af2f30a2-54d0-4e67-bcf1-8dd6e981ad8d-dawg-64-v-mike-g40-start-round-5-usa-9.tsvg
i would like you to see if you want to take different sips to tip up carriers for planes in sz42
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Lanchow to Szechwan
1 Adv.Fighter moved from Lanchow to Szechwan
2 Infantrys moved from Shensi to Hupeh
1 ArmoredCar moved from Lanchow to Hupeh
1 Adv.Fighter and 1 Fighter moved from Ningsia to Hupeh
2 Artillerys and 3 Infantrys moved from Gobi Altai to Ulan Bator
1 Artillery, 3 Infantrys and 4 Tanks moved from Ningsia to Shensi
1 ArmoredCar, 1 Marine and 2 Tanks moved from Lanchow to Shensi
1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
2 Tanks moved from Hsining to Ningsia
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 2/5 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 2 : 0/3 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hupeh
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 2/5 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Ulan Bator
Chinese attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 2 Artillerys and 3 Infantrys in Ulan Bator, round 2 : 2/5 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ulan Bator, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ulan Bator
Chinese roll dice for 2 Artillerys and 2 Infantrys in Ulan Bator, round 3 : 2/4 hits
Hisaichi roll dice for 1 Artillery in Ulan Bator, round 3 : 1/1 hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ulan Bator
Chinese win, taking Ulan Bator from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Szechwan
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Chinese
1 Adv.Fighter moved from Szechwan to Shensi
1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
Place Units - Chinese
1 Adv.Fighter, 4 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 L.Fighter moved from Changchun to Shensi
2 Artillerys, 1 Fighter, 6 Infantrys and 4 Tanks moved from Shansi to Shensi
1 Bomber and 2 Fighters moved from N.French Indochina to Shensi
1 Destroyer and 2 Submarines moved from 67 Sea Zone to 66 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 66 Sea Zone
1 Battleship, 2 Destroyers and 3 Submarines moved from 66 Sea Zone to 65 Sea Zone
2 Fighters moved from Mindanao to 65 Sea Zone
1 Infantry moved from Mindanao to Samar
Hisaichi take Samar from Americans
2 Artillerys and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from N.Buryat Mongolia to Irkutsk
1 Infantry moved from N.Buryat Mongolia to Chita
1 Artillery and 1 Elite moved from N.French Indochina to Yunnan
2 Artillerys and 1 Elite moved from N.Thailand to Burma
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Elite moved from Manila to 106 Sea Zone
1 Elite moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
2 Marines moved from Panay to 93 Sea Zone
2 Marines and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
2 Marines moved from 101 Sea Zone to Yap
2 Elites moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Elites and 2 Infantrys moved from 84 Sea Zone to Formosa
1 Infantry moved from Banjarmasin to West Borneo
4 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Infantrys moved from Davao to Mindanao
1 Carrier moved from 67 Sea Zone to 107 Sea Zone
1 Carrier moved from 110 Sea Zone to 107 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 4 Destroyers, 7 Infantrys and 6 Marines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 65 Sea Zone
Hisaichi attack with 1 Battleship, 2 Destroyers, 2 Fighters and 3 Submarines
British defend with 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 3 Transports
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Anzac roll dice for 1 Carrier, 1 Destroyer and 5 Transports in 65 Sea Zone, round 2 : 0/7 hits, 1.67 expected hits
3 Transports owned by the Anzac lost in 65 Sea Zone
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 1 Submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 65 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
Anzac roll dice for 1 Carrier, 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/4 hits, 1.17 expected hits
1 Submarine owned by the British, 2 Transports owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone
Hisaichi win with 1 Battleship, 2 Destroyers, 2 Fighters and 3 Submarines remaining. Battle score for attacker is 59
Casualties for Anzac: 1 Carrier, 1 Destroyer and 3 Transports
Casualties for British: 1 Submarine and 2 Transports
Battle in Yap
Hisaichi attack with 2 Marines
Americans defend with 2 Infantrys
Hisaichi roll dice for 2 Marines in Yap, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Yap, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Marine owned by the Hisaichi lost in Yap
Hisaichi roll dice for 1 Marine in Yap, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Yap, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Marine owned by the Hisaichi lost in Yap
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Marines
Casualties for Americans: 2 Infantrys
Battle in Formosa
Hisaichi attack with 2 Elites and 2 Infantrys
Dutch defend with 1 Artillery
Hisaichi roll dice for 2 Elites and 2 Infantrys in Formosa, round 2 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Elites and 2 Infantrys in Formosa, round 3 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Elites and 2 Infantrys in Formosa, round 4 : 1/4 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Formosa, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Formosa
Hisaichi win, taking Formosa from Dutch with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Burma
Hisaichi attack with 2 Artillerys and 1 Elite
British defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Elite in Burma, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 Artillery and 1 Elite
British defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Elite in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 Elite owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Elite
Casualties for British: 1 ArmoredCar
Battle in Shensi
Hisaichi attack with 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 L.Fighter and 4 Tanks
Chinese defend with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 6 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 L.Fighter and 4 Tanks in Shensi, round 2 : 6/17 hits, 6.17 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 6 Tanks in Shensi, round 2 : 5/15 hits, 6.67 expected hits
1 ArmoredCar owned by the Chinese, 5 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 1 Infantry, 1 L.Fighter and 4 Tanks in Shensi, round 3 : 5/12 hits, 5.17 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 6 Tanks in Shensi, round 3 : 8/9 hits, 4.83 expected hits
2 Tanks owned by the Hisaichi, 3 Fighters owned by the Hisaichi, 5 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Shensi
Hisaichi roll dice for 1 Bomber, 1 L.Fighter and 2 Tanks in Shensi, round 4 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in Shensi, round 4 : 2/4 hits, 2.33 expected hits
1 Tank owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Fighter owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Bomber and 1 Tank in Shensi, round 5 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 2 Adv.Fighters in Shensi, round 5 : 2/2 hits, 1.33 expected hits
1 Tank owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Shensi
Chinese win with 2 Adv.Fighters remaining. Battle score for attacker is -34
Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys, 1 L.Fighter and 4 Tanks
Casualties for Chinese: 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 6 Tanks
Non Combat Move - Hisaichi
1 Infantry moved from Chahar to Shansi
1 ArmoredCar moved from Hong Kong to Hunan
2 Infantrys moved from Peking to Shantung
1 AAGun moved from Peking to Shantung
4 Infantrys moved from Liaoning to Peking
1 Artillery and 4 Infantrys moved from Kirin to Liaoning
1 Infantry moved from S.French Indochina to N.Thailand
2 Fighters moved from 65 Sea Zone to Sumatra
Place Units - Hisaichi
4 Destroyers placed in 107 Sea Zone
6 Marines placed in Hong Kong
7 Infantrys placed in Changchun
1 B.Transport placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
British : -0.33
Americans : 1.00
Anzac : -2.50
Chinese : 2.33
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Adv.Fighter, 1 Battleship, 3 Carriers, 4 Destroyers, 5 Fighters and 4 Submarines moved from 18 Sea Zone to 21 Sea Zone
1 T.Boat moved from 10 Sea Zone to 11 Sea Zone
2 Infantrys moved from Scotland to Northern Ireland
1 Bomber moved from Northern Ireland to Wales
2 Tanks moved from Manchester to Northern Ireland
5 Infantrys moved from Manchester to Scotland
7 Infantrys moved from Dover to Manchester
7 Infantrys moved from Wales to Manchester
1 Submarine and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
4 Tanks moved from Darfur to French Equatorial Africa
2 Artillerys moved from Lower Egypt to Nubia
2 Tanks moved from Cairo to Nubia
2 Mech.Infs moved from Cape Town to Angola
2 Infantrys moved from Belgian Congo to Angola
4 Fighters moved from French Equatorial Africa to Angola
2 Artillerys moved from Cairo to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Palestine to Iraq
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
1 ArmoredCar and 1 Infantry moved from Assam to Yunnan
3 ArmoredCars moved from Assam to Burma
1 Fighter moved from Malaya to 106 Sea Zone
1 Fighter moved from Koryakia to 76 Sea Zone
1 Artillery, 1 Infantry and 4 Tanks moved from French Equatorial Africa to French Sudan
Purchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 Fighter, 10 Infantrys, 3 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in 106 Sea Zone
British attack with 1 Fighter
Hisaichi defend with 1 T.Boat
British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits
1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Burma
British attack with 3 ArmoredCars
Hisaichi defend with 2 Artillerys and 1 Elite
British roll dice for 3 ArmoredCars in Burma, round 2 : 2/3 hits
Hisaichi roll dice for 2 Artillerys and 1 Elite in Burma, round 2 : 1/3 hits
1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma
British roll dice for 2 ArmoredCars in Burma, round 3 : 0/2 hits
Hisaichi roll dice for 1 Artillery in Burma, round 3 : 0/1 hits
British roll dice for 2 ArmoredCars in Burma, round 4 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Burma, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 7
Casualties for British: 1 ArmoredCar
Casualties for Hisaichi: 2 Artillerys and 1 Elite
Battle in Yunnan
British attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Yunnan, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in 76 Sea Zone
British attack with 1 Fighter
Yamamoto defend with 1 T.Boat
British roll dice for 1 Fighter in 76 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits
1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Angola
British attack with 4 Fighters, 2 Infantrys and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 4 Fighters, 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 1/8 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 4 Fighters, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
4 Fighters moved from Angola to French Sudan
2 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Bombay to Rajputana
1 Artillery and 4 Infantrys moved from Madras to Hyderabad
1 Fighter moved from 106 Sea Zone to Malaya
1 Fighter moved from 76 Sea Zone to Koryakia
1 Infantry moved from Tarawa to 104 Sea Zone
1 Infantry moved from Nauru to 104 Sea Zone
Place Units - British
1 Destroyer, 1 S.Submarine and 2 Submarines placed in 21 Sea Zone
British undo move 1.
1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
2 ArmoredCars placed in S.Saudi Arabia
1 Artillery and 1 Infantry placed in N.Saudi Arabia
2 ArmoredCars, 3 Artillerys and 1 Mech.Inf placed in Cairo
2 Mech.Infs placed in Cape Town
1 Submarine placed in 60 Sea Zone
6 Infantrys placed in Malaya
3 Infantrys placed in Madras
British undo move 6.
British undo move 1.
1 Destroyer, 1 S.Submarine and 2 Submarines placed in 21 Sea Zone
1 Fighter placed in Vancouver
Turn Complete - British
British collect 106 PUs; end with 106 PUs
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
2 Adv.Fighters and 1 Fighter moved from Broome to 65 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Malaya to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 65 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Hisaichi defend with 1 Battleship, 2 Destroyers and 3 Submarines
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 65 Sea Zone, round 2 : 4/6 hits
4 hits.
ool please
3 subs and a destroyer. Take em down, boys!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
2 Adv.Fighters and 1 Fighter moved from Broome to 65 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Malaya to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 65 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Hisaichi defend with 1 Battleship, 2 Destroyers and 3 Submarines
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 65 Sea Zone, round 2 : 4/6 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in 65 Sea Zone, round 2 : 1/3 hits
1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Anzac and 3 Submarines owned by the Hisaichi lost in 65 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 65 Sea Zone, round 3 : 1/5 hits
Hisaichi roll dice for 1 Battleship and 1 Destroyer in 65 Sea Zone, round 3 : 1/2 hits
1 Destroyer owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 65 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 65 Sea Zone, round 4 : 1/4 hits
Hisaichi roll dice for 1 Battleship in 65 Sea Zone, round 4 : 0/1 hits
1 Battleship owned by the Hisaichi lost in 65 Sea Zone
Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 41
Casualties for Hisaichi: 1 Battleship, 2 Destroyers and 3 Submarines
Casualties for Anzac: 2 Fighters
Non Combat Move - Anzac
3 Adv.Fighters and 1 Fighter moved from 65 Sea Zone to Malaya
Place Units - Anzac
2 Adv.Fighters and 1 Fighter placed in Port Moresby
Anzac undo move 1.
2 Adv.Fighters and 1 Fighter placed in Broome
3 Infantrys placed in Port Moresby
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bolivia
3 Mech.Infs moved from Suriname to Bolivia
Purchase Units - Dutch
Dutch buy 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry, 3 Mech.Infs and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in Bolivia, round 2 : 2/5 hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
Dutch roll dice for 3 Mech.Infs and 1 Tank in Bolivia, round 3 : 0/4 hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits
Dutch roll dice for 3 Mech.Infs and 1 Tank in Bolivia, round 4 : 1/4 hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
2 Mech.Infs and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
anzac planes come thru. an eye for an eye :evil:
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Mot.Inf moved from Helsinki to Oulu
Finns take Oulu from Russians
1 Mot.Inf moved from Oulu to Vyborg
1 Artillery and 1 Elite moved from Kotka to Vyborg
1 Fighter moved from Tampere to Vyborg
1 Elite moved from Helsinki to Tampere
1 Infantry moved from Tampere to Oulu
3 Infantrys moved from Tampere to Kotka
Purchase Units - Finns
Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Mot.Inf
Russians defend with 3 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mot.Inf in Vyborg, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians and 1 Artillery owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Finns: 1 Artillery
Casualties for Russians: 3 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
1 AAGun moved from Tampere to Helsinki
Place Units - Finns
1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : 1.67
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 Artillerys, 1 Elite and 1 Infantry moved from Odessa to Donetsk
1 Fighter moved from Odessa to Donetsk
2 Artillerys and 2 Elites moved from E.Romania to Odessa
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 ArmoredCar, 1 Elite and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 2 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Artillery and 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Elite and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : 2.17
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
2 Transports moved from 93 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from S.Thailand to Burma
1 Fighter moved from Bangkok to Burma
Purchase Units - Thai
Thai buy 6 Artillerys; Remaining resources: 2 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 2 ArmoredCars
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 ArmoredCars in Burma, round 2 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Burma
Thai roll dice for 1 Artillery and 1 Fighter in Burma, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in Burma, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery and 1 Fighter in Burma, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in Burma, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery and 1 Fighter in Burma, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in Burma, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 2 ArmoredCars
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Burma to Bangkok
1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
6 Artillerys placed in Bangkok
Turn Complete - Thai
Thai collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
British : 0.17
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone
1 Infantry moved from 76 Sea Zone to Kunashir
2 Bombers moved from Attu to Zhigansk
5 Tanks moved from Koryakia to Zhigansk
1 Adv.Fighter and 2 Fighters moved from 108 Sea Zone to 110 Sea Zone
1 Infantry moved from Peleliu to 108 Sea Zone
2 Carriers, 1 Destroyer, 1 Infantry and 2 Transports moved from 108 Sea Zone to 109 Sea Zone
2 Carriers, 1 Destroyer, 1 Infantry and 2 Transports moved from 109 Sea Zone to 103 Sea Zone
1 B.Transport, 2 Infantrys and 1 Submarine moved from 104 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Kwajalein
1 Artillery and 1 Infantry moved from Jaluit to Kwajalein
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Cruiser, 1 Infantry and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
1 Infantry moved from 96 Sea Zone to Kwajalein
1 Bomber moved from Pearl Harbor to West Papua
3 Bombers moved from West Papua to 110 Sea Zone
2 Infantrys moved from Washington to 13 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
3 Infantrys moved from Amazon to Bahia
2 Tanks moved from Peru to Bahia
1 Tank moved from Colombia to Bahia
1 Infantry moved from Peru to Amazon
1 Fighter moved from Amazon to French Sudan
1 Elite and 5 Infantrys moved from Salvador to 35 Sea Zone
1 Cruiser and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to Mauritania
1 B.Transport, 1 Cruiser, 1 Elite and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 Elite and 4 Infantrys moved from 36 Sea Zone to Mauritania
4 Destroyers and 3 Submarines moved from 28 Sea Zone to 36 Sea Zone
1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 26 Sea Zone to 35 Sea Zone
4 Infantrys moved from 35 Sea Zone to Bahia
1 Artillery and 2 Infantrys moved from Central America to 100 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 100 Sea Zone to 25 Sea Zone
1 Artillery and 2 Infantrys moved from 25 Sea Zone to Hispaniola
1 Infantry moved from Washington to Northeast USA
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 9 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 9 Infantrys and 3 Tanks in Bahia, round 2 : 0/12 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 3/4 hits
3 Infantrys owned by the Americans lost in Bahia
Americans roll dice for 6 Infantrys and 3 Tanks in Bahia, round 3 : 2/9 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 1/4 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 5 Infantrys and 3 Tanks in Bahia, round 4 : 0/8 hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits
1 Infantry owned by the Americans lost in Bahia
Americans roll dice for 4 Infantrys and 3 Tanks in Bahia, round 5 : 2/7 hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 2/2 hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -3
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 7 Infantrys
Battle in Kwajalein
Americans attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Cruiser in Kwajalein, round 2 : 0/1 hits
Americans roll dice for 1 Artillery and 3 Infantrys in Kwajalein, round 2 : 0/4 hits
Yamamoto roll dice for 2 Infantrys in Kwajalein, round 2 : 1/2 hits
1 Infantry owned by the Americans lost in Kwajalein
Americans roll dice for 1 Artillery and 2 Infantrys in Kwajalein, round 3 : 2/3 hits
Yamamoto roll dice for 2 Infantrys in Kwajalein, round 3 : 1/2 hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
Americans win, taking Kwajalein from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 2 Infantrys
Battle in 110 Sea Zone
Americans attack with 1 Adv.Fighter, 3 Bombers and 2 Fighters
Thai defend with 1 Destroyer, 1 Submarine and 2 Transports
Americans roll dice for 1 Adv.Fighter, 3 Bombers and 2 Fighters in 110 Sea Zone, round 2 : 4/6 hits
Thai roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits
2 Transports owned by the Thai, 1 Destroyer owned by the Thai and 1 Submarine owned by the Thai lost in 110 Sea Zone
Americans win with 1 Adv.Fighter, 3 Bombers and 2 Fighters remaining. Battle score for attacker is 27
Casualties for Thai: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Kunashir
Americans attack with 1 Infantry
Yamamoto defend with 1 Bomber
Americans roll dice for 1 Infantry in Kunashir, round 2 : 1/1 hits
Yamamoto roll dice for 1 Bomber in Kunashir, round 2 : 0/1 hits
1 Bomber owned by the Yamamoto lost in Kunashir
Americans win, taking Kunashir from Yamamoto with 1 Infantry remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber
Battle in Hispaniola
Americans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 2 Infantrys in Hispaniola, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Zhigansk
Americans attack with 2 Bombers and 5 Tanks
Yamamoto defend with 3 Infantrys and 3 Marines
Americans roll dice for 2 Bombers and 5 Tanks in Zhigansk, round 2 : 5/7 hits
Yamamoto roll dice for 3 Infantrys and 3 Marines in Zhigansk, round 2 : 3/6 hits
2 Marines owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Tanks owned by the Americans lost in Zhigansk
Americans roll dice for 2 Bombers and 2 Tanks in Zhigansk, round 3 : 2/4 hits
Yamamoto roll dice for 1 Marine in Zhigansk, round 3 : 0/1 hits
1 Marine owned by the Yamamoto lost in Zhigansk
Americans win, taking Zhigansk from Yamamoto with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 3 Infantrys and 3 Marines
Casualties for Americans: 3 Tanks
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mauritania: 1 Elite and 4 Infantrys
EDIT: Adding units owned by Americans to French Sudan: 1 Elite and 4 Infantrys
EDIT: Turning off Edit Mode
2 Bombers moved from Zhigansk to Sibirsky
1 Adv.Fighter, 3 Bombers and 2 Fighters moved from 110 Sea Zone to Malaya
Place Units - Americans
2 Adv.Fighters and 1 Fighter placed in Pearl Harbor
1 Carrier placed in 71 Sea Zone
1 Adv.Fighter and 1 Cruiser placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 Adv.Fighter
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 Adv.Fighter
EDIT: Turning off Edit Mode
1 B.Transport placed in 26 Sea Zone
2 ArmoredCars placed in South Atlantic USA
1 Infantry and 1 Tank placed in Salvador
1 Fighter placed in San Francisco
2 ArmoredCars placed in South Central USA
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Artillery, 1 Elite and 2 Infantrys moved from Middle Norrland to Upper Norrland
1 HeavyTank and 5 Infantrys moved from Nordland to Upper Norrland
1 Elite moved from Brest to East Prussia
1 Battleship, 6 Destroyers, 1 S.Submarine, 6 Submarines, 1 T.Boat and 2 Transports moved from 12 Sea Zone to 22 Sea Zone
2 ArmoredCars moved from Hamburg to Danzig
2 Artillerys and 1 Elite moved from Brest to Minsk
1 Infantry and 2 Stukas moved from Kiev to Minsk
1 Fighter and 2 Stukas moved from Netherlands to 11 Sea Zone
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Elite, 15 Infantrys, 1 S.Submarine, 5 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in 11 Sea Zone
Germans attack with 1 Fighter and 2 Stukas
British defend with 1 T.Boat
Germans roll dice for 1 Fighter and 2 Stukas in 11 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 T.Boat in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 11 Sea Zone
Germans win with 1 Fighter and 2 Stukas remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Minsk
Germans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Stukas
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Stukas in Minsk, round 2 : 5/6 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Artillerys, 1 Elite and 2 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Upper Norrland
Germans attack with 1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 7 Infantrys in Upper Norrland, round 2 : 3/10 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Elite, 1 HeavyTank and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - Germans
2 Stukas moved from Minsk to Kiev
1 AAGun, 2 Artillerys, 3 Elites and 1 Infantry moved from Vinnytsia to Kiev
1 AAGun, 2 Artillerys, 1 Elite and 5 Infantrys moved from Krakow to Brest
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 ArmoredCar, 1 HeavyTank and 3 Tanks moved from Bohemia to Brest
2 Infantrys moved from Rhine to Netherlands
1 AAGun, 4 Infantrys and 1 Tank moved from Netherlands to 22 Sea Zone
1 AAGun moved from Hamburg to Netherlands
1 AAGun, 4 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo
1 Fighter moved from 11 Sea Zone to 22 Sea Zone
2 Stukas moved from 11 Sea Zone to Netherlands
Place Units - Germans
1 Carrier and 5 Submarines placed in 22 Sea Zone
1 S.Submarine placed in 22 Sea Zone
1 Adv.Fighter placed in 22 Sea Zone
1 Elite and 2 Infantrys placed in Kiev
4 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
3 Infantrys placed in Krakow
4 ArmoredCars and 1 Tank placed in Bohemia
Germans undo move 1.
1 Carrier placed in 22 Sea Zone
5 Submarines placed in 22 Sea Zone
1 Infantry placed in Hamburg
1 Infantry placed in Normandy
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 3.50
Neutral : 0.33
British : -0.17
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Mech.Inf moved from Khobdo to Chita
Russians take S.Buryat Mongolia from Hisaichi
1 ArmoredCar moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Bratsk to Irkutsk
2 Adv.Fighters and 2 Fighters moved from Evenkia to Irkutsk
1 Infantry moved from Kolyma to Okhotsk
Russians take Okhotsk from Yamamoto
1 Infantry moved from Evenkia to Bratsk
1 Infantry moved from Khatanga to Evenkia
2 Infantrys moved from Khatanga to Sibirsky
2 Infantrys moved from Lapland to Oulu
1 Artillery moved from N.Karelia to Oulu
1 ArmoredCar and 2 Infantrys moved from N.Karelia to Vyborg
2 Infantrys moved from Latvia to Minsk
1 Bomber moved from Leningrad to Minsk
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
1 ArmoredCar moved from Leningrad to Lithuania
Russians take Lithuania from Germans
1 Elite and 5 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Kursk to Donetsk
1 ArmoredCar and 1 Mech.Inf moved from Moscow to Kursk
9 Infantrys moved from Yaroslavl to Kursk
3 Infantrys moved from W.Iran to Erzurum
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Tank moved from Stalingrad to Kursk
1 ArmoredCar moved from Arkhangelsk to Vyborg
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 35 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 ArmoredCars and 2 Infantrys
Finns defend with 1 Elite and 1 Mot.Inf
Russians roll dice for 2 ArmoredCars and 2 Infantrys in Vyborg, round 2 : 0/4 hits
Finns roll dice for 1 Elite and 1 Mot.Inf in Vyborg, round 2 : 0/2 hits
Russians roll dice for 2 ArmoredCars and 2 Infantrys in Vyborg, round 3 : 0/4 hits
Finns roll dice for 1 Elite and 1 Mot.Inf in Vyborg, round 3 : 2/2 hits
2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 2 ArmoredCars in Vyborg, round 4 : 1/2 hits
Finns roll dice for 1 Elite and 1 Mot.Inf in Vyborg, round 4 : 1/2 hits
1 Elite owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg
Russians roll dice for 1 ArmoredCar in Vyborg, round 5 : 0/1 hits
Finns roll dice for 1 Mot.Inf in Vyborg, round 5 : 1/1 hits
1 ArmoredCar owned by the Russians lost in Vyborg
Finns win with 1 Mot.Inf remaining. Battle score for attacker is -9
Casualties for Finns: 1 Elite
Casualties for Russians: 2 ArmoredCars and 2 Infantrys
Battle in Oulu
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Oulu, round 2 : 0/3 hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Oulu, round 3 : 1/3 hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite and 5 Infantrys
Romanians defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Donetsk, round 2 : 3/7 hits
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 0/2 hits
1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Artillery and 1 Elite
Battle in Minsk
Russians attack with 1 Bomber and 4 Infantrys
Germans defend with 2 Artillerys and 1 Elite
Russians roll dice for 1 Bomber and 4 Infantrys in Minsk, round 2 : 3/5 hits
Germans roll dice for 2 Artillerys and 1 Elite in Minsk, round 2 : 1/3 hits
1 Infantry owned by the Russians, 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 Artillerys and 1 Elite
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 1 Infantry in Irkutsk, round 2 : 2/6 hits
Yamamoto roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chita
Russians attack with 1 Mech.Inf
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Mech.Inf in Chita, round 2 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
5 Infantrys moved from Novosibirsk to Yeniseysk
10 Infantrys moved from Sverdlovsk to Novosibirsk
1 ArmoredCar, 2 Artillerys, 1 Infantry and 3 Tanks moved from Afghanistan to E.Iran
1 ArmoredCar and 3 Tanks moved from E.Iran to W.Iran
1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Tashkent to Uzbekistan
2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Erzurum
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
1 AAGun moved from Rostov to Stalingrad
8 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Gorky to Yaroslavl
1 Bomber moved from Minsk to Leningrad
3 Infantrys moved from Arkhangelsk to S.Karelia
1 HeavyTank and 1 Tank moved from Latvia to Leningrad
2 Adv.Fighters and 2 Fighters moved from Irkutsk to Yeniseysk
Place Units - Russians
1 HeavyTank, 4 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
3 Infantrys placed in W.Iran
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
1 ArmoredCar, 8 Infantrys and 1 Tank placed in Moscow
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Tank moved from S.Algeria to W.Morocco
2 Infantrys moved from E.Morocco to W.Morocco
1 Artillery and 1 Infantry moved from N.Algeria to E.Morocco
3 Infantrys moved from S.Algeria to E.Morocco
1 Artillery moved from N.Tunisia to N.Algeria
2 Fighters moved from E.Morocco to W.Morocco
1 S.Submarine moved from 43 Sea Zone to 41 Sea Zone
1 Transport moved from 42 Sea Zone to 46 Sea Zone
1 Artillery and 1 Elite moved from Gibraltar to 41 Sea Zone
1 Artillery and 1 Elite moved from 41 Sea Zone to E.Morocco
1 Elite and 1 Tank moved from W.Morocco to Mauritania
2 Fighters moved from W.Morocco to Mauritania
1 Infantry and 1 Tank moved from Greece to Bulgaria
1 Infantry moved from Greece to Bulgaria
2 Artillerys moved from Greece to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Elite and 1 Infantry moved from Crete to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
6 Artillerys, 3 Elites and 5 Infantrys moved from Kufra to Darfur
Italians take Darfur from British
3 Infantrys moved from Hun to Kufra
Purchase Units - Italians
Italians buy 2 Bunkers, 2 HeavyTanks, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mauritania
Italians attack with 1 Elite, 2 Fighters and 1 Tank
Americans defend with 1 Infantry
Italians roll dice for 1 Elite, 2 Fighters and 1 Tank in Mauritania, round 2 : 3/4 hits, 1.50 expected hits
French roll dice for 1 Infantry in Mauritania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mauritania
Italians win, taking Mauritania from French with 1 Elite, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Bulgaria
Italians attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 2 Infantrys and 1 Tank in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Mauritania to W.Morocco
1 Bomber moved from E.Morocco to W.Morocco
1 AAGun moved from E.Morocco to W.Morocco
1 AAGun moved from N.Algeria to E.Morocco
1 AAGun moved from Campania to 46 Sea Zone
1 AAGun moved from 46 Sea Zone to N.Tunisia
1 AAGun moved from Provence to Lombardy
Place Units - Italians
1 Bunker placed in W.Morocco
1 Bunker and 2 HeavyTanks placed in Kufra
3 Tanks placed in Hun
4 Infantrys placed in Greece
1 Submarine placed in 41 Sea Zone
3 Infantrys placed in E.Morocco
2 Infantrys placed in Rome
3 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 1.67
French : -0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
3 Infantrys moved from French Sudan to French Equatorial Africa
1 Infantry moved from Nubia to New Valley
2 Tanks moved from Syria to Lower Egypt
1 Adv.Fighter moved from Syria to New Valley
Purchase Units - French
French buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
French attack with 1 Adv.Fighter and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 : 2/2 hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in New Valley
French win, taking New Valley from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from New Valley to Lower Egypt
Place Units - French
2 Tanks placed in French Equatorial Africa
1 Infantry placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Artillery and 1 Marine moved from Olyokminsk to Zhigansk
2 Infantrys moved from Ayan to Chita
6 Transports moved from 75 Sea Zone to 85 Sea Zone
2 ArmoredCars moved from Chubu to 85 Sea Zone
2 Mech.Infs moved from Tokyo to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
6 Infantrys moved from Tokyo to 85 Sea Zone
1 S.Bomber moved from Ayan to Zhigansk
1 Marine moved from Olyokminsk to Zhigansk
1 Destroyer moved from 75 Sea Zone to 76 Sea Zone
2 Fighters moved from 75 Sea Zone to 76 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 S.Bomber moved from Chubu to Kunashir
2 Infantrys moved from 75 Sea Zone to Kunashir
1 Infantry moved from Hokkaido to 85 Sea Zone
4 Infantrys and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
2 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to Chita
2 ArmoredCars, 2 Mech.Infs and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
5 Infantrys moved from Ayan to N.Buryat Mongolia
2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Peleliu
Yamamoto take Peleliu from Americans
2 Battleships and 1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
2 Carriers and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 66 Sea Zone to 110 Sea Zone
2 Marines and 12 Tanks moved from Olyokminsk to Irkutsk
1 Tank moved from Ayan to S.Buryat Mongolia
Yamamoto take S.Buryat Mongolia from Russians
2 ArmoredCars and 2 Mech.Infs moved from 75 Sea Zone to Okhotsk
4 Infantrys moved from 75 Sea Zone to Ayan
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Destroyers, 1 Factory and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Chita
Yamamoto attack with 3 Infantrys
Russians defend with 1 Mech.Inf
Yamamoto roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Mech.Inf in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in Chita
Yamamoto win, taking Chita from Russians with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Mech.Inf
Battle in Zhigansk
Yamamoto attack with 1 Artillery, 2 Marines and 1 S.Bomber
Americans defend with 2 Tanks
Yamamoto roll dice for 1 Artillery, 2 Marines and 1 S.Bomber in Zhigansk, round 2 : 1/4 hits, 2.50 expected hits
Russians roll dice for 2 Tanks in Zhigansk, round 2 : 2/2 hits, 1.00 expected hits
1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Zhigansk
Yamamoto roll dice for 1 Marine and 1 S.Bomber in Zhigansk, round 3 : 2/2 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Zhigansk, round 3 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Yamamoto and 1 Tank owned by the Americans lost in Zhigansk
Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery and 2 Marines
Casualties for Americans: 2 Tanks
Battle in Okhotsk
Yamamoto attack with 2 ArmoredCars and 2 Mech.Infs
Russians defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 2 Mech.Infs in Okhotsk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Yamamoto win, taking Okhotsk from Russians with 2 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kunashir
Yamamoto attack with 2 Infantrys and 1 S.Bomber
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 S.Bomber in Kunashir, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kunashir
Yamamoto win, taking Kunashir from Americans with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Fighters
Americans defend with 1 S.Submarine
Americans roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 S.Submarine
Battle in Irkutsk
Yamamoto attack with 2 Marines and 12 Tanks
Russians defend with 1 ArmoredCar and 1 Infantry
Yamamoto roll dice for 2 Marines and 12 Tanks in Irkutsk, round 2 : 6/14 hits, 7.00 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Irkutsk
Yamamoto win, taking Irkutsk from Russians with 2 Marines and 12 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Non Combat Move - Yamamoto
2 Fighters moved from 76 Sea Zone to 85 Sea Zone
1 S.Bomber moved from Zhigansk to N.Buryat Mongolia
1 S.Bomber moved from Kunashir to N.Buryat Mongolia
Place Units - Yamamoto
1 Factory placed in N.Buryat Mongolia
2 Destroyers placed in 85 Sea Zone
1 Adv.Fighter placed in 75 Sea Zone
2 Infantrys placed in Hokkaido
8 Infantrys placed in Tokyo
2 Infantrys placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto : -2.17
Americans : 0.17
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Ulan Bator to Khobdo
2 Artillerys moved from Ulan Bator to South Gobi
1 Infantry moved from Gobi Altai to Ulan Bator
3 Infantrys moved from Gobi Altai to South Gobi
1 ArmoredCar moved from Hupeh to N.French Indochina
Chinese take Kweichow from Hisaichi
French take N.French Indochina from Hisaichi
1 Infantry moved from Hupeh to Anhwei
Chinese take Anhwei from Hisaichi
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Hupeh
2 Tanks moved from Ningsia to Suiyuan
2 Adv.Fighters moved from Shensi to Suiyuan
1 Adv.Fighter moved from Hsining to Suiyuan
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 3 Adv.Fighters and 2 Tanks
Hisaichi defend with 2 Artillerys and 1 Infantry
Chinese roll dice for 3 Adv.Fighters and 2 Tanks in Suiyuan, round 2 : 3/5 hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 2 : 1/3 hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Casualties for Chinese: 1 Tank
Battle in South Gobi
Chinese attack with 2 Artillerys and 3 Infantrys
Neutral defend with 2 Infantrys
Chinese roll dice for 2 Artillerys and 3 Infantrys in South Gobi, round 2 : 2/5 hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - Chinese
1 Infantry moved from Lanchow to Shensi
1 Marine moved from Lanchow to Shensi
3 Adv.Fighters moved from Suiyuan to Shensi
1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from West Borneo to British Borneo
Hisaichi take British Borneo from British
1 ArmoredCar moved from Hunan to Anhwei
2 Infantrys moved from Shantung to Anhwei
4 Infantrys moved from Peking to Chahar
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Liaoning to Peking
1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Yap
Yamamoto take Yap from Americans
1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Elite and 1 Infantry moved from Formosa to 93 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Elite and 1 Infantry moved from 94 Sea Zone to Guam
3 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone
1 Marine moved from Hong Kong to 92 Sea Zone
3 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
2 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
3 Transports moved from 92 Sea Zone to 93 Sea Zone
5 Infantrys moved from Mindanao to 93 Sea Zone
1 Elite moved from Formosa to 93 Sea Zone
1 Elite, 5 Infantrys and 3 Transports moved from 93 Sea Zone to 92 Sea Zone
1 Elite and 5 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
1 Carrier moved from 107 Sea Zone to 92 Sea Zone
1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
1 Carrier moved from 107 Sea Zone to 84 Sea Zone
1 Destroyer moved from 107 Sea Zone to 92 Sea Zone
1 Infantry moved from Banjarmasin to West Borneo
2 Fighters moved from Sumatra to 92 Sea Zone
1 Infantry moved from Formosa to 84 Sea Zone
1 B.Transport and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
3 Marines moved from Hong Kong to 92 Sea Zone
2 Marines moved from Hong Kong to Kwangtung
1 Infantry moved from 92 Sea Zone to S.French Indochina
3 Marines moved from 92 Sea Zone to S.French Indochina
5 ArmoredCars moved from Hong Kong to Kwangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Elites, 1 Factory, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Guam
Hisaichi attack with 1 Elite and 1 Infantry
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 4 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 5 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 6 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Guam, round 7 : 1/2 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Guam, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Guam
Hisaichi win, taking Guam from Americans with 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 AAGun and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 3 Infantrys and 1 Marine
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 2 : 0/4 hits, 1.00 expected hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 3 : 1/4 hits, 1.00 expected hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
1 AAGun moved from Shantung to Chahar
1 AAGun moved from Mindanao to Panay
1 AAGun moved from Banjarmasin to West Borneo
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
1 Artillery and 6 Infantrys placed in Changchun
1 Artillery and 3 Elites placed in Banjarmasin
2 Elites and 4 Infantrys placed in Hong Kong
Hisaichi undo move 4.
1 S.Submarine placed in 92 Sea Zone
2 Elites and 3 Infantrys placed in Hong Kong
1 Factory placed in Manila
4 Infantrys placed in Davao
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : -2.67
French : -0.33
Americans : -1.00
Chinese : -0.33