No thank you
18L MrRoboto (Axis+3) vs Shin-Ji (Allies) BM3 game3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 bombers moved from Southern Italy to Novgorod
2 armour and 2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 bombers and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3,00 expected hits
Russians roll dice for 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 2 armour and 2 bombers in Novgorod, round 3 : 2/4 hits, 2,33 expected hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 1 bomber in Novgorod, round 4 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 1 bomber and 4 mech_infantrys
Casualties for Russians: 3 infantry and 3 mech_infantrysNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
2 artilleries and 12 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Western Ukraine
5 armour and 3 mech_infantrys moved from Germany to Poland
4 aaGuns, 11 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Poland to Baltic States
1 bomber moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Finland
1 tactical_bomber moved from Southern Italy to Finland
1 fighter and 1 tactical_bomber moved from Southern Italy to Baltic States
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0,50
Russians : 2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 submarine moved from 110 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
3 armour and 3 mech_infantrys moved from Karelia to Belarus
8 infantry moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery and 5 infantry moved from Russia to SmolenskPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 harbour and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
2 bombers moved from Philippines to Chahar
1 artillery and 11 infantry moved from Jehol to Chahar
1 armour moved from Anhwe to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 11 infantry
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers and 11 infantry in Chahar, round 2 : 5/14 hits, 3,67 expected hits
Chinese roll dice for 7 infantry in Chahar, round 2 : 4/7 hits, 2,33 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 2 bombers and 7 infantry in Chahar, round 3 : 1/10 hits, 3,00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 2 bombers and 7 infantry in Chahar, round 4 : 4/10 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for Chinese: 7 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
4 fighters and 3 tactical_bombers moved from Kwangsi to Jehol
1 aaGun, 4 fighters and 3 tactical_bombers moved from Jehol to Manchuria
2 bombers moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New GuineaPlace Units - Japanese
1 harbour placed in Hainan
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Chinese : 1,67
UK_Pacific : 0,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 3 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 marines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 92 Sea Zone
Americans attack with 4 submarines
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 tactical_bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Americans: 1 fighter and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Americans : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 3 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 marines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 92 Sea Zone
Americans attack with 4 submarines
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 tactical_bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Americans: 1 fighter and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Americans : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 3 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 marines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 92 Sea Zone
Americans attack with 4 submarines
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 tactical_bomber owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Americans: 1 fighter and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Germany
3 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to YunnanCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 112 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Western Germany
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
British roll dice for 1 armour, 2 fighters and 1 infantry in Western Germany, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 aaGuns and 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
2 aaGuns owned by the Germans lost in Western Germany
British roll dice for 1 armour, 2 fighters and 1 infantry in Western Germany, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 aaGuns and 1 infantry
Battle in Iraq
British attack with 1 fighter and 5 infantry
Italians defend with 3 infantry and 1 marine
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 fighter and 5 infantry in Iraq, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 3 infantry and 1 marine in Iraq, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry and 1 marine in Iraq, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Iraq, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry and 1 marine in Iraq, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 1 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry and 1 marine in Iraq, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter in Iraq, round 6 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 marine in Iraq, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Iraq, round 7 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 marine in Iraq, round 7 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Iraq
Italians win with 1 marine remaining. Battle score for attacker is -16
Casualties for British: 1 fighter and 5 infantry
Casualties for Italians: 3 infantry
Battle in Trans-Jordan
British attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Kenya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 2 fighters and 2 tactical_bombers
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 2 tactical_bombersNon Combat Move - British
1 fighter moved from Yunnan to India
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Germany to Holland BelgiumPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -1.17
Italians : 2.00
British : -0.83
Americans : 0.50
AA fire in Western Germany : : -0.33
Japanese : 1.33
AA fire in Germany : : -0.17 -
All glory to the Russian Sub! Rest well, comrade. You will be remembered.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Greece to Bryansk
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 marine moved from Iraq to Persia
Italians take Persia from BritishCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 3 fighters and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Western Germany, round 2 : 4/5 hits, 2,17 expected hits
British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Bryansk to Bulgaria
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
4 aaGuns, 1 infantry and 1 marine moved from Southern Italy to Northern Italy
1 carrier moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,3,6,3
Italians collect 23 PUs (4 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 2,67
British : 0,17
Russians : -0,67 -
Interesting game.
That russian sub enabled an incredibly strong move from you. I should have just given Finland to you, instead of defending it with the planes. On the other hand, Moscow will probably be mine next turn. This is going to be a nailbiter. -
It prob wouldn’t have made a difference, but I was sure I had put an AA there.
Oh well.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 infantry moved from Eire to Scotland
3 infantry moved from Algeria to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 47 PUs;
Germans buy 1 aaGun, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Russia
7 armour and 3 mech_infantrys moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 fighter and 2 tactical_bombers moved from Finland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 7 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major, 1 fighter and 9 infantry
Germans roll dice for 7 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 10/13 hits, 5,83 expected hits
Russians roll dice for 1 fighter and 9 infantry in Russia, round 2 : 4/10 hits, 3,67 expected hits
9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 fighter and 9 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries and 12 infantry moved from Bessarabia to Ukraine
1 bomber moved from Russia to Ukraine
2 aaGuns, 11 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Baltic States to Poland
1 aaGun moved from Baltic States to Poland
11 armour and 3 mech_infantrys moved from Poland to Germany
3 armour and 4 mech_infantrys moved from Germany to Western Germany
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
5 infantry moved from Finland to Karelia
1 aaGun moved from Baltic States to PolandPlace Units - Germans
1 aaGun and 2 infantry placed in Western Germany
3 infantry placed in France
1 infantry and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 7,17
British : -0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 artillery and 5 infantry moved from Smolensk to Russia
3 armour and 4 mech_infantrys moved from Belarus to Russia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
3 artilleries and 40 infantry moved from Belarus to BryanskCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 40 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour
Russians roll dice for 3 artilleries and 40 infantry in Bryansk, round 2 : 9/43 hits, 8.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 artilleries and 37 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour
Casualties for Russians: 3 infantry
Battle in Russia
Russians attack with 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 6 armour and 1 factory_minor
Russians roll dice for 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Russia, round 2 : 3/13 hits, 3.50 expected hits
Germans roll dice for 6 armour in Russia, round 2 : 3/6 hits, 3.00 expected hits
3 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Russia, round 3 : 3/10 hits, 3.00 expected hits
Germans roll dice for 3 armour in Russia, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 6 armour
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Smolensk
3 aaGuns moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Smolensk
1 fighter moved from Eastern Poland to SmolenskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.50
Italians : 1.83
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 armour moved from Shensi to Sikang
2 fighters moved from Yunnan to Sikang
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sikang, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 artillery and 4 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Sikang to YunnanPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Suiyuyan: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese : -0,33
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 armour, 2 artilleries, 3 infantry, 2 marines and 2 mech_infantrys moved from 112 Sea Zone to Norway
4 submarines moved from 92 Sea Zone to 110 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United StatesCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
1 bomber moved from France to United KingdomPlace Units - Americans
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0.17
AA fire in France : : -0.17
Americans : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 armour, 2 artilleries, 3 infantry, 2 marines and 2 mech_infantrys moved from 112 Sea Zone to Norway
4 submarines moved from 92 Sea Zone to 110 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United StatesCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
1 bomber moved from France to United KingdomPlace Units - Americans
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 7 PUsPurchase Units - British
British buy 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Holland Belgium to Germany
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Kenya to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from 80 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 112 Sea Zone to United KingdomCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -0.17
AA fire in France : : -0.17
Americans : 1.00
AA fire in Germany : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 marine moved from Northern Italy to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 marine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Morocco
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 marine moved from Persia to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 2 artilleries, 2 fighters and 2 infantry
French defend with 3 infantry; Americans defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco, round 2 : 2/6 hits, 2,33 expected hits
French roll dice for 4 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Americans, 3 infantry owned by the French and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
3 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Bulgaria to Western Germany
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Morocco to 92 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 marine placed in Southern France
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : -0,00
French : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Germans buy 3 armour, 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Germans
Non Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from France to Western Germany
3 armour and 4 mech_infantrys moved from Western Germany to Poland
11 armour and 9 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
4 aaGuns, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
1 bomber moved from Ukraine to Western Germany
2 artilleries and 12 infantry moved from Ukraine to BessarabiaPlace Units - Germans
3 fighters placed in Western Germany
3 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
3 artilleries and 33 infantry moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Archangel
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 3 artilleries, 33 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 3 artilleries, 33 infantry and 2 mech_infantrys in Belarus, round 2 : 9/41 hits, 8.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour, 3 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Smolensk to Belarus
3 aaGuns moved from Bryansk to Belarus
1 fighter moved from Rostov to RussiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
Russians : 0.83





