@surfer Scramble? You have 6 planes!
Farmboy (Axis +4) vs AD (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 battleship moved from 33 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 carriers and 2 destroyers moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 54 Sea Zone
5 submarines moved from 33 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 5 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 5 submarines in 46 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New GuineaNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 bombers moved from 54 Sea Zone to Philippines
2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 46 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 mech_infantry moved from Shantung to ManchuriaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Malaya
1 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 bombers
EDIT: Adding units owned by Japanese to Malaya: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 54 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Finland
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry in Finland, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from 54 Sea Zone to French Guiana
2 infantry moved from Brazil to French Guiana
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
6 fighters moved from Western United States to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
2 bombers moved from Norway to United Kingdom
1 bomber moved from Finland to United Kingdom
3 tactical_bombers moved from 110 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South AfricaPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
5 fighters placed in Western United States
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : -1.00
Japanese : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
13 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shensi, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 54 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Finland
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry in Finland, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from 54 Sea Zone to French Guiana
2 infantry moved from Brazil to French Guiana
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
6 fighters moved from Western United States to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
2 bombers moved from Norway to United Kingdom
1 bomber moved from Finland to United Kingdom
3 tactical_bombers moved from 110 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South AfricaPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
5 fighters placed in Western United States
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
13 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shensi, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 3 artilleries, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Kansu to NovgorodCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in MoroccoNon Combat Move - British
1 bomber moved from Novgorod to Finland
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland
5 fighters moved from Norway to United Kingdom
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from Norway to Finland
3 aaGuns, 3 artilleries and 22 infantry moved from West India to Eastern Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 carrier placed in 80 Sea Zone
2 artilleries placed in Persia
1 submarine placed in 110 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.00
Chinese : 1.00
Japanese : 1.83
AA fire in Novgorod : : -0.17 -
hold on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 54 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Finland
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry in Finland, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from 54 Sea Zone to French Guiana
2 infantry moved from Brazil to French Guiana
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
6 fighters moved from Western United States to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
2 bombers moved from Norway to United Kingdom
1 bomber moved from Finland to United Kingdom
3 tactical_bombers moved from 110 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South AfricaPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
5 fighters placed in Western United States
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
13 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shensi, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 3 artilleries, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Kansu to NovgorodCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in MoroccoNon Combat Move - British
1 bomber moved from Novgorod to Finland
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland
5 fighters moved from Norway to United Kingdom
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from Norway to Finland
3 aaGuns, 3 artilleries and 22 infantry moved from West India to Eastern Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 carrier placed in 80 Sea Zone
2 artilleries placed in Persia
1 submarine placed in 110 Sea Zone
1 artillery placed in Egypt
1 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.00
Chinese : 1.00
Japanese : 1.83
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Gibraltar
2 transports moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to Tunisia
1 armour moved from Belarus to Romania
1 aaGun moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0.83
British : -0.33 -
Note that I’ll be on a short vacation from Tuesday to Friday. Might have a chance to play a turn or two while I am away (and possibly still tomorrow morning) but it might be Saturday before I come back here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 63 Sea Zone
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from Queensland to 63 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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Note that I’ll be on a short vacation from Tuesday to Friday. Might have a chance to play a turn or two while I am away (and possibly still tomorrow morning) but it might be Saturday before I come back here.
ok no problem, have fun on your vacation!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 artillery, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Belarus to Bessarabia
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Bessarabia
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Bessarabia, round 2 : 3/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
2 bombers moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
21 infantry moved from Slovakia Hungary to Eastern Poland
7 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
6 artilleries and 4 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries and 22 infantry moved from Belarus to Novgorod
1 artillery and 8 infantry moved from Germany to Poland
6 tactical_bombers moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 7 infantry moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter and 6 infantry placed in Western Germany
2 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 1.
Germans undo move 1.
1 submarine placed in 113 Sea Zone
1 submarine placed in 115 Sea Zone
1 artillery and 1 infantry placed in Novgorod
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.50
Russians : 0.00 -
Sorry for the delay in posting. Didn’t have much time and struggled to figure out how to go forward with Germany here.
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Sorry for the delay in posting. Didn’t have much time and struggled to figure out how to go forward with Germany here.
no prob, I have a lot of games going anyway.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from ItaliansCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Archangel
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Vologda
2 aaGuns, 9 artilleries and 57 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Ukraine
1 armour and 18 mech_infantrys moved from Russia to Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.00 -
hold on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from ItaliansCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Archangel
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 infantry moved from Russia to Smolensk
2 aaGuns, 9 artilleries and 56 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
17 mech_infantrys moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from DutchCombat - Japanese
Battle in Johnston Island
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 9/13 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking Johnston Island from Americans with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
3 marines moved from India to 39 Sea Zone
2 marines and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Malaya
2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters moved from India to 42 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 bombers moved from Malaya to Caroline Islands
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Burma to India
1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 53 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
2 battleships, 4 carriers and 5 submarines moved from 46 Sea Zone to 30 Sea Zone
1 artillery moved from Kweichow to Hunan
1 mech_infantry moved from Yunnan to BurmaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 1.
1 carrier and 2 destroyers placed in 37 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 0.67
Japanese : 2.00 -
I might need some time for this turn, since it’s not so straightforward as far as what I wanna do, and I have a few other heated games going on right now. I’ll try to get it in sometime within the next couple of days or so.
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no problem. I’ve got a couple of others going. And I’ve been a bit slow on this one because another game is now in round 25 and every turn is really hard to figure out.
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I forgot I wanted to hit the dd in 92:
bomber, fig, and sub:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (2)1@4: (5)your dd:
Rolls: 1@2; Total Hits: 11@2: (1)





