@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Battle in Crete
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 95 Sea Zone to 97 Sea Zone
3 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 marine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Adding units owned by Italians to Cyprus: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
How many Kamis this time?
2 Kami please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 2,1
Battle in Sumatra
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 2 submarines
2 submarines owned by the Japanese Submerged
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the ANZAC lost in Java
Japanese winANZAC win with 2 fighters remaining with 2 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Dutch New Guinea
1 fighter moved from 20 Sea Zone to Dutch New Guinea
1 armour moved from New Guinea to Dutch New Guinea
2 fighters moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 54 PUs;
Germans buy 4 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Vyborg to Belarus
3 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Vyborg to Belarus
1 mech_infantry moved from Vyborg to Archangel
Germans take Archangel from Russians
9 armour and 6 mech_infantrys moved from Vyborg to Baltic States
1 bomber and 2 infantry moved from Poland to Baltic States
4 armour, 1 artillery, 7 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 9 armour, 3 bombers, 2 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 3 bombers, 2 infantry and 6 mech_infantrys in Baltic States, round 2 : 10/20 hits, 7,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 3 bombers, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Americans defend with 2 bombers; Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 aaGun, 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 aaGun, 2 bombers and 1 infantry in Belarus, round 3 : 0/3 hits, 0,67 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 aaGun, 2 bombers and 1 infantry in Belarus, round 4 : 0/3 hits, 0,67 expected hits
1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Belarus
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 5 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 bomber and 1 infantry in Belarus, round 5 : 1/2 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 6 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 bomber and 1 infantry in Belarus, round 6 : 0/2 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 7 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 bombers
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 7 armour, 3 artilleries, 19 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 19 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 6/42 hits, 10,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to Poland
3 bombers moved from Baltic States to Western Germany
1 artillery and 3 infantry moved from Norway to Finland
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 125 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -5,00
Russians : -0,33
Wait, I think you missed an edit a while back - I moved those bombers to Scotland.
Hm. And now? How shall we proceed?
Up to you, honestly. It was a dodgy edit on my part, given that I did it after the UK turn - had always planned to move them to Scotland, but forgot to look at that part of the map until I was almost done. Speed, right?
Yeah and since we both play very fast, this can happen if you post twice, because I might have downloaded the map the first time.
I will redo my German turn then.
Awesome!
If your dice don’t go as well, pick the better result. If they go better this time, keep that!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 54 PUs;
Germans buy 4 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belarus: 2 bombers
EDIT: Adding units owned by Americans to Scotland: 2 bombers
EDIT: Turning off Edit Mode
1 mech_infantry moved from Vyborg to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Vyborg to Belarus
10 armour and 7 mech_infantrys moved from Vyborg to Baltic States
3 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Western Germany to Scotland
4 armour, 1 artillery, 9 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
Combat - Germans
Battle in Scotland
Germans attack with 2 bombers
British defend with 1 airfield; Americans defend with 2 bombers
Germans roll dice for 2 bombers in Scotland, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 2 bombers in Scotland, round 2 : 0/2 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Scotland
Germans roll dice for 2 bombers in Scotland, round 3 : 2/2 hits, 1,33 expected hits
British roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Scotland
Germans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Baltic States
Germans attack with 10 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 10 armour and 7 mech_infantrys in Baltic States, round 2 : 7/17 hits, 6,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 8 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Germans attack with 7 armour, 3 artilleries, 22 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 22 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 10/45 hits, 10,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun and 9 infantry moved from Western Germany to Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 bomber moved from Poland to Western Germany
2 bombers moved from Scotland to Western Germany
1 artillery and 3 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 125 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -3,33
British : -0,50
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Russia to Samara
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
16 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 9 infantry and 1 mech_infantry
Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry in Manchuria, round 2 : 3/13 hits, 4.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 3 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Manchuria, round 3 : 2/12 hits, 4.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 4 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Manchuria, round 4 : 6/9 hits, 3.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 5 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 5 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 6 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 7 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -28
Casualties for Russians: 16 infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.67
Japanese : -4.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsagaan Olom to Novosibirsk
1 infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 bombers moved from Yunnan to 37 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 marine, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
Japanese take 43 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Philippines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Philippines from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/22 hits, 11,50 expected hits
Units damaged: 5 carriers owned by the Americans
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 10/24 hits, 12,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 7 submarines in 37 Sea Zone, round 3 : 4/7 hits, 2,33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 12/22 hits, 11,50 expected hits
Combat Hit Differential Summary :
Americans : -2,83
UK_Pacific : 0,67
Russians : -0,50
Japanese : -2,17
Hey,
the first round and the sub hits of the second round were pretty straight forward. But now I need a casualty Choice.
The difference is basically, shall the last destroyer survive to negate first strikes (in case I leave some subs this round)?
Just give me your 12 hits please.
Oh, just go for best defense, except keep a dst around to negate first strikes as long as reasonably possible.
Yeah that’s why I ask.
I still have 7 submarines left so depending on the number of hits you score, I might have some left. These could kill your last battleship…
Go ahead and let the dst die then.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsagaan Olom to Novosibirsk
1 infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 bombers moved from Yunnan to 37 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 marine, 7 submarines and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
Japanese take 43 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Philippines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Philippines from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/22 hits, 11,50 expected hits
Units damaged: 5 carriers owned by the Americans
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 10/24 hits, 12,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 7 submarines in 37 Sea Zone, round 3 : 4/7 hits, 2,33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 12/22 hits, 11,50 expected hits
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 12 fighters and 1 transport in 37 Sea Zone, round 3 : 11/22 hits, 12,00 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 6 carriers owned by the Americans, 6 submarines owned by the Japanese and 7 fighters owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 10 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 4 : 8/19 hits, 10,50 expected hits
Americans roll dice for 5 fighters in 37 Sea Zone, round 4 : 2/5 hits, 3,33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 fighters owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 137
Casualties for Japanese: 5 carriers, 3 destroyers, 2 fighters and 6 submarines
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 2 marines; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Malaya, round 2 : 2/3 hits, 1,00 expected hits
UK_Pacific roll dice for 2 marines in Malaya, round 2 : 0/2 hits, 0,67 expected hits
2 marines owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Americans: 2 marines
Non Combat Move - Japanese
1 fighter could not land in 37 Sea Zone and was removed
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
4 infantry moved from Kwangsi to Yunnan
4 artilleries and 9 infantry moved from Yunnan to Shan State
2 bombers moved from 37 Sea Zone to Shan State
7 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
3 artilleries and 1 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
1 fighter placed in Japan
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 infantry placed in Japan
3 armour placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
Japanese undo move 7.
1 destroyer placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
Japanese undo move 6.
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -5,17
UK_Pacific : 0,00
Russians : -0,50
Japanese : -3,00
Yea, that went about how I feared!
Grats, that’s game!