Please used J-5 with edited NCM. Moved a sub from 21 to 36.
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 12 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Malaya to 41 Sea Zone
1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Szechwan
3 infantry moved from Hunan to Kweichow
1 bomber moved from Malaya to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
2 battleships and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from ANZACCombat - Japanese
Battle in Soviet Far East
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 2 : 4/10 hits, 4,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Soviet Far East from Russians, taking Celebes from ANZAC with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/10 hits, 3,67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Szechwan, round 2 : 7/17 hits, 4,17 expected hits
Chinese roll dice for 1 aaGun and 6 infantry in Szechwan, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 marine
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
5 carriers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Burma to Yunnan
1 bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 infantry moved from Shan State to Malaya
1 artillery and 5 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kweichow to French Indo China
1 bomber moved from Kweichow to Malaya
1 tactical_bomber moved from Kweichow to French Indo China
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
Japanese undo move 4.
1 artillery and 2 infantry placed in Shantung
3 submarines placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Chinese : -1,67
Japanese : 4,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 3 fighters, 3 tactical_bombers and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 3 fighters, 3 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
5 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0,33
Americans : -1,83
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -1,00
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 3 fighters, 3 tactical_bombers and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 3 fighters, 3 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
5 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 artilleries, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
British take 109 Sea Zone from Germans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 92 Sea Zone
British win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 108 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0,83
British : -1,00
Americans : -1,83
Chinese : -1,00
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 97 Sea Zone to Crete
1 fighter and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour moved from Archangel to Urals
Italians take Nenetsia from Russians
Italians take Urals from Russians
1 armour moved from Archangel to Novosibirsk
Italians take Vologda from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Crete
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 2 infantry in Crete, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 95 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Crete to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
9 infantry moved from Northern Italy to Western Germany
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 1,17
British : 0,00
French : -0,33
Americans : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
5 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 113 Sea Zone
5 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 mech_infantrys moved from Rostov to Tambov
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
7 armour and 5 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3,67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4,17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 14 armour and 9 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 14 armour and 9 mech_infantrys in Caucasus, round 2 : 7/23 hits, 8,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
4 aaGuns, 4 artilleries and 8 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
5 armour and 1 mech_infantry moved from Archangel to Vologda
5 armour moved from Vologda to Urals
1 submarine moved from 124 Sea Zone to 122 Sea Zone
5 bombers moved from Normandy Bordeaux to Western Germany
5 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 fighter and 1 mech_infantry placed in Western Germany
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -2,67
Americans : -0,67
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
1 armour moved from Kansu to Novosibirsk
1 armour moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novosibirsk
Russians win, taking Novosibirsk from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Novosibirsk to Russia
2 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : -0,17
Russians : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Soviet Far East to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Yunnan to Burma
1 bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 destroyer, 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 3,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Burma to 37 Sea Zone
1 artillery and 5 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 44 Sea Zone to 37 Sea Zone
3 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 6 infantry moved from Malaya to Shan State
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from Malaya to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Shantung to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Hopei
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from 41 Sea Zone to French Indo China
3 artilleries, 9 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
2 armour and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : 0,67
UK_Pacific : -0,33
Japanese : -1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
7 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/16 hits, 5,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
6 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -1,33
Americans : -4,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Suiyuyan to KansuNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
7 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/16 hits, 5,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
6 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Suiyuyan to KansuNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 3 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -1,33
British : 0,83
Americans : -4,83
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Italians take Yenisey from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Crete: 1 infantry
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Adding units owned by Italians to Cyprus: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 93 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 94 Sea Zone to Western Germany
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 2,00
British : -0,33
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from British
1 armour moved from Caucasus to Persia
Germans take Persia from British
2 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
1 armour and 3 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Tambov
1 artillery and 2 infantry moved from Belarus to Bryansk
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
3 armour moved from Urals to Vologda
1 armour moved from Urals to Novosibirsk
2 armour and 1 mech_infantry moved from Rostov to Tambov
2 fighters and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 4 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 armour
Russians defend with 2 infantry
Germans roll dice for 3 armour in Vologda, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Rostov to Smolensk
2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
4 aaGuns, 5 artilleries and 13 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Persia
18 armour moved from Rostov to Caucasus
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
4 fighters and 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 submarine moved from 122 Sea Zone to 120 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in France
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 2,17
Russians : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Samara
18 infantry moved from Russia to Samara
18 artilleries moved from Russia to Samara
6 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bryansk, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 fighters in Bryansk, round 3 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 20 artilleries and 36 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 20 artilleries and 36 infantry in Samara, round 2 : 13/56 hits, 16,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1,17 expected hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 20 artilleries and 36 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 5/7 hits, 2,33 expected hits
Germans roll dice for 3 armour in Vologda, round 2 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
3 fighters moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Russia to Samara
1 armour moved from Russia to SamaraPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sumatra
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Sumatra, round 2 : 6/11 hits, 5,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 37 Sea Zone
4 fighters and 5 tactical_bombers moved from Sumatra to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer and 3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 artilleries and 12 infantry moved from Shan State to Burma
2 armour moved from Malaya to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Shensi to Tsinghai
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 armour moved from Tsinghai to Shensi
2 artilleries and 3 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
1 aaGun, 6 artilleries, 15 infantry and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Amur to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
3 mech_infantrys placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0,33
ANZAC : -0,67
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to France
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in France, round 2 : 4/6 hits, 3,00 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking French Guiana from British, taking Syria from British, taking French West Africa from British with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3Non Combat Move - Americans
2 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
7 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
4 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 carriers and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 0,33
Americans : 0,83
Japanese : -0,33





