea_42508_Ger8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                6 bombers moved from Western Germany to Syria
                2 bombers moved from France to Syria

    Combat - Germans
                Battle in Syria
                    Germans attack with 8 bombers
                    British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                    Germans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                7 bombers moved from Syria to Southern Italy
                1 fighter moved from Western Germany to France
                3 aaGuns, 11 armour, 9 artilleries, 39 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Western Germany to Ukraine

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 bombers placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Rostov: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.00

    triplea_42508_Ger8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Battle in Syria
                    Germans attack with 8 bombers
                    British defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber
                        Germans roll dice for 8 bombers in Syria, round 2 : 5/8 hits, 5.33 expected hits
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the British lost in Syria
                    Germans win with 7 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    wow!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Vologda to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Tambov to Samara
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 armour, 2 artilleries and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : 1.67
        Russians : -1.17

    triplea_42508_Rus8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 5 artilleries, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                5 artilleries and 7 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Kwangsi
                2 bombers moved from Manchuria to Kwangsi
                1 artillery and 8 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                6 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 39 Sea Zone to Burma

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Paulau Island
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Paulau Island from Americans with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 7 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 2 : 1/8 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 3 : 0/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 4 : 2/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 5 artilleries and 8 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 artilleries and 8 infantry in Hunan, round 2 : 3/13 hits, 3.83 expected hits
                        Chinese roll dice for 4 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 5 artilleries and 5 infantry in Hunan, round 3 : 2/10 hits, 3.33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to French Indo China
                2 carriers, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Burma to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                6 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Japan to French Indo China
                1 fighter moved from 6 Sea Zone to Japan
                5 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from French Indo China to Malaya

    Place Units - Japanese
                5 artilleries and 5 infantry placed in Japan
                3 armour placed in Manchuria
                3 submarines placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : 2.00
        UK_Pacific : -0.33
        Japanese : -4.00

    triplea_42508_Jap8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                        Chinese roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                13 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : 0.00

    triplea_42508_Chi8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 armour moved from West India to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia

    Non Combat Move - British
                3 artilleries and 3 infantry moved from Alexandria to Tobruk
                3 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    triplea_42508_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Western Ukraine to Ukraine
                3 fighters moved from Ukraine to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy
                2 artilleries and 2 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.33

    triplea_42508_Ita8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 infantry and 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 2 : 0/2 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 infantry and 1 marine in Iwo Jima, round 3 : 0/2 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                        ANZAC roll dice for 1 marine in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry and 1 marine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.33
        Japanese : 1.00

    triplea_42508_ANZ8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42508_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from ANZAC
                11 armour, 9 artilleries and 38 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Novgorod
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                7 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Novgorod to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Volgograd
                    Germans attack with 11 armour, 9 artilleries, 38 infantry and 7 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 11 armour, 9 artilleries, 38 infantry and 7 mech_infantrys in Volgograd, round 2 : 19/65 hits, 17.50 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 11 armour, 9 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Rostov to Volgograd

    Place Units - Germans
                3 armour placed in Novgorod
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        Russians : 0.67

    triplea_42508_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Tambov
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Bryansk to Russia
                2 infantry moved from Samara to Vologda
                3 infantry moved from Samara to Novosibirsk
                4 mech_infantrys moved from Samara to Urals
                2 aaGuns, 6 armour, 10 artilleries, 15 infantry and 12 mech_infantrys moved from Samara to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 0.67
        Russians : -0.17

    triplea_42508_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                3 armour and 2 mech_infantrys moved from Anhwe to Manchuria
                1 infantry moved from Hunan to Anhwe
                5 artilleries and 3 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 armour moved from Anhwe to Hunan
                3 armour moved from Hunan to Yunnan
                1 armour moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                3 submarines moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from 37 Sea Zone to Borneo
                2 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Guam
                1 bomber moved from French Indo China to 34 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 armour, 4 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Borneo, round 2 : 2/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Guam
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/7 hits, 3.00 expected hits
                        Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.00 expected hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                4 fighters moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                4 fighters moved from Celebes to 35 Sea Zone
                4 fighters moved from Borneo to 35 Sea Zone
                1 bomber moved from 34 Sea Zone to French Indo China
                1 fighter moved from 17 Sea Zone to Manchuria
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                3 submarines placed in 36 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                Japanese collect 50 PUs (6 lost to blockades); end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.50
        Americans : -0.67
        UK_Pacific : -0.67
        Japanese : -1.67

    triplea_42508_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 submarines
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                    retreated to 80 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                2 armour and 1 fighter placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -1.83
        Japanese : 0.33

    triplea_42508_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 artilleries moved from Rostov to Caucasus
                1 artillery moved from Ukraine to Rostov
                2 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 2/8 hits, 2.00 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                3 armour placed in Ukraine
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        British : 0.67

    triplea_42508_Ita9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.33

    triplea_42508_ANZ9.tsvg

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