18L Sovietishcat (Allies) v Zhukov (Axis +4) BM3

  • 16 15 10

    For the record, I’d want 4 inf as casualties, not 3 inf 1 aa.  Hopefully it won’t matter.

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                20 infantry and 8 mech_infantrys moved from West India to India
                1 artillery, 2 fighters and 1 tactical_bomber moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    triplea_42448.0_Bri7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 6 mech_infantrys, 9 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from 112 Sea Zone to Karelia
                7 bombers moved from Russia to India
                1 mech_infantry moved from Egypt to Syria
                      Americans take Syria from Neutral_Axis
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis

    Combat - Americans
                Battle in Karelia
                    Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Germans defend with 3 mech_infantrys
                        Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Karelia, round 2 :  2/5 hits
                        Germans roll dice for 3 mech_infantrys in Karelia, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Germans lost in Karelia
                        Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Karelia, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                Battle in India
                    Americans attack with 7 bombers
                    Japanese defend with 1 aaGun, 1 airfield, 5 armour, 7 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 5 mech_infantrys
                        AA fire in India :  0/3 hits
                        Americans roll dice for 7 bombers in India, round 2 :  4/7 hits
                        Japanese roll dice for 1 aaGun, 5 armour, 7 artilleries, 16 infantry and 5 mech_infantrys in India, round 2 :  7/33 hits
                        3 infantry owned by the Japanese, 7 bombers owned by the Americans and 1 aaGun owned by the Japanese lost in India
                    Japanese win with 5 armour, 7 artilleries, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is -70
                    Casualties for Americans: 7 bombers
                    Casualties for Japanese: 1 aaGun and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Karelia to Finland
                1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                9 bombers, 3 fighters and 1 tactical_bomber moved from Midway to Western United States

    Place Units - Americans
                3 mech_infantrys placed in Finland
                3 mech_infantrys placed in Norway
                1 artillery placed in Western United States
                7 submarines and 2 transports placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                20 infantry and 8 mech_infantrys moved from West India to India
                1 artillery, 2 fighters and 1 tactical_bomber moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in India
                    British attack with 1 artillery, 2 fighters, 20 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 5 armour, 7 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 5 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters, 20 infantry, 9 mech_infantrys and 1 tactical_bomber in India, round 2 :  8/33 hits
                        Japanese roll dice for 5 armour, 7 artilleries, 13 infantry and 5 mech_infantrys in India, round 2 :  11/30 hits
                        8 infantry owned by the Japanese and 11 infantry owned by the British lost in India
                        British roll dice for 1 artillery, 2 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in India, round 3 :  7/22 hits
                        Japanese roll dice for 5 armour, 7 artilleries, 5 infantry and 5 mech_infantrys in India, round 3 :  6/22 hits
                        5 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in India
                        British roll dice for 1 artillery, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in India, round 4 :  2/16 hits
                        Japanese roll dice for 5 armour, 7 artilleries and 3 mech_infantrys in India, round 4 :  3/15 hits
                        2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                        British roll dice for 1 artillery, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in India, round 5 :  5/13 hits
                        Japanese roll dice for 5 armour, 7 artilleries and 1 mech_infantry in India, round 5 :  8/13 hits
                        8 mech_infantrys owned by the British, 4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 6 :  3/5 hits
                        Japanese roll dice for 5 armour and 3 artilleries in India, round 6 :  3/8 hits
                        3 artilleries owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the British lost in India
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in India, round 7 :  0/2 hits
                        Japanese roll dice for 5 armour in India, round 7 :  3/5 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in India
                    Japanese win with 5 armour remaining. Battle score for attacker is -44
                    Casualties for British: 1 artillery, 2 fighters, 20 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 7 artilleries, 13 infantry and 5 mech_infantrys

    Non Combat Move - British
                2 armour moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
                British collect 32 PUs (3 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_42448.0_UK_7.tsvg

  • 19

    The allies surrender- well done - GG was fun! I have posted results.

  • 16 15 10

    Thanks for the game Sovietishcat.  I like your experiments with USA bombers.  The Russian tanks on the other hand….don’t seem to work…at least against this G1 purchase and G1 moves.  I could see it working great if Germany switches to Sea Lion on G2…but with your bombers on WUSA, very few experienced players will switch from Barbarossa to Sea Lion since a G3 assault on London will be dicey and the Russian tank buy is a threat.

  • 19

    I try to convince Ger to do a sealion after a weak purchase from Uk 1 but I didn’t play well with Russia this game, I should not have move my Ruski stack on Baltic state, I was out of position!

    But japan has so many bonuses in BM3 ouch, it hurt me a lot  :-P

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