MrRoboto (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 bomber moved from Alexandria to Baltic States
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from French
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from British
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 marine
                    British defend with 1 aaGun
                        Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Baltic States
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Baltic States
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Romania to Poland
                1 artillery moved from Bulgaria to Greece
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Alexandria to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Southern Italy
                8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : 0.67

    triplea_42429_Ita3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French Equatorial Africa to Tanganyika Territory
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42429_Fre3.tsvg

  • '19 '18

    Hey simon,

    I’m going on vacation for a week, to the Côte d’Azur. So I won’t be playing until next Tuesday.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Trans-Jordan to Persia
                3 bombers moved from Alexandria to Persia
                2 armour and 1 mech_infantry moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 artillery and 7 infantry moved from Romania to Eastern Poland
                5 artilleries moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to 125 Sea Zone

    Purchase Units - Germans
                Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win with 2 artilleries remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 3 bombers and 1 fighter
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 bombers and 1 fighter in Persia, round 2 : 1/4 hits, 2.50 expected hits
                        British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Persia
                        Germans roll dice for 3 bombers and 1 fighter in Persia, round 3 : 2/4 hits, 2.50 expected hits
                        British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Persia
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries and 7 infantry in Eastern Poland, round 2 : 5/13 hits, 4.17 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers and 1 fighter moved from Persia to Iraq
                2 tactical_bombers moved from Southern Italy to Western Germany
                2 fighters moved from 125 Sea Zone to Western Germany
                1 aaGun moved from Poland to Baltic States
                2 aaGuns, 6 armour, 7 artilleries, 21 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Southern Italy to Western Germany
                3 mech_infantrys moved from Northern Italy to Germany
                1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -2.50
        British : -1.67
        Russians : 0.83

    triplea_42429_Ger4.tsvg

  • '19 '17 '16

    @MrRoboto:

    Hey simon,

    I’m going on vacation for a week, to the C�te d’Azur. So I won’t be playing until next Tuesday.

    Have a great time.

  • '19 '18

    @simon33:

    @MrRoboto:

    Hey simon,

    I’m going on vacation for a week, to the C�te d’Azur. So I won’t be playing until next Tuesday.

    Have a great time.

    Thanks :-)
    I’m back!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Belarus to Vyborg
                3 infantry moved from Belarus to Baltic States
                2 armour and 1 mech_infantry moved from Belarus to Karelia
                2 artilleries moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Russia to Karelia
                1 fighter moved from Russia to Vyborg

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 6 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 3/7 hits, 3,17 expected hits
                        Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits, 2,00 expected hits
                        1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits, 2,83 expected hits
                        Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 4 : 5/6 hits, 2,83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 aaGun moved from Belarus to Baltic States
                2 aaGuns, 7 artilleries and 23 infantry moved from Belarus to Bryansk
                3 infantry moved from Bryansk to Belarus
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                7 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        Russians : 1,50

    triplea_42429_Rus4.tsvg

  • '19 '18

    Hey Simon. Have you missed this or are you away?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Anhwe
                1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 bomber, 4 fighters and 4 tactical_bombers moved from French Indo China to Hopei
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to Java
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Yunnan to Kweichow
                3 infantry moved from Hunan to Kweichow
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from 41 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 11 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Hopei, round 2 : 5/15 hits, 6.67 expected hits
                        Chinese roll dice for 1 fighter and 11 infantry in Hopei, round 2 : 4/12 hits, 4.33 expected hits
                        4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Hopei, round 3 : 6/11 hits, 6.00 expected hits
                        Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 : 1/7 hits, 2.67 expected hits
                        1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in Hopei, round 4 : 6/10 hits, 5.67 expected hits
                        Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 11 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from French Indo China to Yunnan
                1 bomber, 4 fighters and 4 tactical_bombers moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Hunan to Yunnan
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 fighter moved from Japan to Philippines
                2 carriers moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    French : -0.67
        ANZAC : -0.33
        Chinese : -2.33
        Japanese : -4.83

    triplea_42429_Jap4.tsvg

  • '19 '17 '16

    @MrRoboto:

    Hey Simon. Have you missed this or are you away?

    Sorry about that. Was getting chronically indecisive.

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine

    Combat Hit Differential Summary :

    Americans : -2,33
        Japanese : 0,67

    triplea_42429_Ame4.tsvg

  • '19 '18

    Submerge?
    OOL?

  • '19 '17 '16

    No submerge.

    Max D.

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat - British
                Battle in Iraq
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 3 bombers and 1 fighter; Italians defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3,67 expected hits

    Combat Hit Differential Summary :

    British : -1,83

    triplea_42429_Bri4.tsvg

  • '19 '18

    Hm, that started under-average. Not good.

    OOL?

  • '19 '17 '16

    Did I not see that the planes could come from India?

    I guess I’ll lose the bombers first.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 1 carrier and 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        1 destroyer owned by the Italians and 1 carrier owned by the Americans lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 battleship in 96 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 96 Sea Zone to Libya
                1 bomber moved from 96 Sea Zone to Libya
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from India to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                      British take Egypt from Italians
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Iraq
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 3 bombers and 1 fighter; Italians defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3,67 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 bombers, 1 fighter and 1 infantry in Iraq, round 2 : 2/8 hits, 2,67 expected hits
                        3 bombers owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Italians win with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 30
                    Casualties for British: 2 infantry
                    Casualties for Germans: 3 bombers
                    2 tactical_bombers owned by the British and 4 fighters owned by the British retreated

    Non Combat Move - British
                3 infantry moved from Union of South Africa to Rhodesia
                2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 carrier and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                4 fighters and 2 tactical_bombers moved from Iraq to Persia
                1 fighter moved from Persia to 80 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Persia
                1 destroyer placed in 80 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                British collect 28 PUs (2 lost to blockades); end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Italians : -0,33
        British : -1,83
        Americans : -2,83
        Chinese : 0,50
        Japanese : 2,00

    triplea_42429_UK_4.tsvg

  • '19 '18

    Okay, that was interesting. I scored 2 hits less than average (with the bombardment), but since you only scored 2 hits either and took the bombers first, I got +30. Originally, I aimed to kill everything so that you can’t Blitz through to the Caucasus, but I guess I can live with this outcome too.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Greece to 99 Sea Zone
                2 fighters moved from Southern Italy to Libya
                1 artillery moved from Crete to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Libya

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    French defend with 3 infantry; Americans defend with 1 bomber and 1 fighter
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Libya, round 2 : 2/6 hits, 2.33 expected hits
                        French roll dice for 1 bomber, 1 fighter and 3 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits
                        1 bomber owned by the Americans, 1 infantry owned by the French, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
                        Italians roll dice for 1 artillery and 2 fighters in Libya, round 3 : 1/3 hits, 1.33 expected hits
                        French roll dice for 1 fighter and 2 infantry in Libya, round 3 : 1/3 hits, 1.33 expected hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
                    French win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for French: 2 infantry
                    2 fighters owned by the Italians retreated
                Battle in Egypt
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to Alexandria
                2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Syria to Trans-Jordan
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 8 infantry placed in Northern Italy
                Italians undo move 2.
                2 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,4,6,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Italians collect 19 PUs (4 lost to blockades); end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        British : 0.67
        French : 0.83

    triplea_42429_Ita4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        French roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Egypt
                        French roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the French lost in Egypt
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,00
        French : 0,67

    triplea_42429_Fre4.tsvg

Suggested Topics

  • 19
  • 28
  • 107
  • 198
  • 39
  • 63
  • 118
  • 383
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.8k

Users

40.4k

Topics

1.8m

Posts