None.
18L MrRoboto (Axis+3) vs Shin-Ji (Allies) BM3 game3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 54 PUs;
Germans buy 4 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Vyborg to Belarus
3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Vyborg to Belarus
1 mech_infantry moved from Vyborg to Archangel
Germans take Archangel from Russians
9 armour and 6 mech_infantrys moved from Vyborg to Baltic States
1 bomber and 2 infantry moved from Poland to Baltic States
4 armour, 1 artillery, 7 infantry and 9 mech_infantrys moved from Poland to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 9 armour, 3 bombers, 2 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 3 bombers, 2 infantry and 6 mech_infantrys in Baltic States, round 2 : 10/20 hits, 7,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 3 bombers, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Americans defend with 2 bombers; Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 aaGun, 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 aaGun, 2 bombers and 1 infantry in Belarus, round 3 : 0/3 hits, 0,67 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 aaGun, 2 bombers and 1 infantry in Belarus, round 4 : 0/3 hits, 0,67 expected hits
1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Belarus
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 5 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 bomber and 1 infantry in Belarus, round 5 : 1/2 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 6 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 bomber and 1 infantry in Belarus, round 6 : 0/2 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 7 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 bombers
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 7 armour, 3 artilleries, 19 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 19 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 6/42 hits, 10,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to Poland
3 bombers moved from Baltic States to Western Germany
1 artillery and 3 infantry moved from Norway to Finland
3 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 125 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -5,00
Russians : -0,33 -
Wait, I think you missed an edit a while back - I moved those bombers to Scotland.
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Hm. And now? How shall we proceed?
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Up to you, honestly. It was a dodgy edit on my part, given that I did it after the UK turn - had always planned to move them to Scotland, but forgot to look at that part of the map until I was almost done. Speed, right?
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Yeah and since we both play very fast, this can happen if you post twice, because I might have downloaded the map the first time.
I will redo my German turn then.
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Awesome!
If your dice don’t go as well, pick the better result. If they go better this time, keep that!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 54 PUs;
Germans buy 4 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belarus: 2 bombers
EDIT: Adding units owned by Americans to Scotland: 2 bombers
EDIT: Turning off Edit Mode
1 mech_infantry moved from Vyborg to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Vyborg to Belarus
10 armour and 7 mech_infantrys moved from Vyborg to Baltic States
3 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Germany to Scotland
4 armour, 1 artillery, 9 infantry and 9 mech_infantrys moved from Poland to Eastern PolandCombat - Germans
Battle in Scotland
Germans attack with 2 bombers
British defend with 1 airfield; Americans defend with 2 bombers
Germans roll dice for 2 bombers in Scotland, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 2 bombers in Scotland, round 2 : 0/2 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Scotland
Germans roll dice for 2 bombers in Scotland, round 3 : 2/2 hits, 1,33 expected hits
British roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Scotland
Germans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Baltic States
Germans attack with 10 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 10 armour and 7 mech_infantrys in Baltic States, round 2 : 7/17 hits, 6,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 8 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Germans attack with 7 armour, 3 artilleries, 22 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 22 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 10/45 hits, 10,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun and 9 infantry moved from Western Germany to Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 bomber moved from Poland to Western Germany
2 bombers moved from Scotland to Western Germany
1 artillery and 3 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 125 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -3,33
British : -0,50
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Russia to Samara
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
16 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 9 infantry and 1 mech_infantry
Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry in Manchuria, round 2 : 3/13 hits, 4.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 3 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Manchuria, round 3 : 2/12 hits, 4.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 4 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Manchuria, round 4 : 6/9 hits, 3.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 5 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 5 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 6 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 7 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -28
Casualties for Russians: 16 infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : -0.67
Japanese : -4.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsagaan Olom to Novosibirsk
1 infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 bombers moved from Yunnan to 37 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 marine, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
Japanese take 43 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Philippines from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/22 hits, 11,50 expected hits
Units damaged: 5 carriers owned by the Americans
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 10/24 hits, 12,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 7 submarines in 37 Sea Zone, round 3 : 4/7 hits, 2,33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 12/22 hits, 11,50 expected hitsCombat Hit Differential Summary :
Americans : -2,83
UK_Pacific : 0,67
Russians : -0,50
Japanese : -2,17 -
Hey,
the first round and the sub hits of the second round were pretty straight forward. But now I need a casualty Choice.
The difference is basically, shall the last destroyer survive to negate first strikes (in case I leave some subs this round)?Just give me your 12 hits please.
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Oh, just go for best defense, except keep a dst around to negate first strikes as long as reasonably possible.
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Yeah that’s why I ask.
I still have 7 submarines left so depending on the number of hits you score, I might have some left. These could kill your last battleship… -
Go ahead and let the dst die then.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsagaan Olom to Novosibirsk
1 infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 bombers moved from Yunnan to 37 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 marine, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
Japanese take 43 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Philippines from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/22 hits, 11,50 expected hits
Units damaged: 5 carriers owned by the Americans
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 10/24 hits, 12,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 7 submarines in 37 Sea Zone, round 3 : 4/7 hits, 2,33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 12/22 hits, 11,50 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 12 fighters and 1 transport in 37 Sea Zone, round 3 : 11/22 hits, 12,00 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 6 carriers owned by the Americans, 6 submarines owned by the Japanese and 7 fighters owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 4 : 8/19 hits, 10,50 expected hits
Americans roll dice for 5 fighters in 37 Sea Zone, round 4 : 2/5 hits, 3,33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 fighters owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 137
Casualties for Japanese: 5 carriers, 3 destroyers, 2 fighters and 6 submarines
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 2 marines; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Malaya, round 2 : 2/3 hits, 1,00 expected hits
UK_Pacific roll dice for 2 marines in Malaya, round 2 : 0/2 hits, 0,67 expected hits
2 marines owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Americans: 2 marinesNon Combat Move - Japanese
1 fighter could not land in 37 Sea Zone and was removed
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
4 infantry moved from Kwangsi to Yunnan
4 artilleries and 9 infantry moved from Yunnan to Shan State
2 bombers moved from 37 Sea Zone to Shan State
7 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
3 artilleries and 1 infantry moved from Manchuria to Buyant-UhaaPlace Units - Japanese
1 fighter placed in Japan
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 infantry placed in Japan
3 armour placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
Japanese undo move 7.
1 destroyer placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
Japanese undo move 6.
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -5,17
UK_Pacific : 0,00
Russians : -0,50
Japanese : -3,00 -
Yea, that went about how I feared!
Grats, that’s game!
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Huh, I didn’t think you’d already concede. But yeah, Japan is very strong now.
Super interesting game though, I felt I’m losing again after losing the German Navy, but then Moscow was a little open and afterwards it was really nervewracking.
Wanna play another one?
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Let me finish my game with Karl7, and I’ll let you know! I think I do much better with one game at a time.
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Sure, I’ll wait eagerly.





