18L MrRoboto (Axis+3) vs Shin-Ji (Allies) BM3 game3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 47 PUs;
                Germans buy 1 aaGun, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 3 infantry moved from Baltic States to Novgorod
                1 bomber moved from Baltic States to Russia
                7 armour and 3 mech_infantrys moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                1 fighter and 2 tactical_bombers moved from Finland to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Novgorod
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 3/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Russia
                    Germans attack with 7 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_major, 1 fighter and 9 infantry
                        Germans roll dice for 7 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 10/13 hits, 5,83 expected hits
                        Russians roll dice for 1 fighter and 9 infantry in Russia, round 2 : 4/10 hits, 3,67 expected hits
                        9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 1 fighter and 9 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 artilleries and 12 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Russia to Ukraine
                2 aaGuns, 11 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Baltic States to Poland
                1 aaGun moved from Baltic States to Poland
                11 armour and 3 mech_infantrys moved from Poland to Germany
                3 armour and 4 mech_infantrys moved from Germany to Western Germany
                1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 infantry moved from Norway to Finland
                5 infantry moved from Finland to Karelia
                1 aaGun moved from Baltic States to Poland

    Place Units - Germans
                1 aaGun and 2 infantry placed in Western Germany
                3 infantry placed in France
                1 infantry and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 82 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : 7,17
        British : -0,33
        Russians : -0,33

    triplea_42454_Ger5.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Combat Move - Russians
                1 artillery and 5 infantry moved from Smolensk to Russia
                3 armour and 4 mech_infantrys moved from Belarus to Russia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Baltic States
                1 tactical_bomber moved from Belarus to Baltic States
                3 artilleries and 40 infantry moved from Belarus to Bryansk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 40 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour
                        Russians roll dice for 3 artilleries and 40 infantry in Bryansk, round 2 : 9/43 hits, 8.17 expected hits
                        Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits, 1.67 expected hits
                        3 infantry owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 3 artilleries and 37 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Russia
                    Russians attack with 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 airfield, 6 armour and 1 factory_minor
                        Russians roll dice for 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Russia, round 2 : 3/13 hits, 3.50 expected hits
                        Germans roll dice for 6 armour in Russia, round 2 : 3/6 hits, 3.00 expected hits
                        3 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                        Russians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Russia, round 3 : 3/10 hits, 3.00 expected hits
                        Germans roll dice for 3 armour in Russia, round 3 : 2/3 hits, 1.50 expected hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Smolensk
                3 aaGuns moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Smolensk
                1 fighter moved from Eastern Poland to Smolensk

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : 1.83
        Russians : 0.00

    triplea_42454_Rus5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                1 armour moved from Shensi to Sikang
                2 fighters moved from Yunnan to Sikang
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sikang, round 2 : 3/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 4 infantry moved from French Indo China to Shan State
                3 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Manchuria to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from Sikang to Yunnan

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 artillery and 2 infantry
                EDIT: Adding units owned by Japanese to Suiyuyan: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Chinese : -0,33
        Japanese : 1,33

    triplea_42454_Jap5.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from United Kingdom to France
                1 armour, 2 artilleries, 3 infantry, 2 marines and 2 mech_infantrys moved from 112 Sea Zone to Norway
                4 submarines moved from 92 Sea Zone to 110 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 112 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        AA fire in France : : -0.17
        Americans : 1.00

    triplea_42454_Ame5.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from United Kingdom to France
                1 armour, 2 artilleries, 3 infantry, 2 marines and 2 mech_infantrys moved from 112 Sea Zone to Norway
                4 submarines moved from 92 Sea Zone to 110 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 112 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 7 PUs

    Purchase Units - British
                British buy 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Holland Belgium to Germany
                1 mech_infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Italians
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 80 Sea Zone to India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - British

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Germans : -0.17
        AA fire in France : : -0.17
        Americans : 1.00
        AA fire in Germany : : 0.83

    triplea_42454_UK_5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 marine moved from Northern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 marine moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Morocco
                1 marine moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 marine moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    French defend with 3 infantry; Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco, round 2 : 2/6 hits, 2,33 expected hits
                        French roll dice for 4 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
                        1 infantry owned by the Americans, 3 infantry owned by the French and 2 infantry owned by the Italians lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for French: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                3 aaGuns and 2 infantry moved from Northern Italy to Western Germany
                1 bomber moved from Bulgaria to Western Germany
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Morocco to 92 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery, 1 infantry and 1 marine placed in Southern France
                2 infantry and 1 mech_infantry placed in Northern Italy
                Italians undo move 3.
                1 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Italians : -0,00
        French : 0,67

    triplea_42454_Ita5.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to South Australia
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42454_Fre5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
                Germans buy 3 armour, 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Vyborg to Karelia
                2 infantry moved from France to Western Germany
                3 armour and 4 mech_infantrys moved from Western Germany to Poland
                11 armour and 9 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Germany to Poland
                4 aaGuns, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
                1 bomber moved from Ukraine to Western Germany
                2 artilleries and 12 infantry moved from Ukraine to Bessarabia

    Place Units - Germans
                3 fighters placed in Western Germany
                3 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    triplea_42454_Ger6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                3 artilleries and 33 infantry moved from Bryansk to Belarus
                3 armour and 2 mech_infantrys moved from Russia to Belarus
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Rostov
                1 tactical_bomber moved from Smolensk to Archangel
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour, 3 artilleries, 33 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour, 3 artilleries, 33 infantry and 2 mech_infantrys in Belarus, round 2 : 9/41 hits, 8.83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour, 3 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Smolensk to Belarus
                3 aaGuns moved from Bryansk to Belarus
                1 fighter moved from Rostov to Russia

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : -0.33
        Russians : 0.83

    triplea_42454_Rus6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 12 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 5 Sea Zone to Amur
                2 infantry moved from Korea to Amur
                2 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 armour moved from Sikang to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Yunnan to Kansu
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3,67 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 2/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur : 2/6 hits, 1,00 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 3/3 hits, 1,83 expected hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber in Amur, round 2 : 5/18 hits, 6,00 expected hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 12/18 hits, 6,00 expected hits
                        10 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                    2 artilleries retreated to Manchuria
                    Russians win with 12 infantry remaining. Battle score for attacker is -32
                    Casualties for Japanese: 1 artillery, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Hunan to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kansu to Suiyuyan
                1 mech_infantry moved from Kweichow to Chahar
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 destroyers and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 submarine moved from 37 Sea Zone to 74 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Yunnan to Manchuria

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 artillery
                EDIT: Adding units owned by Japanese to Manchuria: 1 marine
                EDIT: Turning off Edit Mode
                1 destroyer and 3 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    AA fire in Amur : : 1,00
        ANZAC : 0,33
        Chinese : -0,33
        Russians : 6,00
        Japanese : 2,17

    triplea_42454_Jap6.tsvg

  • 19 18

    @MrRoboto:

    Battle in Amur
                    Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur : 2/6 hits, 1,00 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 3/3 hits, 1,83 expected hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber in Amur, round 2 : 5/18 hits, 6,00 expected hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 12/18 hits, 6,00 expected hits
                        10 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                    2 artilleries retreated to Manchuria
                    Russians win with 12 infantry remaining. Battle score for attacker is -32
                    Casualties for Japanese: 1 artillery, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 6 infantry

    sigh

  • 15

    Wow, I was thinking at first it was that extra AA hit that made the diff, but then I saw the 12/18.

    But honestly, I never expected you to attack Amur at all!

  • 19 18

    I had 75% chance of success and it frees up all the units in Manchuria while giving me lots of IPC in the long run in the Siberian territories

  • 15

    Huh!  Good thing I didn’t think to check then. LOL

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                6 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from United Kingdom to Finland
                1 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                4 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Denmark
                Battle in 42 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Finland
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Finland to Norway
                1 bomber moved from Germany to Norway
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                6 fighters moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 fighters
                EDIT: Adding units owned by Americans to 54 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer placed in 10 Sea Zone
                4 bombers placed in Eastern United States
                1 factory_minor and 1 harbour placed in Norway

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : -1.50
        Japanese : -0.33
        AA fire in Germany : : -0.17

    triplea_42454_Ame6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                6 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from United Kingdom to Finland
                1 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                4 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Denmark
                Battle in 42 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Finland
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Finland to Norway
                1 bomber moved from Germany to Norway
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                6 fighters moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 fighters
                EDIT: Adding units owned by Americans to 54 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer placed in 10 Sea Zone
                4 bombers placed in Eastern United States
                1 factory_minor and 1 harbour placed in Norway

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Iraq to Persia
                      British take Persia from Italians
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia
                7 mech_infantrys moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Egypt
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 artillery moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 marine
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 marine
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 marine
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 marine in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 marine

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Place Units - British
                1 destroyer and 2 fighters placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : 0.67
        Italians : 1.33
        Americans : -1.50
        Japanese : -0.67
        AA fire in Germany : : -0.17

    triplea_42454_UK_6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber and 1 infantry moved from Western Germany to Denmark
                1 artillery moved from Morocco to Algeria
                      Italians take Algeria from French
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 harbour
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
                        British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Denmark
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 infantry in Denmark, round 2 : 2/2 hits, 0,83 expected hits
                        Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Denmark
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Malta

    Non Combat Move - Italians
                1 bomber moved from Denmark to Southern Italy
                1 marine moved from Southern France to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 infantry moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 carrier, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        British : 1,33
        Americans : 0,67

    triplea_42454_Ita6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 armour moved from Queensland to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : 0.67

    triplea_42454_Fre6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 artillery and 11 infantry moved from Bessarabia to Western Ukraine
                2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                2 infantry moved from Karelia to Finland
                1 bomber moved from Western Germany to Finland
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans
                1 artillery and 1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                        Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 10/32 hits, 7,33 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Baltic States
                2 aaGuns moved from Eastern Poland to Western Ukraine
                11 armour and 9 mech_infantrys moved from Baltic States to Karelia
                1 infantry moved from Novgorod to Karelia
                1 bomber moved from Finland to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                3 armour and 6 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                1 armour and 4 mech_infantrys placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 3,00
        Americans : -0,33
        Russians : 1,67

    triplea_42454_Ger7.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Caucasus
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                2 armour moved from Russia to Bryansk
                4 aaGuns, 3 armour, 3 artilleries and 30 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Italians : -0.33
        Russians : 0.67
        Japanese : -0.50

    triplea_42454_Rus7.tsvg

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