@Jacob16 All good, feel free to take your time on this game.
BSD (Axis +3) Vs Axisdom (Allies) Game 4
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UK fig is on US cv in 98
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Italians take Samara from Russians
1 mech_infantry moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Sikang
Italians take Sikang from Chinese
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
3 infantry moved from Ukraine to Rostov
1 infantry moved from Caucasus to KazakhstanPlace Units - Italians
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
6 fighters and 1 tactical_bomber moved from Manchuria to Shantung
2 bombers moved from Hopei to Shantung
1 fighter moved from Korea to ShantungCombat - ANZAC
Battle in Shantung
ANZAC attack with 2 bombers, 7 fighters and 1 tactical_bomber
Japanese defend with 4 infantry
ANZAC roll dice for 2 bombers, 7 fighters and 1 tactical_bomber in Shantung, round 2 : 4/10 hits, 5.50 expected hits
Japanese roll dice for 4 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shantung
ANZAC win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 4 infantryNon Combat Move - ANZAC
2 bombers moved from Shantung to Korea
6 fighters and 1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from Kansu to Northwest Persia
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Northern Territory to Queensland
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Northern Territory to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 6 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
5 fighters and 5 tactical_bombers moved from Caucasus to Volgograd
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Caucasus to Smolensk
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 9/12 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Caucasus to Southern Italy
2 bombers moved from 105 Sea Zone to Southern Italy
3 bombers moved from Western Germany to Southern Italy
3 mech_infantrys moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 bombers moved from Smolensk to Caucasus
2 artilleries and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Germany to Poland
1 aaGun and 17 infantry moved from Northern Italy to Yugoslavia
9 infantry moved from Norway to FinlandPlace Units - Germans
1 artillery placed in Novgorod
6 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Novosibirsk
Russians win, taking Novosibirsk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 armour moved from Kansu to Vologda
4 infantry moved from Russia to Vologda
1 infantry moved from Manchuria to Korea
1 aaGun and 5 infantry moved from Manchuria to JeholPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.67
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
4 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Iwo Jima
3 battleships moved from 19 Sea Zone to 17 Sea Zone
Japanese take 6 Sea Zone from Americans
Japanese take 19 Sea Zone from Americans
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from 19 Sea Zone to Hopei
1 fighter moved from 19 Sea Zone to Hopei
1 bomber moved from French Indo China to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 bomber moved from India to Shensi
1 fighter moved from French Indo China to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Shensi
1 mech_infantry moved from Kweichow to AnhweCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Hopei, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 battleships in Iwo Jima, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 fighter moved from Szechwan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from Shensi to Kweichow
1 bomber moved from Shensi to Kweichow
1 bomber and 2 fighters moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Malaya to French Indo China
5 carriers, 9 destroyers and 9 submarines moved from 19 Sea Zone to 17 Sea Zone
4 fighters and 4 tactical_bombers moved from Iwo Jima to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
2 fighters moved from Japan to French Indo China
2 mech_infantrys moved from Malaya to French Indo ChinaPlace Units - Japanese
3 artilleries placed in India
3 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Hopei
1 fighter moved from Jehol to HopeiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Shensi from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
7 infantry moved from Jehol to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 6 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Vologda to Novgorod
1 bomber moved from Suiyuyan to Volgograd
1 bomber moved from Suiyuyan to Anhwe
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 bomber moved from Northern Territory to India
1 fighter moved from 41 Sea Zone to India
3 fighters moved from West India to IndiaCombat - Americans
Americans creates battle in territory 37 Sea Zone
Air Battle in India
Americans attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Celebes
Battle in 105 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese, taking 105 Sea Zone from Germans with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shensi
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 3 artilleries and 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 artilleries and 2 bombers in Anhwe, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shensi to Vologda
1 bomber moved from Shensi to Russia
1 bomber and 4 fighters moved from India to West India
1 bomber moved from Northern Territory to West India
3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Syria to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 aaGun and 2 infantry moved from Syria to Iraq
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
3 transports moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Libya to 96 Sea Zone
3 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone
4 infantry moved from Tunisia to Algeria
3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 105 Sea Zone to United Kingdom
2 bombers moved from Anhwe to Korea
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 88 Sea Zone
2 infantry and 2 mech_infantrys moved from 88 Sea Zone to French Guiana
2 carriers moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from West India to Northwest Persia
1 fighter moved from 98 Sea Zone to Northwest PersiaPlace Units - Americans
1 armour and 2 artilleries placed in West India
3 infantry placed in Iraq
3 infantry placed in Korea
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Hopei
1 fighter moved from Jehol to HopeiCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Shensi from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
7 infantry moved from Jehol to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUsPurchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeNon Combat Move - British
3 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from Syria to Northwest Persia
2 artilleries and 2 infantry moved from Syria to Iraq
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
2 carriers, 3 cruisers, 4 destroyers, 4 submarines and 3 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Trans-JordanPlace Units - British
1 submarine placed in 110 Sea Zone
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 70 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Volgograd : : 0.83
Americans : 0.17
Chinese : 0.33
AA fire in India : : -0.17
Japanese : -1.00
AA fire in Novgorod : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Italians
4 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Tsinghai to Kansu
Italians take Kansu from Chinese
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
1 bomber moved from Caucasus to Novosibirsk
1 artillery and 9 infantry moved from Greece to Turkey
2 fighters moved from 97 Sea Zone to Turkey
2 fighters moved from Southern Italy to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 4 armour, 1 artillery, 4 fighters, 10 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
Italians roll dice for 4 armour, 1 artillery, 4 fighters, 10 infantry and 1 mech_infantry in Turkey, round 2 : 7/20 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
7 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Turkey
Italians roll dice for 4 armour, 1 artillery, 4 fighters, 8 infantry and 1 mech_infantry in Turkey, round 3 : 5/18 hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 4 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Novosibirsk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Kazakhstan to Tsinghai
2 fighters moved from Turkey to 97 Sea Zone
2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Greece to Turkey
2 fighters moved from Turkey to Greece
1 bomber moved from Novosibirsk to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Korea to Hunan
3 fighters and 1 tactical_bomber moved from Jehol to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 3.50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
ANZAC win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
2 bombers, 3 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
1 armour and 1 infantry moved from 66 Sea Zone to Argentina
ANZAC take Argentina from Neutral_True
2 fighters moved from Jehol to 44 Sea Zone
2 fighters moved from New South Wales to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 66 Sea Zone
1 marine moved from 66 Sea Zone to Argentina
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Jehol to 44 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPolitics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to UlaanbaatarCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Argentina: 4 infantry
EDIT: Adding units owned by ANZAC to Argentina: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
Germans buy 3 artilleries, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
5 fighters and 5 tactical_bombers moved from Caucasus to Iraq
9 infantry moved from Finland to Sweden
6 bombers moved from Western Germany to Sweden
2 fighters moved from Caucasus to Iraq
2 bombers moved from Caucasus to Iraq
2 fighters moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
5 bombers moved from Southern Italy to Spain
3 fighters moved from Greece to Iraq
6 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Caucasus to Syria
Germans take Syria from FrenchCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Sweden
Germans attack with 6 bombers and 9 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 6 bombers and 9 infantry in Sweden, round 2 : 7/15 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits
6 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Sweden
Germans win, taking Sweden from Neutral_True with 6 bombers and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Iraq
Germans attack with 2 bombers, 12 fighters, 6 mech_infantrys and 5 tactical_bombers
British defend with 2 artilleries and 2 infantry; Americans defend with 1 aaGun, 1 factory_minor, 5 infantry and 1 mech_infantry
AA fire in Iraq : 0/3 hits
Germans roll dice for 2 bombers, 12 fighters, 6 mech_infantrys and 5 tactical_bombers in Iraq, round 2 : 10/25 hits
Americans roll dice for 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry in Iraq, round 2 : 3/10 hits
3 mech_infantrys owned by the Germans, 1 aaGun owned by the Americans, 1 mech_infantry owned by the Americans, 5 infantry owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers, 12 fighters, 3 mech_infantrys and 5 tactical_bombers in Iraq, round 3 : 11/22 hits
Americans roll dice for 1 artillery in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 2 bombers, 12 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 4 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 aaGun, 5 infantry and 1 mech_infantry
Battle in Spain
Germans attack with 5 bombers and 6 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 5 bombers and 6 infantry in Spain, round 2 : 5/11 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
5 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Spain
Germans roll dice for 5 bombers and 5 infantry in Spain, round 3 : 3/10 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 5 bombers and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
5 artilleries and 24 infantry moved from Caucasus to Turkey
1 aaGun moved from Caucasus to Turkey
1 aaGun, 12 armour and 29 mech_infantrys moved from Caucasus to Turkey
2 bombers, 12 fighters and 5 tactical_bombers moved from Iraq to Greece
4 mech_infantrys moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 armour and 7 mech_infantrys moved from Rostov to Turkey
3 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Poland to Eastern Poland
1 aaGun and 17 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Western Germany to Northern Italy
6 bombers moved from Sweden to Southern Italy
5 bombers moved from Spain to Southern ItalyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery, 5 infantry and 4 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,6,2
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 armour moved from Vologda to Novosibirsk
4 mech_infantrys moved from Russia to Vologda
4 mech_infantrys moved from Vologda to Novosibirsk
10 infantry moved from Vologda to Novosibirsk
18 infantry moved from Vologda to Samara
4 artilleries moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 artilleries and 18 infantry
Italians defend with 1 infantry
Russians roll dice for 4 artilleries and 18 infantry in Samara, round 2 : 4/22 hits, 5.00 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 10 infantry and 4 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 10 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 3/15 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Novosibirsk
Russians win, taking Novosibirsk from Italians with 1 armour, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Vologda to Novosibirsk
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
1 aaGun moved from Vologda to Samara
1 infantry moved from Russia to Vologda
1 aaGun and 5 infantry moved from Jehol to Anhwe
2 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : 0.00
Russians : 0.83 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 42 PUs;
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
4 infantry moved from Iwo Jima to 17 Sea Zone
4 infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
4 fighters and 4 tactical_bombers moved from 17 Sea Zone to Guam
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
2 fighters moved from Kweichow to Shensi
2 bombers moved from Kweichow to West India
6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers moved from India to West India
1 fighter and 1 tactical_bomber moved from Malaya to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 6 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 3 infantry and 3 mech_infantrys; Americans defend with 3 armour, 5 artilleries, 2 bombers, 1 factory_minor, 4 fighters and 8 mech_infantrys; ANZAC defend with 1 fighter
Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in West India, round 2 : 9/30 hits -
Casualties in India?
-
brit inf, then mechs, starting with the British mechs first
I’d like to see round 2 b4 I decide further beyond round 1 casualties
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 42 PUs;
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
4 infantry moved from Iwo Jima to 17 Sea Zone
4 infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
4 fighters and 4 tactical_bombers moved from 17 Sea Zone to Guam
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
2 fighters moved from Kweichow to Shensi
2 bombers moved from Kweichow to West India
6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers moved from India to West India
1 fighter and 1 tactical_bomber moved from Malaya to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 6 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 3 infantry and 3 mech_infantrys; Americans defend with 3 armour, 5 artilleries, 2 bombers, 1 factory_minor, 4 fighters and 8 mech_infantrys; ANZAC defend with 1 fighter
Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in West India, round 2 : 9/30 hits
Americans roll dice for 5 armour, 5 artilleries, 2 bombers, 5 fighters, 3 infantry and 11 mech_infantrys in West India, round 2 : 17/31 hits
13 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 4 mech_infantrys owned by the Americans, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in West India
3 artilleries owned by the Japanese retreated to India
Americans win with 5 armour, 5 artilleries, 2 bombers, 5 fighters and 5 mech_infantrys remaining. Battle score for attacker is -22
Casualties for British: 3 infantry and 2 mech_infantrys
Casualties for Americans: 4 mech_infantrys
Casualties for Japanese: 3 artilleries, 13 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Guam, round 2 : 7/12 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
3 battleships, 5 carriers, 9 destroyers, 2 fighters and 9 submarines moved from 17 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters moved from French Indo China to India
4 fighters and 4 tactical_bombers moved from West India to India
2 bombers moved from West India to India
1 artillery and 3 infantry moved from French Indo China to Yunnan
2 fighters moved from Kweichow to India
2 fighters moved from Shensi to Yunnan
1 fighter moved from Japan to French Indo China
4 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to HunanPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 31 PUs (4 lost to blockades); end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
18 infantry moved from Northwest Persia to Iraq
3 artilleries moved from Northwest Persia to Iraq
11 mech_infantrys moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Iraq
2 bombers moved from Korea to Kansu
2 bombers moved from West India to Sikang
1 fighter moved from Northwest Persia to Tsinghai
1 fighter and 1 tactical_bomber moved from Vologda to Shensi
1 fighter moved from Northwest Persia to Tsinghai
1 bomber moved from United Kingdom to Spain
4 infantry moved from Algeria to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Spain
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Kweichow
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Jehol to Kweichow
1 fighter moved from Northwest Persia to TsinghaiCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Kweichow
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win, taking 20 Sea Zone from Japanese, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tsinghai
Americans attack with 3 fighters
Italians defend with 1 infantry
Americans roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tsinghai
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
Americans attack with 2 armour, 3 artilleries, 18 infantry and 11 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 2 armour, 3 artilleries, 18 infantry and 11 mech_infantrys in Iraq, round 2 : 4/34 hits, 7.33 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 2 armour, 3 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Sikang
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Sikang
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Shensi
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
Germans defend with 5 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Spain, round 2 : 2/9 hits, 3.00 expected hits
Germans roll dice for 5 infantry in Spain, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Spain
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Spain, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 4 infantry
Casualties for Germans: 5 infantryNon Combat Move - Americans
2 artilleries moved from Anhwe to Kiangsu
1 tactical_bomber moved from Shensi to Suiyuyan
1 bomber moved from Kweichow to Suiyuyan
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Suiyuyan
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from West India to Afghanistan
Americans take Afghanistan from Neutral_True
1 aaGun moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
1 fighter moved from Northwest Persia to Egypt
2 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to United Kingdom
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from French West Africa to Portuguese Guinea
Americans take Portuguese Guinea from Neutral_True
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 87 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
4 infantry moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
2 infantry and 2 mech_infantrys moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western United States to British Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from Tsinghai to Novosibirsk
2 bombers moved from Kansu to Novosibirsk
2 bombers moved from Sikang to Samara
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 45 Sea Zone to 41 Sea Zone
2 carriers and 3 fighters moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from West India to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
3 fighters placed in West India
3 infantry placed in Korea
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
3 fighters placed in Western United States
Americans undo move 6.
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : 3.00
Italians : -1.00
Americans : -3.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to HunanCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Shensi from Japanese, taking Kansu from Italians, taking Tsinghai from Italians, taking Sikang from Italians, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Kiangsu
9 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shantung to KiangsuPlace Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
18 infantry moved from Northwest Persia to Iraq
3 artilleries moved from Northwest Persia to Iraq
11 mech_infantrys moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Iraq
2 bombers moved from Korea to Kansu
2 bombers moved from West India to Sikang
1 fighter moved from Northwest Persia to Tsinghai
1 fighter and 1 tactical_bomber moved from Vologda to Shensi
1 fighter moved from Northwest Persia to Tsinghai
1 bomber moved from United Kingdom to Spain
4 infantry moved from Algeria to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Spain
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Kweichow
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Jehol to Kweichow
1 fighter moved from Northwest Persia to TsinghaiCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Kweichow
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking 20 Sea Zone from Japanese, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tsinghai
Americans attack with 3 fighters
Italians defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
Americans attack with 2 armour, 3 artilleries, 18 infantry and 11 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans win, taking Iraq from Germans with 2 armour, 3 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Sikang
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Shensi
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
Germans defend with 5 infantry
Americans win, taking Spain from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 4 infantry
Casualties for Germans: 5 infantryNon Combat Move - Americans
2 artilleries moved from Anhwe to Kiangsu
1 tactical_bomber moved from Shensi to Suiyuyan
1 bomber moved from Kweichow to Suiyuyan
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Suiyuyan
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from West India to Afghanistan
Americans take Afghanistan from Neutral_True
1 aaGun moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
1 fighter moved from Northwest Persia to Egypt
2 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to United Kingdom
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from French West Africa to Portuguese Guinea
Americans take Portuguese Guinea from Neutral_True
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 87 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
4 infantry moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
2 infantry and 2 mech_infantrys moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western United States to British Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from Tsinghai to Novosibirsk
2 bombers moved from Kansu to Novosibirsk
2 bombers moved from Sikang to Samara
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 45 Sea Zone to 41 Sea Zone
2 carriers and 3 fighters moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from West India to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 infantry and 1 mech_infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
3 fighters placed in West India
3 infantry placed in Korea
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
3 fighters placed in Western United States
Americans undo move 6.
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to HunanCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese, taking Kansu from Italians, taking Tsinghai from Italians, taking Sikang from Italians, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Kiangsu
9 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shantung to KiangsuPlace Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUsPurchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 fighters and 2 tactical_bombers moved from Northwest Persia to Syria
5 fighters moved from Northwest Persia to Syria
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to SyriaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Syria
British attack with 7 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Syria from Germans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 mech_infantrys moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 aaGun, 1 armour, 14 artilleries, 27 infantry and 12 mech_infantrys moved from Northwest Persia to Iraq
6 mech_infantrys moved from Egypt to Iraq
7 fighters and 2 tactical_bombers moved from Syria to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
2 carriers, 3 cruisers, 2 destroyers, 4 submarines and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery moved from 70 Sea Zone to Angola
British take Angola from Neutral_True
1 infantry moved from Egypt to Trans-JordanPlace Units - British
2 infantry placed in Persia
1 armour and 2 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific