MrRoboto (Allies) vs Simon33 (Axis) BM3

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat - British
                Battle in Iraq
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 3 bombers and 1 fighter; Italians defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3,67 expected hits

    Combat Hit Differential Summary :

    British : -1,83

    triplea_42429_Bri4.tsvg

  • '19 '18

    Hm, that started under-average. Not good.

    OOL?

  • '19 '17 '16

    Did I not see that the planes could come from India?

    I guess I’ll lose the bombers first.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 1 carrier and 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        1 destroyer owned by the Italians and 1 carrier owned by the Americans lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 battleship in 96 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 96 Sea Zone to Libya
                1 bomber moved from 96 Sea Zone to Libya
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from India to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                      British take Egypt from Italians
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Iraq
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 3 bombers and 1 fighter; Italians defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3,67 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 bombers, 1 fighter and 1 infantry in Iraq, round 2 : 2/8 hits, 2,67 expected hits
                        3 bombers owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Italians win with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 30
                    Casualties for British: 2 infantry
                    Casualties for Germans: 3 bombers
                    2 tactical_bombers owned by the British and 4 fighters owned by the British retreated

    Non Combat Move - British
                3 infantry moved from Union of South Africa to Rhodesia
                2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 carrier and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                4 fighters and 2 tactical_bombers moved from Iraq to Persia
                1 fighter moved from Persia to 80 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Persia
                1 destroyer placed in 80 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                British collect 28 PUs (2 lost to blockades); end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Italians : -0,33
        British : -1,83
        Americans : -2,83
        Chinese : 0,50
        Japanese : 2,00

    triplea_42429_UK_4.tsvg

  • '19 '18

    Okay, that was interesting. I scored 2 hits less than average (with the bombardment), but since you only scored 2 hits either and took the bombers first, I got +30. Originally, I aimed to kill everything so that you can’t Blitz through to the Caucasus, but I guess I can live with this outcome too.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Greece to 99 Sea Zone
                2 fighters moved from Southern Italy to Libya
                1 artillery moved from Crete to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Libya

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    French defend with 3 infantry; Americans defend with 1 bomber and 1 fighter
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Libya, round 2 : 2/6 hits, 2.33 expected hits
                        French roll dice for 1 bomber, 1 fighter and 3 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits
                        1 bomber owned by the Americans, 1 infantry owned by the French, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
                        Italians roll dice for 1 artillery and 2 fighters in Libya, round 3 : 1/3 hits, 1.33 expected hits
                        French roll dice for 1 fighter and 2 infantry in Libya, round 3 : 1/3 hits, 1.33 expected hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
                    French win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for French: 2 infantry
                    2 fighters owned by the Italians retreated
                Battle in Egypt
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to Alexandria
                2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Syria to Trans-Jordan
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 8 infantry placed in Northern Italy
                Italians undo move 2.
                2 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,4,6,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Italians collect 19 PUs (4 lost to blockades); end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        British : 0.67
        French : 0.83

    triplea_42429_Ita4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        French roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Egypt
                        French roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the French lost in Egypt
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,00
        French : 0,67

    triplea_42429_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Eastern Poland to Baltic States
                13 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 2 artilleries and 13 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 2 artilleries and 13 mech_infantrys in Baltic States, round 2 : 2/15 hits, 3.17 expected hits
                        Russians roll dice for 1 aaGun and 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
                        Germans roll dice for 2 artilleries and 13 mech_infantrys in Baltic States, round 3 : 3/15 hits, 3.17 expected hits
                        Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Belarus
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 4 artilleries and 4 infantry in Belarus, round 2 : 1/8 hits, 2.67 expected hits
                        Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                    4 artilleries owned by the Germans and 3 infantry owned by the Germans retreated to Eastern Poland
                    Russians win with 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Iraq to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 artillery and 1 mech_infantry moved from Bessarabia to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 destroyer and 1 transport placed in 113 Sea Zone
                3 mech_infantrys placed in Western Germany
                1 artillery, 1 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : -4.33
        Russians : -1.17

    triplea_42429_Ger5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Russians
                1 armour moved from Karelia to Norway
                      Russians take Finland from Germans
                      Russians take Norway from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2,00 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/5 hits, 2,00 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Russians lost in Caucasus
                    retreated to Caucasus
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Russia to Samara
                1 artillery and 3 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Vyborg to Karelia
                1 armour moved from Karelia to Archangel
                6 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,1,3
                Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : 0,50
        Russians : -0,67

    triplea_42429_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kiangsu to Shantung
                1 armour moved from Szechwan to Tsinghai
                      Japanese take Sikang from Chinese
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Anhwe to India
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in Amur
                Battle in Siberia
                Battle in Shantung
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Amur from Russians, taking Siberia from Russians, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from India to Yunnan
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                1 armour, 3 artilleries, 1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        AA fire in India : : -0.17
        Japanese : 0.50

    triplea_42429_Jap5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Americans
                1 fighter moved from Libya to 96 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                5 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                4 infantry moved from Manchuria to Jehol

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria
                Chinese undo move 1.
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery moved from Persia to Iraq
                      British take Iraq from Italians
                3 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 80 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Gibraltar to Trans-Jordan
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                      British take 80 Sea Zone from Japanese

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 5 PUs;

    Combat - British
                Battle in Greece
                Battle in Crete
                Battle in Trans-Jordan
                    British attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits, 4,33 expected hits
                        Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Greece from Italians, taking Crete from Italians, taking Trans-Jordan from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in 39 Sea Zone
                    British attack with 2 destroyers
                    Japanese defend with 1 submarine
                        British roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                        British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Trans-Jordan to Persia
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                3 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
                1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                3 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                3 fighters and 2 tactical_bombers moved from Iraq to Persia

    Place Units - British
                3 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    British : -1,50
        Italians : 0,67
        Chinese : -0,17
        Japanese : 1,00

    triplea_42429_UK_5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Americans
                1 fighter moved from Libya to 96 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                5 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                4 infantry moved from Manchuria to Jehol

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria
                Chinese undo move 1.
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery moved from Persia to Iraq
                      British take Iraq from Italians
                3 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 80 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Gibraltar to Trans-Jordan
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                      British take 80 Sea Zone from Japanese

    Purchase Units - British
                British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 5 PUs;

    Combat - British
                Battle in Greece
                Battle in Crete
                Battle in Trans-Jordan
                    British attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits, 4,33 expected hits
                        Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Greece from Italians, taking Crete from Italians, taking Trans-Jordan from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in 39 Sea Zone
                    British attack with 2 destroyers
                    Japanese defend with 1 submarine
                        British roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                        British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Trans-Jordan to Persia
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                3 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
                1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                3 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                3 fighters and 2 tactical_bombers moved from Iraq to Persia

    Place Units - British
                3 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to Greece: 1 infantry
                EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry and 2 transports
                EDIT: Adding units owned by British to 99 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -1,50
        Italians : 0,67
        Chinese : -0,17
        Japanese : 1,00

    triplea_42429_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Italians
                1 armour moved from Caucasus to Tsinghai
                      Italians take Kazakhstan from Russians

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Southern Italy
                2 armour moved from Eastern Poland to Yugoslavia
                1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Northern Italy to France
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,4
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42429_Ita5.tsvg

  • '19 '17 '16

    Oh boy. You’re beating me by a wide margin but I got off script. I’m wondering if your strategy is a good counter or I just stuffed it? I don’t think anyone else is so eager to claim Korea as USSR.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 6 Sea Zone to Iwo Jima
                2 submarines moved from 33 Sea Zone to 45 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Anglo Egyptian Sudan to Greece

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,17
        Japanese : 0,33

    triplea_42429_Fre5.tsvg

  • '19 '18

    My tactics with the Siberian Army:

    I can’t stack Amur in R1, because Japan will just wipe it. So I stack it in Buryatia. I will move it to Amur in R2, most of the time - depending on the Japanese movement.

    The idea is, that in J2 Japan has to stretch the army to defend Manchuria/Korea. This means that China and UK do not need to fight the massive amount of Infantry, but a much smaller portion of it. This is especially true in the turn Japan declares war, because they need a lot of Infantry to take over all of the Islands, Malaya, Kwantung and so on.

    I’m more interested on binding Japanese troops to defend Manchuria and keeping them from other, more important areas, than actually taking Manchuria/Korea.
    But if Japan just doesn’t defend and goes south with everything - well you can see how painful it is to lose those 6 IPC each turn.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                2 artilleries and 6 mech_infantrys moved from Baltic States to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                3 mech_infantrys moved from Poland to Belarus
                1 armour moved from Eastern Poland to Novgorod
                4 armour, 12 artilleries, 28 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs;
                Germans buy 3 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1.83 expected hits
                        Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Novgorod
                    Germans attack with 2 armour, 2 artilleries and 6 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 6 mech_infantrys in Novgorod, round 2 : 3/10 hits, 3.00 expected hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/6 hits, 2.50 expected hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 12 artilleries, 28 infantry and 11 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 4 armour, 12 artilleries, 28 infantry and 11 mech_infantrys in Belarus, round 2 : 13/55 hits, 14.50 expected hits
                        Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 12 artilleries, 27 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                4 mech_infantrys moved from Germany to Baltic States
                3 mech_infantrys moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                3 mech_infantrys moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Yugoslavia

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : 3.00
        Russians : 0.50

    triplea_42429_Ger6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                2 mech_infantrys moved from Karelia to Norway
                17 infantry moved from Manchuria to Amur

    Purchase Units - Russians
                Russians buy 4 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Norway
                    Russians attack with 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 2 mech_infantrys in Norway, round 2 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 mech_infantrys in Norway, round 3 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 mech_infantrys in Norway, round 4 : 1/2 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 artillery
                Battle in Amur
                    Russians attack with 17 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 17 infantry in Amur, round 2 : 2/17 hits, 2,83 expected hits
                        Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Amur
                1 infantry moved from Samara to Novosibirsk
                2 infantry moved from Samara to Russia
                1 artillery moved from Volgograd to Tambov
                1 artillery, 1 fighter and 3 infantry moved from Rostov to Bryansk
                1 armour moved from Archangel to Bryansk
                1 infantry moved from Russia to Smolensk
                1 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Russians : -0,83
        Japanese : 0,33

    triplea_42429_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 bomber moved from Yunnan to India
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from Philippines to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 bomber moved from Japan to Jehol
                1 infantry moved from Chahar to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Aleutian Islands
                Battle in Caroline Islands
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans, taking Caroline Islands from Americans with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/6 hits, 2.67 expected hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to Shan State
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Anhwe to Hunan
                1 armour moved from Tsinghai to Kweichow
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Sikang to Szechwan
                1 bomber moved from India to Shan State
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 3 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 artillery moved from Kiangsu to Anhwe
                1 bomber moved from Jehol to Shan State

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                3 artilleries placed in French Indo China
                1 bomber, 2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,4,1,2,5,5,5,2,5,2,4,5,1,3,1,4,3,1,1,4,4,4,4,2
                Japanese collect 49 PUs (8 lost to blockades); end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    British : -0.33
        ANZAC : 0.50
        Americans : 0.67
        Chinese : 0.00
        AA fire in India : : -0.17
        Japanese : 1.50

    triplea_42429_Jap6.tsvg

  • '19 '17 '16

    My sub is safer in SZ6 than in SZ5. If you attack it, I get a Kami.

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