18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2

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    @MrRoboto:

    Wanna scramble to block the bombardment? And if yes, what shall scramble?

    Btw, I’m going on vacation today, to the C�te d’Azur. So I won’t be playing for a week.

    Scramble a tac… Enjoy your holiday! Cote d’Azur is great!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to India
                2 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                4 artilleries moved from French Indo China to 36 Sea Zone
                4 artilleries and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                4 infantry moved from Malaya to 37 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                4 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
                    British defend with 1 tactical_bomber
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                        British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in India
                    Japanese attack with 4 artilleries, 2 bombers and 4 infantry
                    British defend with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 4 artilleries, 2 bombers and 4 infantry in India, round 2 : 4/10 hits, 4,00 expected hits
                        UK_Pacific roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 5/7 hits, 3,00 expected hits
                        4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the British and 3 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries and 2 bombers in India, round 3 : 4/5 hits, 2,33 expected hits
                        UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 3 : 1/3 hits, 1,83 expected hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                2 bombers moved from India to Malaya
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                4 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                3 infantry placed in Malaya
                1 artillery placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                Japanese collect 53 PUs (4 lost to blockades); end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    British : -0,50
        ANZAC : -0,33
        Chinese : -0,33
        UK_Pacific : 1,83
        Japanese : 4,00

    triplea_42428_Jap7.tsvg

  • 19 18

    Hey.

    I’m back :-)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Central United States to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 carrier moved from 64 Sea Zone to 89 Sea Zone
                3 fighters and 2 tactical_bombers moved from 101 Sea Zone to 89 Sea Zone
                2 carriers moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Central United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Americans : 0,50
        Japanese : -1,67

    triplea_42428_Ame7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    triplea_42428_Chi7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Central United States to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 carrier moved from 64 Sea Zone to 89 Sea Zone
                3 fighters and 2 tactical_bombers moved from 101 Sea Zone to 89 Sea Zone
                2 carriers moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Central United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Burma to India
                9 artilleries and 14 infantry moved from Burma to India
                1 armour moved from Egypt to Tobruk
                1 fighter and 1 tactical_bomber moved from Egypt to Crete
                1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 armour and 1 tactical_bomber moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 fighter moved from 99 Sea Zone to Crete
                1 tactical_bomber moved from 99 Sea Zone to Crete
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Tobruk
                    British attack with 2 armour and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1,67 expected hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Crete
                    British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Crete, round 2 : 2/6 hits, 3,00 expected hits
                        Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    British attack with 11 artilleries and 16 infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 11 artilleries and 16 infantry in India, round 2 : 7/27 hits, 8,17 expected hits
                        Japanese roll dice for 2 artilleries in India, round 2 : 2/2 hits, 0,67 expected hits
                        2 artilleries owned by the Japanese and 2 infantry owned by the British lost in India
                    British win, taking India from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                2 aaGuns moved from Burma to India
                1 aaGun moved from Burma to India
                1 armour moved from Persia to Iraq
                1 tactical_bomber moved from Tobruk to Egypt
                2 fighters and 2 tactical_bombers moved from Crete to Syria
                1 fighter moved from 99 Sea Zone to Egypt
                1 armour moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - British
                1 destroyer and 2 submarines placed in 106 Sea Zone
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,6,3,6,3
                British collect 30 PUs (8 lost to blockades); end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,2,1,5,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    British : -2,50
        Italians : 0,00
        Americans : 0,50
        Japanese : 0,33

    triplea_42428_UK_7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Gibraltar to 99 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                    British defend with 1 destroyer
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 armour moved from Nenetsia to Novgorod

    Place Units - Italians
                3 submarines and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -1,17
        British : -0,33

    triplea_42428_Ita7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 41 Sea Zone to 56 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42428_ANZ7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 41 Sea Zone to 56 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42428_Fre7.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 4 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Bryansk, round 2 : 1/7 hits, 1,50 expected hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Bryansk, round 3 : 1/6 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 4 : 0/4 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans retreated to Western Ukraine
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 5 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Baltic States
                4 aaGuns, 3 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 armour and 2 mech_infantrys moved from Germany to Poland
                5 armour, 2 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                2 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                3 submarines moved from 109 Sea Zone to 110 Sea Zone
                2 bombers moved from Gibraltar to Western Germany
                4 fighters and 2 tactical_bombers moved from Gibraltar to Algeria
                1 battleship and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                4 bombers placed in Western Germany
                1 artillery placed in Ukraine

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -0,83
        Russians : 2,00

    triplea_42428_Ger8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                3 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Smolensk
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to 127 Sea Zone
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Italians
                1 armour moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Rostov
                    Russians attack with 2 fighters and 5 infantry
                    Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters and 5 infantry in Rostov, round 2 : 2/7 hits, 1,83 expected hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                        Russians roll dice for 2 fighters and 4 infantry in Rostov, round 3 : 1/6 hits, 1,67 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians lost in Yunnan
                    2 infantry owned by the Russians retreated to Szechwan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                2 armour, 1 artillery and 1 infantry moved from Vologda to Russia
                2 fighters moved from Rostov to Russia
                1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Russia to Kazakhstan
                15 artilleries and 41 infantry moved from Tambov to Russia
                1 tactical_bomber moved from 127 Sea Zone to Urals

    Place Units - Russians
                3 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -3,17
        Japanese : 1,00

    triplea_42428_Rus8.tsvg

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese

    Combat Hit Differential Summary :

    triplea_42428_Jap8.tsvg

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sikang: 2 infantry
                EDIT: Adding units owned by Russians to Szechwan: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42428_Jap8.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sikang: 2 infantry
                EDIT: Adding units owned by Russians to Szechwan: 2 infantry
                EDIT: Turning off Edit Mode
                Japanese buy 1 armour, 4 artilleries, 2 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                4 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Malaya to Shan State
                1 destroyer moved from 36 Sea Zone to 56 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                      Japanese take 42 Sea Zone from ANZAC
                2 bombers moved from Malaya to 56 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Java
                Battle in Siberia
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Siberia from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 56 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 2 : 2/10 hits, 3,67 expected hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                3 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 battleships, 1 carrier, 1 cruiser and 3 transports moved from 39 Sea Zone to 37 Sea Zone
                4 carriers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from 56 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from 37 Sea Zone to Malaya
                1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 5 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 infantry and 1 mech_infantry placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,50
        Americans : -0,17
        UK_Pacific : -0,33
        Japanese : -3,17

    triplea_42428_Jap8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                10 artilleries and 10 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                4 carriers, 3 fighters and 2 tactical_bombers moved from 89 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2,67 expected hits
                        Italians roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Italians lost in Gibraltar
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        Americans : -2,33

    triplea_42428_Ame8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    triplea_42428_Chi8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                10 artilleries and 10 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                4 carriers, 3 fighters and 2 tactical_bombers moved from 89 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2,67 expected hits
                        Italians roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Italians lost in Gibraltar
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 3 : 2/8 hits, 2,67 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Tobruk to Egypt
                1 armour moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 fighters and 2 tactical_bombers
                    Italians defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Italians Submerged
                        British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Gibraltar
                1 fighter moved from 98 Sea Zone to Persia
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 101 Sea Zone to Eastern United States
                1 armour moved from Western United States to Eastern United States

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                2 submarines placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,3
                British collect 36 PUs (4 lost to blockades); end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Italians : 0,00
        British : -0,33
        Americans : -2,33

    triplea_42428_UK_8.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Algeria to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                2 armour moved from Novgorod to Archangel

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Archangel
                    Italians attack with 2 armour
                    Russians defend with 1 armour
                        Italians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits
                        Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Archangel
                    Italians win, taking 97 Sea Zone from British, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Tunisia
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 bomber and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,17 expected hits
                        British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                10 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : 0,83
        British : 0,50
        Russians : -0,50

    triplea_42428_Ita8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                2 fighters moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : 1,00
        Japanese : -0,67

    triplea_42428_ANZ8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                2 fighters moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 3 submarines
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 6 : 0/2 hits, 0,33 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 7 : 0/2 hits, 0,33 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 8 : 0/2 hits, 0,33 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 9 : 0/2 hits, 0,33 expected hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                        French roll dice for 1 destroyer in 98 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 10 : 0/1 hits, 0,17 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 11 : 0/1 hits, 0,17 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 12 : 0/1 hits, 0,17 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 13 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 13 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Italians: 3 submarines

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -3,83
        French : -0,50
        ANZAC : 1,00
        Japanese : -0,67

    triplea_42428_Fre8.tsvg

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