L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Samara to Archangel
                      Russians take Archangel from Germans
                1 artillery and 4 infantry moved from Samara to Russia
                2 armour and 3 mech_infantrys moved from Samara to Russia
                1 infantry moved from Volgograd to Samara

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 23 / 32
        Japanese : 51 / 63
        Americans : 60 / 90
        Chinese : 8 / 8
        British : 29 / 34
        UK_Pacific : 7 / 8
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42444.0_Rus5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                4 fighters moved from 37 Sea Zone to 33 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 4 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Kweichow to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan

    triplea_42444.0_Jap5.tsvg


  • scramble? I’m 95 % certain that it’s a scramble but just wanted to be sure.
    Best regards
    MrCunego

  • '16 '15 '10

    full scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                4 fighters moved from 37 Sea Zone to 33 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 4 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Kweichow to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,50 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 2/6 hits, 1,67 expected hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 9/12 hits, 6,17 expected hits
                        2 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 transport in 33 Sea Zone, round 3 : 4/10 hits, 5,50 expected hits
                        3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 33 Sea Zone, round 4 : 2/5 hits, 3,33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers in 33 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
                        Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                        2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -33
                    Casualties for Japanese: 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Chahar to Manchuria
                2 fighters moved from Anhwe to 6 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                2 battleships, 2 carriers, 3 destroyers and 2 transports moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
                EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
                EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
                EDIT: Adding units owned by Japanese to Korea: 3 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 7 infantry
                EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Americans : -0,00
        Chinese : -1,33
        UK_Pacific : -0,33
        Japanese : -0,33

    triplea_42444.0_Jap5.tsvg


  • a desperate move that didn’t pay of. Looking grim for the axis in this one.
    Best regards
    MrCunego

  • '16 '15 '10

    looks like I lucked out.  I missed that you could get 7 fighters there.  Air is really hard to keep track of, especially when you factor in carriers and naval bases.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from New Guinea to Caroline Islands
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from Suiyuyan to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 fighter moved from Persia to India
                2 bombers moved from Egypt to India
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 64 Sea Zone
                1 marine moved from Morocco to 91 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 transport moved from 87 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                6 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    triplea_42444.0_Ame5.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                6 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -0.33

    triplea_42444.0_Chi5.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 bomber moved from India to Iraq
                1 fighter moved from Persia to Shensi
                5 fighters moved from Persia to Russia
                1 mech_infantry moved from Eastern Persia to India
                2 artilleries, 13 infantry and 3 mech_infantrys moved from India to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                2 marines moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 13 infantry and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Burma, round 2 : 3/18 hits, 3.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.17 expected hits
                        Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                3 aaGuns moved from India to Burma
                1 armour, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 transports placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -1.83
        Japanese : 0.67

    triplea_42444.0_UK_5.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 bomber moved from India to Iraq
                1 fighter moved from Persia to Shensi
                5 fighters moved from Persia to Russia
                1 mech_infantry moved from Eastern Persia to India
                2 artilleries, 13 infantry and 3 mech_infantrys moved from India to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                2 marines moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 13 infantry and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Burma, round 2 : 3/18 hits, 3.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.17 expected hits
                        Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                3 aaGuns moved from India to Burma
                1 armour, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 transports placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shensi: 1 fighter
                EDIT: Adding units owned by UK_Pacific to India: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -1.83
        Japanese : 0.67

    triplea_42444.0_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Syria to Kenya
                1 infantry moved from Italian Somaliland to Kenya
                2 artilleries moved from Syria to Iraq
                2 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 fighters moved from Syria to Iraq
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Kenya
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Kenya, round 2 : 1/2 hits, 0,83 expected hits
                        British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Italians attack with 2 artilleries and 2 fighters
                    British defend with 2 mech_infantrys
                        Italians roll dice for 2 artilleries and 2 fighters in Iraq, round 2 : 1/4 hits, 1,67 expected hits
                        British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Iraq
                        Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits, 1,33 expected hits
                        British roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery and 1 fighter
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Iraq to Syria
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Syria
                1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
                2 infantry moved from Northern Italy to Western Germany
                1 bomber moved from Kenya to Italian Somaliland
                1 infantry moved from British Somaliland to Italian Somaliland

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -0,83
        British : 0,67

    triplea_42444.0_Ita5.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 fighters moved from India to Shensi

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Burma
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.50

    triplea_42444.0_ANZ5.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42444.0_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Archangel
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                4 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Russia
                1 fighter moved from Southern Italy to Holland Belgium

    triplea_42444.0_Ger6.tsvg


  • Intercept from moscow. Again 95% sure but just wanted to be certain.
    Best regards
    Mrcunego

  • '16 '15 '10

    Yes, intercept.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Archangel
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                4 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Russia
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  : 1/8 hits, 1,50 expected hits
                        Defenders Fire,  : 3/5 hits, 1,67 expected hits
                        1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                        1 fighter owned by the British lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/4 hits, 0,67 expected hits
                        AA fire in Russia : 0/1 hits, 0,17 expected hits
                    Bombing raid in Russia rolls: 7,8,5,5 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Russia causes 21 damage total.  Damaged units is as follows: factory_major = 16, airfield = 5
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Karelia to Finland
                2 armour moved from Novgorod to Finland
                1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                4 bombers and 1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                4 fighters moved from Syria to Bryansk
                3 armour moved from Rostov to Bryansk
                7 armour moved from Rostov to Northwest Persia

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 8 infantry
                EDIT: Adding units owned by Germans to Denmark: 8 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 bombers
                EDIT: Adding units owned by Germans to Novgorod: 2 bombers
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                2 fighters and 3 infantry placed in Western Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,83
        Germans : 1,67
        Defenders Fire,  : : 1,33
        Americans : -1,00
        Attackers Fire,  : : -0,50
        Russians : -0,33

    triplea_42444.0_Ger6.tsvg


  • sorry for the NCM edits. pressed end turn way to soon.
    And that airbattle over russia went pretty ok for both sides. Nice intercept and poor aa guns. all even out in the end.
    Best regards
    Mrcunego

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 32 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour and 1 mech_infantry moved from Tambov to Volgograd
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 3 infantry
                        Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2.83 expected hits
                        Japanese roll dice for 3 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                        Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2.33 expected hits
                        Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 13 infantry in Korea, round 4 : 3/13 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,2,4,3,2
                Russians collect 20 PUs (3 lost to blockades); end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -2.67
        Japanese : 3.00

    triplea_42444.0_Rus6.tsvg

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